Noticed when trying out the "heck patch", where the name of the file
for the sanctum level was changed and I neglected to update my Makefile to
reflect that: nothing was noticed if any files were missing when loading
them into a dlb container. Populating the playground directory for the
non-dlb configuration suffered a similar problem. Now the VMS playground
setup will issue a warning message if this happens (but not abort the
installation; perhaps it ought to do that as well...).
Other ports have the same problem. For example, Unix Makefile.top
relies on file globbing to build the dlb container; if a wildcard pattern
matches no files, dlb won't notice because the shell will have eaten the
offending pattern. Likewise for its non-dlb configuration, where cp won't
notice. However, this isn't a very interesting bug because it won't hit
when the distributed Makefiles correspond with the needed data files.
269 lines
9.4 KiB
Plaintext
Executable File
269 lines
9.4 KiB
Plaintext
Executable File
$ ! vms/install.com -- set up nethack 'playground'
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$ !
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$ ! Use vmsbuild.com to create nethack.exe, makedefs, and lev_comp *first*.
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$ !
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$ ! Edit this file to define gamedir & gameuic, or else invoke it with two
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$ ! command line parameters, as in:
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$ ! @[.sys.vms]install "disk$users:[games.nethack]" "games"
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$ ! or @[.sys.vms]install "[-.play]" "[40,1]"
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$ !
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$ ! default location is old playground, default owner is installer
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$ gamedir = f$trnlnm("NETHACKDIR") !location of playground
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$ if gamedir.eqs."" then gamedir = f$trnlnm("HACKDIR")
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$ gameuic = f$user() !owner of playground
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$ ! --- nothing below this line should need to be changed ---
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$ if p1.nes."" then gamedir := 'p1'
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$ if p2.nes."" then gameuic := 'p2'
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$
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$ ! note: all filespecs contain some punctuation,
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$ ! to avoid inadvertent logical name interaction
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$ play_files = "PERM.,RECORD.,LOGFILE.,PANICLOG."
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$ help_files = "HELP.,HH.,CMDHELP.,WIZHELP.,OPTHELP.,HISTORY.,LICENSE."
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$ data_files = "DATA.,RUMORS.,ORACLES.,OPTIONS.,QUEST.DAT"
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$ guidebook = "[.doc]Guidebook.txt"
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$ invoc_proc = "[.sys.vms]nethack.com"
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$ trmcp_file = "[.sys.share]termcap"
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$ spec_files = "AIR.LEV,ASMODEUS.LEV,ASTRAL.LEV,BAALZ.LEV,BIGRM-%.LEV," -
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+ "CASTLE.LEV,EARTH.LEV,FAKEWIZ%.LEV,FIRE.LEV," -
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+ "JUIBLEX.LEV,KNOX.LEV,MEDUSA-%.LEV,MINEFILL.LEV," -
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+ "MINETN-%.LEV,MINEND-%.LEV,ORACLE.LEV,ORCUS.LEV," -
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+ "SANCTUM.LEV,SOKO%-%.LEV,TOWER%.LEV,VALLEY.LEV," -
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+ "WATER.LEV,WIZARD%.LEV"
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$ spec_input = "bigroom.des castle.des endgame.des " -
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+ "gehennom.des knox.des medusa.des mines.des " -
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+ "oracle.des sokoban.des tower.des yendor.des"
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$ qstl_files = "%%%-GOAL.LEV,%%%-FIL%.LEV,%%%-LOCA.LEV,%%%-STRT.LEV"
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$ qstl_input = "Arch.des Barb.des Caveman.des Healer.des " -
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+ "Knight.des Monk.des Priest.des Ranger.des Rogue.des " -
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+ "Samurai.des Tourist.des Wizard.des Valkyrie.des"
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$ dngn_files = "DUNGEON."
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$ dngn_input = "dungeon.pdf"
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$ dlb_files = help_files + "," + data_files + "," -
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+ spec_files + "," + qstl_files + "," + dngn_files
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$ data_libry = "nh-data.dlb"
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$ xtrn_files = "LICENSE.,HISTORY.,OPTIONS."
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$ makedefs := $sys$disk:[-.util]makedefs
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$ lev_comp := $sys$disk:[-.util]lev_comp
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$ dgn_comp := $sys$disk:[-.util]dgn_comp
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$ dlb := $sys$disk:[-.util]dlb
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$ milestone = "write sys$output f$fao("" !5%T "",0),"
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$ if p3.nes."" .and. f$edit(p4,"UPCASE").nes."VERBOSE" then milestone = "!"
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$ echo = "write sys$output"
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$ warn = echo !could be "write sys$error"
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$!
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$! make sure we've got a playground location
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$ gamedir := 'gamedir'
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$ if gamedir.eqs."" then gamedir = "[.play]" !last ditch default
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$ gamedir = f$parse(gamedir,,,,"SYNTAX_ONLY") - ".;"
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$ if gamedir.eqs."" then write sys$error "% must specify playground directory"
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$ if gamedir.eqs."" then exit %x1000002C !ss$_abort
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$
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$!
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$! ['p3' is used in Makefile.top]
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$ if p3.nes."" then goto make_'p3'
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$
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$ milestone "<installation...>"
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$!
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$make_data_plus_dlb:
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$make_data:
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$ ! start from a known location -- [.sys.vms]
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$ set default 'f$parse(f$environment("PROCEDURE"),,,"DIRECTORY")'
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$! generate miscellaneous data files
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$ set default [-.-.dat] !move to data directory
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$ milestone "(data)"
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$ makedefs -d !data.base -> data
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$ milestone "(rumors)"
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$ makedefs -r !rumors.tru + rumors.fal -> rumors
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$ milestone "(oracles)"
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$ makedefs -h !oracles.txt -> oracles
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$ milestone "(dungeon preprocess)"
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$ makedefs -e !dungeon.def -> dungeon.pdf
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$ milestone "(quest text)"
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$ makedefs -q !quest.txt -> quest.dat
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$ milestone "(special levels)"
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$ lev_comp 'spec_input' !special levels
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$ milestone "(quest levels)"
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$ lev_comp 'qstl_input' !quest levels
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$ milestone "(dungeon compile)"
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$ dgn_comp 'dngn_input' !dungeon database
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$ set default [-] !move up
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$ if p3.nes."" .and. f$edit(p3,"UPCASE").nes."DATA_PLUS_DLB" then exit
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$
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$make_dlb:
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$ ! start from a known location -- [.sys.vms]
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$ set default 'f$parse(f$environment("PROCEDURE"),,,"DIRECTORY")'
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$! construct data library
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$ set default [-.-.dat] !move to data directory
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$ milestone "(dlb setup)"
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$! since DLB doesn't support wildcard expansion and we don't have shell
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$! file globbing, start by making a file listing its intended contents
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$ create nhdat.lst
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$ if f$search("nhdat.lst;-1").nes."" then -
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purge/noConfirm/noLog nhdat.lst
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$! an old data file might fool us later, so get rid of it
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$ if f$search(data_libry).nes."" then -
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delete/noConfirm/noLog 'data_libry';*
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$ if f$trnlnm("PFILE$").nes."" then close/noLog pfile$
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$ open/Append pfile$ nhdat.lst
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$ i = 0
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$dloop:
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$ g = f$element(i,",",dlb_files)
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$ if g.eqs."," then goto ddone
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$ wild = f$locate("*",g).ne.f$locate("%",g)
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$ fcnt = 0
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$floop:
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$ f = f$search(g)
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$ if f.eqs."" then goto fdone
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$ fcnt = fcnt + 1
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$! strip device, directory, and version from name
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$ f = f$parse(f,,,"NAME") + f$parse(f,,,"TYPE")
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$! strip trailing dot, if present, and change case
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$ f = f$edit(f + "#" - ".#" - "#","LOWERCASE")
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$ if f$extract(3,1,f).eqs."-" then - !"xyz-foo.lev" -> "Xyz-foo.lev"
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f = f$edit(f$extract(0,1,f),"UPCASE") + f$extract(1,255,f)
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$ write pfile$ f
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$ if wild then goto floop
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$fdone:
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$ if fcnt.eq.0 then warn "? no file(s) found for """,g,""""
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$ i = i + 1
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$ goto dloop
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$ddone:
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$ close pfile$
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$ milestone "(dlb create)"
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$ dlb "-cfI" 'data_libry' nhdat.lst
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$ set default [-] !move up
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$ if p3.nes."" then exit
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$
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$!
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$! set up the playground and save directories
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$ milestone "(directories)"
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$make_directories:
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$ srctree = f$environment("DEFAULT")
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$ set default 'gamedir'
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$ if f$parse("[-]").eqs."" then create/dir/log [-] !default owner & protection
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$ if f$parse("[]" ).eqs."" then - !needs to be world writable
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create/directory/owner='gameuic'/prot=(s:rwe,o:rwe,g:rwe,w:rwe)/log []
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$ if f$search("SAVE.DIR;1").eqs."" then -
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create/directory/owner='gameuic'/prot=(s:rwe,o:rwe,g:rwe,w:rwe)/log -
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[.SAVE]/version_limit=2
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$ set default 'srctree'
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$ if p3.nes."" then exit
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$!
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$! create empty writeable files -- logfile, scoreboard, multi-user access lock
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$! [if old versions are already present, validate and retain them if possible]
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$make_writeable_files:
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$ milestone "(writeable files)"
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!-!$ create/owner='gameuic'/prot=(s:rwed,o:rwed,g:rwed,w:rwed) -
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!-! 'gamedir''play_files'
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$ i = 0
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$ploop: if f$trnlnm("PFILE$").nes."" then close/nolog pfile$
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$ f = f$element(i,",",play_files)
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$ if f.eqs."," then goto pdone
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$ i = i + 1
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$ f = gamedir + f
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$ if f$search(f).eqs."" then goto pmake !make it if not found
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$ if f$file_attrib(f,"RFM").nes."STMLF" then goto prej !must be stream_lf
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$ open/read/error=prej pfile$ 'f'
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$ read/end=ploop pfile$ pline !empty is ok
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$ close pfile$
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$ pfield = f$element(0," ",pline) !1st field is version number
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$ if f$locate(".",pfield).lt.f$length(pfield) then goto ploop !keep
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$prej: rename/new_vers 'f' *.old !reject old version
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$pmake: create/fdl=sys$input:/owner='gameuic' 'f'/log
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file
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organization sequential
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protection (system:rwd,owner:rwd,group:rw,world:rw)
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record
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format stream_lf
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$ goto ploop
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$pdone:
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$ if p3.nes."" then exit
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$!
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$! copy over the remaining game files, then make them readonly
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$make_readonly_files:
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$ milestone "(readonly files)"
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$ if f$search("[.dat]''data_libry'").nes.""
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$ then call copyfiles 'f$string(data_libry+","+xtrn_files)' [.dat] "r"
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$ else !'dlb_files' is too long for a single command
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$ k = 200 + f$locate(",",f$extract(200,999,dlb_files))
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$ call copyfiles 'f$extract(0,k,dlb_files)' [.dat] "r"
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$ call copyfiles 'f$extract(k+1,999,dlb_files)' [.dat] "r"
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$ endif
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$ if p3.nes."" then exit
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$!
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$make_executable:
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$ milestone "(nethack.exe)"
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$ call copy_file [.src]nethack.exe 'gamedir'nethack.exe "re"
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$ if p3.nes."" then exit
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$!
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$! provide invocation procedure (if available)
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$make_procedure:
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$ if f$search(invoc_proc).eqs."" then goto skip_dcl
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$ if f$search("''gamedir'nethack.com").nes."" then -
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if f$cvtime(f$file_attr("''gamedir'nethack.com","RDT")) -
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.ges. f$cvtime(f$file_attr(invoc_proc,"RDT")) then goto skip_dcl
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$ milestone "(nethack.com)"
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$ call copy_file 'invoc_proc' 'gamedir'nethack.com "re"
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$skip_dcl:
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$ if p3.nes."" then exit
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$!
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$! provide plain-text Guidebook doc file (if available)
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$make_documentation:
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$ if f$search(guidebook).eqs."" then goto skip_doc
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$ milestone "(Guidebook)"
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$ call copy_file 'guidebook' 'gamedir'Guidebook.doc "r"
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$skip_doc:
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$ if p3.nes."" then exit
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$!
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$! provide last-resort termcap file (if available)
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$make_termcap:
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$ if f$search(trmcp_file).eqs."" then goto skip_termcap
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$ if f$search("''gamedir'termcap").nes."" then goto skip_termcap
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$ milestone "(termcap)"
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$ call copy_file 'trmcp_file' 'gamedir'termcap "r"
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$skip_termcap:
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$ if p3.nes."" then exit
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$!
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$! done
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$ milestone "<done>"
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$ define/nolog nethackdir 'gamedir'
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$ define/nolog hackdir 'gamedir'
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$ echo -
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f$fao("!/ Nethack installation complete. !/ Playground is !AS !/",gamedir)
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$ exit
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$
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$!
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$! copy one file, resetting the protection on an earlier version first
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$copy_file: subroutine
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$ if f$search(p2).nes."" then set file/Prot=(s:rwed,o:rwed) 'p2'
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$ copy/Prot=(s:'p3'wd,o:'p3'wd,g:'p3',w:'p3') 'p1' 'p2'
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$ set file/Owner='gameuic'/Prot=(s:'p3',o:'p3') 'p2'
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$endsubroutine !copy_file
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$
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$!
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$! copy a comma-separated list of wildcarded files, one file at a time
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$copyfiles: subroutine
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$ i = 0
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$lloop:
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$ g = f$element(i,",",p1)
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$ if g.eqs."," then goto ldone
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$ g = p2 + g
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$ wild = f$locate("*",g).ne.f$locate("%",g)
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$ fcnt = 0
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$eloop:
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$ f = f$search(g)
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$ if f.eqs."" then goto edone
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$ fcnt = fcnt + 1
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$ f = f - f$parse(f,,,"VERSION")
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$ e = f$parse(f,,,"NAME") + f$parse(f,,,"TYPE")
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$ call copy_file 'f' 'gamedir''e' "''p3'"
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$ if wild then goto eloop
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$edone:
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$ if fcnt.eq.0 then warn "? no file(s) found for """,g,""""
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$ i = i + 1
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$ goto lloop
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$ldone:
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$endsubroutine !copyfiles
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$
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$!<eof>
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