127 lines
5.2 KiB
Lua
127 lines
5.2 KiB
Lua
-- NetHack 3.7 medusa.des $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $
|
|
-- Copyright (c) 1989 by Jean-Christophe Collet
|
|
-- Copyright (c) 1990, 1991 by M. Stephenson
|
|
-- NetHack may be freely redistributed. See license for details.
|
|
--
|
|
des.level_init({ style = "solidfill", fg = " " });
|
|
|
|
des.level_flags("mazelevel", "noteleport")
|
|
|
|
des.map([[
|
|
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
}------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}}}}}}}}--------------}
|
|
}|....|}}}}}}}}}..}.}}..}}}}}}}}}}}}}..}}}}}}-.....--}}}}}}}|............|}
|
|
}|....|.}}}}}}}}}}}.}...}}..}}}}}}}}}}}}}}}}}---......}}}}}.|............|}
|
|
}S....|.}}}}}}---}}}}}}}}}}}}}}}}}}}}}}}}}}---...|..-}}}}}}.S..----------|}
|
|
}|....|.}}}}}}-...}}}}}}}}}.}}...}.}}}}.}}}......----}}}}}}.|............|}
|
|
}|....|.}}}}}}-....--}}}}}}}}}}}}}}}}}}}}}}----...--}}}}}}}.|..--------+-|}
|
|
}|....|.}}}}}}}......}}}}...}}}}}}.}}}}}}}}}}}---..---}}}}}.|..|..S...|..|}
|
|
}|....|.}}}}}}-....-}}}}}}}------}}}}}}}}}}}}}}-...|.-}}}}}.|..|..|...|..|}
|
|
}|....|.}}}}}}}}}---}}}}}}}........}}}}}}}}}}---.|....}}}}}.|..|..|...|..|}
|
|
}|....|.}}}}}}}}}}}}}}}}}}-....|...-}}}}}}}}--...----.}}}}}.|..|..|...|..|}
|
|
}|....|.}}}}}}..}}}}}}}}}}---..--------}}}}}-..---}}}}}}}}}.|..|..-------|}
|
|
}|...}|...}}}.}}}}}}...}}}}}--..........}}}}..--}}}}}}}}}}}.|..|.........|}
|
|
}|...}S...}}.}}}}}}}}}}}}}}}-..--------}}}}}}}}}}}}}}...}}}.|..--------..S}
|
|
}|...}|...}}}}}}}..}}}}}}----..|....-}}}}}}}}}}}}}}}}}..}}}.|............|}
|
|
}|....|}}}}}....}}}}..}}.-.......----}}......}}}}}}.......}}|............|}
|
|
}------}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}--------------}
|
|
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
|
|
]]);
|
|
-- Dungeon Description
|
|
des.region(selection.area(00,00,74,19),"lit")
|
|
des.region(selection.area(02,03,05,16),"unlit")
|
|
des.region({ region={61,03, 72,16}, lit=0, type="ordinary", prefilled = 1,irregular = 1 })
|
|
des.region(selection.area(71,08,72,11),"unlit")
|
|
des.region(selection.area(67,08,69,11),"lit")
|
|
-- Teleport: down to up stairs island, up to Medusa's island
|
|
des.teleport_region({ region = {02,03,05,16}, dir="down" })
|
|
des.teleport_region({ region = {61,03,72,16}, dir="up" })
|
|
-- Stairs
|
|
des.stair("up", 04,09)
|
|
des.stair("down", 68,10)
|
|
-- Doors
|
|
des.door("locked", 71,07)
|
|
-- Branch, not allowed on Medusa's island.
|
|
des.levregion({ type="branch", region = {01,00,79,20}, exclude = {59,01,73,17} })
|
|
-- Non diggable walls
|
|
des.non_diggable(selection.area(01,02,06,17))
|
|
des.non_diggable(selection.area(60,02,73,17))
|
|
-- Objects
|
|
des.object({ id = "statue", x=68,y=10,buc="uncursed",
|
|
montype="knight", historic=1, male=1,name="Perseus",
|
|
contents = function()
|
|
if percent(25) then
|
|
des.object({ id = "shield of reflection", buc="cursed", spe=0 })
|
|
end
|
|
if percent(75) then
|
|
des.object({ id = "levitation boots", spe=0 })
|
|
end
|
|
if percent(50) then
|
|
des.object({ id = "scimitar", buc="blessed", spe=2 })
|
|
end
|
|
if percent(50) then
|
|
des.object("sack")
|
|
end
|
|
end
|
|
});
|
|
des.object({ id = "statue", x=64, y=08, contents=0 })
|
|
des.object({ id = "statue", x=65, y=08, contents=0 })
|
|
des.object({ id = "statue", x=64, y=09, contents=0 })
|
|
des.object({ id = "statue", x=65, y=09, contents=0 })
|
|
des.object({ id = "statue", x=64, y=10, contents=0 })
|
|
des.object({ id = "statue", x=65, y=10, contents=0 })
|
|
des.object({ id = "statue", x=64, y=11, contents=0 })
|
|
des.object({ id = "statue", x=65, y=11, contents=0 })
|
|
des.object("boulder",04,04)
|
|
des.object("/",52,09)
|
|
des.object("boulder",52,09)
|
|
des.object()
|
|
des.object()
|
|
des.object()
|
|
des.object()
|
|
des.object()
|
|
des.object()
|
|
-- Traps
|
|
des.trap("magic",03,12)
|
|
des.trap()
|
|
des.trap()
|
|
des.trap()
|
|
des.trap()
|
|
-- Monsters.
|
|
des.monster({ id="Medusa",x=68,y=10,asleep=1 })
|
|
des.monster("gremlin",02,14)
|
|
des.monster("titan",02,05)
|
|
des.monster("electric eel",10,13)
|
|
des.monster("electric eel",11,13)
|
|
des.monster("electric eel",10,14)
|
|
des.monster("electric eel",11,14)
|
|
des.monster("electric eel",10,15)
|
|
des.monster("electric eel",11,15)
|
|
des.monster("jellyfish",01,01)
|
|
des.monster("jellyfish",00,08)
|
|
des.monster("jellyfish",04,19)
|
|
des.monster({ id = "stone golem",x=64,y=08,asleep=1 })
|
|
des.monster({ id = "stone golem",x=65,y=08,asleep=1 })
|
|
des.monster({ id = "stone golem",x=64,y=09,asleep=1 })
|
|
des.monster({ id = "stone golem",x=65,y=09,asleep=1 })
|
|
des.monster({ id = "cobra",x=64,y=10,asleep=1 })
|
|
des.monster({ id = "cobra",x=65,y=10,asleep=1 })
|
|
des.monster("A",72,08)
|
|
des.monster({ id = "yellow light",x=72,y=11,asleep=1 })
|
|
des.monster({ x = 17, y = 07 })
|
|
des.monster({ x = 28, y = 11 })
|
|
des.monster({ x = 32, y = 13 })
|
|
des.monster({ x = 49, y = 09 })
|
|
des.monster({ x = 48, y = 07 })
|
|
des.monster({ x = 65, y = 03 })
|
|
des.monster({ x = 70, y = 04 })
|
|
des.monster({ x = 70, y = 15 })
|
|
des.monster({ x = 65, y = 16 })
|
|
des.monster()
|
|
des.monster()
|
|
des.monster()
|
|
des.monster()
|
|
|