Files
nethack/include/wintype.h
nethack.allison 10480f4397 core support for status field highlighting (trunk only)
This provides the core support needed for status field highlighting.
This patch doesn't actually perform status field highlighting for any port,
but provides the core hooks for doing so.

The syntax is:
OPTIONS=hilite_status:{fieldname}/{threshold}/{below}/{above}
where {fieldname} is the name of a status field.
           {threshold} is the value used as the threshold to trigger a display
                             change.  It can also be set to "updown" to trigger
                             a display change whenever it rises or whenever it falls.
                             If you end the threshold value with %, then it signifies
                             that you want to trigger the display change based on the
                             percentage of maximum.
         {below}, {above}
                        are the color or display attribute that you want to use when
                        the field value is underneath the threshold. Supported display
                        fields are:  normal, inverse, bold, black, red, green,
                                         brown, blue, magenta, cyan, gray, orange,
                                         bright-green, yellow, bright-blue, bright-magenta,
                                         bright-cyan, or white.
Valid field names are:
        alignment, armor-class, carrying-capacity,
        charisma, condition, constitution, dexterity,
        dungeon-level, experience-level, experience,
        gold, HD, hitpoints-max, hitpoints, hunger,
        intelligence, power-max, power, score,
        strength, time, title, wisdom

Refer to window.doc for details. Guidebook updates to come later.
2003-11-30 05:51:53 +00:00

96 lines
2.7 KiB
C

/* SCCS Id: @(#)wintype.h 3.4 1996/02/18 */
/* Copyright (c) David Cohrs, 1991 */
/* NetHack may be freely redistributed. See license for details. */
#ifndef WINTYPE_H
#define WINTYPE_H
typedef int winid; /* a window identifier */
/* generic parameter - must not be any larger than a pointer */
typedef union any {
genericptr_t a_void;
struct obj *a_obj;
int a_int;
char a_char;
schar a_schar;
unsigned int a_uint;
long a_long;
unsigned long a_ulong;
int *a_iptr;
long *a_lptr;
unsigned long *a_ulptr;
unsigned *a_uptr;
/* add types as needed */
} anything;
#define ANY_P union any /* avoid typedef in prototypes */
/* (buggy old Ultrix compiler) */
/* symbolic names for the data types housed in anything */
#define ANY_VOID 1
#define ANY_OBJ 2 /* struct obj */
#define ANY_MONST 3 /* struct monst (not used) */
#define ANY_INT 4 /* int */
#define ANY_CHAR 5 /* char */
#define ANY_UCHAR 6 /* unsigned char */
#define ANY_SCHAR 7 /* signed char */
#define ANY_UINT 8 /* unsigned int */
#define ANY_LONG 9 /* long */
#define ANY_ULONG 10 /* unsigned long */
#define ANY_IPTR 11 /* pointer to int */
#define ANY_UPTR 12 /* pointer to unsigned int */
#define ANY_LPTR 13 /* pointer to long */
#define ANY_ULPTR 14 /* pointer to unsigned long */
#define ANY_STR 15 /* pointer to null-terminated char string */
#define ANY_MASK32 16 /* mask of 32 bits (stored as unsigned long) */
/* menu return list */
typedef struct mi {
anything item; /* identifier */
long count; /* count */
} menu_item;
#define MENU_ITEM_P struct mi
/* select_menu() "how" argument types */
#define PICK_NONE 0 /* user picks nothing (display only) */
#define PICK_ONE 1 /* only pick one */
#define PICK_ANY 2 /* can pick any amount */
/* window types */
/* any additional port specific types should be defined in win*.h */
#define NHW_MESSAGE 1
#define NHW_STATUS 2
#define NHW_MAP 3
#define NHW_MENU 4
#define NHW_TEXT 5
/* attribute types for putstr; the same as the ANSI value, for convenience */
#define ATR_NONE 0
#define ATR_BOLD 1
#define ATR_DIM 2
#define ATR_ULINE 4
#define ATR_BLINK 5
#define ATR_INVERSE 7
/* nh_poskey() modifier types */
#define CLICK_1 1
#define CLICK_2 2
/* invalid winid */
#define WIN_ERR ((winid) -1)
/* menu window keyboard commands (may be mapped) */
#define MENU_FIRST_PAGE '^'
#define MENU_LAST_PAGE '|'
#define MENU_NEXT_PAGE '>'
#define MENU_PREVIOUS_PAGE '<'
#define MENU_SELECT_ALL '.'
#define MENU_UNSELECT_ALL '-'
#define MENU_INVERT_ALL '@'
#define MENU_SELECT_PAGE ','
#define MENU_UNSELECT_PAGE '\\'
#define MENU_INVERT_PAGE '~'
#define MENU_SEARCH ':'
#endif /* WINTYPE_H */