# # NetHack 3.6 sysconf $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ # # Sample sysconf file. # The sysconf file is only used if NetHack is compiled with SYSCF defined. # This file uses the same syntax as nethack.cf. # Which users can use WIZARD (debugging) mode (the -D flag). # A value of * allows anyone to enter debugging mode. WIZARDS=* # Users allowed to use the ! (shell escape) command or to suspend the game. # Uses the same syntax as the WIZARDS option above. #SHELLERS= # Show debugging information originating from these source files. # Use '*' for all, or list source files separated by spaces. # Only available if game has been compiled with DEBUG. #DEBUGFILES=* # Limit the number of simultaneous games (see also nethack.sh). #MAXPLAYERS=10 # If not null, added to string "To get local support, " in the support # information help. #SUPPORT=call Izchak at extension 42. # Uncomment the next line to disable the SEDUCE option. #SEDUCE=0 # Record (high score) file options. # CAUTION: changing these after people have started playing games can # lead to lost high scores! # Maximum entries for one person. #PERSMAX=10 # Maximum entries in the record file. #ENTRYMAX=100 # Minimum points to get an entry. #POINTSMIN=1 # Determine identity of "person" in the score file with name (0) or # numeric (1) user id. #PERS_IS_UID=1 # Maximum number of score file entries to use for random statue names #MAX_STATUENAME_RANK=10 # *** LOCATIONS *** # IMPORTANT: If you change any of these locations, the directories they # point at must exist. NetHack will not create them for you. # # HACKDIR is the default location for everything. # Note: On Windows HACKDIR defaults to the location # of the NetHack.exe or NetHackw.exe file so # setting HACKDIR below to override that is # not usually necessary or recommended. #HACKDIR=c:\games\nethack # # The location that users can adjust their config file startup options #CONFIGDIR=c:\games\nethack # # The location that level files in progress are stored (default=HACKDIR, writeable) #LEVELDIR=c:\nethack\levels # # The location where saved games are kept (default=HACKDIR, writeable) #SAVEDIR=c:\nethack\save # # The location that bones files are kept (default=HACKDIR, writeable) #BONESDIR=c:\nethack\save # # The location that file synchronization locks are stored (default=HACKDIR, writeable) #LOCKDIR=c:\nethack\levels # # The location that a record of game aborts and self-diagnosed game problems # is kept (default=HACKDIR, writeable) #TROUBLEDIR=c:\nethack\trouble