Files
nethack/sys/amiga/nethack.cnf
T
Ingo Paschke 688f9344cd Amiga: route port paths through fqname()
Tile loading hard-coded "NetHack:tiles/tiles{16,32}.iff" and PORT_HELP
hard-coded "nethack:amii.hlp".  Route through fqname(DATAPREFIX) so
DATADIR= overrides apply.  Refresh amii.hlp to 5.0 content, ship it via
amigapkg, and document HACKDIR / SAVEDIR / BONESDIR examples in
nethack.cnf.
2026-05-11 20:51:06 +02:00

64 lines
1.9 KiB
INI

# NetHack 5.0 Amiga Configuration
#
# For a full list of options, see the opthelp file or press '?'
# then 'o' during gameplay.
# *** DISPLAY MODE ***
#
# Tile mode (graphical tiles, recommended). Needs >=384 KB free chip
# RAM and a display mode that can open at 4 bitplanes (16 colours); on
# machines that can't, NetHack will automatically fall back to text
# mode at startup.
OPTIONS=windowtype:amiv
#
# Text mode (uses hack.font line-drawing characters):
#OPTIONS=windowtype:amii
#OPTIONS=symset:AmigaFont
# *** GENERAL OPTIONS ***
OPTIONS=time,showexp,lit_corridor
OPTIONS=boulder:0
OPTIONS=autopickup,pickup_types:$"=/!?+
OPTIONS=catname:Kaori
# Numpad for movement; '5' is the run prefix, ALT+5 the rush prefix.
OPTIONS=number_pad:1
# *** MENU COLORS ***
# Colour-code inventory items by BUC status and value.
OPTIONS=menucolors
MENUCOLOR=" blessed "=green
MENUCOLOR=" holy "=green
MENUCOLOR=" uncursed "=cyan
MENUCOLOR=" cursed "=red
MENUCOLOR=" unholy "=red
MENUCOLOR=" cursed .* (being worn)"=red&underline
MENUCOLOR=" cursed .* (wielded)"=red&underline
MENUCOLOR="loadstone"=red&underline
MENUCOLOR="gold piece"=brown
MENUCOLOR="worthless"=brown
MENUCOLOR="wand of wishing"=magenta
MENUCOLOR="magic lamp"=magenta
MENUCOLOR="magic marker"=magenta
MENUCOLOR="bag of holding"=magenta
MENUCOLOR="amulet of life saving"=magenta
MENUCOLOR="cloak of magic resistance"=magenta
MENUCOLOR="silver dragon scale"=cyan
MENUCOLOR="gray dragon scale"=cyan
MENUCOLOR="speed boots"=magenta
MENUCOLOR="luckstone"=green
MENUCOLOR="unicorn horn"=green
# *** FILE LOCATIONS ***
# NetHack: is auto-assigned to the directory the binary was launched
# from, so all game files default there. Uncomment any of these to
# relocate part of the game state to a different volume or subdir.
#
#HACKDIR=NetHack:
#LEVELDIR=NetHack:
#SAVEDIR=NetHack:save/
#BONESDIR=NetHack:bones/
#DATADIR=NetHack:
#SCOREDIR=NetHack:
#LOCKDIR=NetHack:
#CONFIGDIR=NetHack: