/* SCCS Id: @(#)end.c 3.5 2006/04/14 */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ #define NEED_VARARGS /* comment line for pre-compiled headers */ #include "hack.h" #include "lev.h" #ifndef NO_SIGNAL #include #endif #include #include "dlb.h" /* add b to long a, convert wraparound to max value */ #define nowrap_add(a, b) (a = ((a + b) < 0 ? LONG_MAX : (a + b))) /* these probably ought to be generated by makedefs, like LAST_GEM */ #define FIRST_GEM DILITHIUM_CRYSTAL #define FIRST_AMULET AMULET_OF_ESP #define LAST_AMULET AMULET_OF_YENDOR struct valuable_data { long count; int typ; }; static struct valuable_data gems[LAST_GEM+1 - FIRST_GEM + 1], /* 1 extra for glass */ amulets[LAST_AMULET+1 - FIRST_AMULET]; static struct val_list { struct valuable_data *list; int size; } valuables[] = { { gems, sizeof gems / sizeof *gems }, { amulets, sizeof amulets / sizeof *amulets }, { 0, 0 } }; #ifndef NO_SIGNAL STATIC_PTR void FDECL(done_intr, (int)); # if defined(UNIX) || defined(VMS) || defined (__EMX__) static void FDECL(done_hangup, (int)); # endif #endif STATIC_DCL void FDECL(disclose,(int,BOOLEAN_P)); STATIC_DCL void FDECL(get_valuables, (struct obj *)); STATIC_DCL void FDECL(sort_valuables, (struct valuable_data *,int)); STATIC_DCL void FDECL(artifact_score, (struct obj *,BOOLEAN_P,winid)); STATIC_DCL boolean FDECL(odds_and_ends, (struct obj *,int)); STATIC_DCL void FDECL(savelife, (int)); STATIC_DCL void FDECL(list_vanquished, (CHAR_P,BOOLEAN_P)); STATIC_DCL void FDECL(list_genocided, (CHAR_P,BOOLEAN_P)); STATIC_DCL boolean FDECL(should_query_disclose_option, (int,char *)); #if defined(__BEOS__) || defined(MICRO) || defined(WIN32) || defined(OS2) extern void FDECL(nethack_exit,(int)); #else #define nethack_exit exit #endif #define done_stopprint program_state.stopprint #ifdef AMIGA # define NH_abort() Abort(0) #else # ifdef SYSV # define NH_abort() (void) abort() # else # ifdef WIN32 # define NH_abort() win32_abort() # else # define NH_abort() abort() # endif # endif #endif /* * The order of these needs to match the macros in hack.h. */ static NEARDATA const char *deaths[] = { /* the array of death */ "died", "choked", "poisoned", "starvation", "drowning", "burning", "dissolving under the heat and pressure", "crushed", "turned to stone", "turned into slime", "genocided", "panic", "trickery", "quit", "escaped", "ascended" }; static NEARDATA const char *ends[] = { /* "when you..." */ "died", "choked", "were poisoned", "starved", "drowned", "burned", "dissolved in the lava", "were crushed", "turned to stone", "turned into slime", "were genocided", "panicked", "were tricked", "quit", "escaped", "ascended" }; static boolean Schroedingers_cat = FALSE; extern const char * const killed_by_prefix[]; /* from topten.c */ /*ARGSUSED*/ void done1(sig_unused) /* called as signal() handler, so sent at least one arg */ int sig_unused; { #ifndef NO_SIGNAL (void) signal(SIGINT,SIG_IGN); #endif if(flags.ignintr) { #ifndef NO_SIGNAL (void) signal(SIGINT, (SIG_RET_TYPE) done1); #endif clear_nhwindow(WIN_MESSAGE); curs_on_u(); wait_synch(); if(multi > 0) nomul(0); } else { (void)done2(); } } /* "#quit" command or keyboard interrupt */ int done2() { if(yn("Really quit?") == 'n') { #ifndef NO_SIGNAL (void) signal(SIGINT, (SIG_RET_TYPE) done1); #endif clear_nhwindow(WIN_MESSAGE); curs_on_u(); wait_synch(); if(multi > 0) nomul(0); if(multi == 0) { u.uinvulnerable = FALSE; /* avoid ctrl-C bug -dlc */ u.usleep = 0; } return 0; } #if defined(WIZARD) && (defined(UNIX) || defined(VMS) || defined(LATTICE)) if(wizard) { int c; # ifdef VMS const char *tmp = "Enter debugger?"; # else # ifdef LATTICE const char *tmp = "Create SnapShot?"; # else const char *tmp = "Dump core?"; # endif # endif if ((c = ynq(tmp)) == 'y') { (void) signal(SIGINT, (SIG_RET_TYPE) done1); exit_nhwindows((char *)0); NH_abort(); } else if (c == 'q') done_stopprint++; } #endif #ifndef LINT done(QUIT); #endif return 0; } #ifndef NO_SIGNAL /*ARGSUSED*/ STATIC_PTR void done_intr(sig_unused) /* called as signal() handler, so sent at least one arg */ int sig_unused; { done_stopprint++; (void) signal(SIGINT, SIG_IGN); # if defined(UNIX) || defined(VMS) (void) signal(SIGQUIT, SIG_IGN); # endif return; } # if defined(UNIX) || defined(VMS) || defined(__EMX__) static void done_hangup(sig) /* signal() handler */ int sig; { program_state.done_hup++; (void)signal(SIGHUP, SIG_IGN); done_intr(sig); return; } # endif #endif /* NO_SIGNAL */ void done_in_by(mtmp, how) struct monst *mtmp; int how; { char buf[BUFSZ]; boolean distorted = (boolean)(Hallucination && canspotmon(mtmp)); You((how == STONING) ? "turn to stone..." : "die..."); mark_synch(); /* flush buffered screen output */ buf[0] = '\0'; killer.format = KILLED_BY_AN; /* "killed by the high priest of Crom" is okay, "killed by the high priest" alone isn't */ if ((mtmp->data->geno & G_UNIQ) != 0 && !(mtmp->data == &mons[PM_HIGH_PRIEST] && !mtmp->ispriest)) { if (!type_is_pname(mtmp->data)) Strcat(buf, "the "); killer.format = KILLED_BY; } /* _the_ ghost of Dudley */ if (mtmp->data == &mons[PM_GHOST] && has_mname(mtmp)) { Strcat(buf, "the "); killer.format = KILLED_BY; } if (mtmp->minvis) Strcat(buf, "invisible "); if (distorted) Strcat(buf, "hallucinogen-distorted "); if(mtmp->data == &mons[PM_GHOST]) { Strcat(buf, "ghost"); if (has_mname(mtmp)) Sprintf(eos(buf), " of %s", MNAME(mtmp)); } else if(mtmp->isshk) { const char *shknm = shkname(mtmp), *honorific = shkname_is_pname(mtmp) ? "" : mtmp->female ? "Ms. " : "Mr. "; Sprintf(eos(buf), "%s%s, the shopkeeper", honorific, shknm); killer.format = KILLED_BY; } else if (mtmp->ispriest || mtmp->isminion) { /* m_monnam() suppresses "the" prefix plus "invisible", and it overrides the effect of Hallucination on priestname() */ Strcat(buf, m_monnam(mtmp)); } else { Strcat(buf, mtmp->data->mname); if (has_mname(mtmp)) Sprintf(eos(buf), " called %s", MNAME(mtmp)); } if (multi) Strcat(buf, ", while helpless"); Strcpy(killer.name, buf); if (mtmp->data->mlet == S_WRAITH) u.ugrave_arise = PM_WRAITH; else if (mtmp->data->mlet == S_MUMMY && urace.mummynum != NON_PM) u.ugrave_arise = urace.mummynum; else if (mtmp->data->mlet == S_VAMPIRE && Race_if(PM_HUMAN)) u.ugrave_arise = PM_VAMPIRE; else if (mtmp->data == &mons[PM_GHOUL]) u.ugrave_arise = PM_GHOUL; if (u.ugrave_arise >= LOW_PM && (mvitals[u.ugrave_arise].mvflags & G_GENOD)) u.ugrave_arise = NON_PM; done(how); return; } #if defined(WIN32) #define NOTIFY_NETHACK_BUGS #endif /*VARARGS1*/ void panic VA_DECL(const char *, str) VA_START(str); VA_INIT(str, char *); if (program_state.panicking++) NH_abort(); /* avoid loops - this should never happen*/ if (iflags.window_inited) { raw_print("\r\nOops..."); wait_synch(); /* make sure all pending output gets flushed */ exit_nhwindows((char *)0); iflags.window_inited = 0; /* they're gone; force raw_print()ing */ } raw_print(program_state.gameover ? "Postgame wrapup disrupted." : !program_state.something_worth_saving ? "Program initialization has failed." : "Suddenly, the dungeon collapses."); #if defined(WIZARD) && !defined(MICRO) # if defined(NOTIFY_NETHACK_BUGS) if (!wizard) raw_printf("Report the following error to \"%s\".", "nethack-bugs@nethack.org"); else if (program_state.something_worth_saving) raw_print("\nError save file being written.\n"); # else if (!wizard) raw_printf("Report error to \"%s\"%s.", # ifdef WIZARD_NAME /*(KR1ED)*/ WIZARD_NAME, # else WIZARD, # endif !program_state.something_worth_saving ? "" : " and it may be possible to rebuild."); # endif if (program_state.something_worth_saving) { set_error_savefile(); (void) dosave0(); } #endif { char buf[BUFSZ]; Vsprintf(buf,str,VA_ARGS); raw_print(buf); paniclog("panic", buf); } #ifdef WIN32 interject(INTERJECT_PANIC); #endif #if defined(WIZARD) && (defined(UNIX) || defined(VMS) || defined(LATTICE) || defined(WIN32)) if (wizard) NH_abort(); /* generate core dump */ #endif VA_END(); done(PANICKED); } STATIC_OVL boolean should_query_disclose_option(category, defquery) int category; char *defquery; { int idx; char *dop = index(disclosure_options, category); if (dop && defquery) { idx = (int)(dop - disclosure_options); if (idx < 0 || idx > (NUM_DISCLOSURE_OPTIONS - 1)) { impossible( "should_query_disclose_option: bad disclosure index %d %c", idx, category); *defquery = DISCLOSE_PROMPT_DEFAULT_YES; return TRUE; } if (flags.end_disclose[idx] == DISCLOSE_YES_WITHOUT_PROMPT) { *defquery = 'y'; return FALSE; } else if (flags.end_disclose[idx] == DISCLOSE_NO_WITHOUT_PROMPT) { *defquery = 'n'; return FALSE; } else if (flags.end_disclose[idx] == DISCLOSE_PROMPT_DEFAULT_YES) { *defquery = 'y'; return TRUE; } else if (flags.end_disclose[idx] == DISCLOSE_PROMPT_DEFAULT_NO) { *defquery = 'n'; return TRUE; } } if (defquery) impossible("should_query_disclose_option: bad category %c", category); else impossible("should_query_disclose_option: null defquery"); return TRUE; } STATIC_OVL void disclose(how,taken) int how; boolean taken; { char c = 0, defquery; char qbuf[QBUFSZ]; boolean ask; if (invent) { if(taken) Sprintf(qbuf,"Do you want to see what you had when you %s?", (how == QUIT) ? "quit" : "died"); else Strcpy(qbuf,"Do you want your possessions identified?"); ask = should_query_disclose_option('i', &defquery); if (!done_stopprint) { c = ask ? yn_function(qbuf, ynqchars, defquery) : defquery; if (c == 'y') { struct obj *obj; for (obj = invent; obj; obj = obj->nobj) { makeknown(obj->otyp); obj->known = obj->bknown = obj->dknown = obj->rknown = 1; if (Is_container(obj) || obj->otyp == STATUE) obj->cknown = obj->lknown = 1; } (void) display_inventory((char *)0, TRUE); container_contents(invent, TRUE, TRUE); } if (c == 'q') done_stopprint++; } } ask = should_query_disclose_option('a', &defquery); if (!done_stopprint) { c = ask ? yn_function("Do you want to see your attributes?", ynqchars, defquery) : defquery; if (c == 'y') enlightenment(how >= PANICKED ? 1 : 2); /* final */ if (c == 'q') done_stopprint++; } ask = should_query_disclose_option('v', &defquery); if (!done_stopprint) list_vanquished(defquery, ask); ask = should_query_disclose_option('g', &defquery); if (!done_stopprint) list_genocided(defquery, ask); ask = should_query_disclose_option('c', &defquery); if (!done_stopprint) { c = ask ? yn_function("Do you want to see your conduct?", ynqchars, defquery) : defquery; if (c == 'y') show_conduct(how >= PANICKED ? 1 : 2); if (c == 'q') done_stopprint++; } } /* try to get the player back in a viable state after being killed */ STATIC_OVL void savelife(how) int how; { u.uswldtim = 0; u.uhp = u.uhpmax; if (u.uhunger < 500) { u.uhunger = 500; newuhs(FALSE); } /* cure impending doom of sickness hero won't have time to fix */ if ((Sick & TIMEOUT) == 1) { u.usick_type = 0; Sick = 0; } if (how == CHOKING) init_uhunger(); nomovemsg = "You survived that attempt on your life."; context.move = 0; if(multi > 0) multi = 0; else multi = -1; if(u.utrap && u.utraptype == TT_LAVA) u.utrap = 0; context.botl = 1; u.ugrave_arise = NON_PM; HUnchanging = 0L; curs_on_u(); } /* * Get valuables from the given list. Revised code: the list always remains * intact. */ STATIC_OVL void get_valuables(list) struct obj *list; /* inventory or container contents */ { register struct obj *obj; register int i; /* find amulets and gems, ignoring all artifacts */ for (obj = list; obj; obj = obj->nobj) if (Has_contents(obj)) { get_valuables(obj->cobj); } else if (obj->oartifact) { continue; } else if (obj->oclass == AMULET_CLASS) { i = obj->otyp - FIRST_AMULET; if (!amulets[i].count) { amulets[i].count = obj->quan; amulets[i].typ = obj->otyp; } else amulets[i].count += obj->quan; /* always adds one */ } else if (obj->oclass == GEM_CLASS && obj->otyp < LUCKSTONE) { i = min(obj->otyp, LAST_GEM + 1) - FIRST_GEM; if (!gems[i].count) { gems[i].count = obj->quan; gems[i].typ = obj->otyp; } else gems[i].count += obj->quan; } return; } /* * Sort collected valuables, most frequent to least. We could just * as easily use qsort, but we don't care about efficiency here. */ STATIC_OVL void sort_valuables(list, size) struct valuable_data list[]; int size; /* max value is less than 20 */ { register int i, j; struct valuable_data ltmp; /* move greater quantities to the front of the list */ for (i = 1; i < size; i++) { if (list[i].count == 0) continue; /* empty slot */ ltmp = list[i]; /* structure copy */ for (j = i; j > 0; --j) if (list[j-1].count >= ltmp.count) break; else { list[j] = list[j-1]; } list[j] = ltmp; } return; } #define CAT_CHECK 2 STATIC_OVL boolean odds_and_ends(list, what) struct obj *list; int what; { struct obj *otmp; for (otmp = list; otmp; otmp = otmp->nobj) { switch(what) { case CAT_CHECK: /* Schroedinger's Cat */ /* Ascending is deterministic */ if (otmp->otyp == LARGE_BOX && otmp->spe == 1) return rn2(2); break; } if (Has_contents(otmp)) return odds_and_ends(otmp->cobj, what); } return FALSE; } /* called twice; first to calculate total, then to list relevant items */ STATIC_OVL void artifact_score(list, counting, endwin) struct obj *list; boolean counting; /* true => add up points; false => display them */ winid endwin; { char pbuf[BUFSZ]; struct obj *otmp; long value, points; short dummy; /* object type returned by artifact_name() */ for (otmp = list; otmp; otmp = otmp->nobj) { if (otmp->oartifact || otmp->otyp == BELL_OF_OPENING || otmp->otyp == SPE_BOOK_OF_THE_DEAD || otmp->otyp == CANDELABRUM_OF_INVOCATION) { value = arti_cost(otmp); /* zorkmid value */ points = value * 5 / 2; /* score value */ if (counting) { nowrap_add(u.urexp, points); } else { makeknown(otmp->otyp); otmp->known = otmp->dknown = otmp->bknown = otmp->rknown = 1; /* assumes artifacts don't have quan > 1 */ Sprintf(pbuf, "%s%s (worth %ld %s and %ld points)", the_unique_obj(otmp) ? "The " : "", otmp->oartifact ? artifact_name(xname(otmp), &dummy) : OBJ_NAME(objects[otmp->otyp]), value, currency(value), points); putstr(endwin, 0, pbuf); } } if (Has_contents(otmp)) artifact_score(otmp->cobj, counting, endwin); } } /* Be careful not to call panic from here! */ void done(how) int how; { boolean taken; char pbuf[BUFSZ]; winid endwin = WIN_ERR; boolean bones_ok, have_windows = iflags.window_inited; struct obj *corpse = (struct obj *)0; long umoney; long tmp; if (how == TRICKED) { if (killer.name[0]) { paniclog("trickery", killer.name); killer.name[0] = 0; } #ifdef WIZARD if (wizard) { You("are a very tricky wizard, it seems."); return; } #endif } /* pbuf: holds Sprintf'd output for raw_print and putstr */ if (how == ASCENDED || (!killer.name[0] && how == GENOCIDED)) killer.format = NO_KILLER_PREFIX; /* Avoid killed by "a" burning or "a" starvation */ if (!killer.name[0] && (how == STARVING || how == BURNING)) killer.format = KILLED_BY; if (!killer.name[0] || how >= PANICKED) Strcpy(killer.name, deaths[how]); if (how < PANICKED) u.umortality++; if (Lifesaved && (how <= GENOCIDED)) { pline("But wait..."); makeknown(AMULET_OF_LIFE_SAVING); Your("medallion %s!", !Blind ? "begins to glow" : "feels warm"); if (how == CHOKING) You("vomit ..."); You_feel("much better!"); pline_The("medallion crumbles to dust!"); if (uamul) useup(uamul); (void) adjattrib(A_CON, -1, TRUE); if(u.uhpmax <= 0) u.uhpmax = 10; /* arbitrary */ savelife(how); if (how == GENOCIDED) pline("Unfortunately you are still genocided..."); else { killer.name[0] = 0; killer.format = 0; return; } } if (( #ifdef WIZARD wizard || #endif discover) && (how <= GENOCIDED)) { if(yn("Die?") == 'y') goto die; pline("OK, so you don't %s.", (how == CHOKING) ? "choke" : "die"); if(u.uhpmax <= 0) u.uhpmax = u.ulevel * 8; /* arbitrary */ savelife(how); killer.name[0] = 0; killer.format = 0; return; } /* * The game is now over... */ die: program_state.gameover = 1; /* in case of a subsequent panic(), there's no point trying to save */ program_state.something_worth_saving = 0; /* render vision subsystem inoperative */ iflags.vision_inited = 0; /* might have been killed while using a disposable item, so make sure it's gone prior to inventory disclosure and creation of bones data */ inven_inuse(TRUE); /* Sometimes you die on the first move. Life's not fair. * On those rare occasions you get hosed immediately, go out * smiling... :-) -3. */ if (moves <= 1 && how < PANICKED) /* You die... --More-- */ pline("Do not pass go. Do not collect 200 %s.", currency(200L)); if (have_windows) wait_synch(); /* flush screen output */ #ifndef NO_SIGNAL (void) signal(SIGINT, (SIG_RET_TYPE) done_intr); # if defined(UNIX) || defined(VMS) || defined (__EMX__) (void) signal(SIGQUIT, (SIG_RET_TYPE) done_intr); (void) signal(SIGHUP, (SIG_RET_TYPE) done_hangup); # endif #endif /* NO_SIGNAL */ bones_ok = (how < GENOCIDED) && can_make_bones(); if (bones_ok && launch_in_progress()) force_launch_placement(); if (bones_ok && u.ugrave_arise < LOW_PM) { /* corpse gets burnt up too */ if (how == BURNING || how == DISSOLVED) u.ugrave_arise = (NON_PM - 2); /* leave no corpse */ else if (how == STONING) u.ugrave_arise = (NON_PM - 1); /* statue instead of corpse */ else if (how == TURNED_SLIME) u.ugrave_arise = PM_GREEN_SLIME; else if (u.ugrave_arise == NON_PM && !(mvitals[u.umonnum].mvflags & G_NOCORPSE)) { int mnum = u.umonnum; if (!Upolyd) { /* Base corpse on race when not poly'd since original * u.umonnum is based on role, and all role monsters * are human. */ mnum = (flags.female && urace.femalenum != NON_PM) ? urace.femalenum : urace.malenum; } corpse = mk_named_object(CORPSE, &mons[mnum], u.ux, u.uy, plname); Sprintf(pbuf, "%s, %s%s", plname, killer.format == NO_KILLER_PREFIX ? "" : killed_by_prefix[how], killer.format == KILLED_BY_AN ? an(killer.name) : killer.name); make_grave(u.ux, u.uy, pbuf); } } if (how == QUIT) { killer.format = NO_KILLER_PREFIX; if (u.uhp < 1) { how = DIED; u.umortality++; /* skipped above when how==QUIT */ Strcpy(killer.name, "quit while already on Charon's boat"); } } if (how == ESCAPED || how == PANICKED) killer.format = NO_KILLER_PREFIX; if (how != PANICKED) { /* these affect score and/or bones, but avoid them during panic */ taken = paybill((how == ESCAPED) ? -1 : (how != QUIT)); paygd(); clearpriests(); } else taken = FALSE; /* lint; assert( !bones_ok ); */ clearlocks(); if (have_windows) display_nhwindow(WIN_MESSAGE, FALSE); if (strcmp(flags.end_disclose, "none") && how != PANICKED) disclose(how, taken); /* finish_paybill should be called after disclosure but before bones */ if (bones_ok && taken) finish_paybill(); /* calculate score, before creating bones [container gold] */ { int deepest = deepest_lev_reached(FALSE); #ifndef GOLDOBJ umoney = u.ugold; tmp = u.ugold0; #else umoney = money_cnt(invent); tmp = u.umoney0; #endif umoney += hidden_gold(); /* accumulate gold from containers */ tmp = umoney - tmp; /* net gain */ if (tmp < 0L) tmp = 0L; if (how < PANICKED) tmp -= tmp / 10L; tmp += 50L * (long)(deepest - 1); if (deepest > 20) tmp += 1000L * (long)((deepest > 30) ? 10 : deepest - 20); nowrap_add(u.urexp, tmp); if (how == ASCENDED) nowrap_add(u.urexp, u.urexp); } if (bones_ok) { #ifdef WIZARD if (!wizard || yn("Save bones?") == 'y') #endif savebones(corpse); /* corpse may be invalid pointer now so ensure that it isn't used again */ corpse = (struct obj *)0; } /* update gold for the rip output, which can't use hidden_gold() (containers will be gone by then if bones just got saved...) */ #ifndef GOLDOBJ u.ugold = umoney; #else done_money = umoney; #endif /* clean up unneeded windows */ if (have_windows) { wait_synch(); display_nhwindow(WIN_MESSAGE, TRUE); destroy_nhwindow(WIN_MAP); #ifndef STATUS_VIA_WINDOWPORT destroy_nhwindow(WIN_STATUS); #endif destroy_nhwindow(WIN_MESSAGE); #ifdef STATUS_VIA_WINDOWPORT WIN_MESSAGE = WIN_MAP = WIN_ERR; #else WIN_MESSAGE = WIN_STATUS = WIN_MAP = WIN_ERR; #endif if(!done_stopprint || flags.tombstone) endwin = create_nhwindow(NHW_TEXT); if (how < GENOCIDED && flags.tombstone && endwin != WIN_ERR) outrip(endwin, how); } else done_stopprint = 1; /* just avoid any more output */ if (u.uhave.amulet) Strcat(killer.name, " (with the Amulet)"); else if (how == ESCAPED) { if (Is_astralevel(&u.uz)) /* offered Amulet to wrong deity */ Strcat(killer.name, " (in celestial disgrace)"); else if (carrying(FAKE_AMULET_OF_YENDOR)) Strcat(killer.name, " (with a fake Amulet)"); /* don't bother counting to see whether it should be plural */ } if (!done_stopprint) { Sprintf(pbuf, "%s %s the %s...", Goodbye(), plname, how != ASCENDED ? (const char *) ((flags.female && urole.name.f) ? urole.name.f : urole.name.m) : (const char *) (flags.female ? "Demigoddess" : "Demigod")); putstr(endwin, 0, pbuf); putstr(endwin, 0, ""); } if (how == ESCAPED || how == ASCENDED) { register struct monst *mtmp; register struct obj *otmp; register struct val_list *val; register int i; for (val = valuables; val->list; val++) for (i = 0; i < val->size; i++) { val->list[i].count = 0L; } get_valuables(invent); /* add points for collected valuables */ for (val = valuables; val->list; val++) for (i = 0; i < val->size; i++) if (val->list[i].count != 0L) { tmp = val->list[i].count * (long)objects[val->list[i].typ].oc_cost; nowrap_add(u.urexp, tmp); } /* count the points for artifacts */ artifact_score(invent, TRUE, endwin); keepdogs(TRUE); viz_array[0][0] |= IN_SIGHT; /* need visibility for naming */ mtmp = mydogs; if (!done_stopprint) Strcpy(pbuf, "You"); if (!Schroedingers_cat) /* check here in case disclosure was off */ Schroedingers_cat = odds_and_ends(invent, CAT_CHECK); if (Schroedingers_cat) { int mhp, m_lev = adj_lev(&mons[PM_HOUSECAT]); mhp = d(m_lev, 8); nowrap_add(u.urexp, mhp); if (!done_stopprint) Strcat(eos(pbuf), " and Schroedinger's cat"); } if (mtmp) { while (mtmp) { if (!done_stopprint) Sprintf(eos(pbuf), " and %s", mon_nam(mtmp)); if (mtmp->mtame) nowrap_add(u.urexp, mtmp->mhp); mtmp = mtmp->nmon; } if (!done_stopprint) putstr(endwin, 0, pbuf); pbuf[0] = '\0'; } else { if (!done_stopprint) Strcat(pbuf, " "); } if (!done_stopprint) { Sprintf(eos(pbuf), "%s with %ld point%s,", how==ASCENDED ? "went to your reward" : "escaped from the dungeon", u.urexp, plur(u.urexp)); putstr(endwin, 0, pbuf); } if (!done_stopprint) artifact_score(invent, FALSE, endwin); /* list artifacts */ /* list valuables here */ for (val = valuables; val->list; val++) { sort_valuables(val->list, val->size); for (i = 0; i < val->size && !done_stopprint; i++) { int typ = val->list[i].typ; long count = val->list[i].count; if (count == 0L) continue; if (objects[typ].oc_class != GEM_CLASS || typ <= LAST_GEM) { otmp = mksobj(typ, FALSE, FALSE); makeknown(otmp->otyp); otmp->known = 1; /* for fake amulets */ otmp->dknown = 1; /* seen it (blindness fix) */ if (has_oname(otmp)) free_oname(otmp); otmp->quan = count; Sprintf(pbuf, "%8ld %s (worth %ld %s),", count, xname(otmp), count * (long)objects[typ].oc_cost, currency(2L)); obfree(otmp, (struct obj *)0); } else { Sprintf(pbuf, "%8ld worthless piece%s of colored glass,", count, plur(count)); } putstr(endwin, 0, pbuf); } } } else if (!done_stopprint) { /* did not escape or ascend */ if (u.uz.dnum == 0 && u.uz.dlevel <= 0) { /* level teleported out of the dungeon; `how' is DIED, due to falling or to "arriving at heaven prematurely" */ Sprintf(pbuf, "You %s beyond the confines of the dungeon", (u.uz.dlevel < 0) ? "passed away" : ends[how]); } else { /* more conventional demise */ const char *where = dungeons[u.uz.dnum].dname; if (Is_astralevel(&u.uz)) where = "The Astral Plane"; Sprintf(pbuf, "You %s in %s", ends[how], where); if (!In_endgame(&u.uz) && !Is_knox(&u.uz)) Sprintf(eos(pbuf), " on dungeon level %d", In_quest(&u.uz) ? dunlev(&u.uz) : depth(&u.uz)); } Sprintf(eos(pbuf), " with %ld point%s,", u.urexp, plur(u.urexp)); putstr(endwin, 0, pbuf); } if (!done_stopprint) { Sprintf(pbuf, "and %ld piece%s of gold, after %ld move%s.", umoney, plur(umoney), moves, plur(moves)); putstr(endwin, 0, pbuf); } if (!done_stopprint) { Sprintf(pbuf, "You were level %d with a maximum of %d hit point%s when you %s.", u.ulevel, u.uhpmax, plur(u.uhpmax), ends[how]); putstr(endwin, 0, pbuf); putstr(endwin, 0, ""); } if (!done_stopprint) display_nhwindow(endwin, TRUE); if (endwin != WIN_ERR) destroy_nhwindow(endwin); /* "So when I die, the first thing I will see in Heaven is a * score list?" */ if (flags.toptenwin) { topten(how); if (have_windows) exit_nhwindows((char *)0); } else { if (have_windows) exit_nhwindows((char *)0); topten(how); } if(done_stopprint) { raw_print(""); raw_print(""); } terminate(EXIT_SUCCESS); } void container_contents(list, identified, all_containers) struct obj *list; boolean identified, all_containers; { register struct obj *box, *obj; char buf[BUFSZ]; boolean cat, deadcat; for (box = list; box; box = box->nobj) { if (Is_container(box) || box->otyp == STATUE) { box->cknown = 1; /* we're looking at the contents now */ if (identified) box->lknown = 1; cat = deadcat = FALSE; if (box->otyp == LARGE_BOX && box->spe == 1 && !Schroedingers_cat) { /* Schroedinger's Cat? */ cat = odds_and_ends(box, CAT_CHECK); if (cat) Schroedingers_cat = TRUE; else deadcat = TRUE; box->spe = 0; } if (box->otyp == BAG_OF_TRICKS) { continue; /* wrong type of container */ } else if (box->cobj) { winid tmpwin = create_nhwindow(NHW_MENU); Sprintf(buf, "Contents of %s:", the(xname(box))); putstr(tmpwin, 0, buf); putstr(tmpwin, 0, ""); for (obj = box->cobj; obj; obj = obj->nobj) { if (identified) { makeknown(obj->otyp); obj->known = obj->bknown = obj->dknown = obj->rknown = 1; if (Is_container(obj) || obj->otyp == STATUE) obj->cknown = obj->lknown = 1; } putstr(tmpwin, 0, doname(obj)); } if (cat) putstr(tmpwin, 0, "Schroedinger's cat"); else if (deadcat) putstr(tmpwin, 0, "Schroedinger's dead cat"); display_nhwindow(tmpwin, TRUE); destroy_nhwindow(tmpwin); if (all_containers) container_contents(box->cobj, identified, TRUE); } else { if (cat || deadcat) { pline("%s%s contains Schroedinger's %scat!", (box->quan > 1L) ? "One of the " : "", (box->quan > 1L) ? xname(box) : upstart(xname(box)), (deadcat) ? "dead " : ""); display_nhwindow(WIN_MESSAGE, FALSE); } } } if (!all_containers) break; } } /* should be called with either EXIT_SUCCESS or EXIT_FAILURE */ void terminate(status) int status; { #ifdef MAC getreturn("to exit"); #endif /* don't bother to try to release memory if we're in panic mode, to avoid trouble in case that happens to be due to memory problems */ if (!program_state.panicking) { freedynamicdata(); dlb_cleanup(); } nethack_exit(status); } STATIC_OVL void list_vanquished(defquery, ask) char defquery; boolean ask; { register int i, lev; int ntypes = 0, max_lev = 0, nkilled; long total_killed = 0L; char c; winid klwin; char buf[BUFSZ]; /* get totals first */ for (i = LOW_PM; i < NUMMONS; i++) { if (mvitals[i].died) ntypes++; total_killed += (long)mvitals[i].died; if (mons[i].mlevel > max_lev) max_lev = mons[i].mlevel; } /* vanquished creatures list; * includes all dead monsters, not just those killed by the player */ if (ntypes != 0) { c = ask ? yn_function("Do you want an account of creatures vanquished?", ynqchars, defquery) : defquery; if (c == 'q') done_stopprint++; if (c == 'y') { klwin = create_nhwindow(NHW_MENU); putstr(klwin, 0, "Vanquished creatures:"); putstr(klwin, 0, ""); /* countdown by monster "toughness" */ for (lev = max_lev; lev >= 0; lev--) for (i = LOW_PM; i < NUMMONS; i++) if (mons[i].mlevel == lev && (nkilled = mvitals[i].died) > 0) { if ((mons[i].geno & G_UNIQ) && i != PM_HIGH_PRIEST) { Sprintf(buf, "%s%s", !type_is_pname(&mons[i]) ? "The " : "", mons[i].mname); if (nkilled > 1) { switch (nkilled) { case 2: Sprintf(eos(buf)," (twice)"); break; case 3: Sprintf(eos(buf)," (thrice)"); break; default: Sprintf(eos(buf)," (%d time%s)", nkilled, plur(nkilled)); break; } } } else { /* trolls or undead might have come back, but we don't keep track of that */ if (nkilled == 1) Strcpy(buf, an(mons[i].mname)); else Sprintf(buf, "%d %s", nkilled, makeplural(mons[i].mname)); } putstr(klwin, 0, buf); } /* * if (Hallucination) * putstr(klwin, 0, "and a partridge in a pear tree"); */ if (ntypes > 1) { putstr(klwin, 0, ""); Sprintf(buf, "%ld creatures vanquished.", total_killed); putstr(klwin, 0, buf); } display_nhwindow(klwin, TRUE); destroy_nhwindow(klwin); } } } /* number of monster species which have been genocided */ int num_genocides() { int i, n = 0; for (i = LOW_PM; i < NUMMONS; ++i) if (mvitals[i].mvflags & G_GENOD) ++n; return n; } STATIC_OVL void list_genocided(defquery, ask) char defquery; boolean ask; { register int i; int ngenocided; char c; winid klwin; char buf[BUFSZ]; ngenocided = num_genocides(); /* genocided species list */ if (ngenocided != 0) { c = ask ? yn_function("Do you want a list of species genocided?", ynqchars, defquery) : defquery; if (c == 'q') done_stopprint++; if (c == 'y') { klwin = create_nhwindow(NHW_MENU); putstr(klwin, 0, "Genocided species:"); putstr(klwin, 0, ""); for (i = LOW_PM; i < NUMMONS; i++) if (mvitals[i].mvflags & G_GENOD) { if ((mons[i].geno & G_UNIQ) && i != PM_HIGH_PRIEST) Sprintf(buf, "%s%s", !type_is_pname(&mons[i]) ? "" : "the ", mons[i].mname); else Strcpy(buf, makeplural(mons[i].mname)); putstr(klwin, 0, buf); } putstr(klwin, 0, ""); Sprintf(buf, "%d species genocided.", ngenocided); putstr(klwin, 0, buf); display_nhwindow(klwin, TRUE); destroy_nhwindow(klwin); } } } /* set a delayed killer, ensure non-delayed killer is cleared out */ void delayed_killer(id, format, killername) int id; int format; const char *killername; { struct kinfo *k = find_delayed_killer(id); if (k == (struct kinfo*) 0) { /* no match, add a new delayed killer to the list */ k = (struct kinfo*) alloc(sizeof(struct kinfo)); k->id = id; k->next = killer.next; killer.next = k; } k->format = format; Strcpy(k->name, killername ? killername : ""); killer.name[0] = 0; } struct kinfo* find_delayed_killer(id) int id; { struct kinfo* k; for (k = killer.next; k != (struct kinfo*) 0; k = k->next) { if (k->id == id) break; } return k; } void dealloc_killer(kptr) struct kinfo *kptr; { struct kinfo *prev = &killer, *k; if (kptr == (struct kinfo *)0) return; for (k = killer.next; k != (struct kinfo*) 0; k = k->next) { if (k == kptr) break; prev = k; } if (k == (struct kinfo*) 0) { impossible("dealloc_killer not on list"); } else { prev->next = k->next; free((genericptr_t) k); } } void save_killers(fd, mode) int fd; int mode; { struct kinfo *kptr; if (perform_bwrite(mode)) { for (kptr = &killer; kptr != (struct kinfo*)0; kptr = kptr->next) { bwrite(fd, (genericptr_t)kptr, sizeof(struct kinfo)); } } if (release_data(mode)) { while (killer.next) { kptr = killer.next->next; free((genericptr_t)killer.next); killer.next = kptr; } } } void restore_killers(fd) int fd; { struct kinfo *kptr; for (kptr = &killer; kptr != (struct kinfo*)0; kptr = kptr->next) { mread(fd, (genericptr_t)kptr, sizeof(struct kinfo)); if (kptr->next) { kptr->next = (struct kinfo*) alloc(sizeof(struct kinfo)); } } } /*end.c*/