-- NetHack 3.7 Caveman.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.8 $ -- Copyright (c) 1989 by Jean-Christophe Collet -- Copyright (c) 1991 by M. Stephenson -- NetHack may be freely redistributed. See license for details. -- des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel"); des.map([[ ..................... ....................... ......................... ........................... ............................. ............................... ................................. ................................... ..................................... ....................................... ..................................... ................................... ................................. ............................... ............................. ........................... ......................... ....................... ]]); -- Dungeon Description des.region(selection.area(00,00,75,19), "lit") -- Stairs des.stair("up") -- Non diggable walls des.non_diggable(selection.area(00,00,75,19)) -- Objects des.object({ id = "mace", x=23, y=10, buc="blessed", spe=0, name="The Sceptre of Might" }) des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() des.object() -- monsters. des.monster({ id = "Chromatic Dragon", x=23, y=10, asleep=1 }) des.monster("shrieker", 26, 13) des.monster("shrieker", 25, 8) des.monster("shrieker", 45, 11) des.wallify()