Building NetHack using the Visual Studio IDE Prerequisite Requirements: A copy of Microsoft Visual Studio Community Edition needs to be installed on your machine, and the Lua prerequisite source files are required as outlined in sys/windows/Install.windows. The nmake build Makefiles and procedures produce two executable versions: a. A TTY and curses version of NetHack in nethack.exe b. A Windows and curses graphical version in nethackw.exe. /---------------------------------------------\ | Directories for a Windows NetHack build | \---------------------------------------------/ (NetHack-top) | +-----+------+-----+-------+-----------+-----------+-----~-----+------+ | | | | | | | | | dat doc include lib src sys win submodules util | | | | +----------+ +------+ +----+ +----+ | | | | | | | | | | | | | | | | lua-5.4.6 pdcursesmod share windows tty win32 lua pdcursesmod | vs | +----------+-------+--------+--------+-----------+-------+-----+------+ | | | | | | | | | makedefs NetHack NetHackW PDCurses PDCursesGui tile2bmp tilemap tiles uudecode /-----------------------------------------------------------\ | Building And Running Using Visual Studio 2017, 2019, 2022 | \-----------------------------------------------------------/ When using Visual Studio Community Edition, load the provided solution file within the IDE, build the solution. The Visual Studio NetHack solution file can be found here: sys\windows\vs\NetHack.sln The steps are: 1. Launch the IDE. 2. Open the appropriate solution file in sys\windows\vs\NetHack.sln. 3. Select the build configuration you wish to use (Release, Debug, etc.). 4. From the build menu, select build solution. 5. Type F5 to start debugging.