Files
nethack/sys/unix/Makefile.utl
nhmall 9bb96322a8 compile NetHack-3.7 without makedefs-generated .h files
This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:

date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.

pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

onames.h dependency and	its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.

artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.

The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
    makedefs -d    (database)
    makedefs -r    (rumors)
    makedefs -h    (oracles)
    makedefs -s    (epitaphs, engravings, bogusmons)

date.c

Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)

nethack --dumpenums (optional, but on by default)

Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.

Uncomment #define NODUMPENUMS in config.h to disable this.

The updates to sys/windows/Makefile.gcc have not been tested yet.
2021-08-21 07:59:18 -04:00

394 lines
13 KiB
Makefile

# Makefile for NetHack's utility programs.
# NetHack 3.7 Makefile.utl $NHDT-Date: 1602258295 2020/10/09 15:44:55 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.53 $
# Copyright (c) 2018 by Robert Patrick Rankin
# NetHack may be freely redistributed. See license for details.
# Root of source tree:
NHSROOT=..
# newer makes predefine $(MAKE) to 'make' and do smarter processing of
# recursive make calls if $(MAKE) is used
# these makes allow $(MAKE) to be overridden by the environment if someone
# wants to (or has to) use something other than the standard make, so we do
# not want to unconditionally set $(MAKE) here
#
# unfortunately, some older makes do not predefine $(MAKE); if you have one of
# these, uncomment the following line
# (you will know that you have one if you get complaints about unable to
# execute things like 'foo.o')
# MAKE = make
# if you are using gcc as your compiler,
# uncomment the CC definition below if it's not in your environment
# CC = gcc
#
# For Bull DPX/2 systems at B.O.S. 2.0 or higher use the following:
#
# CC = gcc -ansi -D_BULL_SOURCE -D_XOPEN_SOURCE -D_POSIX_SOURCE
#
# If you are using GCC 2.2.2 or higher on a DPX/2, just use:
#
# CC = gcc -ansi
#
# For HP/UX 10.20 with GCC:
# CC = gcc -D_POSIX_SOURCE
#
# if your make doesn't define a default SHELL properly, you may need
# the line below (Atari users will need a bourne work-alike)
# SHELL = /bin/sh
# for Atari
# SHELL=E:/GEMINI2/MUPFEL.TTP
# flags may have to be changed as required
# flags for 286 Xenix:
# CFLAGS = -Ml2t16 -O -LARGE -I../include
# LFLAGS = -Ml -F 4000 -SEG 512
# flags for 286 Microport SysV-AT
# CFLAGS = -DDUMB -Ml -I../include
# LFLAGS = -Ml
# flags for Atari GCC (3.2.1)
# CFLAGS = -O -I../include
# LFLAGS = -s
# flags for Atari GCC (3.3)
# CFLAGS = -mshort -O2 -I../include
# LFLAGS = -mshort -s
# flags for Apollos using their native cc
# (as long as it claims to be __STDC__ but isn't)
# CFLAGS = -DAPOLLO -O -I../include
# flags for AIX 3.1 cc on IBM RS/6000 to define
# a suitable subset of standard libraries
# (note that there is more info regarding the "-qchars=signed"
# switch in file Install.unx note 8)
# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -O -I../include -qchars=signed
# and for AIX 3.2:
# CFLAGS = -D_NO_PROTO -D_XOPEN_SOURCE -D_ALL_SOURCE -O -I../include -qchars=signed
# flags for A/UX 2.01 using native cc or c89
# gcc predefines AUX so that's not needed there
# CFLAGS = -ZS -D_POSIX_SOURCE -O -I../include -DAUX
# flags for IRIX 4.0.x using native cc
# SGI cc 3.10 will fail to compile makedefs with -O
# CFLAGS = -I../include -D__STDC__ -woff 100,293
# flags for Linux
# compile normally
# CFLAGS = -O2 -fomit-frame-pointer -I../include
# LFLAGS = -L/usr/X11R6/lib
# OR compile backwards compatible a.out format
# CFLAGS = -O2 -b i486-linuxaout -fomit-frame-pointer -I../include
# LFLAGS = -b i486-linuxaout -L/usr/X11R6/lib
# flags for BeOS using the command line
# BeOS on a Mac/BeBox:
#CC = mwcc
#CFLAGS = -I../include
# BeOS on Intel:
# the default values are fine
# flags for debugging:
# CFLAGS = -g -I../include
#CFLAGS = -O -I../include
#LFLAGS =
# -lm required by lua
LFLAGS += -lm
# we specify C preprocessor flags via CFLAGS; files built with default rules
# might include $(CPPFLAGS) which could get a value from user's environment;
# we avoid that by forcing it empty rather than by overriding default rules
CPPFLAGS =
LIBS =
OBJDIR = ../src
# if you change this to 1, feedback while building will omit -Dthis -Wthat
# -Isomewhere so that each file being compiled is listed on one short line;
# it requires support for '$<' in rules with more than one prerequisite
# (rather than just in suffix default rule), such as is implemented by
# gnu make and others which have picked up its extensions;
# allowed values are 0, 1, and empty (which behaves like 0)
QUIETCC=0
# TODO? the link/load commands below are handled differently from the ones
# in Makefile.src; these use '$(CC) $(LFLAGS)' and ought to be changed to use
# $(LD) or $(LINK) as appropriate [quiet mode echoes a misleading $< value]
# [LINK might be defined to use $(CXX); we don't want that here.]
CLINK=$(CC)
CXXLINK=$(CXX)
# ----------------------------------------
#
# Nothing below this line should have to be changed.
# Verbosity definitions, begin
# Set QUIETCC=1 above to output less feedback while building.
# CC and CXX obey verbosity, LD and LINK don't.
# AT is @ when not verbose, empty otherwise
ACTUAL_CC := $(CC)
ACTUAL_CXX := $(CXX)
ACTUAL_LD := $(LD)
ACTUAL_CLINK := $(CLINK)
CC_V0 = $(ACTUAL_CC)
CC_V = $(CC_V0)
CC_V1 = @echo "[CC] $<"; $(ACTUAL_CC)
CC = $(CC_V$(QUIETCC))
CXX_V0 = $(ACTUAL_CXX)
CXX_V = $(CXX_V0)
CXX_V1 = @echo "[CXX] $<"; $(ACTUAL_CXX)
CXX = $(CXX_V$(QUIETCC))
# LD and LINK might be based on invoking CC and may not be able to substitute
# for QUIETCC, so feedback from them is handled differently (via $AT)
LD = $(ACTUAL_LD)
CLINK = $(ACTUAL_CLINK)
AT_V0 :=
AT_V := $(AT_V0)
AT_V1 := @
AT = $(AT_V$(QUIETCC))
# Verbosity, end
# timestamps for primary header files, matching src/Makefile
CONFIG_H = ../src/config.h-t
HACK_H = ../src/hack.h-t
# utility .c files
MAKESRC = makedefs.c ../src/mdlib.c
RECOVSRC = recover.c
DLBSRC = dlb_main.c
UTILSRCS = $(MAKESRC) panic.c $(RECOVSRC) $(DLBSRC)
# files that define all monsters and objects
CMONOBJ = ../src/monst.c ../src/objects.c
OMONOBJ = $(OBJDIR)/monst.o $(OBJDIR)/objects.o
# files that provide access to NetHack's names
CNAMING = ../src/drawing.c $(CMONOBJ)
ONAMING = $(OBJDIR)/drawing.o $(OMONOBJ)
# dynamic memory allocation
CALLOC = ../src/alloc.c panic.c
OALLOC = $(OBJDIR)/alloc.o panic.o
# object files for makedefs
MAKEOBJS = makedefs.o $(OMONOBJ) $(OBJDIR)/date.o
# object files for recovery utility
RECOVOBJS = recover.o
# object files for the data librarian
DLBOBJS = dlb_main.o $(OBJDIR)/dlb.o $(OALLOC)
# Distinguish between the build tools for the native host
# and the build tools for the target environment in commands.
# This allows the same set of Makefiles to be used for native
# builds and for cross-compiles by overriding these in hints
# files or on the command line.
TARGETPFX=
TARGET_CC = $(CC)
TARGET_CFLAGS = $(CFLAGS)
TARGET_CLINK = $(CLINK)
TARGET_LFLAGS = $(LFLAGS)
TARGET_CXX = $(CXX)
TARGET_CXXFLAGS = $(CXXFLAGS)
# dependencies for makedefs
#
makedefs: $(MAKEOBJS) mdgrep.h
$(CLINK) $(LFLAGS) -o makedefs $(MAKEOBJS)
makedefs.o: makedefs.c ../src/mdlib.c $(CONFIG_H) ../include/permonst.h \
../include/objclass.h ../include/sym.h ../include/defsym.h \
../include/artilist.h ../include/dungeon.h ../include/obj.h \
../include/monst.h ../include/monsters.h ../include/objects.h \
../include/you.h ../include/flag.h ../include/dlb.h \
../include/patchlevel.h
$(CC) $(CFLAGS) -c makedefs.c -o $@
# Don't require perl to build; that is why mdgrep.h is spelled wrong below.
mdgreph: mdgrep.pl
perl mdgrep.pl
# These are for reference purposes only. They aren't required in the build.
../include/onames.h: makedefs ../include/objects.h
./makedefs -o
../include/pm.h: makedefs ../include/monsters.h
./makedefs -p
lintdefs:
@lint -axbh -I../include -DLINT $(MAKESRC) $(CMONOBJ) | sed '/_flsbuf/d'
# we defer this makedefs call to the src Makefile, since it knows all about
# the main src and include files date.h is a timestamp for
../include/date.h::
@( cd ../src ; $(MAKE) ../include/date.h )
# support code used by several of the utility programs (but not makedefs)
panic.o: panic.c $(CONFIG_H)
$(CC) $(CFLAGS) -c panic.c -o $@
# with all of extern.h's functions to complain about, we drown in
# 'defined but not used' without -u
lintdgn:
@lint -axhu -I../include -DLINT $(UTILSRCS) $(CALLOC) \
| sed '/_flsbuf/d'
# dependencies for recover
#
recover: $(RECOVOBJS)
$(CLINK) $(LFLAGS) -o recover $(RECOVOBJS) $(LIBS)
recover.o: recover.c $(CONFIG_H) ../include/date.h
# dependencies for dlb
#
dlb: $(DLBOBJS)
$(CLINK) $(LFLAGS) -o dlb $(DLBOBJS) $(LIBS)
dlb_main.o: dlb_main.c $(CONFIG_H) ../include/dlb.h ../include/date.h
$(CC) $(CFLAGS) -c dlb_main.c -o $@
# dependencies for tile utilities
#
TEXT_IO = tiletext.o tiletxt.o $(OALLOC) $(ONAMING)
GIFREADERS = gifread.o
PPMWRITERS = ppmwrite.o
tileutils: tilemap gif2txt txt2ppm tile2x11
gif2txt: $(GIFREADERS) $(TEXT_IO)
$(CLINK) $(LFLAGS) -o gif2txt $(GIFREADERS) $(TEXT_IO) $(LIBS)
txt2ppm: $(PPMWRITERS) $(TEXT_IO)
$(CLINK) $(LFLAGS) -o txt2ppm $(PPMWRITERS) $(TEXT_IO) $(LIBS)
tile2x11: tile2x11.o $(TEXT_IO)
$(CLINK) $(LFLAGS) -o tile2x11 tile2x11.o $(TEXT_IO) $(LIBS)
tile2img.ttp: tile2img.o bitmfile.o $(TEXT_IO)
$(CLINK) $(LFLAGS) -o tile2img.ttp tile2img.o bitmfile.o \
$(TEXT_IO) $(LIBS)
tile2bmp: tile2bmp.o $(TEXT_IO)
$(CLINK) $(LFLAGS) -o tile2bmp tile2bmp.o $(TEXT_IO)
xpm2img.ttp: xpm2img.o bitmfile.o
$(CLINK) $(LFLAGS) -o xpm2img.ttp xpm2img.o bitmfile.o $(LIBS)
tile2beos: tile2beos.o $(TEXT_IO)
$(CXXLINK) $(LFLAGS) -o tile2beos tile2beos.o $(TEXT_IO) -lbe
#--compiling and linking in one step leaves extra debugging files (in their
# own subdirectories!) on OSX; compile and link separately to suppress
# that without mucking about with extra OS-specific CFLAGS and/or LFLAGS
#tilemap: ../win/share/tilemap.c $(HACK_H)
# $(CC) $(CFLAGS) $(LFLAGS) -o tilemap ../win/share/tilemap.c $(LIBS)
tilemap: tilemap.o
$(CLINK) $(LFLAGS) -o tilemap tilemap.o $(LIBS)
../src/tile.c: tilemap
./tilemap
../include/tile.h: ../win/share/tile.h
cp ../win/share/tile.h ../include/tile.h
tiletext.o: ../win/share/tiletext.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/tiletext.c -o $@
tiletxt.c: ./Makefile
@echo '/* alternate compilation for tilemap.c to create tiletxt.o' > tiletxt.c
@echo ' that does not rely on "cc -c -o tiletxt.o tilemap.c"' >> tiletxt.c
@echo ' since many pre-POSIX compilers did not support that */' >> tiletxt.c
echo '#define TILETEXT' >> tiletxt.c
echo '#include "../win/share/tilemap.c"' >> tiletxt.c
@echo '/*tiletxt.c*/' >> tiletxt.c
tiletxt.o: tiletxt.c ../win/share/tilemap.c $(HACK_H)
$(CC) $(CFLAGS) -c tiletxt.c -o $@
tilemap.o: ../win/share/tilemap.c $(HACK_H)
$(CC) $(CFLAGS) -c ../win/share/tilemap.c -o $@
gifread.o: ../win/share/gifread.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/gifread.c -o $@
ppmwrite.o: ../win/share/ppmwrite.c $(CONFIG_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/ppmwrite.c -o $@
tile2bmp.o: ../win/share/tile2bmp.c $(HACK_H) ../include/tile.h
$(CC) $(CFLAGS) -c ../win/share/tile2bmp.c -o $@
tile2x11.o: ../win/X11/tile2x11.c $(HACK_H) ../include/tile.h \
../include/tile2x11.h
$(CC) $(CFLAGS) -c ../win/X11/tile2x11.c -o $@
tile2img.o: ../win/gem/tile2img.c $(HACK_H) ../include/tile.h \
../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/tile2img.c -o $@
xpm2img.o: ../win/gem/xpm2img.c $(HACK_H) ../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/xpm2img.c -o $@
bitmfile.o: ../win/gem/bitmfile.c ../include/bitmfile.h
$(CC) $(CFLAGS) -c ../win/gem/bitmfile.c -o $@
tile2beos.o: ../win/BeOS/tile2beos.cpp $(HACK_H) ../include/tile.h
$(CXX) $(CFLAGS) -c ../win/BeOS/tile2beos.cpp -o $@
# note: tileedit.cpp was developed for Qt2 and will not compile using Qt5
tileedit.o: ../win/Qt/tileedit.cpp
$(CXX) -I../include -I$(QTDIR)/include ../win/Qt/tileedit.cpp
tileedit: tileedit.o $(TEXT_IO)
$(QTDIR)/bin/moc -o tileedit.moc tileedit.h
$(CXXLINK) -o tileedit -L$(QTDIR)/lib tileedit.o $(TEXT_IO) -lqt
# using dependencies like
# ../src/foo::
# @( cd ../src ; $(MAKE) foo )
# would always force foo to be up-to-date according to the src Makefile
# when it's needed here. Unfortunately, some makes believe this syntax
# means foo always changes, instead of foo should always be checked.
# therefore, approximate via config.h dependencies, and hope that anybody
# changing anything other than basic configuration also knows when not
# to improvise things not in the instructions, like 'make makedefs' here
# in util...
# make sure host object files from src are available when needed
$(OBJDIR)/alloc.o: ../src/alloc.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/alloc.c -o $@
$(OBJDIR)/drawing.o: ../src/drawing.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/drawing.c -o $@
$(OBJDIR)/decl.o: ../src/decl.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/decl.c -o $@
$(OBJDIR)/monst.o: ../src/monst.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/monst.c -o $@
$(OBJDIR)/objects.o: ../src/objects.c $(CONFIG_H)
$(CC) $(CFLAGS) -c ../src/objects.c -o $@
$(OBJDIR)/dlb.o: ../src/dlb.c $(CONFIG_H) ../include/dlb.h
$(CC) $(CFLAGS) -c ../src/dlb.c -o $@
# make sure hack.h dependencies get transitive information
$(HACK_H): $(CONFIG_H)
@( cd ../src ; $(MAKE) $(HACK_H) )
$(CONFIG_H): ../include/config.h
@( cd ../src ; $(MAKE) $(CONFIG_H) )
SYSSHARE=../sys/share/
tags: $(UTILSRCS)
@ctags -tw $(UTILSRCS)
clean:
-rm -f *.o
spotless: clean
-rm -f ../include/tile.h tiletxt.c
-rm -f makedefs recover dlb
-rm -f gif2txt txt2ppm tile2x11 tile2img.ttp xpm2img.ttp \
tilemap tileedit tile2bmp