$RCSfile$ $Revision$ $Date$ General Fixes and Modified Features ----------------------------------- avoid panic when secondary weapon is cursed while generating bones level don't crash when applying a figurine, candle, or bell that gets used up grammar bits two invisible monsters hitting one another should not be visible if only one monster in a monster-vs-monster fight is visible, show an I symbol for the other one whether it is an attacker or defender display "It" and not "The invisible " when an invisible pet eats food. include a hint about expected input when prompting for musical notes don't report "program initialization failed" if a panic occurs after the game is over include statue contents in end of game inventory disclosure treat handlessness as a major problem when deciding prayer outcome perform artifact touch checks when putting on accessories missing noun in message when horns pierce through your helmet don't use hcolor() for trapped chest gases when you aren't hallucinating the age of a potion of oil from a bones file wasn't being handled correctly putting gold in a container on the shop floor wasn't credited the way gold already in the container when dropped was credited avoid integer division rounding error when calculating carrying capacity Platform- and/or Interface-Specific Fixes ----------------------------------------- Gnome: compilation problems on Redhat 7.2 and 8.0 unix: Makefile.utl would put OBJDIR objects in the wrong directory win32tty: add subkeyvalue option to alter key values; Finnish keyboard fix win32tty: distinguish between black/gray/white (by Quietust) General New Features -------------------- Platform- and/or Interface-Specific New Features ------------------------------------------------ win32tty: keystroke handlers can be dynamically loaded to assist in resolving internationalization issues