Files
nethack/win/Qt/qt_bind.cpp
nhmall 02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00

1148 lines
33 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_bind.cpp -- bindings between the Qt 4 interface and the main code
extern "C" {
#include "hack.h"
}
#include "qt_pre.h"
#include <QtGui/QtGui>
#include <QtCore/QStringList>
#if defined(USER_SOUNDS) && !defined(QT_NO_SOUND)
#if QT_VERSION < 0x050000
#include <QtGui/QSoundEffect>
#elif QT_VERSION < 0x060000
#include <QtWidgets/QtWidgets>
#include <QtMultimedia/QSoundEffect>
#else
/* Qt6 or above */
#include <QtWidgets/QtWidgets>
#include <QSoundEffect>
#endif /* QT_VERSION */
#endif /* USER_SOUNDS && !QT_NO_SOUND */
#include "qt_post.h"
#include "qt_bind.h"
#include "qt_click.h"
#ifdef TIMED_DELAY
#include "qt_delay.h"
#endif
#include "qt_xcmd.h"
#include "qt_key.h"
#include "qt_map.h"
#include "qt_menu.h"
#include "qt_msg.h"
#include "qt_plsel.h"
#include "qt_svsel.h"
#include "qt_set.h"
#include "qt_stat.h"
#include "qt_streq.h"
#include "qt_yndlg.h"
#include "qt_str.h"
extern "C" {
#include "dlb.h"
}
// temporary
extern int qt_compact_mode;
// end temporary
namespace nethack_qt_ {
// XXX Should be from Options [or from Qt Settings (aka Preferences)].
//
// XXX Hmm. Tricky part is that perhaps some macros should only be active
// XXX when a key is about to be gotten. For example, the user could
// XXX define "-" to do "E-yyyyyyyy\r", but would still need "-" for
// XXX other purposes. Maybe just too bad.
//
static struct key_macro_rec {
int key;
uint state;
const char *macro, *numpad_macro;
} key_macro[]={
{ Qt::Key_F1, 0U, "100.", "n100." }, // Rest (x100)
{ Qt::Key_F2, 0U, "20s", "n20s" }, // Search (x20)
{ Qt::Key_Tab, 0U, "\001", "\001" }, // ^A (Do-again)
{ 0, 0U, (const char *) 0, (const char *) 0 }
};
NetHackQtBind::NetHackQtBind(int& argc, char** argv) :
#ifdef KDE
KApplication(argc,argv)
#elif defined(QWS) // not quite the right condition
QPEApplication(argc,argv)
#else
QApplication(argc,argv)
#endif
{
splash = 0;
if (iflags.wc_splash_screen)
NetHackQtBind::qt_Splash(); // show something while starting up
// these used to be in MainWindow but we want them before QtSettings
// which we want before MainWindow...
QCoreApplication::setOrganizationName("The NetHack DevTeam");
QCoreApplication::setOrganizationDomain("nethack.org");
QCoreApplication::setApplicationName("NetHack-Qt"); // Qt NetHack
{
char cvers[BUFSZ];
QString qvers = QString(::version_string(cvers, sizeof cvers));
QCoreApplication::setApplicationVersion(qvers);
}
#ifdef MACOS
/* without this, neither control+x nor option+x do anything;
with it, control+x is ^X and option+x still does nothing */
QCoreApplication::setAttribute(Qt::AA_MacDontSwapCtrlAndMeta);
#endif
qt_settings = new NetHackQtSettings(); /*(main->width(),main->height());*/
main = new NetHackQtMainWindow(keybuffer);
connect(qApp, SIGNAL(lastWindowClosed()), qApp, SLOT(quit()));
msgs_strings = new QStringList();
msgs_initd = false;
msgs_saved = false;
}
// before the game windows have been rendered, display a small, centered
// window showing a flying red dragon ridden by someone wielding a lance,
// with caption "Loading..."
void
NetHackQtBind::qt_Splash()
{
QPixmap pm("nhsplash.xpm"); // load splash image from a file in HACKDIR
if (!pm.isNull()) {
splash = new QFrame(NULL, (Qt::FramelessWindowHint
| Qt::X11BypassWindowManagerHint
| Qt::WindowStaysOnTopHint));
QVBoxLayout *vb = new QVBoxLayout(splash);
QLabel *lsplash = new QLabel(splash);
vb->addWidget(lsplash);
lsplash->setAlignment(Qt::AlignCenter);
lsplash->setPixmap(pm);
lsplash->setFixedSize(pm.size());
//lsplash->setMask(pm.mask());
QLabel *capt = new QLabel("Loading...", splash);
vb->addWidget(capt);
capt->setAlignment(Qt::AlignCenter);
#if QT_VERSION < 0x060000
QSize screensize = QApplication::desktop()->size();
#else
QSize screensize = splash->screen()->size();
#endif
splash->move((screensize.width() - pm.width()) / 2,
(screensize.height() - pm.height()) / 2);
//splash->setGeometry(0,0,100,100);
if (qt_compact_mode) {
splash->showMaximized();
} else {
#if __cplusplus >= 202002L
splash->setFrameStyle(static_cast<int>(QFrame::WinPanel)
| static_cast<int>(QFrame::Raised));
#else
splash->setFrameStyle(QFrame::WinPanel | QFrame::Raised);
#endif
splash->setLineWidth(10);
splash->adjustSize();
splash->show();
}
// force content refresh outside event loop
splash->repaint();
lsplash->repaint();
capt->repaint();
qApp->processEvents();
} else {
splash = 0; // caller has alrady done this...
}
}
void NetHackQtBind::qt_init_nhwindows(int *argc, char **argv)
{
// menu entries use embedded <tab> to align fields;
// it could be toggled off via 'O', but only when in wizard mode
::iflags.menu_tab_sep = true;
// force high scores display to be shown in a window, and don't allow
// that to be toggled off via 'O' (note: 'nethack -s' won't reach here;
// its output goes to stdout so can potentially be redirected into a file)
::iflags.toptenwin = true;
::set_option_mod_status("toptenwin", ::set_in_config);
#ifdef UNIX
// Userid control
//
// Michael Hohmuth <hohmuth@inf.tu-dresden.de>...
//
// As the game runs setuid games, it must seteuid(getuid()) before
// calling XOpenDisplay(), and reset the euid afterwards.
// Otherwise, it can't read the $HOME/.Xauthority file and whines about
// not being able to open the X display (if a magic-cookie
// authorization mechanism is being used).
uid_t gamesuid=geteuid();
seteuid(getuid());
#endif
instance=new NetHackQtBind(*argc,argv);
#ifdef UNIX
seteuid(gamesuid);
#endif
#ifdef _WS_WIN_
// This nethack engine feature should be moved into windowport API
nt_kbhit = NetHackQtBind::qt_kbhit;
#endif
#ifndef DYNAMIC_STATUSLINES
// 'statuslines' option can be set in config file but not via 'O'
set_wc2_option_mod_status(WC2_STATUSLINES, set_gameview);
#endif
}
int NetHackQtBind::qt_kbhit()
{
return !keybuffer.Empty();
}
static bool have_asked = false;
void NetHackQtBind::qt_player_selection()
{
if ( !have_asked )
qt_askname();
}
void NetHackQtBind::qt_askname()
{
char default_plname[PL_NSIZ];
int ch = -1; // -1 => new game
have_asked = true;
str_copy(default_plname, gp.plname, PL_NSIZ);
// We do it all here (plus qt_plsel.cpp and qt_svsel.cpp),
// nothing in player_selection().
#ifdef SELECTSAVED
char **saved = 0;
if (::iflags.wc2_selectsaved)
saved = get_saved_games();
if (saved && *saved) {
if (splash)
splash->hide();
NetHackQtSavedGameSelector sgsel((const char **) saved);
ch = sgsel.choose();
if (ch >= 0)
str_copy(gp.plname, saved[ch], SIZE(gp.plname));
// caller needs new lock name even if plname[] hasn't changed
// because successful get_saved_games() clobbers gs.SAVEF[]
::iflags.renameinprogress = TRUE;
}
free_saved_games(saved);
#endif
switch (ch) {
case -1:
// New Game
if (splash)
splash->hide();
if (NetHackQtPlayerSelector(keybuffer).Choose()) {
// success; handle plname[] verification below prior to returning
break;
}
/*FALLTHRU*/
case -2:
// Quit
clearlocks();
qt_exit_nhwindows(0);
nh_terminate(0);
/*NOTREACHED*/
break;
default:
// picked a character from the saved games list
break;
}
if (!*gp.plname)
// in case Choose() returns with plname[] empty
Strcpy(gp.plname, default_plname);
else if (strcmp(gp.plname, default_plname) != 0)
// caller needs to set new lock file name
::iflags.renameinprogress = TRUE;
return;
}
void NetHackQtBind::qt_get_nh_event()
{
}
#if defined(QWS)
// Kludge to access lastWindowClosed() signal.
class TApp : public QApplication {
public:
TApp(int& c, char**v) : QApplication(c,v) {}
void lwc() { emit lastWindowClosed(); }
};
#endif
void NetHackQtBind::qt_exit_nhwindows(const char *)
{
#if defined(QWS)
// Avoids bug in SHARP SL5500
((TApp*)qApp)->lwc();
qApp->quit();
#endif
delete instance; // ie. qApp
}
void NetHackQtBind::qt_suspend_nhwindows(const char *)
{
}
void NetHackQtBind::qt_resume_nhwindows()
{
}
static QVector<NetHackQtWindow*> id_to_window;
winid NetHackQtBind::qt_create_nhwindow(int type)
{
winid id;
for (id = 0; id < (winid) id_to_window.size(); id++) {
if ( !id_to_window[(int)id] )
break;
}
if ( id == (winid) id_to_window.size() )
id_to_window.resize(id+1);
NetHackQtWindow* window=0;
switch (type) {
case NHW_MAP: {
NetHackQtMapWindow2* w=new NetHackQtMapWindow2(clickbuffer);
main->AddMapWindow(w);
window=w;
break;
}
case NHW_MESSAGE: {
NetHackQtMessageWindow* w=new NetHackQtMessageWindow;
main->AddMessageWindow(w);
window=w;
break;
}
case NHW_STATUS: {
NetHackQtStatusWindow* w=new NetHackQtStatusWindow;
main->AddStatusWindow(w);
window=w;
break;
}
case NHW_MENU:
window=new NetHackQtMenuOrTextWindow(mainWidget());
break;
case NHW_TEXT:
window=new NetHackQtTextWindow(mainWidget());
break;
}
window->nhid = id;
// Note: use of isHidden does not work with Qt 2.1
if ( splash
#if QT_VERSION >= 300
&& !main->isHidden()
#else
&& main->isVisible()
#endif
) {
delete splash;
splash = 0;
}
id_to_window[(int)id] = window;
return id;
}
void NetHackQtBind::qt_clear_nhwindow(winid wid)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window)
window->Clear();
}
void NetHackQtBind::qt_display_nhwindow(winid wid, boolean block)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window)
window->Display(block);
}
void NetHackQtBind::qt_destroy_nhwindow(winid wid)
{
NetHackQtWindow* window=id_to_window[(int)wid];
if (window) {
main->RemoveWindow(window);
if (window->Destroy())
delete window;
id_to_window[(int) wid] = 0;
}
}
void NetHackQtBind::qt_curs(winid wid, int x, int y)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->CursorTo(x,y);
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const char *text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,QString::fromLatin1(text));
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const std::string& text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,QString::fromLatin1(text.c_str(), text.size()));
}
void NetHackQtBind::qt_putstr(winid wid, int attr, const QString& text)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->PutStr(attr,text);
}
void NetHackQtBind::qt_display_file(const char *filename, boolean must_exist)
{
NetHackQtTextWindow* window=new NetHackQtTextWindow(mainWidget());
bool complain = false;
{
dlb *f;
char buf[BUFSZ];
char *cr;
window->Clear();
f = dlb_fopen(filename, "r");
if (!f) {
complain = must_exist;
} else {
while (dlb_fgets(buf, BUFSZ, f)) {
if ((cr = strchr(buf, '\n')) != 0) *cr = 0;
#ifdef MSDOS
if ((cr = strchr(buf, '\r')) != 0) *cr = 0;
#endif
window->PutStr(ATR_NONE, tabexpand(buf));
}
window->Display(false);
(void) dlb_fclose(f);
}
}
if (complain) {
QString message = nh_qsprintf("File not found: %s\n",filename);
QMessageBox::warning(NULL, "File Error", message, QMessageBox::Ignore);
}
}
void NetHackQtBind::qt_start_menu(winid wid, unsigned long mbehavior UNUSED)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->StartMenu(wid == WIN_INVEN);
}
void NetHackQtBind::qt_add_menu(winid wid, const glyph_info *glyphinfo,
const ANY_P * identifier, char ch, char gch, int attr, int clr UNUSED,
const char *str, unsigned itemflags)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->AddMenu(glyphinfo->glyph, identifier, ch, gch, attr,
QString::fromLatin1(str),
itemflags);
}
void NetHackQtBind::qt_end_menu(winid wid, const char *prompt)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->EndMenu(prompt);
}
int NetHackQtBind::qt_select_menu(winid wid, int how, MENU_ITEM_P **menu_list)
{
NetHackQtWindow* window=id_to_window[(int)wid];
return window->SelectMenu(how,menu_list);
}
void NetHackQtBind::qt_update_inventory(int arg UNUSED)
{
if (main)
main->updateInventory(); // update the paper doll inventory subset
/* doesn't work yet
if (gp.program_state.something_worth_saving && iflags.perm_invent)
display_inventory(NULL, false);
*/
}
win_request_info *NetHackQtBind::qt_ctrl_nhwindow(
winid wid UNUSED,
int request UNUSED,
win_request_info *wri UNUSED)
{
NetHackQtWindow* window UNUSED =id_to_window[(int)wid];
return (win_request_info *) 0;
}
void NetHackQtBind::qt_mark_synch()
{
}
void NetHackQtBind::qt_wait_synch()
{
}
void NetHackQtBind::qt_cliparound(int x, int y)
{
// XXXNH - winid should be a parameter!
qt_cliparound_window(WIN_MAP,x,y);
}
void NetHackQtBind::qt_cliparound_window(winid wid, int x, int y)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->ClipAround(x,y);
}
void NetHackQtBind::qt_print_glyph(
winid wid, coordxy x, coordxy y,
const glyph_info *glyphinfo,
const glyph_info *bkglyphinfo UNUSED)
{
/* TODO: bkglyph */
NetHackQtWindow *window = id_to_window[(int) wid];
window->PrintGlyph(x, y, glyphinfo);
}
#if 0
void NetHackQtBind::qt_print_glyph_compose(
winid wid, coordxy x, coordxy y, int glyph1, int glyph2)
{
NetHackQtWindow *window = id_to_window[(int) wid];
window->PrintGlyphCompose(x, y, glyph1, glyph2);
}
#endif /*0*/
//
// FIXME: sending output to stdout can mean that the player never sees it.
//
void NetHackQtBind::qt_raw_print(const char *str)
{
puts(str);
}
void NetHackQtBind::qt_raw_print_bold(const char *str)
{
qt_raw_print(str);
}
int NetHackQtBind::qt_nhgetch()
{
if (main)
main->fadeHighlighting(true);
// Process events until a key arrives.
//
while (keybuffer.Empty()) {
int exc = qApp->exec();
/*
* On OSX (possibly elsewhere), this prevents an infinite
* loop repeatedly issuing the complaint:
QCoreApplication::exec: The event loop is already running
* to stderr if you syncronously start nethack from a terminal
* then switch focus back to that terminal and type ^C.
* SIGINT -> done1() -> done2() -> yn_function("Really quit?")
* in the core asks for another keystroke.
*
* However, it still issues one such complaint, and whatever
* prompt wanted a response ("Really quit?") is shown in the
* message window but is auto-answered with ESC.
*/
if (exc == -1)
keybuffer.Put('\033');
}
// after getting a key rather than before
if (main)
main->fadeHighlighting(false);
return keybuffer.GetAscii();
}
int NetHackQtBind::qt_nh_poskey(coordxy *x, coordxy *y, int *mod)
{
if (main)
main->fadeHighlighting(true);
// Process events until a key or map-click arrives.
//
while (keybuffer.Empty() && clickbuffer.Empty()) {
int exc = qApp->exec();
// [see comment above in qt_nhgetch()]
if (exc == -1)
keybuffer.Put('\033');
}
// after getting a key or click rather than before
if (main)
main->fadeHighlighting(false);
if (!keybuffer.Empty()) {
return keybuffer.GetAscii();
} else {
*x=clickbuffer.NextX();
*y=clickbuffer.NextY();
*mod=clickbuffer.NextMod();
clickbuffer.Get();
return 0;
}
}
void NetHackQtBind::qt_nhbell()
{
QApplication::beep();
}
int NetHackQtBind::qt_doprev_message()
{
// Don't need it - uses scrollbar
// XXX but could make this a shortcut
return 0;
}
// display "--More--" as a prompt and wait for a response from the user
//
// Used by qt_display_nhwindow(WIN_MESSAGE, TRUE) where second argument
// True requests blocking. We need it to support MSGTYPE=stop but the
// core also uses that in various other situations.
char NetHackQtBind::qt_more()
{
char ch = '\033';
// without this gameover hack, quitting via menu or window close
// button ends up provoking a complaint from qt_nhgetch() [see the
// ^C comment in that routine] when the core triggers --More-- via
// done2() -> really_done() -> display_nhwindow(WIN_MESSAGE, TRUE)
// (get rid of this if the exec() loop issue gets properly fixed)
if (::gp.program_state.gameover)
return ch; // bypass --More-- and just continue with program exit
NetHackQtMessageWindow *mesgwin = main ? main->GetMessageWindow() : NULL;
// kill any typeahead; for '!popup_dialog' this forces qt_nhgetch()
keybuffer.Drain();
if (mesgwin && !::iflags.wc_popup_dialog && WIN_MESSAGE != WIN_ERR) {
mesgwin->AddToStr("--More--");
bool retry = false;
int complain = 0;
do {
ch = NetHackQtBind::qt_nhgetch();
switch (ch) {
case '\0': // hypothetical
ch = '\033';
/*FALLTHRU*/
case ' ':
case '\n':
case '\r':
case '\033':
retry = false;
break;
default:
if (++complain > 1)
NetHackQtBind::qt_nhbell();
// typing anything caused the most recent message line
// (which happens to our prompt) from having highlighting
// be removed; put that back
if (mesgwin)
mesgwin->RehighlightPrompt();
retry = true;
break;
}
} while (retry);
// unhighlight the line with the prompt; does not erase the window
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
} else {
// use a popup dialog box; unlike yn_function(), we don't show
// the prompt+response in the message window
NetHackQtYnDialog dialog(main, "--More--", " \033\n\r", ' ');
ch = dialog.Exec();
if (ch == '\0') {
ch = '\033';
}
// discard any input that YnDialog() might have left pending
keybuffer.Drain();
}
return ch;
}
char NetHackQtBind::qt_yn_function(const char *question_,
const char *choices, char def)
{
QString question(QString::fromLatin1(question_));
QString message;
char yn_esc_map='\033';
int result = -1;
if (choices) {
QString choicebuf;
for (const char *p = choices; *p; ++p) {
if (*p == '\033') // <esc> and anything beyond is hidden
break;
choicebuf += visctrl(*p);
}
choicebuf.truncate(QBUFSZ - 1); // no effect if already shorter
message = QString("%1 [%2] ").arg(question, choicebuf);
if (def)
message += QString("(%1) ").arg(QChar(def));
// escape maps to 'q' or 'n' or default, in that order
yn_esc_map = strchr(choices, 'q') ? 'q'
: strchr(choices, 'n') ? 'n'
: def;
} else {
message = question;
}
if (
/*
* The 'Settings' dialog doesn't present prompting-in-message-window
* as a candidate for customization but core supports 'popup_dialog'
* option so let player use that instead.
*/
#if 0
qt_settings->ynInMessages()
#else
!::iflags.wc_popup_dialog
#endif
&& WIN_MESSAGE != WIN_ERR) {
// Similar to X11 windowport `slow' feature.
char cbuf[20];
cbuf[0] = '\0';
// add the prompt to the messsage window
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, message);
while (result < 0) {
cbuf[0] = '\0';
char ch=NetHackQtBind::qt_nhgetch();
if (ch=='\033') {
result=yn_esc_map;
Strcpy(cbuf, "ESC");
} else if (choices && !strchr(choices,ch)) {
if (def && (ch==' ' || ch=='\r' || ch=='\n')) {
result=def;
Strcpy(cbuf, visctrl(def));
} else {
NetHackQtBind::qt_nhbell();
// typing anything caused the most recent message line
// (which happens to our prompt) from having highlighting
// be removed; put that back
NetHackQtMessageWindow
*mesgwin = main ? main->GetMessageWindow() : NULL;
if (mesgwin)
mesgwin->RehighlightPrompt();
// and try again...
}
} else {
result=ch;
Strcpy(cbuf, visctrl(ch));
}
}
// update the prompt message line to include the response
if (cbuf[0]) {
if (!strcmp(cbuf, " "))
Strcpy(cbuf, "SPC");
NetHackQtMessageWindow *mesgwin = main->GetMessageWindow();
if (mesgwin)
mesgwin->AddToStr(cbuf);
}
} else {
// use a popup dialog box
NetHackQtYnDialog dialog(main, question, choices, def);
char ret = dialog.Exec();
if (ret == 0) {
ret = '\033';
}
// discard any input that YnDialog() might have left pending
keybuffer.Drain();
// combine the prompt and result
char cbuf[40];
Strcpy(cbuf, (ret == '\033') ? "ESC"
: (ret == ' ') ? "SPC"
: visctrl(ret));
if (ret == '#' && choices && !strncmp(choices, "yn#", (size_t) 3))
Sprintf(eos(cbuf), " %ld", ::yn_number);
message += QString(" %1").arg(cbuf);
// add the prompt with appended response to the message window
if (WIN_MESSAGE != WIN_ERR)
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, message);
result = ret;
}
// unhighlight the prompt; does not erase the multi-line message window
if (WIN_MESSAGE != WIN_ERR)
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
return (char) result;
}
void NetHackQtBind::qt_getlin(const char *prompt, char *line)
{
NetHackQtStringRequestor requestor(mainWidget(),prompt);
if (!requestor.Get(line, BUFSZ, 40)) {
Strcpy(line, "\033");
// discard any input that Get() might have left pending
keybuffer.Drain();
}
// add the prompt with appended response to the messsage window
char buf[BUFSZ + 20], *q; /* +20: plenty of extra room for visctrl() */
copynchars(buf, prompt, BUFSZ - 1);
q = eos(buf);
*q++ = ' '; /* guaranteed to fit; temporary lack of terminator is ok */
if (line[0] == '\033') {
Strcpy(q, "ESC");
} else if (line[0] == ' ' && !line[1]) {
Strcpy(q, "SPC");
} else {
/* buf[] has more than enough room to hold one extra visctrl()
in case q is at the last viable slot and *p yields "M-^c" */
for (char *p = line; *p && q < &buf[BUFSZ - 1]; ++p, q = eos(q))
Strcpy(q, visctrl(*p));
}
if (q > &buf[BUFSZ - 1])
q = &buf[BUFSZ - 1];
*q = '\0';
NetHackQtBind::qt_putstr(WIN_MESSAGE, ATR_BOLD, buf);
// unhighlight the prompt; does not erase the multi-line message window
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
}
// User has typed '#' to begin entering an extended command; core calls us.
int NetHackQtBind::qt_get_ext_cmd()
{
NetHackQtExtCmdRequestor *xcmd;
int result;
do {
xcmd = new NetHackQtExtCmdRequestor(mainWidget());
result = xcmd->get();
delete xcmd;
} while (result == xcmdNoMatch);
// refresh message window after extended command dialog is dismissed
NetHackQtBind::qt_clear_nhwindow(WIN_MESSAGE);
return result;
}
void NetHackQtBind::qt_number_pad(int)
{
// Ignore.
}
void NetHackQtBind::qt_delay_output()
{
#ifdef TIMED_DELAY
NetHackQtDelay delay(50);
delay.wait();
#endif
}
void NetHackQtBind::qt_start_screen()
{
// Ignore.
}
void NetHackQtBind::qt_end_screen()
{
// Ignore.
}
void NetHackQtBind::qt_outrip(winid wid, int how, time_t when)
{
NetHackQtWindow* window=id_to_window[(int)wid];
window->UseRIP(how, when);
}
void NetHackQtBind::qt_preference_update(const char *optname)
{
#ifdef DYNAMIC_STATUSLINES // defined in qt_main.h
if (!strcmp(optname, "statuslines")) {
// delete and recreate status window
// to toggle statuslines from 2 to 3 or vice versa
id_to_window[WIN_STATUS] = main->redoStatus();
}
#else
nhUse(optname);
#endif
}
char *NetHackQtBind::qt_getmsghistory(boolean init)
{
NetHackQtMessageWindow *window = main->GetMessageWindow();
if (window)
return (char *) window->GetStr((bool) init);
return NULL;
}
void NetHackQtBind::qt_putmsghistory(const char *msg, boolean is_restoring)
{
NetHackQtMessageWindow *window = main->GetMessageWindow();
if (!window)
return;
if (is_restoring && !msgs_initd) {
/* we're restoring history from the previous session, but new
messages have already been issued this session */
int i = 0;
const char *str;
while ((str = window->GetStr((bool) (i == 0))) != 0) {
msgs_strings->append(str);
i++;
}
msgs_initd = true;
msgs_saved = (i > 0);
window->ClearMessages();
}
if (msg) {
//raw_printf("msg='%s'", msg);
window->PutStr(ATR_NONE, QString::fromLatin1(msg));
#ifdef DUMPLOG
dumplogmsg(msg);
#endif
} else if (msgs_saved) {
/* restore strings */
for (int i = 0; i < msgs_strings->size(); ++i) {
const QString &nxtmsg = msgs_strings->at(i);
window->PutStr(ATR_NONE, nxtmsg);
#ifdef DUMPLOG
dumplogmsg(nxtmsg.toLatin1().constData());
#endif
}
delete msgs_strings;
msgs_initd = false;
}
}
// event loop callback
bool NetHackQtBind::notify(QObject *receiver, QEvent *event)
{
// Ignore Alt-key navigation to menubar, it's annoying when you
// use Alt-Direction to move around.
if (main && receiver == main && event->type() == QEvent::KeyRelease
&& ((QKeyEvent *) event)->key() == Qt::Key_Alt)
return true;
bool result = QApplication::notify(receiver, event);
int evtyp = event->type();
if (evtyp == QEvent::KeyPress) {
QKeyEvent *key_event = (QKeyEvent *) event;
if (!key_event->isAccepted()) {
Qt::KeyboardModifiers mod = key_event->modifiers();
const int k = key_event->key();
for (int i = 0; key_macro[i].key; i++) {
if (key_macro[i].key == k
&& ((key_macro[i].state & mod) == key_macro[i].state)) {
// matched macro; put its expansion into the input buffer
keybuffer.Put(!::iflags.num_pad ? key_macro[i].macro
: key_macro[i].numpad_macro);
key_event->accept();
qApp->exit();
return true;
}
}
QString key = key_event->text();
QChar ch = !key.isEmpty() ? key.at(0) : QChar(0);
if (ch > QChar(128))
ch = QChar(0);
// on OSX, ascii control codes are not sent, force them
if (ch == 0 && (mod & Qt::ControlModifier) != 0) {
if (k >= Qt::Key_A && k <= Qt::Key_Underscore)
ch = (QChar) (k - (Qt::Key_A - 1));
}
//raw_printf("notify()=%d \"%s\"", k, visctrl(ch.cell()));
// if we have a valid character, queue it up
if (ch != 0) {
bool alt = ((mod & Qt::AltModifier) != 0
|| (k >= Qt::Key_0 && k <= Qt::Key_9
&& (mod & Qt::ControlModifier) != 0));
keybuffer.Put(k, ch.cell() + (alt ? 128 : 0), (uint) mod);
key_event->accept();
qApp->exit();
result = true;
}
#if 0 /* this was a failed attempt to prevent qt_more() from looping
* after command+q (on OSX) is used to bring up the quit dialog;
* now qt_more() uses an early return if program_state.gameover
* is set */
} else if (evtyp == QEvent::FocusOut
|| evtyp == QEvent::ShortcutOverride
|| evtyp == QEvent::PlatformSurface) {
// leave qt_nhgetch()'s event loop if focus switches somewhere else
qApp->exit();
result = false;
#endif
}
}
return result;
}
NetHackQtBind* NetHackQtBind::instance=0;
NetHackQtKeyBuffer NetHackQtBind::keybuffer;
NetHackQtClickBuffer NetHackQtBind::clickbuffer;
NetHackQtMainWindow* NetHackQtBind::main=0;
QFrame* NetHackQtBind::splash=0;
QStringList *NetHackQtBind::msgs_strings;
boolean NetHackQtBind::msgs_saved = false;
boolean NetHackQtBind::msgs_initd = false;
#if 0
static void Qt_positionbar(char *) {}
#endif
} // namespace nethack_qt_
struct window_procs Qt_procs = {
WPID(Qt),
(WC_COLOR | WC_HILITE_PET
| WC_ASCII_MAP | WC_TILED_MAP
| WC_FONT_MAP | WC_TILE_FILE | WC_TILE_WIDTH | WC_TILE_HEIGHT
| WC_POPUP_DIALOG | WC_PLAYER_SELECTION | WC_SPLASH_SCREEN),
(WC2_HITPOINTBAR
#ifdef SELECTSAVED
| WC2_SELECTSAVED
#endif
#ifdef ENHANCED_SYMBOLS
| WC2_U_UTF8STR | WC2_U_24BITCOLOR
#endif
| WC2_STATUSLINES),
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, /* color availability */
nethack_qt_::NetHackQtBind::qt_init_nhwindows,
nethack_qt_::NetHackQtBind::qt_player_selection,
nethack_qt_::NetHackQtBind::qt_askname,
nethack_qt_::NetHackQtBind::qt_get_nh_event,
nethack_qt_::NetHackQtBind::qt_exit_nhwindows,
nethack_qt_::NetHackQtBind::qt_suspend_nhwindows,
nethack_qt_::NetHackQtBind::qt_resume_nhwindows,
nethack_qt_::NetHackQtBind::qt_create_nhwindow,
nethack_qt_::NetHackQtBind::qt_clear_nhwindow,
nethack_qt_::NetHackQtBind::qt_display_nhwindow,
nethack_qt_::NetHackQtBind::qt_destroy_nhwindow,
nethack_qt_::NetHackQtBind::qt_curs,
nethack_qt_::NetHackQtBind::qt_putstr,
genl_putmixed,
nethack_qt_::NetHackQtBind::qt_display_file,
nethack_qt_::NetHackQtBind::qt_start_menu,
nethack_qt_::NetHackQtBind::qt_add_menu,
nethack_qt_::NetHackQtBind::qt_end_menu,
nethack_qt_::NetHackQtBind::qt_select_menu,
genl_message_menu, /* no need for Qt-specific handling */
nethack_qt_::NetHackQtBind::qt_mark_synch,
nethack_qt_::NetHackQtBind::qt_wait_synch,
#ifdef CLIPPING
nethack_qt_::NetHackQtBind::qt_cliparound,
#endif
#ifdef POSITIONBAR
nethack_qt_::Qt_positionbar,
#endif
nethack_qt_::NetHackQtBind::qt_print_glyph,
//NetHackQtBind::qt_print_glyph_compose,
nethack_qt_::NetHackQtBind::qt_raw_print,
nethack_qt_::NetHackQtBind::qt_raw_print_bold,
nethack_qt_::NetHackQtBind::qt_nhgetch,
nethack_qt_::NetHackQtBind::qt_nh_poskey,
nethack_qt_::NetHackQtBind::qt_nhbell,
nethack_qt_::NetHackQtBind::qt_doprev_message,
nethack_qt_::NetHackQtBind::qt_yn_function,
nethack_qt_::NetHackQtBind::qt_getlin,
nethack_qt_::NetHackQtBind::qt_get_ext_cmd,
nethack_qt_::NetHackQtBind::qt_number_pad,
nethack_qt_::NetHackQtBind::qt_delay_output,
#ifdef CHANGE_COLOR /* only a Mac option currently */
donull,
donull,
donull,
donull,
#endif
/* other defs that really should go away (they're tty specific) */
nethack_qt_::NetHackQtBind::qt_start_screen,
nethack_qt_::NetHackQtBind::qt_end_screen,
#ifdef GRAPHIC_TOMBSTONE
nethack_qt_::NetHackQtBind::qt_outrip,
#else
genl_outrip,
#endif
nethack_qt_::NetHackQtBind::qt_preference_update,
nethack_qt_::NetHackQtBind::qt_getmsghistory,
nethack_qt_::NetHackQtBind::qt_putmsghistory,
genl_status_init,
genl_status_finish, genl_status_enablefield,
#ifdef STATUS_HILITES
genl_status_update,
#else
genl_status_update,
#endif
genl_can_suspend_yes,
nethack_qt_::NetHackQtBind::qt_update_inventory,
nethack_qt_::NetHackQtBind::qt_ctrl_nhwindow,
};
#ifndef WIN32
extern "C" void play_usersound(const char *, int);
#if defined(USER_SOUNDS) && !defined(QT_NO_SOUND)
QSoundEffect *effect = NULL;
#endif
/* called from core, sounds.c */
void
play_usersound(const char *filename, int volume)
{
#if defined(USER_SOUNDS) && !defined(QT_NO_SOUND)
if (!effect)
effect = new QSoundEffect(nethack_qt_::NetHackQtBind::mainWidget());
if (effect) {
effect->setLoopCount(1);
effect->setVolume((1.00f * volume) / 100.0f);
effect->setSource(QUrl::fromLocalFile(filename));
effect->play();
}
#else
nhUse(filename);
nhUse(volume);
#endif
}
#endif /*!WIN32*/
//qt_bind.cpp