/* NetHack 3.6 botl.c $NHDT-Date: 1447978683 2015/11/20 00:18:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.69 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ #include "hack.h" #include extern const char *hu_stat[]; /* defined in eat.c */ const char *const enc_stat[] = { "", "Burdened", "Stressed", "Strained", "Overtaxed", "Overloaded" }; STATIC_OVL NEARDATA int mrank_sz = 0; /* loaded by max_rank_sz (from u_init) */ STATIC_DCL const char *NDECL(rank); #ifndef STATUS_VIA_WINDOWPORT STATIC_DCL void NDECL(bot1); STATIC_DCL void NDECL(bot2); STATIC_OVL void bot1() { char newbot1[MAXCO]; register char *nb; register int i, j; Strcpy(newbot1, plname); if ('a' <= newbot1[0] && newbot1[0] <= 'z') newbot1[0] += 'A' - 'a'; newbot1[10] = 0; Sprintf(nb = eos(newbot1), " the "); if (Upolyd) { char mbot[BUFSZ]; int k = 0; Strcpy(mbot, mons[u.umonnum].mname); while (mbot[k] != 0) { if ((k == 0 || (k > 0 && mbot[k - 1] == ' ')) && 'a' <= mbot[k] && mbot[k] <= 'z') mbot[k] += 'A' - 'a'; k++; } Strcpy(nb = eos(nb), mbot); } else Strcpy(nb = eos(nb), rank()); Sprintf(nb = eos(nb), " "); i = mrank_sz + 15; j = (int) ((nb + 2) - newbot1); /* strlen(newbot1) but less computation */ if ((i - j) > 0) Sprintf(nb = eos(nb), "%*s", i - j, " "); /* pad with spaces */ if (ACURR(A_STR) > 18) { if (ACURR(A_STR) > STR18(100)) Sprintf(nb = eos(nb), "St:%2d ", ACURR(A_STR) - 100); else if (ACURR(A_STR) < STR18(100)) Sprintf(nb = eos(nb), "St:18/%02d ", ACURR(A_STR) - 18); else Sprintf(nb = eos(nb), "St:18/** "); } else Sprintf(nb = eos(nb), "St:%-1d ", ACURR(A_STR)); Sprintf(nb = eos(nb), "Dx:%-1d Co:%-1d In:%-1d Wi:%-1d Ch:%-1d", ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS), ACURR(A_CHA)); Sprintf(nb = eos(nb), (u.ualign.type == A_CHAOTIC) ? " Chaotic" : (u.ualign.type == A_NEUTRAL) ? " Neutral" : " Lawful"); #ifdef SCORE_ON_BOTL if (flags.showscore) Sprintf(nb = eos(nb), " S:%ld", botl_score()); #endif curs(WIN_STATUS, 1, 0); putstr(WIN_STATUS, 0, newbot1); } STATIC_OVL void bot2() { char newbot2[MAXCO]; register char *nb; int hp, hpmax; int cap = near_capacity(); hp = Upolyd ? u.mh : u.uhp; hpmax = Upolyd ? u.mhmax : u.uhpmax; if (hp < 0) hp = 0; (void) describe_level(newbot2); Sprintf(nb = eos(newbot2), "%s:%-2ld HP:%d(%d) Pw:%d(%d) AC:%-2d", encglyph(objnum_to_glyph(GOLD_PIECE)), money_cnt(invent), hp, hpmax, u.uen, u.uenmax, u.uac); if (Upolyd) Sprintf(nb = eos(nb), " HD:%d", mons[u.umonnum].mlevel); else if (flags.showexp) Sprintf(nb = eos(nb), " Xp:%u/%-1ld", u.ulevel, u.uexp); else Sprintf(nb = eos(nb), " Exp:%u", u.ulevel); if (flags.time) Sprintf(nb = eos(nb), " T:%ld", moves); if (strcmp(hu_stat[u.uhs], " ")) { Sprintf(nb = eos(nb), " "); Strcat(newbot2, hu_stat[u.uhs]); } if (Confusion) Sprintf(nb = eos(nb), " Conf"); if (Sick) { if (u.usick_type & SICK_VOMITABLE) Sprintf(nb = eos(nb), " FoodPois"); if (u.usick_type & SICK_NONVOMITABLE) Sprintf(nb = eos(nb), " Ill"); } if (Blind) Sprintf(nb = eos(nb), " Blind"); if (Stunned) Sprintf(nb = eos(nb), " Stun"); if (Hallucination) Sprintf(nb = eos(nb), " Hallu"); if (Slimed) Sprintf(nb = eos(nb), " Slime"); if (cap > UNENCUMBERED) Sprintf(nb = eos(nb), " %s", enc_stat[cap]); curs(WIN_STATUS, 1, 1); putmixed(WIN_STATUS, 0, newbot2); } void bot() { if (youmonst.data) { bot1(); bot2(); } context.botl = context.botlx = 0; } #endif /* !STATUS_VIA_WINDOWPORT */ /* convert experience level (1..30) to rank index (0..8) */ int xlev_to_rank(xlev) int xlev; { return (xlev <= 2) ? 0 : (xlev <= 30) ? ((xlev + 2) / 4) : 8; } #if 0 /* not currently needed */ /* convert rank index (0..8) to experience level (1..30) */ int rank_to_xlev(rank) int rank; { return (rank <= 0) ? 1 : (rank <= 8) ? ((rank * 4) - 2) : 30; } #endif const char * rank_of(lev, monnum, female) int lev; short monnum; boolean female; { register const struct Role *role; register int i; /* Find the role */ for (role = roles; role->name.m; role++) if (monnum == role->malenum || monnum == role->femalenum) break; if (!role->name.m) role = &urole; /* Find the rank */ for (i = xlev_to_rank((int) lev); i >= 0; i--) { if (female && role->rank[i].f) return role->rank[i].f; if (role->rank[i].m) return role->rank[i].m; } /* Try the role name, instead */ if (female && role->name.f) return role->name.f; else if (role->name.m) return role->name.m; return "Player"; } STATIC_OVL const char * rank() { return rank_of(u.ulevel, Role_switch, flags.female); } int title_to_mon(str, rank_indx, title_length) const char *str; int *rank_indx, *title_length; { register int i, j; /* Loop through each of the roles */ for (i = 0; roles[i].name.m; i++) for (j = 0; j < 9; j++) { if (roles[i].rank[j].m && !strncmpi(str, roles[i].rank[j].m, strlen(roles[i].rank[j].m))) { if (rank_indx) *rank_indx = j; if (title_length) *title_length = strlen(roles[i].rank[j].m); return roles[i].malenum; } if (roles[i].rank[j].f && !strncmpi(str, roles[i].rank[j].f, strlen(roles[i].rank[j].f))) { if (rank_indx) *rank_indx = j; if (title_length) *title_length = strlen(roles[i].rank[j].f); return (roles[i].femalenum != NON_PM) ? roles[i].femalenum : roles[i].malenum; } } return NON_PM; } void max_rank_sz() { register int i, r, maxr = 0; for (i = 0; i < 9; i++) { if (urole.rank[i].m && (r = strlen(urole.rank[i].m)) > maxr) maxr = r; if (urole.rank[i].f && (r = strlen(urole.rank[i].f)) > maxr) maxr = r; } mrank_sz = maxr; return; } #ifdef SCORE_ON_BOTL long botl_score() { long deepest = deepest_lev_reached(FALSE); long utotal; utotal = money_cnt(invent) + hidden_gold(); if ((utotal -= u.umoney0) < 0L) utotal = 0L; utotal += u.urexp + (50 * (deepest - 1)) + (deepest > 30 ? 10000 : deepest > 20 ? 1000 * (deepest - 20) : 0); if (utotal < u.urexp) utotal = LONG_MAX; /* wrap around */ return utotal; } #endif /* SCORE_ON_BOTL */ /* provide the name of the current level for display by various ports */ int describe_level(buf) char *buf; { int ret = 1; /* TODO: Add in dungeon name */ if (Is_knox(&u.uz)) Sprintf(buf, "%s ", dungeons[u.uz.dnum].dname); else if (In_quest(&u.uz)) Sprintf(buf, "Home %d ", dunlev(&u.uz)); else if (In_endgame(&u.uz)) Sprintf(buf, Is_astralevel(&u.uz) ? "Astral Plane " : "End Game "); else { /* ports with more room may expand this one */ Sprintf(buf, "Dlvl:%-2d ", depth(&u.uz)); ret = 0; } return ret; } #ifdef STATUS_VIA_WINDOWPORT /* =======================================================================*/ /* structure that tracks the status details in the core */ struct istat_s { long time; unsigned anytype; anything a; char *val; int valwidth; enum statusfields idxmax; enum statusfields fld; }; STATIC_DCL void NDECL(init_blstats); STATIC_DCL char *FDECL(anything_to_s, (char *, anything *, int)); STATIC_DCL void FDECL(s_to_anything, (anything *, char *, int)); STATIC_OVL int FDECL(percentage, (struct istat_s *, struct istat_s *)); STATIC_OVL int FDECL(compare_blstats, (struct istat_s *, struct istat_s *)); #ifdef STATUS_HILITES STATIC_DCL boolean FDECL(assign_hilite, (char *, char *, char *, char *, BOOLEAN_P)); STATIC_DCL const char *FDECL(clridx_to_s, (char *, int)); #endif /* If entries are added to this, botl.h will require updating too */ STATIC_DCL struct istat_s initblstats[MAXBLSTATS] = { { 0L, ANY_STR, { (genericptr_t) 0 }, (char *) 0, 80, 0, BL_TITLE}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_STR}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_DX}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_CO}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_IN}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_WI}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_CH}, { 0L, ANY_STR, { (genericptr_t) 0 }, (char *) 0, 40, 0, BL_ALIGN}, { 0L, ANY_LONG, { (genericptr_t) 0 }, (char *) 0, 20, 0, BL_SCORE}, { 0L, ANY_LONG, { (genericptr_t) 0 }, (char *) 0, 20, 0, BL_CAP}, { 0L, ANY_LONG, { (genericptr_t) 0 }, (char *) 0, 30, 0, BL_GOLD}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, BL_ENEMAX, BL_ENE}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_ENEMAX}, { 0L, ANY_LONG, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_XP}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_AC}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_HD}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 20, 0, BL_TIME}, { 0L, ANY_UINT, { (genericptr_t) 0 }, (char *) 0, 40, 0, BL_HUNGER}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, BL_HPMAX, BL_HP}, { 0L, ANY_INT, { (genericptr_t) 0 }, (char *) 0, 10, 0, BL_HPMAX}, { 0L, ANY_STR, { (genericptr_t) 0 }, (char *) 0, 80, 0, BL_LEVELDESC}, { 0L, ANY_LONG, { (genericptr_t) 0 }, (char *) 0, 20, 0, BL_EXP}, { 0L, ANY_MASK32, { (genericptr_t) 0 }, (char *) 0, 0, 0, BL_CONDITION} }; static struct fieldid_t { const char *fieldname; enum statusfields fldid; } fieldids[] = { {"title", BL_TITLE}, {"strength", BL_STR}, {"dexterity", BL_DX}, {"constitution", BL_CO}, {"intelligence", BL_IN}, {"wisdom", BL_WI}, {"charisma", BL_CH}, {"alignment", BL_ALIGN}, {"score", BL_SCORE}, {"carrying-capacity", BL_CAP}, {"gold", BL_GOLD}, {"power", BL_ENE}, {"power-max", BL_ENEMAX}, {"experience-level", BL_XP}, {"armor-class", BL_AC}, {"HD", BL_HD}, {"time", BL_TIME}, {"hunger", BL_HUNGER}, {"hitpoints", BL_HP}, {"hitpoints-max", BL_HPMAX}, {"dungeon-level", BL_LEVELDESC}, {"experience", BL_EXP}, {"condition", BL_CONDITION}, }; struct istat_s blstats[2][MAXBLSTATS]; static boolean blinit = FALSE, update_all = FALSE; void bot() { char buf[BUFSZ]; register char *nb; static int idx = 0, idx_p, idxmax; boolean updated = FALSE; unsigned anytype; int i, pc, chg, cap; struct istat_s *curr, *prev; boolean valset[MAXBLSTATS], chgval = FALSE; if (!blinit) panic("bot before init."); if (!youmonst.data) { context.botl = context.botlx = 0; update_all = FALSE; return; } cap = near_capacity(); idx_p = idx; idx = 1 - idx; /* 0 -> 1, 1 -> 0 */ /* clear the "value set" indicators */ (void) memset((genericptr_t) valset, 0, MAXBLSTATS * sizeof(boolean)); /* * Player name and title. */ buf[0] = '\0'; Strcpy(buf, plname); if ('a' <= buf[0] && buf[0] <= 'z') buf[0] += 'A' - 'a'; buf[10] = 0; Sprintf(nb = eos(buf), " the "); if (Upolyd) { char mbot[BUFSZ]; int k = 0; Strcpy(mbot, mons[u.umonnum].mname); while (mbot[k] != 0) { if ((k == 0 || (k > 0 && mbot[k - 1] == ' ')) && 'a' <= mbot[k] && mbot[k] <= 'z') mbot[k] += 'A' - 'a'; k++; } Sprintf1(nb = eos(nb), mbot); } else Sprintf1(nb = eos(nb), rank()); Sprintf(blstats[idx][BL_TITLE].val, "%-29s", buf); valset[BL_TITLE] = TRUE; /* indicate val already set */ /* Strength */ buf[0] = '\0'; blstats[idx][BL_STR].a.a_int = ACURR(A_STR); if (ACURR(A_STR) > 18) { if (ACURR(A_STR) > STR18(100)) Sprintf(buf, "%2d", ACURR(A_STR) - 100); else if (ACURR(A_STR) < STR18(100)) Sprintf(buf, "18/%02d", ACURR(A_STR) - 18); else Sprintf(buf, "18/**"); } else Sprintf(buf, "%-1d", ACURR(A_STR)); Strcpy(blstats[idx][BL_STR].val, buf); valset[BL_STR] = TRUE; /* indicate val already set */ /* Dexterity, constitution, intelligence, wisdom, charisma. */ blstats[idx][BL_DX].a.a_int = ACURR(A_DEX); blstats[idx][BL_CO].a.a_int = ACURR(A_CON); blstats[idx][BL_IN].a.a_int = ACURR(A_INT); blstats[idx][BL_WI].a.a_int = ACURR(A_WIS); blstats[idx][BL_CH].a.a_int = ACURR(A_CHA); /* Alignment */ Strcpy(blstats[idx][BL_ALIGN].val, (u.ualign.type == A_CHAOTIC) ? "Chaotic" : (u.ualign.type == A_NEUTRAL) ? "Neutral" : "Lawful"); /* Score */ blstats[idx][BL_SCORE].a.a_long = #ifdef SCORE_ON_BOTL botl_score(); #else 0; #endif /* Hit points */ blstats[idx][BL_HP].a.a_int = Upolyd ? u.mh : u.uhp; blstats[idx][BL_HPMAX].a.a_int = Upolyd ? u.mhmax : u.uhpmax; if (blstats[idx][BL_HP].a.a_int < 0) blstats[idx][BL_HP].a.a_int = 0; /* Dungeon level. */ (void) describe_level(blstats[idx][BL_LEVELDESC].val); valset[BL_LEVELDESC] = TRUE; /* indicate val already set */ /* Gold */ blstats[idx][BL_GOLD].a.a_long = money_cnt(invent); /* * The tty port needs to display the current symbol for gold * as a field header, so to accommodate that we pass gold with * that already included. If a window port needs to use the text * gold amount without the leading "$:" the port will have to * add 2 to the value pointer it was passed in status_update() * for the BL_GOLD case. * * Another quirk of BL_GOLD is that the field display may have * changed if a new symbol set was loaded, or we entered or left * the rogue level. */ Sprintf(blstats[idx][BL_GOLD].val, "%s:%ld", encglyph(objnum_to_glyph(GOLD_PIECE)), blstats[idx][BL_GOLD].a.a_long); valset[BL_GOLD] = TRUE; /* indicate val already set */ /* Power (magical energy) */ blstats[idx][BL_ENE].a.a_int = u.uen; blstats[idx][BL_ENEMAX].a.a_int = u.uenmax; /* Armor class */ blstats[idx][BL_AC].a.a_int = u.uac; /* Monster level (if Upolyd) */ if (Upolyd) blstats[idx][BL_HD].a.a_int = mons[u.umonnum].mlevel; else blstats[idx][BL_HD].a.a_int = 0; /* Experience */ blstats[idx][BL_XP].a.a_int = u.ulevel; blstats[idx][BL_EXP].a.a_int = u.uexp; /* Time (moves) */ blstats[idx][BL_TIME].a.a_long = moves; /* Hunger */ blstats[idx][BL_HUNGER].a.a_uint = u.uhs; *(blstats[idx][BL_HUNGER].val) = '\0'; if (strcmp(hu_stat[u.uhs], " ") != 0) Strcpy(blstats[idx][BL_HUNGER].val, hu_stat[u.uhs]); valset[BL_HUNGER] = TRUE; /* Carrying capacity */ *(blstats[idx][BL_CAP].val) = '\0'; blstats[idx][BL_CAP].a.a_int = cap; if (cap > UNENCUMBERED) Strcpy(blstats[idx][BL_CAP].val, enc_stat[cap]); valset[BL_CAP] = TRUE; /* Conditions */ if (Blind) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_BLIND; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_BLIND; if (Confusion) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_CONF; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_CONF; if (Sick && u.usick_type & SICK_VOMITABLE) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_FOODPOIS; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_FOODPOIS; if (Sick && u.usick_type & SICK_NONVOMITABLE) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_ILL; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_ILL; if (Hallucination) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_HALLU; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_HALLU; if (Stunned) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_STUNNED; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_STUNNED; if (Slimed) blstats[idx][BL_CONDITION].a.a_ulong |= BL_MASK_SLIMED; else blstats[idx][BL_CONDITION].a.a_ulong &= ~BL_MASK_SLIMED; /* * Now pass the changed values to window port. */ for (i = 0; i < MAXBLSTATS; i++) { if (((i == BL_SCORE) && !flags.showscore) || ((i == BL_EXP) && !flags.showexp) || ((i == BL_TIME) && !flags.time) || ((i == BL_HD) && !Upolyd) || ((i == BL_XP || i == BL_EXP) && Upolyd)) continue; anytype = blstats[idx][i].anytype; curr = &blstats[idx][i]; prev = &blstats[idx_p][i]; chg = 0; if (update_all || ((chg = compare_blstats(prev, curr)) != 0) || ((chgval = (valset[i] && strcmp(blstats[idx][i].val, blstats[idx_p][i].val))) != 0)) { idxmax = blstats[idx][i].idxmax; pc = (idxmax) ? percentage(curr, &blstats[idx][idxmax]) : 0; if (!valset[i]) (void) anything_to_s(curr->val, &curr->a, anytype); if (anytype != ANY_MASK32) { status_update(i, (genericptr_t) curr->val, valset[i] ? chgval : chg, pc); } else { status_update(i, /* send pointer to mask */ (genericptr_t) &curr->a.a_ulong, chg, 0); } updated = TRUE; } } /* * It is possible to get here, with nothing having been pushed * to the window port, when none of the info has changed. In that * case, we need to force a call to status_update() when * context.botlx is set. The tty port in particular has a problem * if that isn't done, since it sets context.botlx when a menu or * text display obliterates the status line. * * To work around it, we call status_update() with fictitious * index of BL_FLUSH (-1). */ if (context.botlx && !updated) status_update(BL_FLUSH, (genericptr_t) 0, 0, 0); context.botl = context.botlx = 0; update_all = FALSE; } void status_initialize(reassessment) boolean reassessment; /* TRUE = just reassess fields w/o other initialization*/ { int i; const char *fieldfmt = (const char *)0; const char *fieldname = (const char *)0; if (!reassessment) { init_blstats(); (*windowprocs.win_status_init)(); blinit = TRUE; #ifdef STATUS_HILITES status_notify_windowport(TRUE); #endif } for (i = 0; i < MAXBLSTATS; ++i) { enum statusfields fld = initblstats[i].fld; switch (fld) { case BL_TITLE: fieldfmt = "%s"; fieldname = "title"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_STR: fieldfmt = " St:%s"; fieldname = "strength"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_DX: fieldfmt = " Dx:%s"; fieldname = "dexterity"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_CO: fieldfmt = " Co:%s"; fieldname = "constitution"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_IN: fieldfmt = " In:%s"; fieldname = "intelligence"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_WI: fieldfmt = " Wi:%s"; fieldname = "wisdom"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_CH: fieldfmt = " Ch:%s"; fieldname = "charisma"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_ALIGN: fieldfmt = " %s"; fieldname = "alignment"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_SCORE: fieldfmt = " S:%s"; fieldname = "score"; status_enablefield(fld, fieldname, fieldfmt, (!flags.showscore) ? FALSE : TRUE); break; case BL_CAP: fieldfmt = " %s"; fieldname = "carrying-capacity"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_GOLD: fieldfmt = " %s"; fieldname = "gold"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_ENE: fieldfmt = " Pw:%s"; fieldname = "power"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_ENEMAX: fieldfmt = "(%s)"; fieldname = "power-max"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_XP: fieldfmt = " Xp:%s"; fieldname = "experience-level"; status_enablefield(fld, fieldname, fieldfmt, (Upolyd) ? FALSE : TRUE); break; case BL_AC: fieldfmt = " AC:%s"; fieldname = "armor-class"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_HD: fieldfmt = " HD:%s"; fieldname = "HD"; status_enablefield(fld, fieldname, fieldfmt, (!Upolyd) ? FALSE : TRUE); break; case BL_TIME: fieldfmt = " T:%s"; fieldname = "time"; status_enablefield(fld, fieldname, fieldfmt, (!flags.time) ? FALSE : TRUE); break; case BL_HUNGER: fieldfmt = " %s"; fieldname = "hunger"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_HP: fieldfmt = " HP:%s"; fieldname = "hitpoints"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_HPMAX: fieldfmt = "(%s)"; fieldname = "hitpoint-max"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_LEVELDESC: fieldfmt = "%s"; fieldname = "dungeon-level"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_EXP: fieldfmt = "/%s"; fieldname = "experience"; status_enablefield(fld, fieldname, fieldfmt, (!flags.showexp || Upolyd) ? FALSE : TRUE); break; case BL_CONDITION: fieldfmt = "%S"; fieldname = "condition"; status_enablefield(fld, fieldname, fieldfmt, TRUE); break; case BL_FLUSH: default: break; } } update_all = TRUE; } void status_finish() { int i; /* call the window port cleanup routine first */ (*windowprocs.win_status_finish)(); /* free memory that we alloc'd now */ for (i = 0; i < MAXBLSTATS; ++i) { if (blstats[0][i].val) free((genericptr_t) blstats[0][i].val); if (blstats[1][i].val) free((genericptr_t) blstats[1][i].val); } } STATIC_OVL void init_blstats() { static boolean initalready = FALSE; int i, j; if (initalready) { impossible("init_blstats called more than once."); return; } initalready = TRUE; for (i = BEFORE; i <= NOW; ++i) { for (j = 0; j < MAXBLSTATS; ++j) { blstats[i][j] = initblstats[j]; blstats[i][j].a = zeroany; if (blstats[i][j].valwidth) { blstats[i][j].val = (char *) alloc(blstats[i][j].valwidth); blstats[i][j].val[0] = '\0'; } else blstats[i][j].val = (char *) 0; } } } STATIC_OVL char * anything_to_s(buf, a, anytype) char *buf; anything *a; int anytype; { if (!buf) return (char *) 0; switch (anytype) { case ANY_ULONG: Sprintf(buf, "%lu", a->a_ulong); break; case ANY_MASK32: Sprintf(buf, "%lx", a->a_ulong); break; case ANY_LONG: Sprintf(buf, "%ld", a->a_long); break; case ANY_INT: Sprintf(buf, "%d", a->a_int); break; case ANY_UINT: Sprintf(buf, "%u", a->a_uint); break; case ANY_IPTR: Sprintf(buf, "%d", *a->a_iptr); break; case ANY_LPTR: Sprintf(buf, "%ld", *a->a_lptr); break; case ANY_ULPTR: Sprintf(buf, "%lu", *a->a_ulptr); break; case ANY_UPTR: Sprintf(buf, "%u", *a->a_uptr); break; case ANY_STR: /* do nothing */ ; break; default: buf[0] = '\0'; } return buf; } STATIC_OVL void s_to_anything(a, buf, anytype) anything *a; char *buf; int anytype; { if (!buf || !a) return; switch (anytype) { case ANY_LONG: a->a_long = atol(buf); break; case ANY_INT: a->a_int = atoi(buf); break; case ANY_UINT: a->a_uint = (unsigned) atoi(buf); break; case ANY_ULONG: a->a_ulong = (unsigned long) atol(buf); break; case ANY_IPTR: if (a->a_iptr) *a->a_iptr = atoi(buf); break; case ANY_UPTR: if (a->a_uptr) *a->a_uptr = (unsigned) atoi(buf); break; case ANY_LPTR: if (a->a_lptr) *a->a_lptr = atol(buf); break; case ANY_ULPTR: if (a->a_ulptr) *a->a_ulptr = (unsigned long) atol(buf); break; case ANY_MASK32: a->a_ulong = (unsigned long) atol(buf); break; default: a->a_void = 0; break; } return; } STATIC_OVL int compare_blstats(bl1, bl2) struct istat_s *bl1, *bl2; { int anytype, result = 0; if (!bl1 || !bl2) { panic("compare_blstat: bad istat pointer %s, %s", fmt_ptr((genericptr_t) bl1), fmt_ptr((genericptr_t) bl2)); } anytype = bl1->anytype; if ((!bl1->a.a_void || !bl2->a.a_void) && (anytype == ANY_IPTR || anytype == ANY_UPTR || anytype == ANY_LPTR || anytype == ANY_ULPTR)) { panic("compare_blstat: invalid pointer %s, %s", fmt_ptr((genericptr_t) bl1->a.a_void), fmt_ptr((genericptr_t) bl2->a.a_void)); } switch (anytype) { case ANY_INT: result = (bl1->a.a_int < bl2->a.a_int) ? 1 : (bl1->a.a_int > bl2->a.a_int) ? -1 : 0; break; case ANY_IPTR: result = (*bl1->a.a_iptr < *bl2->a.a_iptr) ? 1 : (*bl1->a.a_iptr > *bl2->a.a_iptr) ? -1 : 0; break; case ANY_LONG: result = (bl1->a.a_long < bl2->a.a_long) ? 1 : (bl1->a.a_long > bl2->a.a_long) ? -1 : 0; break; case ANY_LPTR: result = (*bl1->a.a_lptr < *bl2->a.a_lptr) ? 1 : (*bl1->a.a_lptr > *bl2->a.a_lptr) ? -1 : 0; break; case ANY_UINT: result = (bl1->a.a_uint < bl2->a.a_uint) ? 1 : (bl1->a.a_uint > bl2->a.a_uint) ? -1 : 0; break; case ANY_UPTR: result = (*bl1->a.a_uptr < *bl2->a.a_uptr) ? 1 : (*bl1->a.a_uptr > *bl2->a.a_uptr) ? -1 : 0; break; case ANY_ULONG: result = (bl1->a.a_ulong < bl2->a.a_ulong) ? 1 : (bl1->a.a_ulong > bl2->a.a_ulong) ? -1 : 0; break; case ANY_ULPTR: result = (*bl1->a.a_ulptr < *bl2->a.a_ulptr) ? 1 : (*bl1->a.a_ulptr > *bl2->a.a_ulptr) ? -1 : 0; break; case ANY_STR: if (strcmp(bl1->val, bl2->val) == 0) result = 0; else result = 1; break; case ANY_MASK32: if (bl1->a.a_ulong == bl2->a.a_ulong) result = 0; else result = 1; break; default: result = 1; } return result; } STATIC_OVL int percentage(bl, maxbl) struct istat_s *bl, *maxbl; { int result = 0; int anytype; if (!bl || !maxbl) { impossible("percentage: bad istat pointer %s, %s", fmt_ptr((genericptr_t) bl), fmt_ptr((genericptr_t) maxbl)); return 0; } anytype = bl->anytype; if (maxbl->a.a_void) { switch (anytype) { case ANY_INT: result = ((100 * bl->a.a_int) / maxbl->a.a_int); break; case ANY_LONG: result = (int) ((100L * bl->a.a_long) / maxbl->a.a_long); break; case ANY_UINT: result = (int) ((100U * bl->a.a_uint) / maxbl->a.a_uint); break; case ANY_ULONG: result = (int) ((100UL * bl->a.a_ulong) / maxbl->a.a_ulong); break; case ANY_IPTR: result = ((100 * (*bl->a.a_iptr)) / (*maxbl->a.a_iptr)); break; case ANY_LPTR: result = (int) ((100L * (*bl->a.a_lptr)) / (*maxbl->a.a_lptr)); break; case ANY_UPTR: result = (int) ((100U * (*bl->a.a_uptr)) / (*maxbl->a.a_uptr)); break; case ANY_ULPTR: result = (int) ((100UL * (*bl->a.a_ulptr)) / (*maxbl->a.a_ulptr)); break; } } return result; } #ifdef STATUS_HILITES /****************************************************************************/ /* Core status hiliting support */ /****************************************************************************/ struct hilite_s { boolean set; unsigned anytype; anything threshold; int behavior; int coloridx[2]; }; struct hilite_s status_hilites[MAXBLSTATS]; /* * This is the parser for the hilite options * Example: * OPTION=hilite_status: hitpoints/10%/red/normal * * set_hilite_status() separates each hilite entry into its 4 component * strings, then calls assign_hilite() to make the adjustments. */ boolean set_status_hilites(op, from_configfile) char *op; boolean from_configfile; { char hsbuf[4][QBUFSZ]; boolean rslt, badopt = FALSE; int fldnum, num = 0, ccount = 0; char c; num = fldnum = 0; hsbuf[0][0] = hsbuf[1][0] = hsbuf[2][0] = hsbuf[3][0] = '\0'; while (*op && fldnum < 4 && ccount < (QBUFSZ - 2)) { c = lowc(*op); if (c == ' ') { if (fldnum >= 2) { rslt = assign_hilite(&hsbuf[0][0], &hsbuf[1][0], &hsbuf[2][0], &hsbuf[3][0], from_configfile); if (!rslt) { badopt = TRUE; break; } } hsbuf[0][0] = hsbuf[1][0] = '\0'; hsbuf[2][0] = hsbuf[3][0] = '\0'; fldnum = 0; ccount = 0; } else if (c == '/') { fldnum++; ccount = 0; } else { hsbuf[fldnum][ccount++] = c; hsbuf[fldnum][ccount] = '\0'; } op++; } if (fldnum >= 2 && !badopt) { rslt = assign_hilite(&hsbuf[0][0], &hsbuf[1][0], &hsbuf[2][0], &hsbuf[3][0], from_configfile); if (!rslt) badopt = TRUE; } if (badopt) return FALSE; return TRUE; } void clear_status_hilites(from_configfile) boolean from_configfile; { int i; anything it; it = zeroany; for (i = 0; i < MAXBLSTATS; ++i) { (void) memset((genericptr_t) &status_hilites[i], 0, sizeof(struct hilite_s)); /* notify window port */ if (!from_configfile) status_threshold(i, blstats[0][i].anytype, it, 0, 0, 0); } } STATIC_OVL boolean assign_hilite(sa, sb, sc, sd, from_configfile) char *sa, *sb, *sc, *sd; boolean from_configfile; { char *tmp, *how; int i = -1, dt = -1, idx = -1; int coloridx[2] = { -1, -1 }; boolean inverse[2] = { FALSE, FALSE }; boolean bold[2] = { FALSE, FALSE }; boolean normal[2] = { 0, 0 }; boolean percent = FALSE, down_up = FALSE, changed = FALSE; anything threshold; enum statusfields fld = BL_FLUSH; threshold.a_void = 0; /* Example: * hilite_status: hitpoints/10%/red/normal */ /* field name to statusfield */ for (i = 0; sa && i < SIZE(fieldids); ++i) { if (strcmpi(sa, fieldids[i].fieldname) == 0) { idx = i; fld = fieldids[i].fldid; break; } } if (idx == -1) return FALSE; status_hilites[idx].set = FALSE; /* mark it "unset" */ /* threshold */ if (!sb) return FALSE; if ((strcmpi(sb, "updown") == 0) || (strcmpi(sb, "downup") == 0) || (strcmpi(sb, "up") == 0) || (strcmpi(sb, "down") == 0)) { down_up = TRUE; } else if ((strcmpi(sb, "changed") == 0) && (fld == BL_TITLE || fld == BL_ALIGN || fld == BL_LEVELDESC || fld == BL_CONDITION)) { changed = TRUE; /* changed is only thing allowed */ } else { tmp = sb; while (*tmp) { if (*tmp == '%') { *tmp = '\0'; percent = TRUE; break; } else if (!index("0123456789", *tmp)) return FALSE; tmp++; } if (strlen(sb) > 0) { dt = blstats[0][idx].anytype; if (percent) dt = ANY_INT; (void) s_to_anything(&threshold, sb, dt); } else return FALSE; if (percent && (threshold.a_int < 1 || threshold.a_int > 100)) return FALSE; if (!threshold.a_void && (strcmp(sb, "0") != 0)) return FALSE; } /* actions */ for (i = 0; i < 2; ++i) { if (!i) how = sc; else how = sd; if (!how) { if (!i) return FALSE; else break; /* sc is mandatory; sd is not */ } if (strcmpi(how, "bold") == 0) { bold[i] = TRUE; } else if (strcmpi(how, "inverse") == 0) { inverse[i] = TRUE; } else if (strcmpi(how, "normal") == 0) { normal[i] = TRUE; } else { int k; char colorname[BUFSZ]; for (k = 0; k < CLR_MAX; ++k) { /* we have to make a copy to change space to dash */ (void) strcpy(colorname, c_obj_colors[k]); for (tmp = index(colorname, ' '); tmp; tmp = index(colorname, ' ')) *tmp = '-'; if (strcmpi(how, colorname) == 0) { coloridx[i] = k; break; } } if (k >= CLR_MAX) return FALSE; } } /* Assign the values */ for (i = 0; i < 2; ++i) { if (inverse[i]) status_hilites[idx].coloridx[i] = BL_HILITE_INVERSE; else if (bold[i]) status_hilites[idx].coloridx[i] = BL_HILITE_BOLD; else if (coloridx[i]) status_hilites[idx].coloridx[i] = coloridx[i]; else status_hilites[idx].coloridx[i] = BL_HILITE_NONE; } if (percent) status_hilites[idx].behavior = BL_TH_VAL_PERCENTAGE; else if (down_up) status_hilites[idx].behavior = BL_TH_UPDOWN; else if (threshold.a_void) status_hilites[idx].behavior = BL_TH_VAL_ABSOLUTE; else status_hilites[idx].behavior = BL_TH_NONE; if (status_hilites[idx].behavior != BL_TH_NONE) { status_hilites[idx].threshold = threshold; status_hilites[idx].set = TRUE; } status_hilites[idx].anytype = dt; /* Now finally, we notify the window port */ if (!from_configfile) status_threshold(idx, status_hilites[idx].anytype, status_hilites[idx].threshold, status_hilites[idx].behavior, status_hilites[idx].coloridx[0], status_hilites[idx].coloridx[1]); return TRUE; } void status_notify_windowport(all) boolean all; { int idx; anything it; it = zeroany; for (idx = 0; idx < MAXBLSTATS; ++idx) { if (status_hilites[idx].set) status_threshold(idx, status_hilites[idx].anytype, status_hilites[idx].threshold, status_hilites[idx].behavior, status_hilites[idx].coloridx[0], status_hilites[idx].coloridx[1]); else status_threshold(idx, blstats[0][idx].anytype, it, 0, 0, 0); } } /* * get_status_hilites * * Returns a string containing all the status hilites in the * same format that is used to specify a status hilite preference * in the config file. */ char * get_status_hilites(buf, bufsiz) char *buf; int bufsiz; { int i, j, k, coloridx; const char *text = (char *) 0; char tmp[BUFSZ], colorname[BUFSZ]; boolean val_percentage, val_absolute, up_down; boolean added_one = FALSE; if (!buf) return (char *) 0; *buf = '\0'; bufsiz--; /* required trailing null */ for (i = 0; i < MAXBLSTATS; ++i) { val_percentage = val_absolute = up_down = FALSE; if (status_hilites[i].set) { if (!added_one) added_one = TRUE; else { Strcat(buf, " "); bufsiz--; } k = strlen(fieldids[i].fieldname); if (k < bufsiz) { Strcat(buf, fieldids[i].fieldname); bufsiz -= k; } if (bufsiz > 1) { Strcat(buf, "/"); bufsiz--; } if (status_hilites[i].behavior == BL_TH_VAL_PERCENTAGE) { val_percentage = TRUE; } else if (status_hilites[i].behavior == BL_TH_VAL_ABSOLUTE) { val_absolute = TRUE; } else if (status_hilites[i].behavior == BL_TH_UPDOWN) { up_down = TRUE; text = "updown"; } if (status_hilites[i].behavior != BL_TH_UPDOWN) { anything_to_s(tmp, &status_hilites[i].threshold, blstats[0][i].anytype); text = tmp; } k = strlen(text); if (k < (bufsiz - 1)) { Strcat(buf, text); if (val_percentage) Strcat(buf, "%"), k++; bufsiz -= k; } for (j = 0; j < 2; ++j) { if (bufsiz > 1) { Strcat(buf, "/"); bufsiz--; } coloridx = status_hilites[i].coloridx[j]; if (coloridx < 0) { if (coloridx == BL_HILITE_BOLD) text = "bold"; else if (coloridx == BL_HILITE_INVERSE) text = "inverse"; else text = "normal"; } else { char *blank; (void) strcpy(colorname, c_obj_colors[coloridx]); for (blank = index(colorname, ' '); blank; blank = index(colorname, ' ')) *blank = '-'; text = colorname; } k = strlen(text); if (k < bufsiz) { Strcat(buf, text); bufsiz -= k; } } } } return buf; } STATIC_OVL const char * clridx_to_s(buf, idx) char *buf; int idx; { static const char *a[] = { "bold", "inverse", "normal" }; char* p = 0; if (buf) { buf[0] = '\0'; if (idx < 0 && idx >= BL_HILITE_BOLD) Strcpy(buf, a[idx + 3]); else if (idx >= 0 && idx < CLR_MAX) Strcpy(buf, c_obj_colors[idx]); /* replace spaces with - */ for(p = buf; *p; p++) if(*p == ' ') *p = '-'; } return buf; } boolean status_hilite_menu() { int i, j, k, pick_cnt, pick_idx, opt_idx; menu_item *statfield_picks = (menu_item *) 0; const char *fieldname; int field_picks[MAXBLSTATS], res; struct hilite_s hltemp[MAXBLSTATS]; char buf[BUFSZ], thresholdbuf[BUFSZ], below[BUFSZ], above[BUFSZ]; winid tmpwin; anything any; tmpwin = create_nhwindow(NHW_MENU); start_menu(tmpwin); for (i = 0; i < MAXBLSTATS; i++) { (void) memset(&hltemp[i], 0, sizeof(struct hilite_s)); fieldname = fieldids[i].fieldname; any.a_int = i + 1; add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, fieldname, MENU_UNSELECTED); field_picks[i] = 0; } end_menu(tmpwin, "Change hilite on which status field(s):"); if ((pick_cnt = select_menu(tmpwin, PICK_ANY, &statfield_picks)) > 0) { for (pick_idx = 0; pick_idx < pick_cnt; ++pick_idx) { opt_idx = statfield_picks[pick_idx].item.a_int - 1; field_picks[opt_idx] = 1; } free((genericptr_t) statfield_picks); statfield_picks = (menu_item *) 0; } destroy_nhwindow(tmpwin); if (pick_cnt < 0) return FALSE; for (i = 0; i < MAXBLSTATS; i++) { if (field_picks[i]) { menu_item *pick = (menu_item *) 0; Sprintf(buf, "Threshold behavior options for %s:", fieldids[i].fieldname); tmpwin = create_nhwindow(NHW_MENU); start_menu(tmpwin); if (i == BL_CONDITION) { any = zeroany; any.a_int = BL_TH_CONDITION + 1; add_menu(tmpwin, NO_GLYPH, &any, 'c', 0, ATR_NONE, "Condition bitmask threshold.", MENU_UNSELECTED); } any = zeroany; any.a_int = BL_TH_NONE + 1; add_menu(tmpwin, NO_GLYPH, &any, 'n', 0, ATR_NONE, "None", MENU_UNSELECTED); if (i != BL_CONDITION) { if (blstats[0][i].idxmax > 0) { any = zeroany; any.a_int = BL_TH_VAL_PERCENTAGE + 1; add_menu(tmpwin, NO_GLYPH, &any, 'p', 0, ATR_NONE, "Percentage threshold.", MENU_UNSELECTED); } any = zeroany; any.a_int = BL_TH_UPDOWN + 1; add_menu(tmpwin, NO_GLYPH, &any, 'u', 0, ATR_NONE, "UpDown threshold.", MENU_UNSELECTED); any = zeroany; any.a_int = BL_TH_VAL_ABSOLUTE + 1; add_menu(tmpwin, NO_GLYPH, &any, 'v', 0, ATR_NONE, "Value threshold.", MENU_UNSELECTED); } end_menu(tmpwin, buf); if ((res = select_menu(tmpwin, PICK_ONE, &pick)) > 0) { hltemp[i].behavior = pick->item.a_int - 1; free((genericptr_t) pick); } destroy_nhwindow(tmpwin); if (res < 0) return FALSE; if (hltemp[i].behavior == BL_TH_UPDOWN) { Sprintf(below, "%s decreases", fieldids[i].fieldname); Sprintf(above, "%s increases", fieldids[i].fieldname); } else if (hltemp[i].behavior) { /* Have them enter the threshold*/ Sprintf( buf, "Set %s threshold to what%s?", fieldids[i].fieldname, (hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ? " percentage" : (hltemp[i].behavior == BL_TH_CONDITION) ? " mask" : ""); getlin(buf, thresholdbuf); if (thresholdbuf[0] == '\033') return FALSE; (void) s_to_anything(&hltemp[i].threshold, thresholdbuf, blstats[0][i].anytype); if (!hltemp[i].threshold.a_void) return FALSE; Sprintf(below, "%s falls below %s%s", fieldids[i].fieldname, thresholdbuf, (hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ? "%" : ""); Sprintf(above, "%s rises above %s%s", fieldids[i].fieldname, thresholdbuf, (hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ? "%" : ""); } for (j = 0; j < 2 && (hltemp[i].behavior != BL_TH_NONE); ++j) { char prompt[QBUFSZ]; /* j == 0 below, j == 1 above */ menu_item *pick2 = (menu_item *) 0; Sprintf(prompt, "Display how when %s?", j ? above : below); tmpwin = create_nhwindow(NHW_MENU); start_menu(tmpwin); for (k = -3; k < CLR_MAX; ++k) { /* if (k == -1) continue; */ any = zeroany; any.a_int = (k >= 0) ? k + 1 : k; if (k > 0) add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, c_obj_colors[k], MENU_UNSELECTED); else if (k == -1) add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "normal", MENU_UNSELECTED); else if (k == -2) add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "inverse", MENU_UNSELECTED); else if (k == -3) add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "bold", MENU_UNSELECTED); } end_menu(tmpwin, prompt); if ((res = select_menu(tmpwin, PICK_ONE, &pick2)) > 0) { hltemp[i].coloridx[j] = (pick2->item.a_char > 0) ? pick2->item.a_int - 1 : pick2->item.a_int; free((genericptr_t) pick2); } destroy_nhwindow(tmpwin); if (res < 0) return FALSE; } } } buf[0] = '\0'; for (i = 0; i < MAXBLSTATS; i++) { if (field_picks[i]) { Sprintf(eos(buf), "%s/%s%s/", fieldids[i].fieldname, (hltemp[i].behavior == BL_TH_UPDOWN) ? "updown" : anything_to_s(thresholdbuf, &hltemp[i].threshold, blstats[0][i].anytype), (hltemp[i].behavior == BL_TH_VAL_PERCENTAGE) ? "%" : ""); /* borrow thresholdbuf for use with these last two */ Sprintf(eos(buf), "%s/", clridx_to_s(thresholdbuf, hltemp[i].coloridx[0])); Sprintf(eos(buf), "%s ", clridx_to_s(thresholdbuf, hltemp[i].coloridx[1])); } } return set_status_hilites(buf, FALSE); } #endif /*STATUS_HILITES*/ #endif /*STATUS_VIA_WINDOWPORT*/ /*botl.c*/