How dynamically setting options works: The simple options menu shows a relatively small subset of options and operates on each choice you make immediately, then is put back up to allow further changes. The full options menu shows the current value for all options and lets you pick ones that you'd like to change. Picking them doesn't make any changes though. That will take place once you close the menu. For most of NetHack's interfaces, closing the menu is done by pressing the key or key; others might require clicking on [ok]. Pressing the key or clicking on [cancel] will close the menu and discard any pending changes. The options menu is too long to fit on one screen. Some interfaces paginate menus; use the '>' key to advance a page or '<' to back up. They typically re-use selection letters (a-z) on each page. Others use one long page and you need to use a scrollbar; once past a-z and A-Z they'll have entries without selection letters. Those can be selected by clicking on them. For toggling boolean (True/False or On/Off) options, selecting them is all that is needed. For compound options (which take a number, a choice of several particular values, or something more complex, and are listed in a second section after the boolean ones), you will be prompted to supply a new value. At the start of each of the two sections are the values of some unselectable options which can only be set before the game starts. After the compound section are some "other" options which take a set of multiple values and tend to be more complicated to deal with. Some changes will only last until you save (or quit) the current game. Usually those are for things that might not be appropriate if you were to restore the saved game on another computer with different capabilities. Other options will be included in this game's save file and retain their settings after restore. None set in the options menu will affect other games, either already saved or new ones. For that, you need to update your run-time configuration file and specify the desired options settings there. Even then, restoring existing games that contain saved option values will use those saved ones.