Files
nethack/win/Qt/qt_icon.cpp
PatR f7a3e7884c daily Qt status window update...
Highlight changes to dungeon location or alignment in blue instead
of green or red since neither the old value nor the new can be
classified as better than the other.  Likewise when changing
between regular Hp and Xp (or Xp/Exp) to or from you-as-mon Hp and
HD when polymorph or rehumanization takes place.

When toggling Score On, start out highlighted in blue instead of
green.  When toggling it Off, don't highlight the blank space
where it had been in red.  At the moment there's a quirk here;
if it is highlighted in green (from recent change) or blue (from
having just been toggled on) at the time it gets toggled off, the
space stays green or blue until that highlight times out.  (It has
occurred to me that the bogus red highlight might have been added
to deliberately overwrite stale green highlights.  If so, a better
fix should be achievable.)

For the title (plname and rank or plname and monster-species),
capitalize the player name since core's botl() and at least some
other interfaces do that.

TODO:  toggling Exp needs work.  The field used for deciding
up/down changes gets swapped and the update in progress compares
apples and oranges.  [This wasn't an issue in the original Qt
implementation where Xp and Exp were two separate fields.]
2020-11-19 04:48:15 -08:00

244 lines
6.7 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_icon.cpp -- a labelled icon for display in the status window
//
// TODO?
// When the label specifies two values separated by a slash (curHP/maxHP,
// curEn/maxEn, XpLevel/ExpPoints when 'showexp' is On), highlighting
// for changes is all or nothing based on which field caller passes
// as the value to use for comparison. curHP and curEn go up and down
// without any change to the corresponding maximum all the time. Much
// rarer, but when maxHP and maxEn go up with level gain, the hero
// could be injured by a passive counterattack or collateral damage
// from an area effect--or much simpler, the casting cost of a spell
// that killed a monster and produced the level gain--so the current
// value could stay the same or even go down at same time max goes up.
// Likewise, Exp goes up a lot but Xp relatively rarely. (On the very
// rare occasions where either goes down, they'll both do so.)
// Highlighting two slash-separated values independently would be
// worthwhile but with the 'single label using a style sheet for color'
// approach it isn't going to happen.
// FIXME:
// Every LabelledIcon duplicates hl_better, hl_worse, hl_changd.
//
extern "C" {
#include "hack.h"
}
#include "qt_pre.h"
#include <QtGui/QtGui>
#if QT_VERSION >= 0x050000
#include <QtWidgets/QtWidgets>
#endif
#include "qt_post.h"
#include "qt_icon.h"
namespace nethack_qt_ {
NetHackQtLabelledIcon::NetHackQtLabelledIcon(QWidget *parent, const char *l) :
QWidget(parent),
label(new QLabel(l,this)),
icon(NULL),
comp_mode(BiggerIsBetter),
prev_value(NoNum),
turn_count(-1L)
{
initHighlight();
}
NetHackQtLabelledIcon::NetHackQtLabelledIcon(QWidget *parent, const char *l,
const QPixmap &i) :
QWidget(parent),
label(new QLabel(l,this)),
icon(new QLabel(this)),
comp_mode(BiggerIsBetter),
prev_value(NoNum),
turn_count(-1L)
{
setIcon(i);
initHighlight();
}
void NetHackQtLabelledIcon::initHighlight()
{
// note: string "green" is much darker than Qt::green
hl_better = "QLabel { background-color : green ; color : white }";
hl_worse = "QLabel { background-color : red ; color : white }";
hl_changd = "QLabel { background-color : blue ; color : white }";
}
void NetHackQtLabelledIcon::setLabel(const QString &t, bool lower)
{
if (!label) {
label=new QLabel(this);
label->setFont(font());
}
if (label->text() != t) {
label->setText(t);
ForceResize();
if (comp_mode != NoCompare) {
highlight((comp_mode == NeitherIsBetter) ? hl_changd
: (comp_mode == (lower ? SmallerIsBetter
: BiggerIsBetter)) ? hl_better
: hl_worse);
}
}
}
void NetHackQtLabelledIcon::setLabel(const QString& t, long v, long cv,
const QString& tail)
{
QString buf;
if (v==NoNum) {
buf = "";
} else {
buf.sprintf("%ld", v);
}
setLabel(t + buf + tail, cv < prev_value);
prev_value=cv;
}
void NetHackQtLabelledIcon::setLabel(const QString& t, long v,
const QString& tail)
{
setLabel(t,v,v,tail);
}
void NetHackQtLabelledIcon::setIcon(const QPixmap& i)
{
if (!icon)
icon = new QLabel(this);
icon->setPixmap(i);
ForceResize();
icon->resize(i.width(), i.height());
}
void NetHackQtLabelledIcon::setFont(const QFont& f)
{
QWidget::setFont(f);
if (label) label->setFont(f);
}
// [pr] this might no longer be needed; it seems to have been responsible
// for highlighting the blank space where an optional field like Score
// was just toggled off; we don't need or want that anymore...
void NetHackQtLabelledIcon::show()
{
if (
#if QT_VERSION >= 300
isHidden()
#else
!isVisible()
#endif
&& comp_mode != NoCompare)
highlight(hl_worse);
QWidget::show();
}
QSize NetHackQtLabelledIcon::sizeHint() const
{
QSize iconsize, textsize;
if (label && !icon) return label->sizeHint();
if (icon && !label) return icon->sizeHint();
if (!label && !icon) return QWidget::sizeHint();
iconsize = icon->sizeHint();
textsize = label->sizeHint();
return QSize(
std::max(iconsize.width(), textsize.width()),
iconsize.height() + textsize.height());
}
QSize NetHackQtLabelledIcon::minimumSizeHint() const
{
QSize iconsize, textsize;
if (label && !icon) return label->minimumSizeHint();
if (icon && !label) return icon->minimumSizeHint();
if (!label && !icon) return QWidget::minimumSizeHint();
iconsize = icon->minimumSizeHint();
textsize = label->minimumSizeHint();
return QSize(
std::max(iconsize.width(), textsize.width()),
iconsize.height() + textsize.height());
}
void NetHackQtLabelledIcon::highlightWhenChanging()
{
turn_count = 0; // turn_count starts negative (as flag to not highlight)
}
// set comp_mode to one of NoCompare or {Bigger,Smaller,Neither}IsBetter
void NetHackQtLabelledIcon::setCompareMode(int newmode)
{
comp_mode = newmode;
}
void NetHackQtLabelledIcon::unhighlight()
{
if (label) { // Surely it is?!
label->setStyleSheet("");
}
if (turn_count > 0)
turn_count = 0;
}
void NetHackQtLabelledIcon::highlight(const QString& hl)
{
if (label) { // Surely it is?!
if (turn_count >= 0) {
label->setStyleSheet(hl);
turn_count = 4;
// 4 includes this turn, so dissipates after 3 more keypresses.
} else {
unhighlight();
}
}
}
void NetHackQtLabelledIcon::dissipateHighlight()
{
if (turn_count > 0) {
if (!--turn_count)
unhighlight();
}
}
// used when label (most status fields) or pixmap (alignment, hunger,
// encumbrance) changes value
void NetHackQtLabelledIcon::ForceResize()
{
this->resizeEvent((QResizeEvent *) NULL);
}
void NetHackQtLabelledIcon::resizeEvent(QResizeEvent*)
{
setAlignments();
//int labw=label ? label->fontMetrics().width(label->text()) : 0;
int labh=label ? label->fontMetrics().height() : 0;
int icoh=icon ? icon->height() : 0;
int h=icoh+labh;
int icoy=(h>height() ? height()-labh-icoh : height()/2-h/2);
int laby=icoy+icoh;
if (icon) {
icon->setGeometry(0,icoy,width(),icoh);
}
if (label) {
label->setGeometry(0,laby,width(),labh);
}
}
void NetHackQtLabelledIcon::setAlignments()
{
if (label) label->setAlignment(Qt::AlignHCenter|Qt::AlignVCenter);
if (icon) icon->setAlignment(Qt::AlignHCenter|Qt::AlignVCenter);
}
} // namespace nethack_qt_