Files
nethack/win/Qt/qt_stat.h
PatR 41a5565403 new 'showvers' option
Add options 'showvers' (boolean) and 'versinfo' (numeric mask) to
show nethack's version on the status lines during play.  It won't be
particularly interesting to ordinary players but should be useful
when making screenshots or video to be streamed, or for someone who
switches between git branches or between nethack and variants.

I worked on this several months back but it was combined with
unfinished changes to 'hitpointbar'.  I've separated it out so that
it can be put into use.  When enabled, one or more components of
"<name> <branch> <version>" will be shown right justified after
status conditions.  At present the default is "<branch>" if that is
available and overall status isn't 'released', or "<version>" if
'released' or if branch isn't available.  That might need some
refinement.

It works as intended for tty and curses, although some abbreviation
mechanism would be useful if/when the program resorts to abbreviating
status conditions to make things narrow enough to fit.

For X11, it works ok for fancy_status:True (the default, controlled
via NetHack.ad settings) but is messed up for tty-style status.  The
text is positioned correctly but there are gaps in it, making it
appear garbled, similar to what I saw when I tried and failed to
implement statuslines:3 for X11.  [It might be due to having empty
condition widgets be 1 pixel wide instead of being totally removed
but I don't think the situation is that simple.]

For Qt, if the text needs to be truncated in order to fit, the center
portion of the string will be shown, discarding parts from the left
and right.  That ought to discard from left and retain rightmost
portion instead.

For win32|mswin|Win GUI, no attempt to support it has been included.
Things should be ok when 'showvers' is left as False (the default)
but I don't know what will happen if that gets toggled to True.  At a
minimum, the version info won't be right justified.  The information,
or at least some of it, is displayed in the game window's title bar
so there isn't any pressing need to add it to status, but toggling
the option will need to behave sensibly if it doesn't already.
2024-02-28 11:47:16 -08:00

161 lines
5.4 KiB
C++

// Copyright (c) Warwick Allison, 1999.
// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
// NetHack may be freely redistributed. See license for details.
// qt_stat.h -- bindings between the Qt 4 interface and the main code
#ifndef QT4STAT_H
#define QT4STAT_H
#include "qt_win.h"
#include "qt_icon.h"
namespace nethack_qt_ {
class NetHackQtStatusWindow : QWidget, public NetHackQtWindow {
Q_OBJECT
public:
NetHackQtStatusWindow();
virtual QWidget* Widget();
virtual void Clear();
virtual void Display(bool block);
virtual void CursorTo(int x,int y);
virtual void PutStr(int attr, const QString& text);
void fadeHighlighting();
protected:
virtual void mousePressEvent(QMouseEvent *event);
//RLC void resizeEvent(QResizeEvent*);
private slots:
void doUpdate();
private:
enum { hilight_time=1 };
QPixmap p_str;
QPixmap p_dex;
QPixmap p_con;
QPixmap p_int;
QPixmap p_wis;
QPixmap p_cha;
QPixmap p_chaotic;
QPixmap p_neutral;
QPixmap p_lawful;
QPixmap p_blank2; // conditionally used for vertical spacing
QPixmap p_satiated;
QPixmap p_hungry;
QPixmap p_encumber[5];
QPixmap p_stoned;
QPixmap p_slimed;
QPixmap p_strngld;
QPixmap p_sick_fp;
QPixmap p_sick_il;
QPixmap p_stunned;
QPixmap p_confused;
QPixmap p_hallu;
QPixmap p_blind;
QPixmap p_deaf;
QPixmap p_lev;
QPixmap p_fly;
QPixmap p_ride;
QPixmap p_vers; // version, when shown, is like a pseudo-condition
/*
* Status fields, in display order (the three separator lines
* are exceptions). Hitpoint bar is optionally displayed and
* contains two side-by-side parts; neither part is labelled.
*/
QLabel hpbar_health; // hit point bar, left half
QLabel hpbar_injury; // hit point bar, right half
NetHackQtLabelledIcon name; // (aka title) centered on its own row
NetHackQtLabelledIcon dlevel; // (aka location) likewise
/* the six characteristics; each is shown with a 40x40 icon above
and a text label below, so implicitly two rows */
NetHackQtLabelledIcon str;
NetHackQtLabelledIcon dex;
NetHackQtLabelledIcon con;
NetHackQtLabelledIcon intel;
NetHackQtLabelledIcon wis;
NetHackQtLabelledIcon cha;
/* five various status fields, some showing two values, shown as
a row of text only; 'exp' used to be a separate field but is
now displayed with 'level', with a blank field where it was so
that there continue to be six columns which line up beneath the
characteristics; gold used to be left-most but doesn't warrant
that position; Xp or Xp/Exp is replaced by HD when polymorphed */
NetHackQtLabelledIcon hp; // current HP / maximum HP
NetHackQtLabelledIcon power; // current energy / maximum energy
NetHackQtLabelledIcon ac; // armor class
NetHackQtLabelledIcon level; // Xp level / Exp points (if 'showexp')
NetHackQtLabelledIcon blank1; // pads the line to six columns
NetHackQtLabelledIcon gold; // used to come before HP
/* next row: two more fields, possibly blank; when present, each
is sized as if for three fields, so their centered values line
up with 2nd and 5th columns of the rows above */
NetHackQtLabelledIcon time; // moves counter (if 'time' is set)
NetHackQtLabelledIcon score; // tentative score (if compiled with
// SCORE_ON_BOTL and 'showscore' is set)
/* last rows: alignment and zero or more status conditions;
like the characteristics, they are shown as if in two rows with
a 40x40 icon above and text lebel below; blank values are omitted
and non-blank values are left justified */
NetHackQtLabelledIcon align; // w/ alignment-specific ankh icon
NetHackQtLabelledIcon blank2; // used for spacing if Align is moved
NetHackQtLabelledIcon hunger; // blank if 'normal'
NetHackQtLabelledIcon encumber; // blank if 'unencumbered' ('normal')
/* zero or more status conditions; in major, minor, 'other' order */
NetHackQtLabelledIcon stoned;
NetHackQtLabelledIcon slimed;
NetHackQtLabelledIcon strngld;
NetHackQtLabelledIcon sick_fp;
NetHackQtLabelledIcon sick_il;
NetHackQtLabelledIcon stunned;
NetHackQtLabelledIcon confused;
NetHackQtLabelledIcon hallu;
NetHackQtLabelledIcon blind;
NetHackQtLabelledIcon deaf;
NetHackQtLabelledIcon lev;
NetHackQtLabelledIcon fly;
NetHackQtLabelledIcon ride;
/* to right of conditions, right justified */
NetHackQtLabelledIcon vers; // version
QFrame hline1; // between dlevel and characteristics
QFrame hline2; // between characteristics and regular status fields
QFrame hline3; // between regular fields and time,score or conditions
QFrame vline1; // for statuslines:2, between Cha and Alignment
QFrame vline2; // for statuslines:2, padding between Gold and Time
int cursy;
bool first_set;
bool alreadyfullhp;
// for some fields, we need to know more than just "changed since
// last update"; there's no 'had_time' because Time isn't highlighted
bool was_polyd;
bool had_exp;
bool had_score;
unsigned prev_versinfo;
QHBoxLayout *InitHitpointBar();
void HitpointBar();
void nullOut();
void updateStats();
void checkTurnEvents();
};
} // namespace nethack_qt_
#endif