Files
nethack/Files
nethack.allison 7f7c1ff26b FIXES:
- added counting to the menu window. I changed the way it works in the TTY
port though  ("you hear the rumble of distant thunder..." :)  The count
applies to the currently selected item instead of being aplied to the item
to be selected  (in other words a12 instead of 12a). It works better this
way in the graphical port since there is a notion of current menu item.
 I also notes that the count is ignored for PICK_ONE menu - is this by
design?

- somebode mention that text is not scrollable by default - this is fixed.

- fixed player selection dialog to use initXXXX options

-----------------------
B1028 [reported] win32: popup window is too short
The text in the popup window's top line "What do you want to
call the ..." is cut off. Could the window be bigger, so you
can read the entire line?

Fixed.

---------------------
B1027 [reported] win32: select via traditional class char
In a shop (and perhaps elsewhere), I can autoselect a class of
items to drop: a for all types, b for coins, c for weapons, ...,
A for every item, B for blessed items, ... I like the new
possibilities, but I would like to be able to use the old way of
using ! for potions, ) for weapons, etc., as well.

Fixed.

---------------------
B1026 [reported] win32: setting multiple options

I want to set packorder and pickup_types. The first comes up
first, and I type in the order. Then comes the second, without
any hint what is asked of me. A little explanation here would
be appropriate, like "pick up what things automatically?" or
somesuch. When more than one option is set where extra input
is required, some explanation is useful.

Looking into. Apparently something  end_menu() call is ignored by nethackw.

---------------------
B1025 [reported] win32: menu navigation
I press O. Now, when I press "a" to turn on "autodig", not only
is the mark set at "a", but there also appears a dotted
rectangle around option "A" (capitalized). Shouldn't this
rectangle also appear at "a"? Pressing "a" repeatedly toggles
the checkmark, but the rectangle switches between "A" and "a".
My CAPS LOCK is not set. The same goes for B, C, D, ... N,
by the way. Pressing "A" works the other way around: the first
press checks "A" and "rectangles" "a", the next unchecks "A"
and rectangles "A" as well.

Fixed.

---------------------
B1024 [reported] win32: no text in final window
After I clicked away the last screen with information
(challenges, I believe it was), I got an empty text screen, as
big as my screen, without any content. It looked like the text
screens that appear on the right, only it was larger and had
only a large OK button over the full width of the window, and
no cancel button. Why this window?

Fixed. The program did not set window text for RIP window.

---------------------
B1010 [known issue] win32: cosmetic
When I get my list of spells, the columns aren't properly
aligned: if the spell name is longer, the rest of the line
shifts right.

Fixed. Fixed-pitch font is used for menu window.

---------------------
B1004 [reported] win32: numeric keyboard Del/.-key
The Del/.-key on my numeric keyboard doesn't make me rest a turn

Fixed. Added rest on Del.

---------------------
B1003 [reported] win32: focus
When the window has the focus, the window bar isn't highlighted.

This is by design. Menu and text widnows are popup and the main
window is disabled when they are up.
2002-01-25 07:19:21 +00:00

314 lines
14 KiB
Plaintext

This is a listing of all files in a full NetHack 3.3 distribution, organized
in their standard manner on a UNIX system. It indicates which files are
necessary for which versions, so that you can tell which files may be deleted
from or not transferred to your system if you wish.
.:
(files in top directory)
Files Porting README
dat:
(files for all versions)
Arch.des Barb.des Caveman.des Healer.des Knight.des
Monk.des Priest.des Ranger.des Rogue.des Samurai.des
Tourist.des Valkyrie.des Wizard.des bigroom.des castle.des
cmdhelp data.base dungeon.def endgame.des gehennom.des
help hh history knox.des license
medusa.des mines.des opthelp oracle.des oracles.txt
quest.txt rumors.fal rumors.tru sokoban.des tower.des
wizhelp yendor.des
doc:
(files for all versions)
Guidebook.mn Guidebook.tex Guidebook.txt dgn_comp.6 dgn_comp.txt
dlb.6 dlb.txt lev_comp.6 lev_comp.txt nethack.6
nethack.txt recover.6 recover.txt tmac.n window.doc
include:
(files for all versions)
align.h amiconf.h artifact.h artilist.h attrib.h
beconf.h color.h config.h config1.h coord.h
decl.h def_os2.h dgn_file.h display.h dlb.h
dungeon.h edog.h emin.h engrave.h epri.h
eshk.h extern.h flag.h func_tab.h global.h
hack.h lev.h macconf.h macpopup.h macwin.h
mail.h mfndpos.h micro.h mkroom.h monattk.h
mondata.h monflag.h monst.h monsym.h nhlan.h
ntconf.h obj.h objclass.h os2conf.h patchlevel.h
pcconf.h permonst.h prop.h qtext.h quest.h
rect.h region.h rm.h skills.h sp_lev.h
spell.h system.h tcap.h timeout.h tosconf.h
tradstdc.h trampoli.h trap.h unixconf.h vault.h
vision.h vmsconf.h winami.h winprocs.h wintype.h
you.h youprop.h
(file for tty versions)
wintty.h
(files for X versions)
tile2x11.h winX.h xwindow.h xwindowp.h
(files for Qt versions)
qt_clust.h qt_kde0.h qt_win.h qt_xpms.h qttableview.h
(files for Gem versions)
bitmfile.h gem_rsc.h load_img.h wingem.h
(file for GNOME versions)
winGnome.h
(files for mactty version)
mactty.h mttypriv.h
src:
(files for all versions)
allmain.c alloc.c apply.c artifact.c attrib.c
ball.c bones.c botl.c cmd.c dbridge.c
decl.c detect.c dig.c display.c dlb.c
do.c do_name.c do_wear.c dog.c dogmove.c
dokick.c dothrow.c drawing.c dungeon.c eat.c
end.c engrave.c exper.c explode.c extralev.c
files.c fountain.c hack.c hacklib.c invent.c
light.c lock.c mail.c makemon.c mapglyph.c
mcastu.c mhitm.c mhitu.c minion.c mklev.c
mkmap.c mkmaze.c mkobj.c mkroom.c mon.c
mondata.c monmove.c monst.c mplayer.c mthrowu.c
muse.c music.c o_init.c objects.c objnam.c
options.c pager.c pickup.c pline.c polyself.c
potion.c pray.c priest.c quest.c questpgr.c
read.c rect.c region.c restore.c rip.c
rnd.c role.c rumors.c save.c shk.c
shknam.c sit.c sounds.c sp_lev.c spell.c
steal.c steed.c teleport.c timeout.c topten.c
track.c trap.c u_init.c uhitm.c vault.c
version.c vision.c weapon.c were.c wield.c
windows.c wizard.c worm.c worn.c write.c
zap.c
sys/amiga:
(files for Amiga versions)
Build.ami Install.ami Makefile.ami Makefile.amigcc NetHack.cnf
amidos.c amidos.p amifont.uu amifont8.uu amigst.c
amii.hlp amimenu.c amirip.c amisnd.c amistack.c
amitty.c amiwind.c amiwind.p ask.uu clipwin.c
clipwin.uu colors.uu colorwin.c cvtsnd.c grave16.xpm
ifchange mkdmake scroll.uu string.uu txt2iff.c
winami.c winami.p winchar.c windefs.h winext.h
winfuncs.c winkey.c winmenu.c winproto.h winreq.c
winstr.c xpm2iff.c
sys/amiga/old:
(old and obsolete files)
amilib.c amiwbench.c char.c charwin.uu dflicon.uu
dispmap.s hackwb.hlp HackWB.uu NewGame.uu NHinfo.uu
randwin.c randwin.uu wb.c wbcli.c wbdata.c
wbdefs.h wbgads.c wbprotos.h wbstruct.h wbwin.c
wbwin.uu
sys/amiga/old/splitter:
(more files for Amiga versions)
amiout.h arg.c arg.h loader.c multi.c
multi.h split.doc split.h splitter.c
sys/atari:
(files for Atari version)
Install.tos atarifnt.uue nethack.mnu setup.g tos.c
unx2atar.sed
sys/be:
(files for BeOS version)
README bemain.c
sys/mac:
(files for Macintosh versions)
Files.r Install.mw MacHelp NHDeflts NHrsrc.hqx
NHsound.hqx News README dprintf.c maccurs.c
macerrs.c macfile.c machelp.hqx macmain.c macmenu.c
macsnd.c mactopl.c mactty.c macunix.c macwin.c
mgetline.c mmodal.c mrecover.c mrecover.hqx mttymain.c
sys/mac/old:
(files for old Think and MPW C compilers)
DCproj.hqx Install.mpw Install.thk LCproj.hqx MDproj.hqx
NHmake.hqx NHproj.hqx NetHack.r macsegs mhdump.c
mpwhack.h mstring.c
sys/msdos:
(files for MSDOS version)
Install.dos Makefile.BC Makefile.GCC Makefile.MSC Makefile.SC
NHAccess.nh moveinit.pat msdos.c msdoshlp.txt ovlinit.c
pckeys.c pctiles.c pctiles.h pcvideo.h portio.h
schema1.BC schema2.BC schema3.MSC setup.bat sound.c
tile2bin.c video.c vidtxt.c vidvga.c
(files for running MSDOS binary under Windows)
nhico.uu nhpif.uu
sys/msdos/old:
(files for old MSC compiler)
MakeMSC.src MakeMSC.utl Makefile.dat README.old exesmurf.c
exesmurf.doc maintovl.doc ovlmgr.asm ovlmgr.doc ovlmgr.uu
schema.old trampoli.c
sys/os2:
(files for OS/2 version)
Install.os2 Makefile.os2 nhpmico.uu os2.c
sys/share:
(files for MSDOS and OS/2 versions)
Makefile.lib termcap.uu
(file for MSDOS, OS/2, NT, Amiga, and Atari versions)
pcmain.c
(files for MSDOS, OS/2, NT, and Atari versions)
pcsys.c pcunix.c
(file for MSDOS, OS/2, and Atari versions)
NetHack.cnf pctty.c
(files for UNIX and Be versions)
ioctl.c unixtty.c
(file for NT version)
nhlan.c
(Berkeley random number file, which may be included in any version)
random.c
(file for VMS version)
tclib.c
(file for MSDOS, OS/2, and VMS versions)
termcap
(lex/yacc output for special level and dungeon compilers)
dgn_comp.h dgn_lex.c dgn_yacc.c lev_comp.h lev_lex.c
lev_yacc.c
sys/share/sounds:
(files for Amiga and Macintosh versions)
README bell.uu bugle.uu erthdrum.uu firehorn.uu
frsthorn.uu lethdrum.uu mgcflute.uu mgcharp.uu toolhorn.uu
wdnflute.uu wdnharp.uu
sys/unix:
(files for UNIX versions)
Install.unx Makefile.dat Makefile.doc Makefile.src Makefile.top
Makefile.utl depend.awk nethack.sh setup.sh unixmain.c
unixunix.c unixres.c
(files for replacement cpp, apparently only needed by some UNIX systems)
cpp1.shr cpp2.shr cpp3.shr
(file for sound driver for 386 UNIX)
snd86unx.shr
sys/vms:
(files for VMS version)
Install.vms Makefile.dat Makefile.doc Makefile.src Makefile.top
Makefile.utl install.com lev_lex.h nethack.com oldcrtl.c
spec_lev.com vmsbuild.com vmsfiles.c vmsmail.c vmsmain.c
vmsmisc.c vmstty.c vmsunix.c
sys/winnt:
(files for Windows 9x, NT and Windows2000 version)
Install.nt Makefile.bcc Makefile.nt mapimail.c nethack.def
nhico.uu nhsetup.bat ntsound.c nttty.c win32api.h
winnt.c winnt.cnf
util:
(files for all versions)
dgn_main.c dlb_main.c lev_main.c makedefs.c panic.c
recover.c
(lex/yacc input for special level and dungeon compilers)
dgn_comp.l dgn_comp.y lev_comp.l lev_comp.y
win/Qt:
(files for the Qt X11 widget library)
Install.Qt knethack.lnk knh-mini.xpm knh.xpm nhsplash.xpm
qt_clust.cpp qt_win.cpp qttableview.cpp tileedit.cpp tileedit.h
win/X11:
(files for X versions)
Install.X11 NetHack.ad Window.c dialogs.c ibm.bdf
nethack.rc nh10.bdf nh32icon nh56icon nh72icon
nh_icon.xpm pet_mark.xbm rip.xpm tile2x11.c winX.c
winmap.c winmenu.c winmesg.c winmisc.c winstat.c
wintext.c winval.c
win/gem:
(files for GEM versions)
Install.gem bitmfile.c gem_rsc.uu gem_rso.uu load_img.c
tile2img.c title.uu wingem.c wingem1.c
win/gnome:
(files for GNOME versions)
README gnaskstr.c gnaskstr.h gnbind.c gnbind.h
gnglyph.c gnglyph.h gnmain.c gnmain.h gnmap.c
gnmap.h gnmenu.c gnmenu.h gnmesg.c gnmesg.h
gnomeprv.h gnopts.c gnopts.h gnplayer.c gnplayer.h
gnsignal.c gnsignal.h gnstatus.c gnstatus.h gntext.c
gntext.h gnyesno.c gnyesno.h gn_xpms.h mapbg.xpm
win/share:
(files for versions using optional tiles)
gifread.c monsters.txt objects.txt other.txt ppmwrite.c
thintile.c tile.doc tile.h tilemap.c tiletext.c
win/tty:
(files for tty versions)
getline.c termcap.c topl.c wintty.c
win/win32:
(files for Windows NT and Windows 2000 version)
dgncomp.dsp dgnstuff.dsp dgnstuff.mak dlb_main.dsp levcomp.dsp
levstuff.dsp levstuff.mak makedefs.dsp mhaskyn.c mhaskyn.h
mhcmd.c mhcmd.h mhdlg.c mhdlg.h mhfont.c
mhfont.h mhinput.c mhinput.h mhmain.c mhmain.h
mhmap.c mhmap.h mhmenu.c mhmenu.h mhmsg.h
mhmsgwnd.c mhmsgwnd.h mhrip.c mhrip.h mhstatus.c
mhstatus.h mhtext.c mhtext.h mnsel.uu mnselcnt.uu
mnunsel.uu mswproc.c nethack.dsw nethackw.dsp petmark.uu
recover.dsp resource.h tile2bmp.c tile2bmp.dsp tilemap.dsp
tiles.dsp tiles.mak winhack.c winhack.h winhack.rc
winMS.h
This is a list of files produced by auxiliary programs. They can all be
regenerated from the files in the distribution.
dat:
(files generated by makedefs at playground creation time)
data dungeon.pdf options oracles quest.dat
rumors
(file generated by dgn_comp at playground creation time)
dungeon
(files generated by lev_comp at playground creation time)
Arc-fila.lev Arc-filb.lev Arc-goal.lev Arc-loca.lev Arc-strt.lev
Bar-fila.lev Bar-filb.lev Bar-goal.lev Bar-loca.lev Bar-strt.lev
Cav-fila.lev Cav-filb.lev Cav-goal.lev Cav-loca.lev Cav-strt.lev
Hea-fila.lev Hea-filb.lev Hea-goal.lev Hea-loca.lev Hea-strt.lev
Kni-fila.lev Kni-filb.lev Kni-goal.lev Kni-loca.lev Kni-strt.lev
Mon-fila.lev Mon-filb.lev Mon-goal.lev Mon-loca.lev Mon-strt.lev
Pri-fila.lev Pri-filb.lev Pri-goal.lev Pri-loca.lev Pri-strt.lev
Ran-fila.lev Ran-filb.lev Ran-goal.lev Ran-loca.lev Ran-strt.lev
Rog-fila.lev Rog-filb.lev Rog-goal.lev Rog-loca.lev Rog-strt.lev
Sam-fila.lev Sam-filb.lev Sam-goal.lev Sam-loca.lev Sam-strt.lev
Tou-fila.lev Tou-filb.lev Tou-goal.lev Tou-loca.lev Tou-strt.lev
Val-fila.lev Val-filb.lev Val-goal.lev Val-loca.lev Val-strt.lev
Wiz-fila.lev Wiz-filb.lev Wiz-goal.lev Wiz-loca.lev Wiz-strt.lev
air.lev asmodeus.lev astral.lev baalz.lev bigrm-1.lev
bigrm-2.lev bigrm-3.lev bigrm-4.lev bigrm-5.lev castle.lev
earth.lev fakewiz1.lev fakewiz2.lev fire.lev juiblex.lev
knox.lev medusa-1.lev medusa-2.lev minefill.lev minend-1.lev
minend-2.lev minetn-1.lev minetn-2.lev oracle.lev orcus.lev
sanctum.lev soko1-1.lev soko1-2.lev soko2-1.lev soko2-2.lev
soko3-1.lev soko3-2.lev soko4-1.lev soko4-2.lev tower1.lev
tower2.lev tower3.lev valley.lev water.lev wizard1.lev
wizard2.lev wizard3.lev
(tile files optionally generated for X ports at playground creation time)
pet_mark.xbm rip.xpm x11tiles
include:
(files generated by makedefs at compile time)
date.h onames.h pm.h vis_tab.h
src:
(files generated by makedefs at compile time)
monstr.c vis_tab.c
(file optionally generated by tilemap at compile time)
tile.c
(files generated by 'moc' for Qt interface at compile time)
qt_kde0.moc qt_win.moc qttableview.moc
NOTE: If your binaries were compiled with the data librarian (DLB) option,
your playground will not contain all of the files listed here. All
of the files listed as being required for the playground must still
have been built by your compiler, but the DLB code will roll them up
into another file (or files).