/* NetHack 3.6 monsym.h $NHDT-Date: 1524689515 2018/04/25 20:51:55 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.11 $ */ /* Copyright (c) 2016 by Pasi Kallinen */ /* NetHack may be freely redistributed. See license for details. */ /* Monster symbols and creation information rev 1.0 */ #ifndef MONSYM_H #define MONSYM_H /* * Monster classes. Below, are the corresponding default characters for * them. Monster class 0 is not used or defined so we can use it as a * NULL character. */ enum mon_class_types { S_ANT = 1, S_BLOB, S_COCKATRICE, S_DOG, S_EYE, S_FELINE, S_GREMLIN, S_HUMANOID, S_IMP, S_JELLY, S_KOBOLD, S_LEPRECHAUN, S_MIMIC, S_NYMPH, S_ORC, S_PIERCER, S_QUADRUPED, S_RODENT, S_SPIDER, S_TRAPPER, S_UNICORN, S_VORTEX, S_WORM, S_XAN, S_LIGHT, S_ZRUTY, S_ANGEL, S_BAT, S_CENTAUR, S_DRAGON, S_ELEMENTAL, S_FUNGUS, S_GNOME, S_GIANT, S_invisible, /* non-class present in def_monsyms[] */ S_JABBERWOCK, S_KOP, S_LICH, S_MUMMY, S_NAGA, S_OGRE, S_PUDDING, S_QUANTMECH, S_RUSTMONST, S_SNAKE, S_TROLL, S_UMBER, S_VAMPIRE, S_WRAITH, S_XORN, S_YETI, S_ZOMBIE, S_HUMAN, S_GHOST, S_GOLEM, S_DEMON, S_EEL, S_LIZARD, S_WORM_TAIL, S_MIMIC_DEF, MAXMCLASSES /* number of monster classes */ }; /* * Default characters for monsters. These correspond to the monster classes * above. */ /* clang-format off */ #define DEF_ANT 'a' #define DEF_BLOB 'b' #define DEF_COCKATRICE 'c' #define DEF_DOG 'd' #define DEF_EYE 'e' #define DEF_FELINE 'f' #define DEF_GREMLIN 'g' #define DEF_HUMANOID 'h' #define DEF_IMP 'i' #define DEF_JELLY 'j' #define DEF_KOBOLD 'k' #define DEF_LEPRECHAUN 'l' #define DEF_MIMIC 'm' #define DEF_NYMPH 'n' #define DEF_ORC 'o' #define DEF_PIERCER 'p' #define DEF_QUADRUPED 'q' #define DEF_RODENT 'r' #define DEF_SPIDER 's' #define DEF_TRAPPER 't' #define DEF_UNICORN 'u' #define DEF_VORTEX 'v' #define DEF_WORM 'w' #define DEF_XAN 'x' #define DEF_LIGHT 'y' #define DEF_ZRUTY 'z' #define DEF_ANGEL 'A' #define DEF_BAT 'B' #define DEF_CENTAUR 'C' #define DEF_DRAGON 'D' #define DEF_ELEMENTAL 'E' #define DEF_FUNGUS 'F' #define DEF_GNOME 'G' #define DEF_GIANT 'H' #define DEF_JABBERWOCK 'J' #define DEF_KOP 'K' #define DEF_LICH 'L' #define DEF_MUMMY 'M' #define DEF_NAGA 'N' #define DEF_OGRE 'O' #define DEF_PUDDING 'P' #define DEF_QUANTMECH 'Q' #define DEF_RUSTMONST 'R' #define DEF_SNAKE 'S' #define DEF_TROLL 'T' #define DEF_UMBER 'U' #define DEF_VAMPIRE 'V' #define DEF_WRAITH 'W' #define DEF_XORN 'X' #define DEF_YETI 'Y' #define DEF_ZOMBIE 'Z' #define DEF_HUMAN '@' #define DEF_GHOST ' ' #define DEF_GOLEM '\'' #define DEF_DEMON '&' #define DEF_EEL ';' #define DEF_LIZARD ':' #define DEF_INVISIBLE 'I' #define DEF_WORM_TAIL '~' #define DEF_MIMIC_DEF ']' /* clang-format on */ #endif /* MONSYM_H */