/* NetHack 3.7 nhlan.c $NHDT-Date: 1596498282 2020/08/03 23:44:42 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.11 $ */ /* Copyright (c) Michael Allison, 1997 */ /* NetHack may be freely redistributed. See license for details. */ /* * Currently shared by the following ports: * WIN32 * * The code in here is used to take advantage of added features * that might be available in a Local Area Network environment. * * Network Username of player */ #include "hack.h" #include #ifdef LAN_FEATURES void init_lan_features(void) { lan_username(); } /* * The get_lan_username() call is a required call, since some of * the other LAN features depend on a unique username being available. * */ char * lan_username(void) { char *lu; lu = get_username(&g.lusername_size); if (lu) { Strcpy(g.lusername, lu); return g.lusername; } else return (char *) 0; } #endif /*LAN_FEATURES*/ /*nhlan.c*/