The g? structs had a mix of variables that were written to
the savefile, and those that were not.
For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.
This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.
Details:
gb.bases -> svb.bases
gb.bbubbles -> svb.bbubbles
gb.branches -> svb.branches
gc.context -> svc.context
gd.disco -> svd.disco
gd.dndest -> svd.dndest
gd.doors -> svd.doors
gd.doors_alloc -> svd.doors_alloc
gd.dungeon_topology -> svd.dungeon_topology
gd.dungeons -> svd.dungeons
ge.exclusion_zones -> sve.exclusion_zones
gh.hackpid -> svh.hackpid
gi.inv_pos -> svi.inv_pos
gk.killer -> svk.killer
gl.lastseentyp -> svl.lastseentyp
gl.level -> svl.level
gl.level_info -> svl.level_info
gm.mapseenchn -> svm.mapseenchn
gm.moves -> svm.moves
gm.mvitals -> svm.mvitals
gn.n_dgns -> svn.n_dgns
gn.n_regions -> svn.n_regions
gn.nroom -> svn.nroom
go.oracle_cnt -> svo.oracle_cnt
gp.pl_character -> svp.pl_character
gp.pl_fruit -> svp.pl_fruit
gp.plname -> svp.plname
gp.program_state -> svp.program_state
gq.quest_status -> svq.quest_status
gr.rooms -> svr.rooms
gs.sp_levchn -> svs.sp_levchn
gs.spl_book -> svs.spl_book
gt.timer_id -> svt.timer_id
gt.tune -> svt.tune
gu.updest -> svu.updest
gx.xmax -> svx.xmax
gx.xmin -> svx.xmin
gy.ymax -> svy.ymax
gy.ymin -> svy.ymin
Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
gf.ftrap, gl.light_base, gt.timer_base
375 lines
9.2 KiB
C
375 lines
9.2 KiB
C
/* NetHack 3.6 amirip.c $NHDT-Date: 1450453302 2015/12/18 15:41:42 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.16 $ */
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/* Copyright (c) Kenneth Lorber, Bethesda, Maryland 1991,1992,1993,1995,1996.
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*/
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/* NetHack may be freely redistributed. See license for details. */
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#include "hack.h"
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#include <exec/types.h>
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#include <exec/io.h>
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#include <exec/alerts.h>
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#include <exec/devices.h>
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#include <devices/console.h>
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#include <devices/conunit.h>
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#include <graphics/gfxbase.h>
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#include <graphics/gfxmacros.h>
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#include <intuition/intuition.h>
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#include <libraries/dosextens.h>
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#include <ctype.h>
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#include <string.h>
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#include "winami.h"
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#include "windefs.h"
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#include "winext.h"
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#include "winproto.h"
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static struct RastPort *rp;
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#ifdef AMII_GRAPHICS
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#undef NULL
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#define NULL 0
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#ifdef AZTEC_C
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#include <functions.h>
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#else
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#ifdef _DCC
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#include <clib/dos_protos.h>
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#include <clib/exec_protos.h>
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#include <clib/console_protos.h>
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#include <clib/diskfont_protos.h>
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#else
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#include <proto/dos.h>
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#include <proto/exec.h>
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#include <proto/console.h>
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#include <proto/diskfont.h>
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#endif
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static char *load_list[] = { "tomb.iff", 0 };
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static BitMapHeader tomb_bmhd;
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static struct BitMap *tbmp[1] = { 0 };
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static int cols[2] = { 154, 319 }; /* X location of center of columns */
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static int cno = 0; /* current column */
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#define TEXT_TOP (65 + yoff)
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static xoff, yoff; /* image centering */
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/* terrible kludge */
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/* this is why prototypes should have ONLY types in them! */
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#undef red
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#undef green
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#undef blue
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#ifdef _DCC
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#include <clib/graphics_protos.h>
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#include <clib/intuition_protos.h>
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#else
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#include <proto/graphics.h>
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#include <proto/intuition.h>
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#endif
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#endif /* AZTEC_C */
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static struct Window *ripwin = 0;
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static void tomb_text(char *);
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static void dofade(int, int, int);
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static int search_cmap(int, int, int);
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#define STONE_LINE_LEN \
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13 /* # chars that fit on one line \
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* (note 1 ' ' border) */
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#define DEATH_LINE 10
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#define YEAR_LINE 15
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static unsigned short tomb_line;
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extern struct amii_DisplayDesc *amiIDisplay;
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extern struct Screen *HackScreen;
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extern int havelace;
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static unsigned short transpalette[AMII_MAXCOLORS] = {
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0x0000,
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};
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static struct NewWindow newwin = { 0, 0, 640, 200, 1, 0,
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MOUSEBUTTONS | VANILLAKEY | NOCAREREFRESH,
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BORDERLESS | ACTIVATE | SMART_REFRESH,
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NULL, NULL, (UBYTE *) NULL, NULL, NULL, -1,
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-1, 0xffff, 0xffff, CUSTOMSCREEN };
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int wh; /* was local in outrip, but needed for SCALE macro */
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int cmap_white, cmap_black;
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void
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amii_outrip(tmpwin, how, when)
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winid tmpwin;
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int how;
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time_t when;
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{
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int just_return = 0;
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int done, rtxth;
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struct IntuiMessage *imsg;
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int i;
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register char *dpx;
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char buf[200];
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int line, tw, ww;
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char *errstr = NULL;
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long year;
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if (!WINVERS_AMIV || HackScreen->RastPort.BitMap->Depth < 4)
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goto cleanup;
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/* Use the users display size */
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newwin.Height = amiIDisplay->ypix - newwin.TopEdge;
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newwin.Width = amiIDisplay->xpix;
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newwin.Screen = HackScreen;
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for (i = 0; i < amii_numcolors; ++i)
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sysflags.amii_curmap[i] = GetRGB4(HackScreen->ViewPort.ColorMap, i);
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ripwin = OpenWindow((void *) &newwin);
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if (!ripwin)
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goto cleanup;
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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rp = ripwin->RPort;
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wh = ripwin->Height;
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ww = ripwin->Width;
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#ifdef HACKFONT
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if (HackFont)
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SetFont(rp, HackFont);
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#endif
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tomb_bmhd = ReadImageFiles(load_list, tbmp, &errstr);
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if (errstr)
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goto cleanup;
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if (tomb_bmhd.w > ww || tomb_bmhd.h > wh)
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goto cleanup;
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#define GENOFF(full, used) ((((full) - (used)) / 2) & ~7)
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xoff = GENOFF(ww, tomb_bmhd.w);
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yoff = GENOFF(wh, tomb_bmhd.h);
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for (i = 0; i < SIZE(cols); i++)
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cols[i] += xoff;
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cmap_white = search_cmap(0, 0, 0);
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cmap_black = search_cmap(15, 15, 15);
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BltBitMap(*tbmp, 0, 0, rp->BitMap, xoff, yoff, tomb_bmhd.w, tomb_bmhd.h,
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0xc0, 0xff, NULL);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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tw = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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{
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char *p = buf;
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int x, tmp;
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for (x = STONE_LINE_LEN; x; x--)
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*p++ = 'W';
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*p = '\0';
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tmp = TextLength(rp, buf, STONE_LINE_LEN) + 40;
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tw = max(tw, tmp);
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}
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/* There are 5 lines of text on the stone. */
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rtxth = ripwin->RPort->TxHeight * 5;
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SetAfPt(rp, (UWORD *) NULL, 0);
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SetDrPt(rp, 0xFFFF);
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tomb_line = TEXT_TOP;
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SetDrMd(rp, JAM1);
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/* Put name on stone */
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Sprintf(buf, "%s", svp.plname);
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buf[STONE_LINE_LEN] = 0;
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tomb_text(buf);
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/* Put $ on stone */
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Sprintf(buf, "%ld Au", gd.done_money);
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buf[STONE_LINE_LEN] = 0; /* It could be a *lot* of gold :-) */
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tomb_text(buf);
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/* Put together death description */
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formatkiller(buf, sizeof buf, how, FALSE);
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/* Put death type on stone */
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for (line = DEATH_LINE, dpx = buf; line < YEAR_LINE; line++) {
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register int i, i0;
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char tmpchar;
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if ((i0 = strlen(dpx)) > STONE_LINE_LEN) {
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for (i = STONE_LINE_LEN; ((i0 > STONE_LINE_LEN) && i); i--) {
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if (dpx[i] == ' ')
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i0 = i;
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}
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if (!i)
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i0 = STONE_LINE_LEN;
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}
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tmpchar = dpx[i0];
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dpx[i0] = 0;
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tomb_text(dpx);
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if (tmpchar != ' ') {
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dpx[i0] = tmpchar;
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dpx = &dpx[i0];
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} else {
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dpx = &dpx[i0 + 1];
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}
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}
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/* Put year on stone */
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year = yyyymmdd(when) / 10000L;
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Sprintf(buf, "%4ld", year);
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tomb_text(buf);
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#ifdef NH320_DEDICATION
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/* dedication */
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cno = 1;
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tomb_line = TEXT_TOP;
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tomb_text("This release");
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tomb_text("of NetHack");
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tomb_text("is dedicated");
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tomb_text("to the");
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tomb_text("memory of");
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tomb_text("");
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tomb_text("Izchak");
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tomb_text(" Miller");
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tomb_text("");
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tomb_text("1935-1994");
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tomb_text("");
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tomb_text("Ascended");
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#endif
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/* Fade from black to full color */
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dofade(0, 16, 1);
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/* Flush all messages to avoid typeahead */
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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done = 0;
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while (!done) {
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WaitPort(ripwin->UserPort);
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort)) {
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switch (imsg->Class) {
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case MOUSEBUTTONS:
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case VANILLAKEY:
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done = 1;
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break;
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}
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ReplyMsg((struct Message *) imsg);
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}
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}
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/* Fade out */
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dofade(16, 0, -1);
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just_return = 1;
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cleanup:
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/* free everything */
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if (ripwin) {
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Forbid();
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while (imsg = (struct IntuiMessage *) GetMsg(ripwin->UserPort))
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ReplyMsg((struct Message *) imsg);
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CloseWindow(ripwin);
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Permit();
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}
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LoadRGB4(&HackScreen->ViewPort, sysflags.amii_curmap, amii_numcolors);
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if (tbmp[0])
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FreeImageFiles(load_list, tbmp);
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if (just_return)
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return;
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/* fall back to the straight-ASCII version */
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genl_outrip(tmpwin, how, when);
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}
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static void
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tomb_text(p)
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char *p;
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{
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char buf[STONE_LINE_LEN * 2];
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int l;
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tomb_line += rp->TxHeight;
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if (!*p)
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return;
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sprintf(buf, " %s ", p);
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l = TextLength(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) - 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2) + 1, tomb_line);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line - 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_white);
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Move(rp, cols[cno] - (l / 2), tomb_line + 1);
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Text(rp, buf, strlen(buf));
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SetAPen(rp, cmap_black);
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Move(rp, cols[cno] - (l / 2), tomb_line);
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Text(rp, buf, strlen(buf));
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}
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/* search colormap for best match to given color */
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static int
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search_cmap(int r0, int g0, int b0)
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{
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int best = 0;
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int bdiff = 0x0fffffff;
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int x;
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for (x = 0; x < amii_numcolors; x++) {
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int r = r0 - ((amiv_init_map[x] >> 8) & 15);
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int g = g0 - ((amiv_init_map[x] >> 4) & 15);
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int b = b0 - ((amiv_init_map[x]) & 15);
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int diff = (r * r) + (g * g) + (b * b);
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if (diff < bdiff) {
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bdiff = diff;
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best = x;
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}
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}
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return best;
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}
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/* caution: this is NOT general! */
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static void
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dofade(int start, int stop, int inc)
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{
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int i, j;
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for (i = start; (i * inc) <= stop; i += inc) {
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for (j = 0; j < amii_numcolors; ++j) {
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int r, g, b;
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r = (amiv_init_map[j] & 0xf00) >> 8;
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g = (amiv_init_map[j] & 0xf0) >> 4;
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b = (amiv_init_map[j] & 0xf);
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r = (r * i) / 16;
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g = (g * i) / 16;
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b = (b * i) / 16;
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transpalette[j] = ((r << 8) | (g << 4) | b);
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}
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LoadRGB4(&HackScreen->ViewPort, transpalette, amii_numcolors);
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Delay(1);
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}
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}
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#endif /* AMII_GRAPHICS */
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/*
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TODO:
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memory leaks
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fix ReadImageFiles to return error instead of panic on error
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*/
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