Files
nethack/sys/unix/hints/macOS.2020
nhmall 9bb96322a8 compile NetHack-3.7 without makedefs-generated .h files
This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:

date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.

pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

onames.h dependency and	its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.

artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.

The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
    makedefs -d    (database)
    makedefs -r    (rumors)
    makedefs -h    (oracles)
    makedefs -s    (epitaphs, engravings, bogusmons)

date.c

Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)

nethack --dumpenums (optional, but on by default)

Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.

Uncomment #define NODUMPENUMS in config.h to disable this.

The updates to sys/windows/Makefile.gcc have not been tested yet.
2021-08-21 07:59:18 -04:00

469 lines
16 KiB
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Executable File

# NetHack 3.7 macOS.2020 $NHDT-Date: 1599687615 2020/09/09 21:40:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.73 $
# Copyright (c) Kenneth Lorber, Kensington, Maryland, 2015.
# NetHack may be freely redistributed. See license for details.
#
#---------------------------------------------------------------------
# MacOS hints file with support for multiple window ports (interfaces)
# Tested on:
# - MacOS Catalina 10.15
#
# If this doesn't work for some other version of Mac OS X, consider
# making a new hints file it, rather than changing this one.
# And let us know about it.
# Useful info: http://www.opensource.apple.com/darwinsource/index.html
#-PRE xxxx
# macOS X hints file
#
# note: '#-INCLUDE' is not just a comment; multiw-1 contains sections 1 to 2
#-INCLUDE multiw-1.2020
# 3. If you set WANT_WIN_QT, you need to
# A) set QTDIR either here or in the environment to point to the Qt5
# library installation root. (Qt2, Qt3, Qt4 will not work)
# B) set XPMLIB to point to the Xpm library
ifndef WANT_WIN_QT
ifdef WANT_WIN_ALL
WANT_WIN_QT=1
endif
endif
ifdef WANT_WIN_QT
#QTDIR=/Developer/Qt
# Qt installed via homebrew
QTDIR=$(shell brew --prefix)/opt/qt
# Qt installed via macports
#QTDIR=/opt/local/libexec/qt5
endif # WANT_WIN_QT
ifndef LIBXPM
LIBXPM= -L/opt/X11/lib -lXpm
endif
# 4. Other
#-----------------------------------------------------------------------------
# You shouldn't need to change anything below here (in the hints file; if
# you're reading this in Makefile augmented by hints, that may not be true).
#
#-INCLUDE multiw-2.2020
# compiler.2020 contains compiler detection and adjustments common
# to both linux and macOS
#-INCLUDE compiler.2020
# NetHack sources control
NHCFLAGS+=-DDLB
NHCFLAGS+=-DHACKDIR=\"$(HACKDIR)\"
NHCFLAGS+=-DDEFAULT_WINDOW_SYS=\"$(WANT_DEFAULT)\" -DDLB
NHCFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
#NHCFLAGS+=-DTIMED_DELAY
#NHCFLAGS+=-DDUMPLOG
#NHCFLAGS+=-DCONFIG_ERROR_SECURE=FALSE
NHCFLAGS+=-DGREPPATH=\"/usr/bin/grep\"
#NHCFLAGS+=-DCOMPRESS=\"/bin/gzip\" -DCOMPRESS_EXTENSION=\".gz\"
NHCFLAGS+=-DNOMAIL
#NHCFLAGS+=-DEXTRA_SANITY_CHECKS
#NHCFLAGS+=-DEDIT_GETLIN
#NHCFLAGS+=-DSCORE_ON_BOTL
#NHCFLAGS+=-DMSGHANDLER
#NHCFLAGS+=-DTTY_TILES_ESCCODES
#NHCFLAGS+=-DTTY_SOUND_ESCCODES
CFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
CFLAGS+= $(NHCFLAGS)
CCXXFLAGS+= $(WINCFLAGS) #WINCFLAGS set from multiw-2.2020
CCXXFLAGS+= $(NHCFLAGS)
VARDATND =
VARDATND0 =
CURSESLIB =
ifdef WANT_WIN_CHAIN
HINTSRC=$(CHAINSRC)
HINTOBJ=$(CHAINOBJ)
endif # WANT_WIN_CHAIN
ifdef WANT_WIN_TTY
CURSESLIB = -lncurses
endif
ifdef WANT_WIN_CURSES
CURSESLIB = -lncurses
endif
ifdef CURSESLIB
WINLIB += $(CURSESLIB)
endif
ifdef WANT_WIN_X11
USE_XPM=1
WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
VARDATND0 += x11tiles NetHack.ad pet_mark.xbm pilemark.xbm
# -x: if built without dlb, some versions of mkfontdir think *.lev are fonts
POSTINSTALL += bdftopcf win/X11/nh10.bdf > $(HACKDIR)/nh10.pcf; ( cd $(HACKDIR); mkfontdir -x .lev );
# separate from CFLAGS so that we don't pass it to every file
X11CFLAGS = -I/opt/X11/include
# avoid repeated complaints about _X_NONNULL(args...) in <X11/Xfuncproto.h>
X11CFLAGS += -Wno-variadic-macros
ifdef USE_XPM
CFLAGS += -DUSE_XPM
WINX11LIB += -lXpm
VARDATND0 += rip.xpm
endif
WINLIB += $(WINX11LIB)
LFLAGS=-L/opt/X11/lib
endif # WANT_WIN_X11
ifdef WANT_WIN_QT
# Qt5 requires C++11
LINK = $(CXX)
QTCXXFLAGS += $(sort $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --cflags))
WINLIB += $(shell PKG_CONFIG_PATH=$(QTDIR)/lib/pkgconfig pkg-config Qt5Gui Qt5Widgets Qt5Multimedia --libs)
WINSRC += $(WINQTSRC)
WINOBJ0 += $(WINQTOBJ)
VARDATND0 += nhtiles.bmp rip.xpm nhsplash.xpm
# XXX if /Developer/qt exists and QTDIR not set, use that
ifndef QTDIR
$(error QTDIR not defined in the environment or Makefile)
endif # QTDIR
# XXX make sure QTDIR points to something reasonable
else # !WANT_WIN_QT
LINK=$(CC)
endif # !WANT_WIN_QT
# prevent duplicate tile.o in WINOBJ
WINOBJ = $(sort $(WINOBJ0))
# prevent duplicates in VARDATND if both X11 and Qt are being supported
VARDATND += $(sort $(VARDATND0))
GIT_HASH := $(shell echo `git rev-parse --verify HEAD` 2>&1)
GIT_BRANCH := $(shell echo `git rev-parse --abbrev-ref HEAD` 2>&1)
ifdef GIT_HASH
GITHASH = -DNETHACK_GIT_SHA=\"$(GIT_HASH)\"
endif
ifdef GIT_BRANCH
GITBRANCH = -DNETHACK_GIT_BRANCH=\"$(GIT_BRANCH)\"
endif
ifdef WANT_LIBNH
CFLAGS += -DSHIM_GRAPHICS -DNOTTYGRAPHICS -DNOSHELL -DLIBNH
LIBNHSYSSRC = ../sys/libnh/libnhmain.c \
../sys/share/ioctl.c ../sys/share/unixtty.c \
../sys/unix/unixunix.c ../sys/unix/unixres.c \
../win/shim/winshim.c
LIBNHSYSOBJ= libnhmain.o ioctl.o unixtty.o unixunix.o \
unixres.o winshim.o
#don't bother building the game executable as it will fail
#without winshim
override GAME=
MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) libnh.a )
endif # WANT_LIBNH
WANT_BUNDLE=1
ifdef WANT_SHARE_INSTALL
# if $GAMEUID is root, we install into roughly proper Mac locations, otherwise
# we install into ~/nethackdir
ifeq ($(GAMEUID),root)
PREFIX:=/Library/NetHack
SHELLDIR=/usr/local/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=chown
CHGRP=chgrp
# We run sgid so the game has access to both HACKDIR and user preferences.
GAMEPERM = 02755
else # ! root
PREFIX:=/Users/$(GAMEUID)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/Library/NetHack/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0500
endif # ! root
VARFILEPERM = 0664
VARDIRPERM = 0775
ROOTCHECK= [[ `id -u` == 0 ]] || ( echo "Must run install with sudo."; exit 1)
# XXX it's nice we don't write over sysconf, but we've already erased it
# make sure we have group GAMEUID and group GAMEGRP
PREINSTALL= . sys/unix/hints/macosx.sh user2 $(GAMEUID); \
. sys/unix/hints/macosx.sh group2 $(GAMEGRP); \
mkdir $(SHELLDIR); chown $(GAMEUID) $(SHELLDIR)
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
else ifdef WANT_SOURCE_INSTALL
PREFIX=$(abspath $(NHSROOT))
# suppress nethack.sh
#SHELLDIR=
HACKDIR=$(PREFIX)/playground
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf;
# We can use "make all" to build the whole thing - but it misses some things:
MOREALL=$(MAKE) install
CFLAGS+=-DSYSCF -DSYSCF_FILE=\"$(HACKDIR)/sysconf\" -DSECURE
else # !WANT_SOURCE_INSTALL
PREFIX:=$(wildcard ~)
SHELLDIR=$(PREFIX)/bin
HACKDIR=$(PREFIX)/nethackdir
CHOWN=/usr/bin/true
CHGRP=/usr/bin/true
GAMEPERM = 0700
VARFILEPERM = 0600
VARDIRPERM = 0700
ifdef ($(WANT_DEFAULT),X11)
# install nethack.rc as ~/.nethackrc if no ~/.nethackrc exists
PREINSTALL= cp -n win/X11/nethack.rc ~/.nethackrc || true
endif # WANT_DEFAULT X11
POSTINSTALL+= sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(HACKDIR)/sysconf; \
$(CHOWN) $(GAMEUID) $(HACKDIR)/sysconf; \
$(CHGRP) $(GAMEGRP) $(HACKDIR)/sysconf; \
chmod $(VARFILEPERM) $(HACKDIR)/sysconf;
ifdef WANT_BUNDLE
#
# Bundle
#
# $(HACKDIR)/$(GAME).app/
# Contents/
# Frameworks/
# Info.plist
# MacOS/
# $(GAME)
# PkgInfo/
# PlugIns/
# Resources/
# SharedFrameWorks/
#
BUNDLE = mkdir -p $(HACKDIR)/nethack.app/Contents/MacOS; \
sys/unix/hints/macosx.sh infoplist > $(HACKDIR)/nethack.app/Contents/Info.plist; \
mv $(HACKDIR)/nethack $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
ifdef WANT_SHARE_INSTALL
BUNDLE+= chmod $(GAMEPERM) $(HACKDIR)/nethack.app/Contents/MacOS/nethack;
endif
POSTINSTALL+= $(BUNDLE)
POSTINSTALL+= if test -f $(SHELLDIR)/$(GAME); then \
sed -i '' 's;HACKDIR/$(GAME);HACKDIR/$(GAME).app/Contents/MacOS/$(GAME);' $(SHELLDIR)/$(GAME) ; fi;
endif # WANT_BUNDLE
endif # !WANT_SHARE_INSTALL
INSTDIR=$(HACKDIR)
VARDIR=$(HACKDIR)
# ~/Library/Preferences/NetHack Defaults
# OPTIONS=name:player,number_pad,menustyle:partial,!time,showexp
# OPTIONS=hilite_pet,toptenwin,msghistory:200,windowtype:Qt
#
# Install.Qt mentions a patch for macos - it's not there (it seems to be in the Qt binary
# package under the docs directory).
#
#-INCLUDE cross-pre.2020
#
#-POST
ifdef WANT_LIBNH
libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
$(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a
@echo "$@ built."
libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $<
winshim.o : ../win/shim/winshim.c $(HACK_H)
$(CC) $(CFLAGS) -c -o$@ $<
endif # WANT_LIBNH
ifdef MAKEFILE_TOP
###
### Packaging
###
# Notes:
# 1) The Apple developer utilities must be installed in the default location.
# 2) Do a normal build before trying to package the game.
# 3) This matches the 3.4.3 Term package, but there are some things that
# should be changed.
#
# Packages that are being distributed must be signed by a Developer ID
# Installer certificate. Set DEVELOPER_CERT to the name of the certificate
# if you wish for your package to be signed for distribution.
#
# If building a package for signing, you must use sudo approriately.
# the binaries and package using sudo but you DO NOT use sudo to sign the
# package. If you use sudo to sign the package, it will fail.
#
# sudo make all
# sudo make build_tty_pkg
# make sign_tty_pkg
#
ifdef WANT_WIN_TTY
DEVUTIL=/Developer/Applications/Utilities
SVS=$(shell $(NHSROOT)/util/makedefs --svs)
SVSDOT=$(shell $(NHSROOT)/util/makedefs --svs .)
PKGROOT_UG = PKGROOT/$(PREFIX)
PKGROOT_UGLN = PKGROOT/$(HACKDIR)
PKGROOT_BIN = PKGROOT/$(SHELLDIR)
#DEVELOPER_CERT = Developer ID Installer: Bart House
DEVELOPER_CERT = NONE
spotless::
rm -rf RESOURCES
rm -rf PKG
rm -rf PKGSCRIPTS
rm -rf PKGROOT
rm -f Info.plist
rm -f Distribution.xml
rm -f NetHack-*-mac-Term*
build_tty_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_QT))
-echo build_tty_pkg only works for a tty-only build
exit 1
else
rm -rf NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
$(MAKE) build_package_root
rm -rf RESOURCES
mkdir RESOURCES
#enscript --language=rtf -o - < dat/license >RESOURCES/License.rtf
sys/unix/hints/macosx.sh descplist > RESOURCES/Description.plist
sys/unix/hints/macosx.sh infoplist > Info.plist
mkdir PKGROOT/Applications
#osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
# win/macosx/NetHackRecover.applescript
#cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
osacompile -o PKGROOT/Applications/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl $(PKGROOT_UGLN)
osacompile -o PKGROOT/Applications/NetHackTerm.app \
win/macosx/NetHackTerm.applescript
# XXX integrate into Makefile.doc
(cd doc; cat Guidebook.mn | ../util/makedefs --grep --input - --output - \
| tbl tmac.n - | groff | pstopdf -i -o Guidebook.pdf)
cp doc/Guidebook.pdf $(PKGROOT_UG)/doc/NetHackGuidebook.pdf
osacompile -o PKGROOT/Applications/NetHackGuidebook.app \
win/macosx/NetHackGuidebook.applescript
mkdir -p PKG
pkgbuild --root PKGROOT --identifier org.nethack.term --scripts PKGSCRIPTS PKG/NH-Term.pkg
productbuild --synthesize --product Info.plist --package PKG/NH-Term.pkg Distribution.xml
productbuild --distribution Distribution.xml --resources RESOURCES --package-path PKG NetHack-$(SVS)-mac-Term-unsigned.pkg
ifeq ($(DEVELOPER_CERT),NONE)
cp NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term-unsigned.dmg
@echo -------------------------------------------
@echo PACKAGE IS NOT SIGNED FOR DISTRIBUTION!!!!!
@echo ===========================================
else
@echo "run 'make sign_tty_pkg' to complete package"
endif
sign_tty_pkg:
productsign --timestamp=none --sign "$(DEVELOPER_CERT)" NetHack-$(SVS)-mac-Term-unsigned.pkg NetHack-$(SVS)-mac-Term.pkg || (echo "Package signing failed"; exit 1)
spctl -a -v --type install NetHack-$(SVS)-mac-Term.pkg || (echo "Package not signed properly"; exit 1)
hdiutil create -verbose -srcfolder NetHack-$(SVS)-mac-Term.pkg NetHack-$(SVS)-mac-Term.dmg
build_package_root:
cd src/.. # make sure we are at TOP
rm -rf PKGROOT
mkdir -p $(PKGROOT_UG)/lib $(PKGROOT_BIN) $(PKGROOT_UG)/man/man6 $(PKGROOT_UG)/doc $(PKGROOT_UGLN)
install -p src/nethack $(PKGROOT_BIN)
# XXX should this be called nethackrecover?
install -p util/recover $(PKGROOT_BIN)
install -p doc/nethack.6 $(PKGROOT_UG)/man/man6
install -p doc/recover.6 $(PKGROOT_UG)/man/man6
install -p doc/Guidebook $(PKGROOT_UG)/doc
install -p dat/nhdat $(PKGROOT_UGLN)
sys/unix/hints/macosx.sh editsysconf sys/unix/sysconf $(PKGROOT_UGLN)/sysconf
cd dat; install -p $(DATNODLB) ../$(PKGROOT_UGLN)
# XXX these files should be somewhere else for good Mac form
touch $(PKGROOT_UGLN)/perm $(PKGROOT_UGLN)/record $(PKGROOT_UGLN)/logfile $(PKGROOT_UGLN)/xlogfile
mkdir $(PKGROOT_UGLN)/save
# XXX what about a news file?
mkdir -p PKGSCRIPTS
echo '#!/bin/sh' > PKGSCRIPTS/postinstall
echo dseditgroup -o create -r '"Games Group"' -s 3600 $(GAMEGRP) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(HACKDIR)/* >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo $(CHOWN) $(GAMEUID) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo $(CHGRP) $(GAMEGRP) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR) >> PKGSCRIPTS/postinstall
echo chmod $(VARDIRPERM) $(HACKDIR)/save >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/license >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/nhdat >> PKGSCRIPTS/postinstall
echo chmod $(FILEPERM) $(HACKDIR)/symbols >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/perm >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/record >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/logfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/xlogfile >> PKGSCRIPTS/postinstall
echo chmod $(VARFILEPERM) $(HACKDIR)/sysconf >> PKGSCRIPTS/postinstall
echo chmod $(GAMEPERM) $(SHELLDIR)/nethack >> PKGSCRIPTS/postinstall
echo chmod $(EXEPERM) $(SHELLDIR)/recover >> PKGSCRIPTS/postinstall
chmod 0775 PKGSCRIPTS/postinstall
endif # end of build_tty_pkg
endif # WANT_WIN_TTY for packaging
ifdef WANT_WIN_QT
# XXX untested and incomplete (see below)
build_qt_pkg:
ifneq (,$(WANT_WIN_X11)$(WANT_WIN_TTY))
-echo build_qt_pkg only works for a qt-only build
exit 1
else
$(MAKE) build_package_root
rm -rf NetHackQt
mkdir -p NetHackQt/NetHackQt.app/nethackdir/save
mkdir NetHackQt/Documentation
cp doc/Guidebook.txt doc/nethack.txt doc/recover.txt NetHackQt/Documentation
osacompile -o NetHackQt/NetHackQt.app/nethackdir/NetHackRecover.app \
win/macosx/NetHackRecover.applescript
cp win/macosx/recover.pl NetHackQt/NetHackQt.app/nethackdir
mkdir -p NetHackQt/NetHackQt.app/Contents/Frameworks
cp $(QTDIR)/libqt-mt.3.dylib NetHackQt/NetHackQt.app/Contents/Frameworks
mkdir NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/nethack NetHackQt/NetHackQt.app/Contents/MacOS
mv PKGROOT/lib/nethackdir NetHackQt/NetHackQt.app/nethackdir
# XXX still missing:
#NetHackQt/NetHackQt.app
# /Contents
# Info.plist
# Resources/nethack.icns
#NetHackQt/Documentation
#NetHackQtRecover.txt
#NetHack Defaults.txt
#changes.patch XXX is this still needed? why isn't it part of the tree?
# doesn't go here
hdiutil create -verbose -srcfolder NetHackQt NetHack-$(SVS)-macosx-qt.dmg
endif # end of build_qt_pkg
endif # WANT_WIN_QT for packaging
endif # MAKEFILE_TOP
#
#-INCLUDE cross-post.2020
#