-- NetHack bigroom bigrm-8.lua $NHDT-Date: 1652196023 2022/05/10 15:20:23 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1990 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel"); des.map([[ ---------------------------------------------- |............................................--- --.............................................--- ---......................................FF.....--- ---...................................FF........--- ---................................FF...........--- ---.............................FF..............--- ---..........................FF.................--- ---.......................FF....................--- ---....................FF.......................--- ---.................FF..........................--- ---..............FF.............................--- ---...........FF................................---- ---........FF...................................--- ---.....FF......................................--- ---.............................................-- ---............................................| ---------------------------------------------- ]]); if percent(40) then local terrain = { "L", "}", "T", ".", "-", "C" }; local tidx = math.random(1, #terrain); des.replace_terrain({ region={00,00, 74,17}, fromterrain="F", toterrain=terrain[tidx] }); end; des.region(selection.area(01,01,73,16), "lit"); des.stair("up"); des.stair("down"); des.non_diggable(); for i = 1,15 do des.object(); end for i = 1,6 do des.trap(); end for i = 1,28 do des.monster(); end