-- NetHack 3.6 Monk.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.12 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991-2 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel"); des.level_init({ style="mines", fg="L", bg=".", smoothed=false, joined=false, lit=0, walled=false }) des.map([[ xxxxxx..xxxxxx...xxxxxxxxx xxxx......xx......xxxxxxxx xx.xx.............xxxxxxxx x....................xxxxx ......................xxxx ......................xxxx xx........................ xxx......................x xxx................xxxxxxx xxxx.....x.xx.......xxxxxx xxxxx...xxxxxx....xxxxxxxx ]]); -- Dungeon Description local place = { {14,04},{13,07} } local placeidx = math.random(1, #place); des.region(selection.area(00,00,25,10), "unlit") -- Stairs des.stair("up", 20,05) -- Objects des.object({ id = "lenses", coord = place[placeidx], buc="blessed", spe=0, name="The Eyes of the Overworld" }) des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() -- Random traps des.trap("fire") des.trap("fire") des.trap("fire") des.trap("fire") des.trap() des.trap() -- Random monsters. des.monster("Master Kaen",place[placeidx]) des.altar({ coord = place[placeidx], align="noalign", type="altar" }) des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("earth elemental") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn") des.monster("xorn")