Files
nethack/sys/unix/hints/macOS.2020
nhmall 5bd3c15ebc macOS.2020 tweak
Eliminate the use of WINLIB0 and the use of sort for clearing of
duplicate strings within it.
2020-08-04 16:07:04 -04:00

507 lines
18 KiB
Plaintext
Executable File

# NetHack 3.7 macOS.2020 $NHDT-Date: 1596489016 2020/08/03 21:10:16 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.65 $
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
# NetHack may be freely redistributed. See license for details.
#
#-PRE
# macOS X hints file
# Tested on:
# - MacOS Catalina 10.15
#
# If this doesn't work for some other version of Mac OS X, make a new file for
# that OS, don't change this one. And let us know about it.
# Useful info: http://www.opensource.apple.com/darwinsource/index.html
#
# This hints file supports tty, curses, x11, and Qt in the same binary,
# but:
# - You'll need to obtain and install XQuartz if you want X11 support.
# (Attempting to run X11.app will describe where to get it.)
# One possible way: brew install xquartz
#
# - You'll need to obtain and install Qt if you want Qt support
# One possible way: brew install Qt
#
# - You'll need to obtain and install the ncurses development libraries
# if you want curses window port support.
#
# Assuming you have the prerequisite packages, You can specify the
# window ports to include on the make command line without requiring
# you to edit the Makefile:
# make WANT_WIN_QT=1 WANT_WIN_X11=1 WANT_WIN_CURSES=1 WANT_WIN_TTY=1 all
# in the src/ directory prior to 'make install' in the top directory.
# Add WANT_DEFAULT=Qt (or other interface) if you want nethack to use
# something other than tty as the default interface.
#
# This hints file can build several different interfaces and several
# types of installations (private, shared, source).
# Edit the section (1.) to control which interface(s).
# Edit the section (2.) to match the type of build you need.
# 1. Which windowing interface(s) should be included in this binary?
# One or more of these can be manually uncommented and/or can be specified
# on the 'make' command line. If none are enabled, tty will be used.
#WANT_WIN_TTY=1
#WANT_WIN_CURSES=1
#WANT_WIN_X11=1
#WANT_WIN_QT=1
# 1a. What is the default window system?
# Exactly one of these can be manually uncommented and/or can be specified
# on the 'make' command line. If none is enabled, the first among
# WANT_WIN_{tty,curses,X11,Qt} that is enabled will become default.
#WANT_DEFAULT=tty
#WANT_DEFAULT=curses
#WANT_DEFAULT=Qt
#WANT_DEFAULT=X11
# 1b. If you set WANT_WIN_QT, you need to
# A) set QTDIR either here or in the environment to point to the Qt5
# library installation root. (Qt2, Qt3, Qt4 will not work)
# B) set XPMLIB to point to the Xpm library
ifdef WANT_WIN_QT
#QTDIR=/Developer/Qt
# Qt installed via homebrew
QTDIR=$(shell brew --prefix)/opt/qt
# Qt installed via macports
#QTDIR=/opt/local/libexec/qt5
endif # WANT_WIN_QT
ifndef LIBXPM
LIBXPM= -L/opt/X11/lib -lXpm
endif
# 2. Is this a build for a binary that will be shared among different users
# or will it be private to you?
# If it is shared:
# - it will be owned by the user and group listed
# - if the user does not exist, you MUST create it before installing
# NetHack
# - if the group does not exist, it will be created.
# NB: if the group already exists and is being used for something
# besides games, you probably want to specify a new group instead
# NB: the group will be created locally; if your computer is centrally
# administered this may not be what you (or your admin) want.
# Consider a non-shared install (WANT_SHARE_INSTALL=0) instead.
# - 'make install' must be run as "sudo make install"
# Note: 'make install' starts out be removing all files and subdirectories
# from the target destination. Use 'make update' instead if there is
# anything there that you want to keep such as the high scores file from
# a previous install.
#WANT_SHARE_INSTALL=1
GAMEUID = $(USER)
GAMEGRP = games
# build to run in the source tree - primarily for development. Build
# with "make all"
#WANT_SOURCE_INSTALL=1
# 3. miscellaneous: compiler selection; Qt5 requires C++11
ifdef WANT_WIN_QT
CC=clang
CXX=clang++ -std=gnu++11
#CC=gcc
#CXX=g++ -std=gnu++11
LINK= $(CXX)
else
# compiling C code only; CC and CXX defaults can be used
#CC=
#CXX=
LINK = $(CC)
endif
#MOC = moc
# At the moment the 'chain' interface is just for debugging, but in the future
# it could be useful for other things. Requires SYSCF and an ANSI compiler.
#WANT_WIN_CHAIN=1
#
# You shouldn't need to change anything below here (in the hints file; if
# you're reading this in Makefile augmented by hints, that may not be true).
#
# Make sure that at least one interface aside from 'chain' is enabled.
ifndef WANT_WIN_TTY
ifndef WANT_WIN_CURSES
ifndef WANT_WIN_X11
ifndef WANT_WIN_QT
WANT_WIN_TTY=1
endif
endif
endif
endif
# Make sure that a default interface is specified; this doesn't guarantee
# sanity for something like 'make WANT_WIN_CURSES=1 WANT_DEFAULT=X11' but
# 'makedefs -v' would notice, complain, and quit causing 'make' to quit.
ifndef WANT_DEFAULT
# pick the first one enabled among { tty, curses, X11, Qt }
ifdef WANT_WIN_TTY
WANT_DEFAULT=tty
else
ifdef WANT_WIN_CURSES
WANT_DEFAULT=curses
else
ifdef WANT_WIN_X11
WANT_DEFAULT=X11
else
ifdef WANT_WIN_QT
WANT_DEFAULT=Qt
else
# ? shouldn't be able to get here...
endif
endif
endif
endif
endif
CFLAGS+=-Wall -Wextra -Wno-missing-field-initializers -Wimplicit \
-Wreturn-type -Wunused -Wformat -Wswitch -Wshadow -Wwrite-strings
CFLAGS+=-DGCC_WARN
ifndef WANT_WIN_QT
# these are normally used when compiling nethack's core
CFLAGS+=-ansi -pedantic -Wno-long-long
# but -ansi forces -std=c90 for C or -std=c++98 for C++;
# win/Qt/qt_*.cpp compiled with C++98 semantics trigger
#In file included from .../qt5/include/QtCore/qglobal.h:105:
#.../qt5/include/QtCore/qcompilerdetection.h:561:6:
# error Qt requires a C++11 compiler and yours does not seem to be that.
# so we suppress -ansi when the build includes Qt
endif
# As of LLVM build 2336.1.00, this gives dozens of spurious messages, so
# leave it out by default.
#CFLAGS+=-Wunreachable-code
# XXX -g vs -O should go here, -I../include goes in the makefile
CFLAGS+=-g -I../include
# older binaries use NOCLIPPING, but that disables SIGWINCH
#CFLAGS+=-DNOCLIPPING
CFLAGS+= -DNOMAIL -DNOTPARMDECL -DHACKDIR=\"$(HACKDIR)\"
CFLAGS+= -DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\" -DDLB
CFLAGS+= -DGREPPATH=\"/usr/bin/grep\"
ifdef WANT_WIN_CHAIN
CFLAGS+= -DWINCHAIN
HINTSRC=$(CHAINSRC)
HINTOBJ=$(CHAINOBJ)
endif # WANT_WIN_CHAIN
WINSRC =
WINOBJ0 =
WINLIB =
VARDATND =
VARDATND0 =
WINCURSESLIB =
ifdef WANT_WIN_TTY
WINSRC += $(WINTTYSRC)
WINOBJ0 += $(WINTTYOBJ)
WINCURSESLIB = -lncurses
else # !WANT_WIN_TTY
CFLAGS += -DNOTTYGRAPHICS
endif # !WANT_WIN_TTY
ifdef WANT_WIN_CURSES
CFLAGS += -DCURSES_GRAPHICS
WINSRC += $(WINCURSESSRC)
WINOBJ0 += $(WINCURSESOBJ)
WINCURSESLIB = -lncurses
endif
ifdef WINCURSESLIB
WINLIB += $(WINCURSESLIB)
endif
ifdef WANT_WIN_X11
USE_XPM=1
WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
VARDATND0 += x11tiles NetHack.ad pet_mark.xbm pilemark.xbm
# -x: if built without dlb, some versions of mkfontdir think *.lev are fonts
POSTINSTALL += bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; ( cd $(HACKDIR); mkfontdir -x .lev );
CFLAGS += -DX11_GRAPHICS
# separate from CFLAGS so that we don't pass it to every file
X11CFLAGS = -I/opt/X11/include
# avoid repeated complaints about _X_NONNULL(args...) in <X11/Xfuncproto.h>
X11CFLAGS += -Wno-variadic-macros
ifdef USE_XPM
CFLAGS += -DUSE_XPM
WINX11LIB += -lXpm
VARDATND0 += rip.xpm
endif
WINSRC += $(WINX11SRC)
WINOBJ0 += $(WINX11OBJ)
WINLIB += $(WINX11LIB)
LFLAGS=-L/opt/X11/lib
endif # WANT_WIN_X11
ifdef WANT_WIN_QT
CFLAGS += -DQT_GRAPHICS
QTCXXFLAGS += -Wno-deprecated-declarations
QTCXXFLAGS += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --cflags)
WINLIB += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --libs)
WINSRC += $(WINQTSRC)
WINOBJ0 += $(WINQTOBJ)
VARDATND0 += nhtiles.bmp rip.xpm nhsplash.xpm pet_mark.xbm pilemark.xbm
# XXX if /Developer/qt exists and QTDIR not set, use that
ifndef QTDIR
$(error QTDIR not defined in the environment or Makefile)
endif # QTDIR
# XXX make sure QTDIR points to something reasonable
else # !WANT_WIN_QT
LINK=$(CC)
endif # !WANT_WIN_QT
# prevent duplicate tile.o in WINOBJ
WINOBJ = $(sort $(WINOBJ0))
# prevent duplicates in VARDATND if both X11 and Qt are being supported
VARDATND += $(sort $(VARDATND0))
ifdef WANT_SHARE_INSTALL
# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
# we install into ~/nethackdir
ifeq ($(GAMEUID),root)
PREFIX:=/Library/NetHack
SHELLDIR=/usr/local/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=chown
CHGRP=chgrp
# We run sgid so the game has access to both HACKDIR and user preferences.
GAMEPERM = 02755
else # ! root
PREFIX:=/Users/$(GAMEUID)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0500
endif # ! root
VARFILEPERM = 0664
VARDIRPERM = 0775
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
# XXX it's nice we don't write over sysconf, but we've already erased it
# make sure we have group GAMEUID and group GAMEGRP
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); . sys/unix/hints/macosx.sh group2 $(GAMEGRP); mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; $(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; $(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else ifdef WANT_SOURCE_INSTALL
PREFIX=$(abspath $(NHSROOT))
# suppress nethack.sh
#SHELLDIR=
HACKDIR=$(PREFIX)/playground
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
# We can use "make all" to build the whole thing - but it misses some things:
MOREALL=$(MAKE) install
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else # !WANT_SOURCE_INSTALL
PREFIX:=$(wildcard ~)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
ifdef WANT_WIN_X11
# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
endif # WANT_WIN_X11
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; $(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; $(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
endif # !WANT_SOURCE_INSTALL
INSTDIR=$(HACKDIR)
VARDIR=$(HACKDIR)
# ~/Library/Preferences/NetHack Defaults
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
#
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
# package under the docs directory).
#-POST
ifdef MAKEFILE_TOP
###
### Packaging
###
# Notes:
# 1) The Apple developer utilities must be installed in the default location.
# 2) Do a normal build before trying to package the game.
# 3) This matches the 3.4.3 Term package, but there are some things that
# should be changed.
#
# Packages that are being distributed must be signed by a Developer ID
# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
# if you wish for your package to be signed for distribution.
#
# If building a package for signing, you must use sudo approriately.
# the binaries and package using sudo but you DO NOT use sudo to sign the
# package. If you use sudo to sign the package, it will fail.
#
# sudo make all
# sudo make build_tty_pkg
# make sign_tty_pkg
#
ifdef WANT_WIN_TTY
DEVUTIL=/Developer/Applications/Utilities
SVS=$(shell $(NHSROOT)/util/makedefs --svs)
SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
PKGROOT_UG = PKGROOT/$(PREFIX)
PKGROOT_UGLN = PKGROOT/$(HACKDIR)
PKGROOT_BIN = PKGROOT/$(SHELLDIR)
#DEVELOPER_CERT = Developer ID Installer: Bart House
DEVELOPER_CERT = NONE
spotless::
rm -rf RESOURCES
rm -rf PKG
rm -rf PKGSCRIPTS
rm -rf PKGROOT
rm -f Info.plist
rm -f Distribution.xml
rm -f NetHack-*-mac-Term*
build_tty_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
-echo build_tty_pkg only works for a tty-only build
exit 1
else
rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
$(MAKE) build_package_root
rm -rf RESOURCES
mkdir RESOURCES
#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
sys/unix/hints/macosx.sh infoplist > Info.plist
mkdir PKGROOT/Applications
#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
# win/macosx/NetHackRecover.applescript
#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
osacompile -o PKGROOT/Applications/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl $(PKGROOT_UGLN)
osacompile -o PKGROOT/Applications/NetHackTerm.app \
win/macosx/NetHackTerm.applescript
# XXX integrate into Makefile.doc
(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
win/macosx/NetHackGuidebook.applescript
mkdir -p PKG
pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
ifeq ($(DEVELOPER_CERT),NONE)
cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
@echo -------------------------------------------
@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
@echo ===========================================
else
@echo "run 'make sign_tty_pkg' to complete package"
endif
sign_tty_pkg:
productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
build_package_root:
cd src/.. # make sure we are at TOP
rm -rf PKGROOT
mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
install -p src/nethack $(PKGROOT_BIN)
# XXX should this be called nethackrecover?
install -p util/recover $(PKGROOT_BIN)
install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
install -p doc/recover.6 $(PKGROOT_UG)/man/man6
install -p doc/Guidebook $(PKGROOT_UG)/doc
install -p dat/nhdat $(PKGROOT_UGLN)
sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
# XXX these files should be somewhere else for good Mac form
touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile
mkdir $(PKGROOT_UGLN)/save
# XXX what about a news file?
mkdir -p PKGSCRIPTS
echo '#!/bin/sh' > PKGSCRIPTS/postinstall
echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
chmod 0775 PKGSCRIPTS/postinstall
endif # end of build_tty_pkg
endif # WANT_WIN_TTY for packaging
ifdef WANT_WIN_QT
# XXX untested and incomplete (see below)
build_qt_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
-echo build_qt_pkg only works for a qt-only build
exit 1
else
$(MAKE) build_package_root
rm -rf NetHackQt
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
mkdir NetHackQt/Documentation
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
# XXX still missing:
#NetHackQt/NetHackQt.app
# /Contents
# Info.plist
# Resources/nethack.icns
#NetHackQt/Documentation
#NetHackQtRecover.txt
#NetHack Defaults.txt
#changes.patch XXX is this still needed? why isn't it part of the tree?
# doesn't go here
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
endif # end of build_qt_pkg
endif # WANT_WIN_QT for packaging
endif # MAKEFILE_TOP