des.level_init({ style = "solidfill", fg = " " }); des.level_flags("mazelevel", "noflip", "nomongen", "nodeathdrops", "noautosearch"); des.map([[ -------------- |............| |............| |............| |............| |............| |............| -------------- ]]); des.region(selection.area(01,01, 73, 16), "lit"); des.stair({ dir = "up", coord = { 2,2 } }); des.engraving({ coord = { 1,1 }, type = "burn", text = "Use '" .. nh.eckey("up") .. "' to go up the stairs", degrade = false }); des.trap({ type = "magic portal", coord = { 11,5 }, seen = true }); des.non_diggable();