Files
nethack/outdated/sys/amiga/amirip.c
nhmall 6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00

375 lines
9.2 KiB
C

/* NetHack 3.6 amirip.c $NHDT-Date: 1450453302 2015/12/18 15:41:42 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.16 $ */
/* Copyright (c) Kenneth Lorber, Bethesda, Maryland 1991,1992,1993,1995,1996.
*/
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
#include <exec/types.h>
#include <exec/io.h>
#include <exec/alerts.h>
#include <exec/devices.h>
#include <devices/console.h>
#include <devices/conunit.h>
#include <graphics/gfxbase.h>
#include <graphics/gfxmacros.h>
#include <intuition/intuition.h>
#include <libraries/dosextens.h>
#include <ctype.h>
#include <string.h>
#include "winami.h"
#include "windefs.h"
#include "winext.h"
#include "winproto.h"
static struct RastPort *rp;
#ifdef AMII_GRAPHICS
#undef NULL
#define NULL 0
#ifdef AZTEC_C
#include <functions.h>
#else
#ifdef _DCC
#include <clib/dos_protos.h>
#include <clib/exec_protos.h>
#include <clib/console_protos.h>
#include <clib/diskfont_protos.h>
#else
#include <proto/dos.h>
#include <proto/exec.h>
#include <proto/console.h>
#include <proto/diskfont.h>
#endif
static char *load_list[] = { "tomb.iff", 0 };
static BitMapHeader tomb_bmhd;
static struct BitMap *tbmp[1] = { 0 };
static int cols[2] = { 154, 319 }; /* X location of center of columns */
static int cno = 0; /* current column */
#define TEXT_TOP (65 + yoff)
static xoff, yoff; /* image centering */
/* terrible kludge */
/* this is why prototypes should have ONLY types in them! */
#undef red
#undef green
#undef blue
#ifdef _DCC
#include <clib/graphics_protos.h>
#include <clib/intuition_protos.h>
#else
#include <proto/graphics.h>
#include <proto/intuition.h>
#endif
#endif /* AZTEC_C */
static struct Window *ripwin = 0;
static void tomb_text(char *);
static void dofade(int, int, int);
static int search_cmap(int, int, int);
#define STONE_LINE_LEN \
13 /* # chars that fit on one line \
* (note 1 ' ' border) */
#define DEATH_LINE 10
#define YEAR_LINE 15
static unsigned short tomb_line;
extern struct amii_DisplayDesc *amiIDisplay;
extern struct Screen *HackScreen;
extern int havelace;
static unsigned short transpalette[AMII_MAXCOLORS] = {
0x0000,
};
static struct NewWindow newwin = { 0, 0, 640, 200, 1, 0,
MOUSEBUTTONS | VANILLAKEY | NOCAREREFRESH,
BORDERLESS | ACTIVATE | SMART_REFRESH,
NULL, NULL, (UBYTE *) NULL, NULL, NULL, -1,
-1, 0xffff, 0xffff, CUSTOMSCREEN };
int wh; /* was local in outrip, but needed for SCALE macro */
int cmap_white, cmap_black;
void
amii_outrip(tmpwin, how, when)
winid tmpwin;
int how;
time_t when;
{
int just_return = 0;
int done, rtxth;
struct IntuiMessage *imsg;
int i;
register char *dpx;
char buf[200];
int line, tw, ww;
char *errstr = NULL;
long year;
if (!WINVERS_AMIV || HackScreen->RastPort.BitMap->Depth < 4)
goto cleanup;
/* Use the users display size */
newwin.Height = amiIDisplay->ypix - newwin.TopEdge;
newwin.Width = amiIDisplay->xpix;
newwin.Screen = HackScreen;
for (i = 0; i < amii_numcolors; ++i)
sysflags.amii_curmap[i] = GetRGB4(HackScreen->ViewPort.ColorMap, i);
ripwin = OpenWindow((void *) &newwin);
if (!ripwin)
goto cleanup;
LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
rp = ripwin->RPort;
wh = ripwin->Height;
ww = ripwin->Width;
#ifdef HACKFONT
if (HackFont)
SetFont(rp, HackFont);
#endif
tomb_bmhd = ReadImageFiles(load_list, tbmp, &errstr);
if (errstr)
goto cleanup;
if (tomb_bmhd.w > ww || tomb_bmhd.h > wh)
goto cleanup;
#define GENOFF(full, used) ((((full) - (used)) / 2) & ~7)
xoff = GENOFF(ww, tomb_bmhd.w);
yoff = GENOFF(wh, tomb_bmhd.h);
for (i = 0; i < SIZE(cols); i++)
cols[i] += xoff;
cmap_white = search_cmap(0, 0, 0);
cmap_black = search_cmap(15, 15, 15);
BltBitMap(*tbmp, 0, 0, rp->BitMap, xoff, yoff, tomb_bmhd.w, tomb_bmhd.h,
0xc0, 0xff, NULL);
/* Put together death description */
formatkiller(buf, sizeof buf, how, FALSE);
tw = TextLength(rp, buf, STONE_LINE_LEN) + 40;
{
char *p = buf;
int x, tmp;
for (x = STONE_LINE_LEN; x; x--)
*p++ = 'W';
*p = '\0';
tmp = TextLength(rp, buf, STONE_LINE_LEN) + 40;
tw = max(tw, tmp);
}
/* There are 5 lines of text on the stone. */
rtxth = ripwin->RPort->TxHeight * 5;
SetAfPt(rp, (UWORD *) NULL, 0);
SetDrPt(rp, 0xFFFF);
tomb_line = TEXT_TOP;
SetDrMd(rp, JAM1);
/* Put name on stone */
Sprintf(buf, "%s", svp.plname);
buf[STONE_LINE_LEN] = 0;
tomb_text(buf);
/* Put $ on stone */
Sprintf(buf, "%ld Au", gd.done_money);
buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
tomb_text(buf);
/* Put together death description */
formatkiller(buf, sizeof buf, how, FALSE);
/* Put death type on stone */
for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
register int i, i0;
char tmpchar;
if ((i0 = strlen(dpx)) > STONE_LINE_LEN) {
for (i = STONE_LINE_LEN; ((i0 > STONE_LINE_LEN) && i); i--) {
if (dpx[i] == ' ')
i0 = i;
}
if (!i)
i0 = STONE_LINE_LEN;
}
tmpchar = dpx[i0];
dpx[i0] = 0;
tomb_text(dpx);
if (tmpchar != ' ') {
dpx[i0] = tmpchar;
dpx = &dpx[i0];
} else {
dpx = &dpx[i0 + 1];
}
}
/* Put year on stone */
year = yyyymmdd(when) / 10000L;
Sprintf(buf, "%4ld", year);
tomb_text(buf);
#ifdef NH320_DEDICATION
/* dedication */
cno = 1;
tomb_line = TEXT_TOP;
tomb_text("This release");
tomb_text("of NetHack");
tomb_text("is dedicated");
tomb_text("to the");
tomb_text("memory of");
tomb_text("");
tomb_text("Izchak");
tomb_text(" Miller");
tomb_text("");
tomb_text("1935-1994");
tomb_text("");
tomb_text("Ascended");
#endif
/* Fade from black to full color */
dofade(0, 16, 1);
/* Flush all messages to avoid typeahead */
while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
ReplyMsg((struct Message *) imsg);
done = 0;
while (!done) {
WaitPort(ripwin->UserPort);
while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort)) {
switch (imsg->Class) {
case MOUSEBUTTONS:
case VANILLAKEY:
done = 1;
break;
}
ReplyMsg((struct Message *) imsg);
}
}
/* Fade out */
dofade(16, 0, -1);
just_return = 1;
cleanup:
/* free everything */
if (ripwin) {
Forbid();
while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
ReplyMsg((struct Message *) imsg);
CloseWindow(ripwin);
Permit();
}
LoadRGB4(&HackScreen->ViewPort, sysflags.amii_curmap, amii_numcolors);
if (tbmp[0])
FreeImageFiles(load_list, tbmp);
if (just_return)
return;
/* fall back to the straight-ASCII version */
genl_outrip(tmpwin, how, when);
}
static void
tomb_text(p)
char *p;
{
char buf[STONE_LINE_LEN * 2];
int l;
tomb_line += rp->TxHeight;
if (!*p)
return;
sprintf(buf, " %s ", p);
l = TextLength(rp, buf, strlen(buf));
SetAPen(rp, cmap_white);
Move(rp, cols[cno] - (l / 2) - 1, tomb_line);
Text(rp, buf, strlen(buf));
SetAPen(rp, cmap_white);
Move(rp, cols[cno] - (l / 2) + 1, tomb_line);
Text(rp, buf, strlen(buf));
SetAPen(rp, cmap_white);
Move(rp, cols[cno] - (l / 2), tomb_line - 1);
Text(rp, buf, strlen(buf));
SetAPen(rp, cmap_white);
Move(rp, cols[cno] - (l / 2), tomb_line + 1);
Text(rp, buf, strlen(buf));
SetAPen(rp, cmap_black);
Move(rp, cols[cno] - (l / 2), tomb_line);
Text(rp, buf, strlen(buf));
}
/* search colormap for best match to given color */
static int
search_cmap(int r0, int g0, int b0)
{
int best = 0;
int bdiff = 0x0fffffff;
int x;
for (x = 0; x < amii_numcolors; x++) {
int r = r0 - ((amiv_init_map[x] >> 8) & 15);
int g = g0 - ((amiv_init_map[x] >> 4) & 15);
int b = b0 - ((amiv_init_map[x]) & 15);
int diff = (r * r) + (g * g) + (b * b);
if (diff < bdiff) {
bdiff = diff;
best = x;
}
}
return best;
}
/* caution: this is NOT general! */
static void
dofade(int start, int stop, int inc)
{
int i, j;
for (i = start; (i * inc) <= stop; i += inc) {
for (j = 0; j < amii_numcolors; ++j) {
int r, g, b;
r = (amiv_init_map[j] & 0xf00) >> 8;
g = (amiv_init_map[j] & 0xf0) >> 4;
b = (amiv_init_map[j] & 0xf);
r = (r * i) / 16;
g = (g * i) / 16;
b = (b * i) / 16;
transpalette[j] = ((r << 8) | (g << 4) | b);
}
LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
Delay(1);
}
}
#endif /* AMII_GRAPHICS */
/*
TODO:
memory leaks
fix ReadImageFiles to return error instead of panic on error
*/