Files
nethack/dat/sokoban.des
nethack.allison 06528d1002 3.3.2 to 3.4.0
2002-02-04 16:06:00 +00:00

624 lines
14 KiB
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# SCCS Id: @(#)sokoban.des 3.4 1999/03/15
# Copyright (c) 1998-1999 by Kevin Hugo
# NetHack may be freely redistributed. See license for details.
#
# In case you haven't played the game Sokoban, you'll learn
# quickly. This branch isn't particularly difficult, just time
# consuming. Some players may wish to skip this branch.
#
# The following actions are currently permitted without penalty:
# Carrying or throwing a boulder already in inventory
# (player or nonplayer).
# Teleporting boulders.
# Digging in the floor.
# The following actions are permitted, but with a luck penalty:
# Breaking boulders.
# Stone-to-fleshing boulders.
# Creating new boulders (e.g., with a scroll of earth).
# Jumping.
# Being pulled by a thrown iron ball.
# Hurtling through the air from Newton's 3rd law.
# Squeezing past boulders when naked or as a giant.
# These actions are not permitted:
# Moving diagonally between two boulders and/or walls.
# Pushing a boulder diagonally.
# Picking up boulders (player or nonplayer).
# Digging or walking through walls.
# Teleporting within levels or between levels of this branch.
# Using cursed potions of gain level.
# Escaping a pit/hole (e.g., by flying, levitation, or
# passing a dexterity check).
# Bones files are not permitted.
### Bottom (first) level of Sokoban ###
MAZE:"soko4-1",' '
FLAGS:noteleport,hardfloor
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
------ -----
|....| |...|
|....----...|
|...........|
|..|-|.|-|..|
---------|.---
|......|.....|
|..----|.....|
--.| |.....|
|.|---|.....|
|...........|
|..|---------
----
ENDMAP
BRANCH:(06,04,06,04),(0,0,0,0)
STAIR:(06,06),up
REGION:(00,00,13,12),lit,"ordinary"
NON_DIGGABLE:(00,00,13,12)
NON_PASSWALL:(00,00,13,12)
# Boulders
OBJECT:'`',"boulder",(02,02)
OBJECT:'`',"boulder",(02,03)
#
OBJECT:'`',"boulder",(10,02)
OBJECT:'`',"boulder",(09,03)
OBJECT:'`',"boulder",(10,04)
#
OBJECT:'`',"boulder",(08,07)
OBJECT:'`',"boulder",(09,08)
OBJECT:'`',"boulder",(09,09)
OBJECT:'`',"boulder",(08,10)
OBJECT:'`',"boulder",(10,10)
# Traps
TRAP:"pit",(03,06)
TRAP:"pit",(04,06)
TRAP:"pit",(05,06)
TRAP:"pit",(02,08)
TRAP:"pit",(02,09)
TRAP:"pit",(04,10)
TRAP:"pit",(05,10)
TRAP:"pit",(06,10)
TRAP:"pit",(07,10)
# A little help
OBJECT:'?',"earth",(02,11)
OBJECT:'?',"earth",(03,11)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
MAZE:"soko4-2",' '
FLAGS:noteleport,hardfloor
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
-------- ------
|.|....|-|....|
|.|-..........|
|.||....|.....|
|.||....|.....|
|.|-----|.-----
|.| |......|
|.-----|......|
|.............|
|..|---|......|
---- --------
ENDMAP
BRANCH:(03,01,03,01),(0,0,0,0)
STAIR:(01,01),up
REGION:(00,00,14,10),lit,"ordinary"
NON_DIGGABLE:(00,00,14,10)
NON_PASSWALL:(00,00,14,10)
# Boulders
OBJECT:'`',"boulder",(05,02)
OBJECT:'`',"boulder",(06,02)
OBJECT:'`',"boulder",(06,03)
OBJECT:'`',"boulder",(07,03)
#
OBJECT:'`',"boulder",(09,05)
OBJECT:'`',"boulder",(10,03)
OBJECT:'`',"boulder",(11,02)
OBJECT:'`',"boulder",(12,03)
#
OBJECT:'`',"boulder",(07,08)
OBJECT:'`',"boulder",(08,08)
OBJECT:'`',"boulder",(09,08)
OBJECT:'`',"boulder",(10,08)
# Traps
TRAP:"pit",(01,02)
TRAP:"pit",(01,03)
TRAP:"pit",(01,04)
TRAP:"pit",(01,05)
TRAP:"pit",(01,06)
TRAP:"pit",(01,07)
TRAP:"pit",(03,08)
TRAP:"pit",(04,08)
TRAP:"pit",(05,08)
TRAP:"pit",(06,08)
# A little help
OBJECT:'?',"earth",(01,09)
OBJECT:'?',"earth",(02,09)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
### Second level ###
MAZE:"soko3-1",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
----------- -----------
|....|....|-- |.........|
|....|......| |.........|
|.........|-- |.........|
|....|....| |.........|
|-.--------- |.........|
|....|.....| |.........|
|....|.....| |.........|
|..........| |.........|
|....|.....|---------------+|
|....|......................|
-----------------------------
ENDMAP
STAIR:(11,02),down
STAIR:(23,04),up
DOOR:locked,(27,09)
REGION:(00,00,28,11),lit,"ordinary"
NON_DIGGABLE:(00,00,28,11)
NON_PASSWALL:(00,00,28,11)
# Boulders
OBJECT:'`',"boulder",(03,02)
OBJECT:'`',"boulder",(04,02)
#
OBJECT:'`',"boulder",(06,02)
OBJECT:'`',"boulder",(06,03)
OBJECT:'`',"boulder",(07,02)
#
OBJECT:'`',"boulder",(03,06)
OBJECT:'`',"boulder",(02,07)
OBJECT:'`',"boulder",(03,07)
OBJECT:'`',"boulder",(03,08)
OBJECT:'`',"boulder",(02,09)
OBJECT:'`',"boulder",(03,09)
OBJECT:'`',"boulder",(04,09)
#
OBJECT:'`',"boulder",(06,07)
OBJECT:'`',"boulder",(06,09)
OBJECT:'`',"boulder",(08,07)
OBJECT:'`',"boulder",(08,10)
OBJECT:'`',"boulder",(09,08)
OBJECT:'`',"boulder",(09,09)
OBJECT:'`',"boulder",(10,07)
OBJECT:'`',"boulder",(10,10)
# Traps
TRAP:"hole",(12,10)
TRAP:"hole",(13,10)
TRAP:"hole",(14,10)
TRAP:"hole",(15,10)
TRAP:"hole",(16,10)
TRAP:"hole",(17,10)
TRAP:"hole",(18,10)
TRAP:"hole",(19,10)
TRAP:"hole",(20,10)
TRAP:"hole",(21,10)
TRAP:"hole",(22,10)
TRAP:"hole",(23,10)
TRAP:"hole",(24,10)
TRAP:"hole",(25,10)
TRAP:"hole",(26,10)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
MAZE:"soko3-2",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
---- -----------
-|..|------- |.........|
|..........| |.........|
|..-----.-.| |.........|
|..|...|...| |.........|
|.........-| |.........|
|.......|..| |.........|
|.----..--.| |.........|
|........|.-- |.........|
|.---.-.....------------+|
|...|...-................|
|.........----------------
----|..|..|
-------
ENDMAP
STAIR:(03,01),down
STAIR:(20,04),up
DOOR:locked,(24,09)
REGION:(00,00,25,13),lit,"ordinary"
NON_DIGGABLE:(00,00,25,13)
NON_PASSWALL:(00,00,25,13)
# Boulders
OBJECT:'`',"boulder",(02,03)
OBJECT:'`',"boulder",(08,03)
OBJECT:'`',"boulder",(09,04)
OBJECT:'`',"boulder",(02,05)
OBJECT:'`',"boulder",(04,05)
OBJECT:'`',"boulder",(09,05)
OBJECT:'`',"boulder",(02,06)
OBJECT:'`',"boulder",(05,06)
OBJECT:'`',"boulder",(06,07)
OBJECT:'`',"boulder",(03,08)
OBJECT:'`',"boulder",(07,08)
OBJECT:'`',"boulder",(05,09)
OBJECT:'`',"boulder",(10,09)
OBJECT:'`',"boulder",(07,10)
OBJECT:'`',"boulder",(10,10)
OBJECT:'`',"boulder",(03,11)
# Traps
TRAP:"hole",(12,10)
TRAP:"hole",(13,10)
TRAP:"hole",(14,10)
TRAP:"hole",(15,10)
TRAP:"hole",(16,10)
TRAP:"hole",(17,10)
TRAP:"hole",(18,10)
TRAP:"hole",(19,10)
TRAP:"hole",(20,10)
TRAP:"hole",(21,10)
TRAP:"hole",(22,10)
TRAP:"hole",(23,10)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
### Third level ###
MAZE:"soko2-1",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
--------------------
|........|...|.....|
|.....-..|.-.|.....|
|..|.....|...|.....|
|-.|..-..|.-.|.....|
|...--.......|.....|
|...|...-...-|.....|
|...|..|...--|.....|
|-..|..|----------+|
|..................|
|...|..|------------
--------
ENDMAP
STAIR:(06,10),down
STAIR:(16,04),up
DOOR:locked,(18,08)
REGION:(00,00,19,11),lit,"ordinary"
NON_DIGGABLE:(00,00,19,11)
NON_PASSWALL:(00,00,19,11)
# Boulders
OBJECT:'`',"boulder",(02,02)
OBJECT:'`',"boulder",(03,02)
#
OBJECT:'`',"boulder",(05,03)
OBJECT:'`',"boulder",(07,03)
OBJECT:'`',"boulder",(07,02)
OBJECT:'`',"boulder",(08,02)
#
OBJECT:'`',"boulder",(10,03)
OBJECT:'`',"boulder",(11,03)
#
OBJECT:'`',"boulder",(02,07)
OBJECT:'`',"boulder",(02,08)
OBJECT:'`',"boulder",(03,09)
#
OBJECT:'`',"boulder",(05,07)
OBJECT:'`',"boulder",(06,06)
# Traps
TRAP:"hole",(08,09)
TRAP:"hole",(09,09)
TRAP:"hole",(10,09)
TRAP:"hole",(11,09)
TRAP:"hole",(12,09)
TRAP:"hole",(13,09)
TRAP:"hole",(14,09)
TRAP:"hole",(15,09)
TRAP:"hole",(16,09)
TRAP:"hole",(17,09)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
MAZE:"soko2-2",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
--------
--|.|....|
|........|----------
|.-...-..|.|.......|
|...-......|.......|
|.-....|...|.......|
|....-.--.-|.......|
|..........|.......|
|.--...|...|.......|
|....-.|---|.......|
--|....|----------+|
|................|
------------------
ENDMAP
STAIR:(06,11),down
STAIR:(15,06),up
DOOR:locked,(18,10)
REGION:(00,00,19,12),lit,"ordinary"
NON_DIGGABLE:(00,00,19,12)
NON_PASSWALL:(00,00,19,12)
# Boulders
OBJECT:'`',"boulder",(04,02)
OBJECT:'`',"boulder",(04,03)
OBJECT:'`',"boulder",(05,03)
OBJECT:'`',"boulder",(07,03)
OBJECT:'`',"boulder",(08,03)
OBJECT:'`',"boulder",(02,04)
OBJECT:'`',"boulder",(03,04)
OBJECT:'`',"boulder",(05,05)
OBJECT:'`',"boulder",(06,06)
OBJECT:'`',"boulder",(09,06)
OBJECT:'`',"boulder",(03,07)
OBJECT:'`',"boulder",(04,07)
OBJECT:'`',"boulder",(07,07)
OBJECT:'`',"boulder",(06,09)
OBJECT:'`',"boulder",(05,10)
OBJECT:'`',"boulder",(05,11)
# Traps
TRAP:"hole",(07,11)
TRAP:"hole",(08,11)
TRAP:"hole",(09,11)
TRAP:"hole",(10,11)
TRAP:"hole",(11,11)
TRAP:"hole",(12,11)
TRAP:"hole",(13,11)
TRAP:"hole",(14,11)
TRAP:"hole",(15,11)
TRAP:"hole",(16,11)
TRAP:"hole",(17,11)
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
### Top (last) level of Sokoban ###
MAZE:"soko1-1",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
--------------------------
|........................|
|.......|---------------.|
-------.------ |.|
|...........| |.|
|...........| |.|
--------.----- |.|
|............| |.|
|............| |.|
-----.-------- ------|.|
|..........| --|.....|.|
|..........| |.+.....|.|
|.........|- |-|.....|.|
-------.---- |.+.....+.|
|........| |-|.....|--
|........| |.+.....|
|...|----- --|.....|
----- -------
ENDMAP
RANDOM_PLACES:(16,11),(16,13),(16,15)
STAIR:(01,01),down
REGION:(00,00,25,17),lit,"ordinary"
NON_DIGGABLE:(00,00,25,17)
NON_PASSWALL:(00,00,25,17)
# Boulders
OBJECT:'`',"boulder",(03,05)
OBJECT:'`',"boulder",(05,05)
OBJECT:'`',"boulder",(07,05)
OBJECT:'`',"boulder",(09,05)
OBJECT:'`',"boulder",(11,05)
#
OBJECT:'`',"boulder",(04,07)
OBJECT:'`',"boulder",(04,08)
OBJECT:'`',"boulder",(06,07)
OBJECT:'`',"boulder",(09,07)
OBJECT:'`',"boulder",(11,07)
#
OBJECT:'`',"boulder",(03,12)
OBJECT:'`',"boulder",(04,10)
OBJECT:'`',"boulder",(05,12)
OBJECT:'`',"boulder",(06,10)
OBJECT:'`',"boulder",(07,11)
OBJECT:'`',"boulder",(08,10)
OBJECT:'`',"boulder",(09,12)
#
OBJECT:'`',"boulder",(03,14)
# Traps
TRAP:"hole",(08,01)
TRAP:"hole",(09,01)
TRAP:"hole",(10,01)
TRAP:"hole",(11,01)
TRAP:"hole",(12,01)
TRAP:"hole",(13,01)
TRAP:"hole",(14,01)
TRAP:"hole",(15,01)
TRAP:"hole",(16,01)
TRAP:"hole",(17,01)
TRAP:"hole",(18,01)
TRAP:"hole",(19,01)
TRAP:"hole",(20,01)
TRAP:"hole",(21,01)
TRAP:"hole",(22,01)
TRAP:"hole",(23,01)
MONSTER:'m',"giant mimic", random, m_object "boulder"
MONSTER:'m',"giant mimic", random, m_object "boulder"
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
# Rewards
DOOR:locked,(23,13)
DOOR:closed,(17,11)
DOOR:closed,(17,13)
DOOR:closed,(17,15)
REGION:(18,10,22,16),lit,"zoo",filled,true
OBJECT:'(',"bag of holding",place[0]
ENGRAVING:place[0],burn,"Elbereth"
MAZE:"soko1-2",' '
FLAGS:noteleport
GEOMETRY:center,center
#12345678901234567890123456789012345678901234567890
MAP
------------------------
|......................|
|..-------------------.|
----.| ----- |.|
|..|.-- --...| |.|
|.....|--|....| |.|
|.....|..|....| |.|
--....|......-- |.|
|.......|...| ------|.|
|....|..|...| --|.....|.|
|....|--|...| |.+.....|.|
|.......|..-- |-|.....|.|
----....|.-- |.+.....+.|
---.--.| |-|.....|--
|.....| |.+.....|
|..|..| --|.....|
------- -------
ENDMAP
RANDOM_PLACES:(16,10),(16,12),(16,14)
STAIR:(06,15),down
REGION:(00,00,25,16),lit,"ordinary"
NON_DIGGABLE:(00,00,25,16)
NON_PASSWALL:(00,00,25,16)
# Boulders
OBJECT:'`',"boulder",(04,04)
OBJECT:'`',"boulder",(02,06)
OBJECT:'`',"boulder",(03,06)
OBJECT:'`',"boulder",(04,07)
OBJECT:'`',"boulder",(05,07)
OBJECT:'`',"boulder",(02,08)
OBJECT:'`',"boulder",(05,08)
OBJECT:'`',"boulder",(03,09)
OBJECT:'`',"boulder",(04,09)
OBJECT:'`',"boulder",(03,10)
OBJECT:'`',"boulder",(05,10)
OBJECT:'`',"boulder",(06,12)
#
OBJECT:'`',"boulder",(07,14)
#
OBJECT:'`',"boulder",(11,05)
OBJECT:'`',"boulder",(12,06)
OBJECT:'`',"boulder",(10,07)
OBJECT:'`',"boulder",(11,07)
OBJECT:'`',"boulder",(10,08)
OBJECT:'`',"boulder",(12,09)
OBJECT:'`',"boulder",(11,10)
# Traps
TRAP:"hole",(05,01)
TRAP:"hole",(06,01)
TRAP:"hole",(07,01)
TRAP:"hole",(08,01)
TRAP:"hole",(09,01)
TRAP:"hole",(10,01)
TRAP:"hole",(11,01)
TRAP:"hole",(12,01)
TRAP:"hole",(13,01)
TRAP:"hole",(14,01)
TRAP:"hole",(15,01)
TRAP:"hole",(16,01)
TRAP:"hole",(17,01)
TRAP:"hole",(18,01)
TRAP:"hole",(19,01)
TRAP:"hole",(20,01)
TRAP:"hole",(21,01)
TRAP:"hole",(22,01)
MONSTER:'m',"giant mimic", random, m_object "boulder"
MONSTER:'m',"giant mimic", random, m_object "boulder"
# Random objects
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'=',random,random
OBJECT:'/',random,random
# Rewards
DOOR:locked,(23,12)
DOOR:closed,(17,10)
DOOR:closed,(17,12)
DOOR:closed,(17,14)
REGION:(18,09,22,15),lit,"zoo",filled,true
OBJECT:'"',"amulet of reflection",place[0]
ENGRAVING:place[0],burn,"Elbereth"