$RCSfile$ $Revision$ $Date$ General Fixes and Modified Features ----------------------------------- fix "You hear The food ration tumbles downwards" for blinded pit dropping silver arrows weren't causing silver damage on some silver-haters when wielded wizard mode: avoid division by 0 crash for level teleport in the endgame if confusion overrides teleport control don't #sit on an object in a pit if you're only on the precipice fix message when pushing a boulder into a pool while riding plural of "Nazgul" is "Nazgul" not "Nazguls" trap messages referring to named steed were ackwardly worded when hallucination overrode use of the name some actions such as eating corpses off the floor didn't check whether hero could reach the bottom of a pit usmellmon() instead of "It turns into it" during monster polymorph grammar of messages regarding eating artifacts avoid a message about an invisible monster looking much better player polymorphed as a xorn could not pick up items in pits don't display "turns to flee" message for a mimicing mimic dipping acid in a fountain could cause an explosion but not destroy the potion if your blindfold glows and you're not otherwise blinded, you can see it added strsubst() to hacklib be consistent with use of "removing" rather than "lifting" for encumber messages associated with taking things out of a bag of holding cursed scroll of destroy armor damaging cursed armor didn't adjust attributes add passive() flag that indicates uwep was destroyed during the turn calculate weight of corpses on special levels correctly Sting could trigger premature display of orcs during savegame restore Sting now glows light blue again prevent "offering" or other words with similar ending from matching ring quote make cleric cast lightning blind as other lightning does change the wording slightly to use "one of " when a monster wielding multiple daggers thrusts them if you didn't see a rolling boulder fall into a pit, you only heard the sound of it doing so if you were blind fire trap was triggered twice in the same turn when melting ice was involved abandon the specialized djinn and ghost counters used for potion tuning and use the mvitals[].born field instead if you were Poison_resistant, only a *blessed* potion of sickness caused loss of hitpoints shopkeeper removal of trap from shop doorway yields an open door instead of a closed one if an intact open door is present guarantee that hostile djinn released from bottles really are hostile handle lava when removing or losing water walking boots fix incomplete sentence occuring when unique monster's corpse fell down stairs fractured boulders or statues produced inconsistent object settings on the resulting rocks really fix rolling boulder bug C340-18, the previous "fix" reversed the test monster throwing greased weapon has same chance for slip/misfire as player killing a pet by displacing it into a trap now yields experience prevent a rolling boulder that is in motion from vanishing in bones files ensure that a sleeping steed doesn't answer a #chat eliminate two very minor anomalies when using Luck to adjust random numbers destroying a worn item via dipping in burning oil would not unwear/unwield the item properly, possibly leading to various strange behaviors avoid a panic splitbill when shopkeeper is trapped by the door grammar tidbit for message given when eating tainted meat is also cannibalism gas spores shouldn't be described as "unable to attack" while hero is praying incorrect screen display if engulfer gets turned to stone when trying to swallow while hero is poly'd into cockatrice panic on subsequent move if engulfer gets turned to stone and poly'd hero also has attached ball&chain give more specific messages when dropping weapons due to slippery fingers various helmet messages changed to distinguish between "helm" and "hat" helmets don't protect against cockatrice eggs thrown straight up breaking container contents in a shop didn't always charge for them some types of shop theft of a stack of items only charged for a single one wizard mode: WIZKIT wish for own quest artifact triggered crash at startup avoid "your steed is still eating" message when going through a magic portal cannot drink from fountain, sink or surrounding water while swallowed Platform- and/or Interface-Specific Fixes ----------------------------------------- unix: remove use of parentheses in nethack man page usage that confused a man page conversion tool winCE: disable processing of double-click messages if the first click causes map to scroll X11: ensure vertical scrollbar shows up in text display windows General New Features -------------------- when you're teetering on the edge of a pit you can use '>' to enter the pit when asked for a direction, a response of '?' yields help and then asks again when adding an item to inventory, try to stack it with the quiver slot before trying against other carried objects #adjust can be used to split an inventory stack cockatrice meat has a distinct flavor to some Platform- and/or Interface-Specific New Features ------------------------------------------------