/* SCCS Id: @(#)winprocs.h 3.4 2003/01/08 */ /* Copyright (c) David Cohrs, 1992 */ /* NetHack may be freely redistributed. See license for details. */ #ifndef WINPROCS_H #define WINPROCS_H struct window_procs { const char *name; unsigned long wincap; /* window port capability options supported */ unsigned long wincap2; /* additional window port capability options supported */ void FDECL((*win_init_nhwindows), (int *, char **)); void NDECL((*win_player_selection)); void NDECL((*win_askname)); void NDECL((*win_get_nh_event)) ; void FDECL((*win_exit_nhwindows), (const char *)); void FDECL((*win_suspend_nhwindows), (const char *)); void NDECL((*win_resume_nhwindows)); winid FDECL((*win_create_nhwindow), (int)); void FDECL((*win_clear_nhwindow), (winid)); void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P)); void FDECL((*win_destroy_nhwindow), (winid)); void FDECL((*win_curs), (winid,int,int)); void FDECL((*win_putstr), (winid, int, const char *)); void FDECL((*win_display_file), (const char *, BOOLEAN_P)); void FDECL((*win_start_menu), (winid)); void FDECL((*win_add_menu), (winid,int,const ANY_P *, CHAR_P,CHAR_P,int,const char *, BOOLEAN_P)); void FDECL((*win_end_menu), (winid, const char *)); int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **)); char FDECL((*win_message_menu), (CHAR_P,int,const char *)); void NDECL((*win_update_inventory)); void NDECL((*win_mark_synch)); void NDECL((*win_wait_synch)); #ifdef CLIPPING void FDECL((*win_cliparound), (int, int)); #endif #ifdef POSITIONBAR void FDECL((*win_update_positionbar), (char *)); #endif void FDECL((*win_print_glyph), (winid,XCHAR_P,XCHAR_P,int)); void FDECL((*win_raw_print), (const char *)); void FDECL((*win_raw_print_bold), (const char *)); int NDECL((*win_nhgetch)); int FDECL((*win_nh_poskey), (int *, int *, int *)); void NDECL((*win_nhbell)); int NDECL((*win_doprev_message)); char FDECL((*win_yn_function), (const char *, const char *, CHAR_P)); void FDECL((*win_getlin), (const char *,char *)); int NDECL((*win_get_ext_cmd)); void FDECL((*win_number_pad), (int)); void NDECL((*win_delay_output)); #ifdef CHANGE_COLOR void FDECL((*win_change_color), (int,long,int)); #ifdef MAC void FDECL((*win_change_background), (int)); short FDECL((*win_set_font_name), (winid, char *)); #endif char * NDECL((*win_get_color_string)); #endif /* other defs that really should go away (they're tty specific) */ void NDECL((*win_start_screen)); void NDECL((*win_end_screen)); void FDECL((*win_outrip), (winid,int)); void FDECL((*win_preference_update), (const char *)); }; extern NEARDATA struct window_procs windowprocs; /* * If you wish to only support one window system and not use procedure * pointers, add the appropriate #ifdef below. */ #define init_nhwindows (*windowprocs.win_init_nhwindows) #define player_selection (*windowprocs.win_player_selection) #define askname (*windowprocs.win_askname) #define get_nh_event (*windowprocs.win_get_nh_event) #define exit_nhwindows (*windowprocs.win_exit_nhwindows) #define suspend_nhwindows (*windowprocs.win_suspend_nhwindows) #define resume_nhwindows (*windowprocs.win_resume_nhwindows) #define create_nhwindow (*windowprocs.win_create_nhwindow) #define clear_nhwindow (*windowprocs.win_clear_nhwindow) #define display_nhwindow (*windowprocs.win_display_nhwindow) #define destroy_nhwindow (*windowprocs.win_destroy_nhwindow) #define curs (*windowprocs.win_curs) #define putstr (*windowprocs.win_putstr) #define display_file (*windowprocs.win_display_file) #define start_menu (*windowprocs.win_start_menu) #define add_menu (*windowprocs.win_add_menu) #define end_menu (*windowprocs.win_end_menu) #define select_menu (*windowprocs.win_select_menu) #define message_menu (*windowprocs.win_message_menu) #define update_inventory (*windowprocs.win_update_inventory) #define mark_synch (*windowprocs.win_mark_synch) #define wait_synch (*windowprocs.win_wait_synch) #ifdef CLIPPING #define cliparound (*windowprocs.win_cliparound) #endif #ifdef POSITIONBAR #define update_positionbar (*windowprocs.win_update_positionbar) #endif #define print_glyph (*windowprocs.win_print_glyph) #define raw_print (*windowprocs.win_raw_print) #define raw_print_bold (*windowprocs.win_raw_print_bold) #define nhgetch (*windowprocs.win_nhgetch) #define nh_poskey (*windowprocs.win_nh_poskey) #define nhbell (*windowprocs.win_nhbell) #define nh_doprev_message (*windowprocs.win_doprev_message) #define getlin (*windowprocs.win_getlin) #define get_ext_cmd (*windowprocs.win_get_ext_cmd) #define number_pad (*windowprocs.win_number_pad) #define delay_output (*windowprocs.win_delay_output) #ifdef CHANGE_COLOR #define change_color (*windowprocs.win_change_color) #ifdef MAC #define change_background (*windowprocs.win_change_background) #define set_font_name (*windowprocs.win_set_font_name) #endif #define get_color_string (*windowprocs.win_get_color_string) #endif /* 3.4.2: There is a real yn_function() in the core now, which does * some buffer length validation on the parameters prior to * invoking the window port routine. yn_function() is in cmd.c */ /* #define yn_function (*windowprocs.win_yn_function) */ /* other defs that really should go away (they're tty specific) */ #define start_screen (*windowprocs.win_start_screen) #define end_screen (*windowprocs.win_end_screen) #define outrip (*windowprocs.win_outrip) #define preference_update (*windowprocs.win_preference_update) /* * WINCAP * Window port preference capability bits. * Some day this might be better in its own wincap.h file. */ #define WC_COLOR 0x01L /* 01 Port can display things in color */ #define WC_HILITE_PET 0x02L /* 02 supports hilite pet */ #define WC_ASCII_MAP 0x04L /* 03 supports an ascii map */ #define WC_TILED_MAP 0x08L /* 04 supports a tiled map */ #define WC_PRELOAD_TILES 0x10L /* 05 supports pre-loading tiles */ #define WC_TILE_WIDTH 0x20L /* 06 prefer this width of tile */ #define WC_TILE_HEIGHT 0x40L /* 07 prefer this height of tile */ #define WC_TILE_FILE 0x80L /* 08 alternative tile file name */ #define WC_INVERSE 0x100L /* 09 Port supports inverse video */ #define WC_ALIGN_MESSAGE 0x200L /* 10 supports message alignmt top|b|l|r */ #define WC_ALIGN_STATUS 0x400L /* 11 supports status alignmt top|b|l|r */ #define WC_VARY_MSGCOUNT 0x800L /* 12 supports varying message window */ #define WC_FONT_MAP 0x1000L /* 13 supports specification of map win font */ #define WC_FONT_MESSAGE 0x2000L /* 14 supports specification of msg win font */ #define WC_FONT_STATUS 0x4000L /* 15 supports specification of sts win font */ #define WC_FONT_MENU 0x8000L /* 16 supports specification of mnu win font */ #define WC_FONT_TEXT 0x10000L /* 17 supports specification of txt win font */ #define WC_FONTSIZ_MAP 0x20000L /* 18 supports specification of map win font */ #define WC_FONTSIZ_MESSAGE 0x40000L /* 19 supports specification of msg win font */ #define WC_FONTSIZ_STATUS 0x80000L /* 20 supports specification of sts win font */ #define WC_FONTSIZ_MENU 0x100000L /* 21 supports specification of mnu win font */ #define WC_FONTSIZ_TEXT 0x200000L /* 22 supports specification of txt win font */ #define WC_SCROLL_MARGIN 0x400000L /* 23 supports setting scroll margin for map */ #define WC_SPLASH_SCREEN 0x800000L /* 24 supports display of splash screen */ #define WC_POPUP_DIALOG 0x1000000L /* 25 supports queries in pop dialogs */ #define WC_SCROLL_AMOUNT 0x2000000L /* 26 scroll this amount at scroll margin */ #define WC_EIGHT_BIT_IN 0x4000000L /* 27 8-bit character input */ #define WC_PERM_INVENT 0x8000000L /* 28 8-bit character input */ #define WC_MAP_MODE 0x10000000L /* 29 map_mode option */ #define WC_WINDOWCOLORS 0x20000000L /* 30 background color for message window */ #define WC_PLAYER_SELECTION 0x40000000L /* 31 background color for message window */ #define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */ /* no free bits */ #define WC2_FULLSCREEN 0x01L /* 01 mouse support */ #define WC2_SOFTKEYBOARD 0x02L /* 02 software keyboard */ /* 30 free bits */ #define ALIGN_LEFT 1 #define ALIGN_RIGHT 2 #define ALIGN_TOP 3 #define ALIGN_BOTTOM 4 /* player_selection */ #define VIA_DIALOG 0 #define VIA_PROMPTS 1 /* map_mode settings - deprecated */ #define MAP_MODE_TILES 0 #define MAP_MODE_ASCII4x6 1 #define MAP_MODE_ASCII6x8 2 #define MAP_MODE_ASCII8x8 3 #define MAP_MODE_ASCII16x8 4 #define MAP_MODE_ASCII7x12 5 #define MAP_MODE_ASCII8x12 6 #define MAP_MODE_ASCII16x12 7 #define MAP_MODE_ASCII12x16 8 #define MAP_MODE_ASCII10x18 9 #define MAP_MODE_ASCII_FIT_TO_SCREEN 10 #define MAP_MODE_TILES_FIT_TO_SCREEN 11 #if 0 #define WC_SND_SOUND 0x01L /* 01 Port has some sound capabilities */ #define WC_SND_SPEAKER 0x02L /* 02 Sound supported via built-in speaker */ #define WC_SND_STEREO 0x04L /* 03 Stereo sound supported */ #define WC_SND_RAW 0x08L /* 04 Raw sound supported */ #define WC_SND_WAVE 0x10L /* 05 Wave support */ #define WC_SND_MIDI 0x20L /* 06 Midi support */ /* 26 free bits */ #endif struct wc_Opt { const char *wc_name; unsigned long wc_bit; }; #endif /* WINPROCS_H */