/* NetHack 3.6 winprocs.h $NHDT-Date: 1502141230 2017/08/07 21:27:10 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.38 $ */ /* Copyright (c) David Cohrs, 1992 */ /* NetHack may be freely redistributed. See license for details. */ #ifndef WINPROCS_H #define WINPROCS_H #include "botl.h" /* NB: this MUST match chain_procs below */ struct window_procs { const char *name; /* Names should start with [a-z]. Names must * not start with '-'. Names starting with * '+' are reserved for processors. */ unsigned long wincap; /* window port capability options supported */ unsigned long wincap2; /* additional window port capability options */ void FDECL((*win_init_nhwindows), (int *, char **)); void NDECL((*win_player_selection)); void NDECL((*win_askname)); void NDECL((*win_get_nh_event)); void FDECL((*win_exit_nhwindows), (const char *)); void FDECL((*win_suspend_nhwindows), (const char *)); void NDECL((*win_resume_nhwindows)); winid FDECL((*win_create_nhwindow), (int)); void FDECL((*win_clear_nhwindow), (winid)); void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P)); void FDECL((*win_destroy_nhwindow), (winid)); void FDECL((*win_curs), (winid, int, int)); void FDECL((*win_putstr), (winid, int, const char *)); void FDECL((*win_putmixed), (winid, int, const char *)); void FDECL((*win_display_file), (const char *, BOOLEAN_P)); void FDECL((*win_start_menu), (winid)); void FDECL((*win_add_menu), (winid, int, const ANY_P *, CHAR_P, CHAR_P, int, const char *, BOOLEAN_P)); void FDECL((*win_end_menu), (winid, const char *)); int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **)); char FDECL((*win_message_menu), (CHAR_P, int, const char *)); void NDECL((*win_update_inventory)); void NDECL((*win_mark_synch)); void NDECL((*win_wait_synch)); #ifdef CLIPPING void FDECL((*win_cliparound), (int, int)); #endif #ifdef POSITIONBAR void FDECL((*win_update_positionbar), (char *)); #endif void FDECL((*win_print_glyph), (winid, XCHAR_P, XCHAR_P, int, int)); void FDECL((*win_raw_print), (const char *)); void FDECL((*win_raw_print_bold), (const char *)); int NDECL((*win_nhgetch)); int FDECL((*win_nh_poskey), (int *, int *, int *)); void NDECL((*win_nhbell)); int NDECL((*win_doprev_message)); char FDECL((*win_yn_function), (const char *, const char *, CHAR_P)); void FDECL((*win_getlin), (const char *, char *)); int NDECL((*win_get_ext_cmd)); void FDECL((*win_number_pad), (int)); void NDECL((*win_delay_output)); #ifdef CHANGE_COLOR void FDECL((*win_change_color), (int, long, int)); #ifdef MAC void FDECL((*win_change_background), (int)); short FDECL((*win_set_font_name), (winid, char *)); #endif char *NDECL((*win_get_color_string)); #endif /* other defs that really should go away (they're tty specific) */ void NDECL((*win_start_screen)); void NDECL((*win_end_screen)); void FDECL((*win_outrip), (winid, int, time_t)); void FDECL((*win_preference_update), (const char *)); char *FDECL((*win_getmsghistory), (BOOLEAN_P)); void FDECL((*win_putmsghistory), (const char *, BOOLEAN_P)); #ifdef STATUS_VIA_WINDOWPORT void NDECL((*win_status_init)); void NDECL((*win_status_finish)); void FDECL((*win_status_enablefield), (int, const char *, const char *, BOOLEAN_P)); void FDECL((*win_status_update), (int, genericptr_t, int, int)); #ifdef STATUS_HILITES void FDECL((*win_status_threshold), (int, int, anything, int, int, int)); #endif #endif boolean NDECL((*win_can_suspend)); }; extern #ifdef HANGUPHANDLING volatile #endif NEARDATA struct window_procs windowprocs; /* * If you wish to only support one window system and not use procedure * pointers, add the appropriate #ifdef below. */ #define init_nhwindows (*windowprocs.win_init_nhwindows) #define player_selection (*windowprocs.win_player_selection) #define askname (*windowprocs.win_askname) #define get_nh_event (*windowprocs.win_get_nh_event) #define exit_nhwindows (*windowprocs.win_exit_nhwindows) #define suspend_nhwindows (*windowprocs.win_suspend_nhwindows) #define resume_nhwindows (*windowprocs.win_resume_nhwindows) #define create_nhwindow (*windowprocs.win_create_nhwindow) #define clear_nhwindow (*windowprocs.win_clear_nhwindow) #define display_nhwindow (*windowprocs.win_display_nhwindow) #define destroy_nhwindow (*windowprocs.win_destroy_nhwindow) #define curs (*windowprocs.win_curs) #define putstr (*windowprocs.win_putstr) #define putmixed (*windowprocs.win_putmixed) #define display_file (*windowprocs.win_display_file) #define start_menu (*windowprocs.win_start_menu) #define add_menu (*windowprocs.win_add_menu) #define end_menu (*windowprocs.win_end_menu) #define select_menu (*windowprocs.win_select_menu) #define message_menu (*windowprocs.win_message_menu) #define update_inventory (*windowprocs.win_update_inventory) #define mark_synch (*windowprocs.win_mark_synch) #define wait_synch (*windowprocs.win_wait_synch) #ifdef CLIPPING #define cliparound (*windowprocs.win_cliparound) #endif #ifdef POSITIONBAR #define update_positionbar (*windowprocs.win_update_positionbar) #endif #define print_glyph (*windowprocs.win_print_glyph) #define raw_print (*windowprocs.win_raw_print) #define raw_print_bold (*windowprocs.win_raw_print_bold) #define nhgetch (*windowprocs.win_nhgetch) #define nh_poskey (*windowprocs.win_nh_poskey) #define nhbell (*windowprocs.win_nhbell) #define nh_doprev_message (*windowprocs.win_doprev_message) #define getlin (*windowprocs.win_getlin) #define get_ext_cmd (*windowprocs.win_get_ext_cmd) #define number_pad (*windowprocs.win_number_pad) #define delay_output (*windowprocs.win_delay_output) #ifdef CHANGE_COLOR #define change_color (*windowprocs.win_change_color) #ifdef MAC #define change_background (*windowprocs.win_change_background) #define set_font_name (*windowprocs.win_set_font_name) #endif #define get_color_string (*windowprocs.win_get_color_string) #endif /* 3.4.2: There is a real yn_function() in the core now, which does * some buffer length validation on the parameters prior to * invoking the window port routine. yn_function() is in cmd.c */ /* #define yn_function (*windowprocs.win_yn_function) */ /* other defs that really should go away (they're tty specific) */ #define start_screen (*windowprocs.win_start_screen) #define end_screen (*windowprocs.win_end_screen) #define outrip (*windowprocs.win_outrip) #define preference_update (*windowprocs.win_preference_update) #define getmsghistory (*windowprocs.win_getmsghistory) #define putmsghistory (*windowprocs.win_putmsghistory) #ifdef STATUS_VIA_WINDOWPORT /* there is a status_initialize() in botl.c, * which calls win_status_init() directly; same with status_finish. */ #define status_enablefield (*windowprocs.win_status_enablefield) #define status_update (*windowprocs.win_status_update) #ifdef STATUS_HILITES #define status_threshold (*windowprocs.win_status_threshold) #endif #endif /* * WINCAP * Window port preference capability bits. * Some day this might be better in its own wincap.h file. */ /* clang-format off */ #define WC_COLOR 0x00000001L /* 01 Port can display things in color */ #define WC_HILITE_PET 0x00000002L /* 02 supports hilite pet */ #define WC_ASCII_MAP 0x00000004L /* 03 supports an ascii map */ #define WC_TILED_MAP 0x00000008L /* 04 supports a tiled map */ #define WC_PRELOAD_TILES 0x00000010L /* 05 supports pre-loading tiles */ #define WC_TILE_WIDTH 0x00000020L /* 06 prefer this width of tile */ #define WC_TILE_HEIGHT 0x00000040L /* 07 prefer this height of tile */ #define WC_TILE_FILE 0x00000080L /* 08 alternative tile file name */ #define WC_INVERSE 0x00000100L /* 09 Port supports inverse video */ #define WC_ALIGN_MESSAGE 0x00000200L /* 10 supports mesg alignment top|b|l|r */ #define WC_ALIGN_STATUS 0x00000400L /* 11 supports status alignmt top|b|l|r */ #define WC_VARY_MSGCOUNT 0x00000800L /* 12 supports varying message window */ #define WC_FONT_MAP 0x00001000L /* 13 supports spec of map window font */ #define WC_FONT_MESSAGE 0x00002000L /* 14 supports spec of message font */ #define WC_FONT_STATUS 0x00004000L /* 15 supports spec of status font */ #define WC_FONT_MENU 0x00008000L /* 16 supports spec of menu font */ #define WC_FONT_TEXT 0x00010000L /* 17 supports spec of text window font */ #define WC_FONTSIZ_MAP 0x00020000L /* 18 supports spec of map font size */ #define WC_FONTSIZ_MESSAGE 0x040000L /* 19 supports spec of mesg font size */ #define WC_FONTSIZ_STATUS 0x0080000L /* 20 supports spec of status font size */ #define WC_FONTSIZ_MENU 0x00100000L /* 21 supports spec of menu font size */ #define WC_FONTSIZ_TEXT 0x00200000L /* 22 supports spec of text font size */ #define WC_SCROLL_MARGIN 0x00400000L /* 23 supports setting map scroll marg */ #define WC_SPLASH_SCREEN 0x00800000L /* 24 supports display of splash screen */ #define WC_POPUP_DIALOG 0x01000000L /* 25 supports queries in popup dialogs */ #define WC_SCROLL_AMOUNT 0x02000000L /* 26 scroll this amount at scroll marg */ #define WC_EIGHT_BIT_IN 0x04000000L /* 27 8-bit character input */ #define WC_PERM_INVENT 0x08000000L /* 28 supports persistent inventory win */ #define WC_MAP_MODE 0x10000000L /* 29 map_mode option */ #define WC_WINDOWCOLORS 0x20000000L /* 30 background color for mesg window */ #define WC_PLAYER_SELECTION 0x40000000L /* 31 supports player selection */ #ifdef NHSTDC #define WC_MOUSE_SUPPORT 0x80000000UL /* 32 mouse support */ #else #define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */ #endif /* no free bits */ #define WC2_FULLSCREEN 0x0001L /* 01 display full screen */ #define WC2_SOFTKEYBOARD 0x0002L /* 02 software keyboard */ #define WC2_WRAPTEXT 0x0004L /* 03 wrap long lines of text */ #define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status */ #define WC2_SELECTSAVED 0x0010L /* 05 saved game selection menu */ #define WC2_DARKGRAY 0x0020L /* 06 use bold black for black glyphs */ /* 26 free bits */ #define ALIGN_LEFT 1 #define ALIGN_RIGHT 2 #define ALIGN_TOP 3 #define ALIGN_BOTTOM 4 /* player_selection */ #define VIA_DIALOG 0 #define VIA_PROMPTS 1 /* map_mode settings - deprecated */ #define MAP_MODE_TILES 0 #define MAP_MODE_ASCII4x6 1 #define MAP_MODE_ASCII6x8 2 #define MAP_MODE_ASCII8x8 3 #define MAP_MODE_ASCII16x8 4 #define MAP_MODE_ASCII7x12 5 #define MAP_MODE_ASCII8x12 6 #define MAP_MODE_ASCII16x12 7 #define MAP_MODE_ASCII12x16 8 #define MAP_MODE_ASCII10x18 9 #define MAP_MODE_ASCII_FIT_TO_SCREEN 10 #define MAP_MODE_TILES_FIT_TO_SCREEN 11 #if 0 #define WC_SND_SOUND 0x0001L /* 01 Port has some sound capabilities */ #define WC_SND_SPEAKER 0x0002L /* 02 Sound supported via built-in speaker */ #define WC_SND_STEREO 0x0004L /* 03 Stereo sound supported */ #define WC_SND_RAW 0x0008L /* 04 Raw sound supported */ #define WC_SND_WAVE 0x0010L /* 05 Wave support */ #define WC_SND_MIDI 0x0020L /* 06 Midi support */ /* 26 free bits */ #endif struct wc_Opt { const char *wc_name; unsigned long wc_bit; }; /* role selection by player_selection(); this ought to be in the core... */ #define RS_NAME 0 #define RS_ROLE 1 #define RS_RACE 2 #define RS_GENDER 3 #define RS_ALGNMNT 4 #define RS_filter 5 #define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */ /* Choose_windows() may be called multiple times; these constants tell the * init function whether the window system is coming or going. */ #define WININIT 0 #define WININIT_UNDO 1 #ifdef WINCHAIN /* Setup phases for window chain elements. void * rv = X_procs_chain(int, int, void *, void *, void *); Xprivate* ALLOC n 0 0 0 - INIT n self next nextdata where: Xprivate* is anything window chain entry type X wants back n is the link count (starting with 1) self is the Xprivate* returned earlier next is struct winprocs * or struct chainprocs * for the next link nextdata is the Xprivate* for the next link in the chain */ #define WINCHAIN_ALLOC 0 #define WINCHAIN_INIT 1 /* clang-format on */ #define CARGS void * extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */ struct chain_procs { const char *name; /* Names should start with [a-z]. Names must * not start with '-'. Names starting with * '+' are reserved for processors. */ unsigned long wincap; /* window port capability options supported */ unsigned long wincap2; /* additional window port capability options */ void FDECL((*win_init_nhwindows), (CARGS, int *, char **)); void FDECL((*win_player_selection), (CARGS)); void FDECL((*win_askname), (CARGS)); void FDECL((*win_get_nh_event), (CARGS)); void FDECL((*win_exit_nhwindows), (CARGS, const char *)); void FDECL((*win_suspend_nhwindows), (CARGS, const char *)); void FDECL((*win_resume_nhwindows), (CARGS)); winid FDECL((*win_create_nhwindow), (CARGS, int)); void FDECL((*win_clear_nhwindow), (CARGS, winid)); void FDECL((*win_display_nhwindow), (CARGS, winid, BOOLEAN_P)); void FDECL((*win_destroy_nhwindow), (CARGS, winid)); void FDECL((*win_curs), (CARGS, winid, int, int)); void FDECL((*win_putstr), (CARGS, winid, int, const char *)); void FDECL((*win_putmixed), (CARGS, winid, int, const char *)); void FDECL((*win_display_file), (CARGS, const char *, BOOLEAN_P)); void FDECL((*win_start_menu), (CARGS, winid)); void FDECL((*win_add_menu), (CARGS, winid, int, const ANY_P *, CHAR_P, CHAR_P, int, const char *, BOOLEAN_P)); void FDECL((*win_end_menu), (CARGS, winid, const char *)); int FDECL((*win_select_menu), (CARGS, winid, int, MENU_ITEM_P **)); char FDECL((*win_message_menu), (CARGS, CHAR_P, int, const char *)); void FDECL((*win_update_inventory), (CARGS)); void FDECL((*win_mark_synch), (CARGS)); void FDECL((*win_wait_synch), (CARGS)); #ifdef CLIPPING void FDECL((*win_cliparound), (CARGS, int, int)); #endif #ifdef POSITIONBAR void FDECL((*win_update_positionbar), (CARGS, char *)); #endif void FDECL((*win_print_glyph), (CARGS, winid, XCHAR_P, XCHAR_P, int, int)); void FDECL((*win_raw_print), (CARGS, const char *)); void FDECL((*win_raw_print_bold), (CARGS, const char *)); int FDECL((*win_nhgetch), (CARGS)); int FDECL((*win_nh_poskey), (CARGS, int *, int *, int *)); void FDECL((*win_nhbell), (CARGS)); int FDECL((*win_doprev_message), (CARGS)); char FDECL((*win_yn_function), (CARGS, const char *, const char *, CHAR_P)); void FDECL((*win_getlin), (CARGS, const char *, char *)); int FDECL((*win_get_ext_cmd), (CARGS)); void FDECL((*win_number_pad), (CARGS, int)); void FDECL((*win_delay_output), (CARGS)); #ifdef CHANGE_COLOR void FDECL((*win_change_color), (CARGS, int, long, int)); #ifdef MAC void FDECL((*win_change_background), (CARGS, int)); short FDECL((*win_set_font_name), (CARGS, winid, char *)); #endif char *FDECL((*win_get_color_string), (CARGS)); #endif /* other defs that really should go away (they're tty specific) */ void FDECL((*win_start_screen), (CARGS)); void FDECL((*win_end_screen), (CARGS)); void FDECL((*win_outrip), (CARGS, winid, int, time_t)); void FDECL((*win_preference_update), (CARGS, const char *)); char *FDECL((*win_getmsghistory), (CARGS, BOOLEAN_P)); void FDECL((*win_putmsghistory), (CARGS, const char *, BOOLEAN_P)); #ifdef STATUS_VIA_WINDOWPORT void FDECL((*win_status_init), (CARGS)); void FDECL((*win_status_finish), (CARGS)); void FDECL((*win_status_enablefield), (CARGS, int, const char *, const char *, BOOLEAN_P)); void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int)); #ifdef STATUS_HILITES void FDECL((*win_status_threshold), (CARGS, int, int, anything, int, int, int)); #endif #endif boolean FDECL((*win_can_suspend), (CARGS)); }; #endif /* WINCHAIN */ #endif /* WINPROCS_H */