-- NetHack Ranger Ran-loca.lua $NHDT-Date: 1652196010 2022/05/10 15:20:10 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "hardfloor") --1234567890123456789012345678901234567890123456789012345678901234567890 des.map([[ ....... ......... ....... ................... ................... .... ....... ....... .... ... ..... . ..... . ..... ... . .......... ..... ........... ..... .......... . . .. ..... .......... ..... .......... ..... .. . . . . ..... . ..... . . . . . ..... ............. ..... . . . . ................ ....... ................ . . . . ..... ....... ..... . . . . . ...... ...... . . . . . ........... ......... ........... . . . . .......... .......... . . . .. ..... . ..... . ..... .. . . .......... ..... ........... ..... .......... . . ..... .......... ..... .......... ..... . . . ..... . ..... . . ... ....... ....... ....... ... .............. ............. .............. ....... ....... ....... ....... ....... ]]); -- Dungeon Description des.region(selection.area(00,00,54,19), "lit") -- Stairs des.stair("up", 25,05) des.stair("down", 27,18) -- Non diggable walls des.non_diggable(selection.area(00,00,54,19)) -- Objects des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() -- Random traps des.trap("spiked pit") des.trap("spiked pit") des.trap("teleport") des.trap("teleport") des.trap("arrow") des.trap("arrow") -- Random monsters. des.monster({ id = "wumpus", x=27, y=18, peaceful=0, asleep=1 }) des.monster({ id = "giant bat", peaceful=0 }) des.monster({ id = "giant bat", peaceful=0 }) des.monster({ id = "giant bat", peaceful=0 }) des.monster({ id = "giant bat", peaceful=0 }) des.monster({ id = "forest centaur", peaceful=0 }) des.monster({ id = "forest centaur", peaceful=0 }) des.monster({ id = "forest centaur", peaceful=0 }) des.monster({ id = "forest centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "mountain centaur", peaceful=0 }) des.monster({ id = "scorpion", peaceful=0 }) des.monster({ id = "scorpion", peaceful=0 }) des.monster({ id = "scorpion", peaceful=0 }) des.monster({ id = "scorpion", peaceful=0 }) des.monster({ class = "s", peaceful=0 }) des.monster({ class = "s", peaceful=0 })