/* NetHack 3.6 windows.c $NHDT-Date: 1448013599 2015/11/20 09:59:59 $ $NHDT-Branch: master $:$NHDT-Revision: 1.35 $ */ /* Copyright (c) D. Cohrs, 1993. */ /* NetHack may be freely redistributed. See license for details. */ #include "hack.h" #ifdef TTY_GRAPHICS #include "wintty.h" #endif #ifdef X11_GRAPHICS /* Cannot just blindly include winX.h without including all of X11 stuff and must get the order of include files right. Don't bother. */ extern struct window_procs X11_procs; extern void FDECL(win_X11_init, (int)); #endif #ifdef QT_GRAPHICS extern struct window_procs Qt_procs; #endif #ifdef GEM_GRAPHICS #include "wingem.h" #endif #ifdef MAC extern struct window_procs mac_procs; #endif #ifdef BEOS_GRAPHICS extern struct window_procs beos_procs; extern void FDECL(be_win_init, (int)); FAIL /* be_win_init doesn't exist? XXX*/ #endif #ifdef AMIGA_INTUITION extern struct window_procs amii_procs; extern struct window_procs amiv_procs; extern void FDECL(ami_wininit_data, (int)); #endif #ifdef WIN32_GRAPHICS extern struct window_procs win32_procs; #endif #ifdef GNOME_GRAPHICS #include "winGnome.h" extern struct window_procs Gnome_procs; #endif #ifdef MSWIN_GRAPHICS extern struct window_procs mswin_procs; #endif #ifdef WINCHAIN extern struct window_procs chainin_procs; extern void FDECL(chainin_procs_init, (int)); extern void *FDECL(chainin_procs_chain, (int, int, void *, void *, void *)); extern struct chain_procs chainout_procs; extern void FDECL(chainout_procs_init, (int)); extern void *FDECL(chainout_procs_chain, (int, int, void *, void *, void *)); extern struct chain_procs trace_procs; extern void FDECL(trace_procs_init, (int)); extern void *FDECL(trace_procs_chain, (int, int, void *, void *, void *)); #endif STATIC_DCL void FDECL(def_raw_print, (const char *s)); #ifdef HANGUPHANDLING volatile #endif NEARDATA struct window_procs windowprocs; #ifdef WINCHAIN #define CHAINR(x) , x #else #define CHAINR(x) #endif static struct win_choices { struct window_procs *procs; void FDECL((*ini_routine), (int)); /* optional (can be 0) */ #ifdef WINCHAIN void *FDECL((*chain_routine), (int, int, void *, void *, void *)); #endif } winchoices[] = { #ifdef TTY_GRAPHICS { &tty_procs, win_tty_init CHAINR(0) }, #endif #ifdef X11_GRAPHICS { &X11_procs, win_X11_init CHAINR(0) }, #endif #ifdef QT_GRAPHICS { &Qt_procs, 0 CHAINR(0) }, #endif #ifdef GEM_GRAPHICS { &Gem_procs, win_Gem_init CHAINR(0) }, #endif #ifdef MAC { &mac_procs, 0 CHAINR(0) }, #endif #ifdef BEOS_GRAPHICS { &beos_procs, be_win_init CHAINR(0) }, #endif #ifdef AMIGA_INTUITION { &amii_procs, ami_wininit_data CHAINR(0) }, /* Old font version of the game */ { &amiv_procs, ami_wininit_data CHAINR(0) }, /* Tile version of the game */ #endif #ifdef WIN32_GRAPHICS { &win32_procs, 0 CHAINR(0) }, #endif #ifdef GNOME_GRAPHICS { &Gnome_procs, 0 CHAINR(0) }, #endif #ifdef MSWIN_GRAPHICS { &mswin_procs, 0 CHAINR(0) }, #endif #ifdef WINCHAIN { &chainin_procs, chainin_procs_init, chainin_procs_chain }, { (struct window_procs *) &chainout_procs, chainout_procs_init, chainout_procs_chain }, { (struct window_procs *) &trace_procs, trace_procs_init, trace_procs_chain }, #endif { 0, 0 CHAINR(0) } /* must be last */ }; #ifdef WINCHAIN struct winlink { struct winlink *nextlink; struct win_choices *wincp; void *linkdata; }; /* NB: this chain does not contain the terminal real window system pointer */ static struct winlink *chain = 0; static struct winlink * wl_new() { return calloc(1, sizeof(struct winlink)); } static void wl_addhead(struct winlink *wl) { wl->nextlink = chain; chain = wl; } static void wl_addtail(struct winlink *wl) { struct winlink *p = chain; if (!chain) { chain = wl; return; } while (p->nextlink) { p = p->nextlink; } p->nextlink = wl; return; } #endif /* WINCHAIN */ static struct win_choices *last_winchoice = 0; boolean genl_can_suspend_no(VOID_ARGS) { return FALSE; } boolean genl_can_suspend_yes(VOID_ARGS) { return TRUE; } STATIC_OVL void def_raw_print(s) const char *s; { puts(s); } #ifdef WINCHAIN static struct win_choices * win_choices_find(s) const char *s; { register int i; for (i = 0; winchoices[i].procs; i++) { if (!strcmpi(s, winchoices[i].procs->name)) { return &winchoices[i]; } } return (struct win_choices *) 0; } #endif void choose_windows(s) const char *s; { register int i; for (i = 0; winchoices[i].procs; i++) { if ('+' == winchoices[i].procs->name[0]) continue; if ('-' == winchoices[i].procs->name[0]) continue; if (!strcmpi(s, winchoices[i].procs->name)) { windowprocs = *winchoices[i].procs; if (last_winchoice && last_winchoice->ini_routine) (*last_winchoice->ini_routine)(WININIT_UNDO); if (winchoices[i].ini_routine) (*winchoices[i].ini_routine)(WININIT); last_winchoice = &winchoices[i]; return; } } if (!windowprocs.win_raw_print) windowprocs.win_raw_print = def_raw_print; if (!winchoices[0].procs) { raw_printf("No window types?"); exit(EXIT_FAILURE); } if (!winchoices[1].procs) { raw_printf("Window type %s not recognized. The only choice is: %s.", s, winchoices[0].procs->name); } else { raw_printf("Window type %s not recognized. Choices are:", s); for (i = 0; winchoices[i].procs; i++) { if ('+' == winchoices[i].procs->name[0]) continue; if ('-' == winchoices[i].procs->name[0]) continue; raw_printf(" %s", winchoices[i].procs->name); } } if (windowprocs.win_raw_print == def_raw_print) terminate(EXIT_SUCCESS); wait_synch(); } #ifdef WINCHAIN void addto_windowchain(s) const char *s; { register int i; for (i = 0; winchoices[i].procs; i++) { if ('+' != winchoices[i].procs->name[0]) continue; if (!strcmpi(s, winchoices[i].procs->name)) { struct winlink *p = wl_new(); p->wincp = &winchoices[i]; wl_addtail(p); /* NB: The ini_routine() will be called during commit. */ return; } } windowprocs.win_raw_print = def_raw_print; raw_printf("Window processor %s not recognized. Choices are:", s); for (i = 0; winchoices[i].procs; i++) { if ('+' != winchoices[i].procs->name[0]) continue; raw_printf(" %s", winchoices[i].procs->name); } exit(EXIT_FAILURE); } void commit_windowchain() { struct winlink *p; int n; int wincap, wincap2; if (!chain) return; /* Save wincap* from the real window system - we'll restore it below. */ wincap = windowprocs.wincap; wincap2 = windowprocs.wincap2; /* add -chainin at head and -chainout at tail */ p = wl_new(); p->wincp = win_choices_find("-chainin"); if (!p->wincp) { raw_printf("Can't locate processor '-chainin'"); exit(EXIT_FAILURE); } wl_addhead(p); p = wl_new(); p->wincp = win_choices_find("-chainout"); if (!p->wincp) { raw_printf("Can't locate processor '-chainout'"); exit(EXIT_FAILURE); } wl_addtail(p); /* Now alloc() init() similar to Objective-C. */ for (n = 1, p = chain; p; n++, p = p->nextlink) { p->linkdata = (*p->wincp->chain_routine)(WINCHAIN_ALLOC, n, 0, 0, 0); } for (n = 1, p = chain; p; n++, p = p->nextlink) { if (p->nextlink) { (void) (*p->wincp->chain_routine)(WINCHAIN_INIT, n, p->linkdata, p->nextlink->wincp->procs, p->nextlink->linkdata); } else { (void) (*p->wincp->chain_routine)(WINCHAIN_INIT, n, p->linkdata, last_winchoice->procs, 0); } } /* Restore the saved wincap* values. We do it here to give the * ini_routine()s a chance to change or check them. */ chain->wincp->procs->wincap = wincap; chain->wincp->procs->wincap2 = wincap2; /* Call the init procs. Do not re-init the terminal real win. */ p = chain; while (p->nextlink) { if (p->wincp->ini_routine) { (*p->wincp->ini_routine)(WININIT); } p = p->nextlink; } /* Install the chain into window procs very late so ini_routine()s * can raw_print on error. */ windowprocs = *chain->wincp->procs; p = chain; while (p) { struct winlink *np = p->nextlink; free(p); p = np; /* assignment, not proof */ } } #endif /* WINCHAIN */ /* * tty_message_menu() provides a means to get feedback from the * --More-- prompt; other interfaces generally don't need that. */ /*ARGSUSED*/ char genl_message_menu(let, how, mesg) char let UNUSED; int how UNUSED; const char *mesg; { pline("%s", mesg); return 0; } /*ARGSUSED*/ void genl_preference_update(pref) const char *pref UNUSED; { /* window ports are expected to provide their own preference update routine for the preference capabilities that they support. Just return in this genl one. */ return; } char * genl_getmsghistory(init) boolean init UNUSED; { /* window ports can provide their own getmsghistory() routine to preserve message history between games. The routine is called repeatedly from the core save routine, and the window port is expected to successively return each message that it wants saved, starting with the oldest message first, finishing with the most recent. Return null pointer when finished. */ return (char *) 0; } void genl_putmsghistory(msg, is_restoring) const char *msg; boolean is_restoring; { /* window ports can provide their own putmsghistory() routine to load message history from a saved game. The routine is called repeatedly from the core restore routine, starting with the oldest saved message first, and finishing with the latest. The window port routine is expected to load the message recall buffers in such a way that the ordering is preserved. The window port routine should make no assumptions about how many messages are forthcoming, nor should it assume that another message will follow this one, so it should keep all pointers/indexes intact at the end of each call. */ /* this doesn't provide for reloading the message window with the previous session's messages upon restore, but it does put the quest message summary lines there by treating them as ordinary messages */ if (!is_restoring) pline("%s", msg); return; } #ifdef HANGUPHANDLING /* * Dummy windowing scheme used to replace current one with no-ops * in order to avoid all terminal I/O after hangup/disconnect. */ static int NDECL(hup_nhgetch); static char FDECL(hup_yn_function, (const char *, const char *, CHAR_P)); static int FDECL(hup_nh_poskey, (int *, int *, int *)); static void FDECL(hup_getlin, (const char *, char *)); static void FDECL(hup_init_nhwindows, (int *, char **)); static void FDECL(hup_exit_nhwindows, (const char *)); static winid FDECL(hup_create_nhwindow, (int)); static int FDECL(hup_select_menu, (winid, int, MENU_ITEM_P **)); static void FDECL(hup_add_menu, (winid, int, const anything *, CHAR_P, CHAR_P, int, const char *, BOOLEAN_P)); static void FDECL(hup_end_menu, (winid, const char *)); static void FDECL(hup_putstr, (winid, int, const char *)); static void FDECL(hup_print_glyph, (winid, XCHAR_P, XCHAR_P, int, int)); static void FDECL(hup_outrip, (winid, int, time_t)); static void FDECL(hup_curs, (winid, int, int)); static void FDECL(hup_display_nhwindow, (winid, BOOLEAN_P)); static void FDECL(hup_display_file, (const char *, BOOLEAN_P)); #ifdef CLIPPING static void FDECL(hup_cliparound, (int, int)); #endif #ifdef CHANGE_COLOR static void FDECL(hup_change_color, (int, long, int)); #ifdef MAC static short FDECL(hup_set_font_name, (winid, char *)); #endif static char *NDECL(hup_get_color_string); #endif /* CHANGE_COLOR */ #ifdef STATUS_VIA_WINDOWPORT static void FDECL(hup_status_update, (int, genericptr_t, int, int)); #endif static int NDECL(hup_int_ndecl); static void NDECL(hup_void_ndecl); static void FDECL(hup_void_fdecl_int, (int)); static void FDECL(hup_void_fdecl_winid, (winid)); static void FDECL(hup_void_fdecl_constchar_p, (const char *)); static struct window_procs hup_procs = { "hup", 0L, 0L, hup_init_nhwindows, hup_void_ndecl, /* player_selection */ hup_void_ndecl, /* askname */ hup_void_ndecl, /* get_nh_event */ hup_exit_nhwindows, hup_void_fdecl_constchar_p, /* suspend_nhwindows */ hup_void_ndecl, /* resume_nhwindows */ hup_create_nhwindow, hup_void_fdecl_winid, /* clear_nhwindow */ hup_display_nhwindow, hup_void_fdecl_winid, /* destroy_nhwindow */ hup_curs, hup_putstr, hup_putstr, /* putmixed */ hup_display_file, hup_void_fdecl_winid, /* start_menu */ hup_add_menu, hup_end_menu, hup_select_menu, genl_message_menu, hup_void_ndecl, /* update_inventory */ hup_void_ndecl, /* mark_synch */ hup_void_ndecl, /* wait_synch */ #ifdef CLIPPING hup_cliparound, #endif #ifdef POSITIONBAR (void FDECL((*), (char *))) hup_void_fdecl_constchar_p, /* update_positionbar */ #endif hup_print_glyph, hup_void_fdecl_constchar_p, /* raw_print */ hup_void_fdecl_constchar_p, /* raw_print_bold */ hup_nhgetch, hup_nh_poskey, hup_void_ndecl, /* nhbell */ hup_int_ndecl, /* doprev_message */ hup_yn_function, hup_getlin, hup_int_ndecl, /* get_ext_cmd */ hup_void_fdecl_int, /* number_pad */ hup_void_ndecl, /* delay_output */ #ifdef CHANGE_COLOR hup_change_color, #ifdef MAC hup_void_fdecl_int, /* change_background */ hup_set_font_name, #endif hup_get_color_string, #endif /* CHANGE_COLOR */ hup_void_ndecl, /* start_screen */ hup_void_ndecl, /* end_screen */ hup_outrip, genl_preference_update, genl_getmsghistory, genl_putmsghistory, #ifdef STATUS_VIA_WINDOWPORT hup_void_ndecl, /* status_init */ hup_void_ndecl, /* status_finish */ genl_status_enablefield, hup_status_update, #ifdef STATUS_HILITES genl_status_threshold, #endif #endif /* STATUS_VIA_WINDOWPORT */ genl_can_suspend_no, }; static void FDECL((*previnterface_exit_nhwindows), (const char *)) = 0; /* hangup has occurred; switch to no-op user interface */ void nhwindows_hangup() { char *FDECL((*previnterface_getmsghistory), (BOOLEAN_P)) = 0; #ifdef ALTMETA /* command processor shouldn't look for 2nd char after seeing ESC */ iflags.altmeta = FALSE; #endif /* don't call exit_nhwindows() directly here; if a hangup occurs while interface code is executing, exit_nhwindows could knock the interface's active data structures out from under itself */ if (iflags.window_inited && windowprocs.win_exit_nhwindows != hup_exit_nhwindows) previnterface_exit_nhwindows = windowprocs.win_exit_nhwindows; /* also, we have to leave the old interface's getmsghistory() in place because it will be called while saving the game */ if (windowprocs.win_getmsghistory != hup_procs.win_getmsghistory) previnterface_getmsghistory = windowprocs.win_getmsghistory; windowprocs = hup_procs; if (previnterface_getmsghistory) windowprocs.win_getmsghistory = previnterface_getmsghistory; } static void hup_exit_nhwindows(lastgasp) const char *lastgasp; { /* core has called exit_nhwindows(); call the previous interface's shutdown routine now; xxx_exit_nhwindows() needs to call other xxx_ routines directly rather than through windowprocs pointers */ if (previnterface_exit_nhwindows) { lastgasp = 0; /* don't want exit routine to attempt extra output */ (*previnterface_exit_nhwindows)(lastgasp); previnterface_exit_nhwindows = 0; } iflags.window_inited = 0; } static int hup_nhgetch(VOID_ARGS) { return '\033'; /* ESC */ } /*ARGSUSED*/ static char hup_yn_function(prompt, resp, deflt) const char *prompt UNUSED, *resp UNUSED; char deflt; { if (!deflt) deflt = '\033'; return deflt; } /*ARGSUSED*/ static int hup_nh_poskey(x, y, mod) int *x UNUSED, *y UNUSED, *mod UNUSED; { return '\033'; } /*ARGSUSED*/ static void hup_getlin(prompt, outbuf) const char *prompt UNUSED; char *outbuf; { Strcpy(outbuf, "\033"); } /*ARGSUSED*/ static void hup_init_nhwindows(argc_p, argv) int *argc_p UNUSED; char **argv UNUSED; { iflags.window_inited = 1; } /*ARGUSED*/ static winid hup_create_nhwindow(type) int type UNUSED; { return WIN_ERR; } /*ARGSUSED*/ static int hup_select_menu(window, how, menu_list) winid window UNUSED; int how UNUSED; struct mi **menu_list UNUSED; { return -1; } /*ARGSUSED*/ static void hup_add_menu(window, glyph, identifier, sel, grpsel, attr, txt, preselected) winid window UNUSED; int glyph UNUSED, attr UNUSED; const anything *identifier UNUSED; char sel UNUSED, grpsel UNUSED; const char *txt UNUSED; boolean preselected UNUSED; { return; } /*ARGSUSED*/ static void hup_end_menu(window, prompt) winid window UNUSED; const char *prompt UNUSED; { return; } /*ARGSUSED*/ static void hup_putstr(window, attr, text) winid window UNUSED; int attr UNUSED; const char *text UNUSED; { return; } /*ARGSUSED*/ static void hup_print_glyph(window, x, y, glyph, bkglyph) winid window UNUSED; xchar x UNUSED, y UNUSED; int glyph UNUSED; int bkglyph UNUSED; { return; } /*ARGSUSED*/ static void hup_outrip(tmpwin, how, when) winid tmpwin UNUSED; int how UNUSED; time_t when UNUSED; { return; } /*ARGSUSED*/ static void hup_curs(window, x, y) winid window UNUSED; int x UNUSED, y UNUSED; { return; } /*ARGSUSED*/ static void hup_display_nhwindow(window, blocking) winid window UNUSED; boolean blocking UNUSED; { return; } /*ARGSUSED*/ static void hup_display_file(fname, complain) const char *fname UNUSED; boolean complain UNUSED; { return; } #ifdef CLIPPING /*ARGSUSED*/ static void hup_cliparound(x, y) int x UNUSED, y UNUSED; { return; } #endif #ifdef CHANGE_COLOR /*ARGSUSED*/ static void hup_change_color(color, rgb, reverse) int color, reverse; long rgb; { return; } #ifdef MAC /*ARGSUSED*/ static short hup_set_font_name(window, fontname) winid window; char *fontname; { return 0; } #endif /* MAC */ static char * hup_get_color_string(VOID_ARGS) { return (char *) 0; } #endif /* CHANGE_COLOR */ #ifdef STATUS_VIA_WINDOWPORT /*ARGSUSED*/ static void hup_status_update(idx, ptr, chg, percent) int idx UNUSED; genericptr_t ptr UNUSED; int chg UNUSED, percent UNUSED; { return; } #endif /* STATUS_VIA_WINDOWPORT */ /* * Non-specific stubs. */ static int hup_int_ndecl(VOID_ARGS) { return -1; } static void hup_void_ndecl(VOID_ARGS) { return; } /*ARGUSED*/ static void hup_void_fdecl_int(arg) int arg UNUSED; { return; } /*ARGUSED*/ static void hup_void_fdecl_winid(window) winid window UNUSED; { return; } /*ARGUSED*/ static void hup_void_fdecl_constchar_p(string) const char *string UNUSED; { return; } #endif /* HANGUPHANDLING */ #ifdef STATUS_VIA_WINDOWPORT /****************************************************************************/ /* genl backward compat stuff */ /****************************************************************************/ const char *status_fieldnm[MAXBLSTATS]; const char *status_fieldfmt[MAXBLSTATS]; char *status_vals[MAXBLSTATS]; boolean status_activefields[MAXBLSTATS]; NEARDATA winid WIN_STATUS; void genl_status_init() { int i; for (i = 0; i < MAXBLSTATS; ++i) { status_vals[i] = (char *) alloc(MAXCO); *status_vals[i] = '\0'; status_activefields[i] = FALSE; status_fieldfmt[i] = (const char *) 0; } /* Use a window for the genl version; backward port compatibility */ WIN_STATUS = create_nhwindow(NHW_STATUS); display_nhwindow(WIN_STATUS, FALSE); } void genl_status_finish() { /* tear down routine */ int i; /* free alloc'd memory here */ for (i = 0; i < MAXBLSTATS; ++i) { if (status_vals[i]) free((genericptr_t) status_vals[i]), status_vals[i] = (char *) 0; } } void genl_status_enablefield(fieldidx, nm, fmt, enable) int fieldidx; const char *nm; const char *fmt; boolean enable; { status_fieldfmt[fieldidx] = fmt; status_fieldnm[fieldidx] = nm; status_activefields[fieldidx] = enable; } /* call once for each field, then call with BL_FLUSH to output the result */ void genl_status_update(idx, ptr, chg, percent) int idx; genericptr_t ptr; int chg UNUSED, percent UNUSED; { char newbot1[MAXCO], newbot2[MAXCO]; long cond, *condptr = (long *) ptr; register int i; unsigned pass, lndelta; enum statusfields idx1, idx2, *fieldlist; char *nb, *text = (char *) ptr; static enum statusfields fieldorder[][15] = { /* line one */ { BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN, BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH }, /* line two, default order */ { BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX, BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER, BL_CAP, BL_CONDITION, BL_FLUSH }, /* move time to the end */ { BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX, BL_AC, BL_XP, BL_EXP, BL_HD, BL_HUNGER, BL_CAP, BL_CONDITION, BL_TIME, BL_FLUSH }, /* move experience and time to the end */ { BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX, BL_AC, BL_HUNGER, BL_CAP, BL_CONDITION, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_FLUSH }, /* move level description plus gold and experience and time to end */ { BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX, BL_AC, BL_HUNGER, BL_CAP, BL_CONDITION, BL_LEVELDESC, BL_GOLD, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_FLUSH }, }; if (idx != BL_FLUSH) { if (!status_activefields[idx]) return; switch (idx) { case BL_CONDITION: cond = *condptr; nb = status_vals[idx]; *nb = '\0'; if (cond & BL_MASK_STONE) Strcpy(nb = eos(nb), " Stone"); if (cond & BL_MASK_SLIME) Strcpy(nb = eos(nb), " Slime"); if (cond & BL_MASK_STRNGL) Strcpy(nb = eos(nb), " Strngl"); if (cond & BL_MASK_FOODPOIS) Strcpy(nb = eos(nb), " FoodPois"); if (cond & BL_MASK_TERMILL) Strcpy(nb = eos(nb), " TermIll"); if (cond & BL_MASK_BLIND) Strcpy(nb = eos(nb), " Blind"); if (cond & BL_MASK_DEAF) Strcpy(nb = eos(nb), " Deaf"); if (cond & BL_MASK_STUN) Strcpy(nb = eos(nb), " Stun"); if (cond & BL_MASK_CONF) Strcpy(nb = eos(nb), " Conf"); if (cond & BL_MASK_HALLU) Strcpy(nb = eos(nb), " Hallu"); if (cond & BL_MASK_LEV) Strcpy(nb = eos(nb), " Lev"); if (cond & BL_MASK_FLY) Strcpy(nb = eos(nb), " Fly"); if (cond & BL_MASK_RIDE) Strcpy(nb = eos(nb), " Ride"); break; default: Sprintf(status_vals[idx], status_fieldfmt[idx] ? status_fieldfmt[idx] : "%s", text); break; } return; /* processed one field other than BL_FLUSH */ } /* (idx != BL_FLUSH) */ /* We've received BL_FLUSH; time to output the gathered data */ nb = newbot1; *nb = '\0'; for (i = 0; (idx1 = fieldorder[0][i]) != BL_FLUSH; ++i) { if (status_activefields[idx1]) Strcpy(nb = eos(nb), status_vals[idx1]); } /* if '$' is encoded, buffer length of \GXXXXNNNN is 9 greater than single char; we want to subtract that 9 when checking display length */ lndelta = (status_activefields[BL_GOLD] && strstr(status_vals[BL_GOLD], "\\G")) ? 9 : 0; /* basic bot2 formats groups of second line fields into five buffers, then decides how to order those buffers based on comparing lengths of [sub]sets of them to the width of the map; we have more control here but currently emulate that behavior */ for (pass = 1; pass <= 4; pass++) { fieldlist = fieldorder[pass]; nb = newbot2; *nb = '\0'; for (i = 0; (idx2 = fieldlist[i]) != BL_FLUSH; ++i) { if (status_activefields[idx2]) { const char *val = status_vals[idx2]; switch (idx2) { case BL_HP: /* for pass 4, Hp comes first; mungspaces() will strip the unwanted leading spaces */ case BL_XP: case BL_HD: case BL_TIME: Strcpy(nb = eos(nb), " "); break; case BL_LEVELDESC: /* leveldesc has no leading space, so if we've moved it past the first position, provide one */ if (i != 0) Strcpy(nb = eos(nb), " "); break; /* * We want " hunger encumbrance conditions" * or " encumbrance conditions" * or " hunger conditions" * or " conditions" * 'hunger' is either " " or " hunger_text"; * 'encumbrance' is either " " or " encumbrance_text"; * 'conditions' is either "" or " cond1 cond2...". */ case BL_HUNGER: /* hunger==" " - keep it, end up with " "; hunger!=" " - insert space and get " hunger" */ if (strcmp(val, " ")) Strcpy(nb = eos(nb), " "); break; case BL_CAP: /* cap==" " - suppress it, retain " hunger" or " "; cap!=" " - use it, get " hunger cap" or " cap" */ if (!strcmp(val, " ")) ++val; break; default: break; } Strcpy(nb = eos(nb), val); /* status_vals[idx2] */ } /* status_activefields[idx2] */ if (idx2 == BL_CONDITION && pass < 4 && strlen(newbot2) - lndelta > COLNO) break; /* switch to next order */ } /* i */ if (idx2 == BL_FLUSH) { /* made it past BL_CONDITION */ if (pass > 1) mungspaces(newbot2); break; } } /* pass */ curs(WIN_STATUS, 1, 0); putstr(WIN_STATUS, 0, newbot1); curs(WIN_STATUS, 1, 1); putmixed(WIN_STATUS, 0, newbot2); /* putmixed() due to GOLD glyph */ } #ifdef STATUS_HILITES void genl_status_threshold(fldidx, thresholdtype, threshold, behavior, under, over) int fldidx UNUSED, thresholdtype UNUSED; anything threshold UNUSED; int behavior UNUSED, under UNUSED, over UNUSED; { return; } #endif /* STATUS_HILITES */ #endif /* STATUS_VIA_WINDOWPORT */ /*windows.c*/