148 lines
4.5 KiB
Makefile
148 lines
4.5 KiB
Makefile
# NetHack Makefile (VMS) - top level for making & installing everything.
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# NetHack 3.6 Makefile.top $NHDT-Date: 1432512790 2015/05/25 00:13:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.9 $
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# Copy this file to <top>Makefile.; edit the appropriate values for
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# GAMEDIR ("playground" location) and GAMEOWNER (UIC or identifier
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# for the owner of playground files).
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# usage: mms all,install
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# or mms no_tools,all,install
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# or substitute freeware `MMK' for Digital's `MMS'.
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MAKE = $(MMS)
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CD = set default
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ECHO = write sys$output
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EXEC = @
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NOOP = continue # don't do anything interesting
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TOUCH = set file/truncate # multiple files per $(TOUCH), but no creation
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# support directories, relative to 'top'
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DAT = [.dat]
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DOC = [.doc]
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SRC = [.src]
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TOP = [-] # relative to the others
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UTL = [.util]
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VMS = [.sys.vms]
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GAMEDIR = # defaults to [.play]
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GAMEOWNER = # defaults to installer's UIC
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# these are the distributed values in [.include]vmsconf.h
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#GAMEDIR = DISK$USERS:[GAMES.NETHACK.3_5_X.PLAY]
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#GAMEOWNER = NHWIZARD
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# just about everything, except installation
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all : program utilities data dlb_data documentation
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@ $(ECHO) "all code and data is now up to date."
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program :
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$(CD) $(SRC)
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$(MAKE)$(MAKEFLAGS) all
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@ $(CD) $(TOP)
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utilities :
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$(CD) $(UTL)
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$(MAKE)$(MAKEFLAGS) all
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@ $(CD) $(TOP)
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data :
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$(CD) $(DAT)
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$(MAKE)$(MAKEFLAGS) all
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@ $(CD) $(TOP)
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documentation :
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$(CD) $(DOC)
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$(MAKE)$(MAKEFLAGS) all
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@ $(CD) $(TOP)
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install : program all_data make_directories create_writeable_files update
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@ $(ECHO) "installation is now complete."
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# assume there're no active games in progress
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update : place_readonly_files place_executable place_vms_support
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@ open/Write f tmp-update.com;
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@ write f "$ set noon"
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@ write f "$ if p1.eqs."""" then p1 = f$trnlnm(""HACKDIR"")"
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@ write f "$ if p1.eqs."""" then p1 = ""[.play]"""
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@ write f "$ old_default = f$environ(""DEFAULT"")"
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@ write f "$ set default 'p1'"
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@ write f\
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"$ if f$search(""*.*;-2"").nes."""" then set file/prot=(s:rwed,o:rwed) *.*;-2"
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@ write f\
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"$ if f$search(""*.*;-1"").nes."""" then set file/prot=(s:rwed,o:rwed) *.*;-1"
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@ write f "$ if f$search(""*.*;-1"").nes."""" then purge"
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@ write f "$! if f$search(""bones*.*"").nes."""" then $(TOUCH) bones*.*"
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@ write f "$! if f$search(""[.save]*"").nes."""" then $(TOUCH) [.save]*"
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@ write f "$ set default 'old_default'"
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@ write f "$ exit"
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@ close f
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- $(EXEC)tmp-update.com; $(GAMEDIR) !purge old version
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@ delete tmp-update.com;
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@ $(ECHO) "playground files updated."
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Guidebook :
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$(CD) $(DOC)
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$(MAKE)$(MAKEFLAGS) Guidebook
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@ $(CD) $(TOP)
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manpages :
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$(CD) $(DOC)
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$(MAKE)$(MAKEFLAGS) manpages
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@ $(CD) $(TOP)
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all_data : data dlb_data
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@ $(NOOP)
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dlb_data :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" dlb
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make_directories :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" directories
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create_writeable_files :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" writeable_files
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place_readonly_files :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" readonly_files
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place_executable :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" executable
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place_vms_support :
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" termcap
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" procedure
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$(EXEC)$(VMS)install.com "$(GAMEDIR)" "$(GAMEOWNER)" documentation
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# 'make no_tools' should be done first if you don't have the appropriate
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# tools to process the parser and scanner for the special level and
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# dungeon compilers; doing so will copy distributed, pre-processed files
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# from [.sys.share] to [.util]. If you _do_ have the tools, be sure to
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# edit [.util]Makefile so that it uses the right ones.
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no_tools :
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$(CD) $(UTL)
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$(MAKE)$(MAKEFLAGS) no_yacc
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$(MAKE)$(MAKEFLAGS) no_lex
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@ $(CD) $(TOP)
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# 'make clean' removes all the .obj files, but leaves around all the executables
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# and compiled data files.
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clean :
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$(CD) $(SRC)
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- $(MAKE)$(MAKEFLAGS) clean
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@ $(CD) $(TOP)
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$(CD) $(UTL)
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- $(MAKE)$(MAKEFLAGS) clean
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@ $(CD) $(TOP)
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# 'make spotless' returns the source tree to near-distribution condition.
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# it removes .obj files, executables, and compiled data files.
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spotless :
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$(CD) $(SRC)
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- $(MAKE)$(MAKEFLAGS) spotless
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@ $(CD) $(TOP)
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$(CD) $(UTL)
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- $(MAKE)$(MAKEFLAGS) spotless
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@ $(CD) $(TOP)
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$(CD) $(DAT)
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- $(MAKE)$(MAKEFLAGS) spotless
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@ $(CD) $(TOP)
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$(CD) $(DOC)
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- $(MAKE)$(MAKEFLAGS) spotless
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@ $(CD) $(TOP)
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