Issue reported by entrez: when getpos() is being used to have the player pick a map location, if player types '$' (for some operations like jumping or applying a polearm) then valid spots are highlighted but the highlighting obscures what was shown on the map. I'm not sure whether this 'fixes' the issue but it's probably good enough. Allow typing another '$' to toggle the highlighting back off, redisplaying the map in the process, without needing to move the cursor or type ^R to accomplish that. Toggling seems more intuitive. This is a lot more complicated than it needs to be because I assumed that the background aspect of highlighting stayed visible when the glyphs were reverted. It doesn't work that way but I haven't thrown out the effort to make toggling the highlights work sanely. Prior to this, typing '$' again just redrew the highlighting again, with no visible effect. Closes #983
141 KiB
141 KiB