-- NetHack mines minefill.lua $NHDT-Date: 1652196028 2022/05/10 15:20:28 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.3 $ -- Copyright (c) 1989-95 by Jean-Christophe Collet -- Copyright (c) 1991-95 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- -- -- The "fill" level for the mines. -- -- This level is used to fill out any levels not occupied by -- specific levels. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "noflip"); des.level_init({ style="mines", fg=".", bg=" ", smoothed=true, joined=true, walled=true }) -- des.stair("up") des.stair("down") -- for i = 1,math.random(2, 5) do des.object("*") end des.object("(") for i = 1,math.random(2, 4) do des.object() end if percent(75) then for i = 1,math.random(1, 2) do des.object("boulder") end end -- for i = 1,math.random(6, 8) do des.monster("gnome") end des.monster("gnome lord") des.monster("dwarf") des.monster("dwarf") des.monster("G") des.monster("G") des.monster(percent(50) and "h" or "G") -- des.trap() des.trap() des.trap() des.trap() des.trap() des.trap()