Files
nethack/include/winprocs.h

491 lines
21 KiB
C

/* NetHack 3.7 winprocs.h $NHDT-Date: 1736530208 2025/01/10 09:30:08 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.83 $ */
/* Copyright (c) David Cohrs, 1992 */
/* NetHack may be freely redistributed. See license for details. */
#ifndef WINPROCS_H
#define WINPROCS_H
#include "botl.h"
#ifndef CLR_MAX
#include "color.h"
#endif
enum wp_ids { wp_tty = 1, wp_X11, wp_Qt, wp_mswin, wp_curses,
wp_chainin, wp_chainout, wp_safestartup, wp_shim,
wp_hup, wp_guistubs, wp_ttystubs,
#ifdef OUTDATED_STUFF
wp_mac, wp_Gem, wp_Gnome, wp_amii, wp_amiv,
#endif
wp_trace // XXX do we need this? should chainin/out get an id? TBD
};
/* NB: this MUST match chain_procs below */
struct window_procs {
const char *name; /* Names should start with [a-z]. Names must
* not start with '-'. Names starting with
* '+' are reserved for processors. */
enum wp_ids wp_id;
unsigned long wincap; /* window port capability options supported */
unsigned long wincap2; /* additional window port capability options */
boolean has_color[CLR_MAX];
void (*win_init_nhwindows)(int *, char **);
void (*win_player_selection)(void);
void (*win_askname)(void);
void (*win_get_nh_event)(void);
void (*win_exit_nhwindows)(const char *);
void (*win_suspend_nhwindows)(const char *);
void (*win_resume_nhwindows)(void);
winid (*win_create_nhwindow)(int);
void (*win_clear_nhwindow)(winid);
void (*win_display_nhwindow)(winid, boolean);
void (*win_destroy_nhwindow)(winid);
void (*win_curs)(winid, int, int);
void (*win_putstr)(winid, int, const char *);
void (*win_putmixed)(winid, int, const char *);
void (*win_display_file)(const char *, boolean);
void (*win_start_menu)(winid, unsigned long);
void (*win_add_menu)(winid, const glyph_info *, const ANY_P *,
char, char, int, int,
const char *, unsigned int);
void (*win_end_menu)(winid, const char *);
int (*win_select_menu)(winid, int, MENU_ITEM_P **);
char (*win_message_menu)(char, int, const char *);
void (*win_mark_synch)(void);
void (*win_wait_synch)(void);
#ifdef CLIPPING
void (*win_cliparound)(int, int);
#endif
#ifdef POSITIONBAR
void (*win_update_positionbar)(char *);
#endif
void (*win_print_glyph)(winid, coordxy, coordxy,
const glyph_info *, const glyph_info *);
void (*win_raw_print)(const char *);
void (*win_raw_print_bold)(const char *);
int (*win_nhgetch)(void);
int (*win_nh_poskey)(coordxy *, coordxy *, int *);
void (*win_nhbell)(void);
int (*win_doprev_message)(void);
char (*win_yn_function)(const char *, const char *, char);
void (*win_getlin)(const char *, char *);
int (*win_get_ext_cmd)(void);
void (*win_number_pad)(int);
void (*win_delay_output)(void);
#ifdef CHANGE_COLOR
void (*win_change_color)(int, long, int);
#ifdef MAC
void (*win_change_background)(int);
short (*win_set_font_name)(winid, char *);
#endif
char *(*win_get_color_string)(void);
#endif
void (*win_outrip)(winid, int, time_t);
void (*win_preference_update)(const char *);
char *(*win_getmsghistory)(boolean);
void (*win_putmsghistory)(const char *, boolean);
void (*win_status_init)(void);
void (*win_status_finish)(void);
void (*win_status_enablefield)(int, const char *, const char *,
boolean);
void (*win_status_update)(int, genericptr_t, int, int, int,
unsigned long *);
boolean (*win_can_suspend)(void);
void (*win_update_inventory)(int);
win_request_info *(*win_ctrl_nhwindow)(winid, int, win_request_info *);
};
extern
#ifdef HANGUPHANDLING
volatile
#endif
NEARDATA struct window_procs windowprocs;
/*
* If you wish to only support one window system and not use procedure
* pointers, add the appropriate #ifdef below.
* XXX which is what?
*/
#define init_nhwindows (*windowprocs.win_init_nhwindows)
#define player_selection (*windowprocs.win_player_selection)
#define askname (*windowprocs.win_askname)
#define get_nh_event (*windowprocs.win_get_nh_event)
#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
#define create_nhwindow (*windowprocs.win_create_nhwindow)
#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
#define display_nhwindow (*windowprocs.win_display_nhwindow)
#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
#define curs (*windowprocs.win_curs)
#define putstr (*windowprocs.win_putstr)
#define putmixed (*windowprocs.win_putmixed)
#define display_file (*windowprocs.win_display_file)
#define start_menu (*windowprocs.win_start_menu)
#define end_menu (*windowprocs.win_end_menu)
/* 3.7: There are real add_menu() and select_menu in the core now.
* add_menu does some common activities, such as menu_colors.
* select_menu does some before and after activities.
* add_menu() and select_menu() are in windows.c
*/
/* #define add_menu (*windowprocs.win_add_menu) */
/* #define select_menu (*windowprocs.win_select_menu) */
#define message_menu (*windowprocs.win_message_menu)
#define mark_synch (*windowprocs.win_mark_synch)
#define wait_synch (*windowprocs.win_wait_synch)
#ifdef CLIPPING
#define cliparound (*windowprocs.win_cliparound)
#endif
#ifdef POSITIONBAR
#define update_positionbar (*windowprocs.win_update_positionbar)
#endif
#define print_glyph (*windowprocs.win_print_glyph)
#define raw_print (*windowprocs.win_raw_print)
#define raw_print_bold (*windowprocs.win_raw_print_bold)
#define nhgetch (*windowprocs.win_nhgetch)
#define nh_poskey (*windowprocs.win_nh_poskey)
#define nhbell (*windowprocs.win_nhbell)
#define nh_doprev_message (*windowprocs.win_doprev_message)
/* 3.7: There is a real getlin() in the core now, which does
* some before and after activities.
* [alternative fix for menu search via ':'.]
* getlin() is in windows.c
*/
/* #define getlin (*windowprocs.win_getlin) */
#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
#define number_pad (*windowprocs.win_number_pad)
#define nh_delay_output (*windowprocs.win_delay_output)
#ifdef CHANGE_COLOR
#define change_color (*windowprocs.win_change_color)
#ifdef MAC
#define change_background (*windowprocs.win_change_background)
#define set_font_name (*windowprocs.win_set_font_name)
#endif
#define get_color_string (*windowprocs.win_get_color_string)
#endif
/* 3.4.2: There is a real yn_function() in the core now, which does
* some buffer length validation on the parameters prior to
* invoking the window port routine. yn_function() is in cmd.c
*/
/* #define yn_function (*windowprocs.win_yn_function) */
#define outrip (*windowprocs.win_outrip)
#define preference_update (*windowprocs.win_preference_update)
#define getmsghistory (*windowprocs.win_getmsghistory)
#define putmsghistory (*windowprocs.win_putmsghistory)
/* there is a status_initialize() in botl.c,
* which calls win_status_init() directly; same with status_finish.
*/
#define status_enablefield (*windowprocs.win_status_enablefield)
#define status_update (*windowprocs.win_status_update)
#define ctrl_nhwindow (*windowprocs.win_ctrl_nhwindow)
/*
*
*/
#define WPID(name) #name, wp_##name
#define WPIDMINUS(name) "-" #name, wp_##name
/*
* WINCAP
* Window port preference capability bits.
* Some day this might be better in its own wincap.h file.
*/
/* clang-format off */
#define WC_COLOR 0x00000001L /* 01 Port can display things in color */
#define WC_HILITE_PET 0x00000002L /* 02 supports hilite pet */
#define WC_ASCII_MAP 0x00000004L /* 03 supports an ascii map */
#define WC_TILED_MAP 0x00000008L /* 04 supports a tiled map */
#define WC_PRELOAD_TILES 0x00000010L /* 05 supports pre-loading tiles */
#define WC_TILE_WIDTH 0x00000020L /* 06 prefer this width of tile */
#define WC_TILE_HEIGHT 0x00000040L /* 07 prefer this height of tile */
#define WC_TILE_FILE 0x00000080L /* 08 alternative tile file name */
#define WC_INVERSE 0x00000100L /* 09 Port supports inverse video */
#define WC_ALIGN_MESSAGE 0x00000200L /* 10 supports mesg alignment top|b|l|r */
#define WC_ALIGN_STATUS 0x00000400L /* 11 supports status alignmt top|b|l|r */
#define WC_VARY_MSGCOUNT 0x00000800L /* 12 supports varying message window */
#define WC_FONT_MAP 0x00001000L /* 13 supports spec of map window font */
#define WC_FONT_MESSAGE 0x00002000L /* 14 supports spec of message font */
#define WC_FONT_STATUS 0x00004000L /* 15 supports spec of status font */
#define WC_FONT_MENU 0x00008000L /* 16 supports spec of menu font */
#define WC_FONT_TEXT 0x00010000L /* 17 supports spec of text window font */
#define WC_FONTSIZ_MAP 0x00020000L /* 18 supports spec of map font size */
#define WC_FONTSIZ_MESSAGE 0x040000L /* 19 supports spec of mesg font size */
#define WC_FONTSIZ_STATUS 0x0080000L /* 20 supports spec of status font size */
#define WC_FONTSIZ_MENU 0x00100000L /* 21 supports spec of menu font size */
#define WC_FONTSIZ_TEXT 0x00200000L /* 22 supports spec of text font size */
#define WC_SCROLL_MARGIN 0x00400000L /* 23 supports setting map scroll marg */
#define WC_SPLASH_SCREEN 0x00800000L /* 24 supports display of splash screen */
#define WC_POPUP_DIALOG 0x01000000L /* 25 supports queries in popup dialogs */
#define WC_SCROLL_AMOUNT 0x02000000L /* 26 scroll this amount at scroll marg */
#define WC_EIGHT_BIT_IN 0x04000000L /* 27 8-bit character input */
#define WC_PERM_INVENT 0x08000000L /* 28 supports persistent inventory win */
#define WC_MAP_MODE 0x10000000L /* 29 map_mode option */
#define WC_WINDOWCOLORS 0x20000000L /* 30 background color for mesg window */
#define WC_PLAYER_SELECTION 0x40000000L /* 31 supports player selection */
#ifdef NHSTDC
#define WC_MOUSE_SUPPORT 0x80000000UL /* 32 mouse support */
#else
#define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */
#endif
/* no free bits */
#define WC2_FULLSCREEN 0x0001L /* 01 display full screen */
#define WC2_SOFTKEYBOARD 0x0002L /* 02 software keyboard */
#define WC2_WRAPTEXT 0x0004L /* 03 wrap long lines of text */
#define WC2_HILITE_STATUS 0x0008L /* 04 hilite fields in status */
#define WC2_SELECTSAVED 0x0010L /* 05 saved game selection menu */
#define WC2_DARKGRAY 0x0020L /* 06 use bold black for black glyphs */
#define WC2_HITPOINTBAR 0x0040L /* 07 show bar representing hit points */
#define WC2_FLUSH_STATUS 0x0080L /* 08 call status_update(BL_FLUSH)
* after updating status window fields */
#define WC2_RESET_STATUS 0x0100L /* 09 call status_update(BL_RESET) to
* indicate 'draw everything' */
#define WC2_TERM_SIZE 0x0200L /* 10 support setting terminal size */
#define WC2_STATUSLINES 0x0400L /* 11 switch between 2|3 lines of status */
#define WC2_WINDOWBORDERS 0x0800L /* 12 display borders on nh windows */
#define WC2_PETATTR 0x1000L /* 13 attributes for hilite_pet */
#define WC2_GUICOLOR 0x2000L /* 14 display colours outside map win */
/* pline() can overload the display attributes argument passed to putstr()
with one or more flags and at most one of bold/blink/inverse/&c */
#define WC2_URGENT_MESG 0x4000L /* 15 putstr(WIN_MESSAGE) supports urgency
* via non-display attribute flag */
#define WC2_SUPPRESS_HIST 0x8000L /* 16 putstr(WIN_MESSAGE) supports history
* suppression via non-disp attr */
#define WC2_MENU_SHIFT 0x010000L /* 17 horizontal menu scrolling */
#define WC2_U_UTF8STR 0x020000L /* 18 utf8str support */
#define WC2_EXTRACOLORS 0x040000L /* 19 color support beyond NH_BASIC_COLOR */
/* 13 free bits */
#define ALIGN_LEFT 1
#define ALIGN_RIGHT 2
#define ALIGN_TOP 3
#define ALIGN_BOTTOM 4
/* player_selection */
#define VIA_DIALOG 0
#define VIA_PROMPTS 1
/* map_mode settings - deprecated */
#define MAP_MODE_TILES 0
#define MAP_MODE_ASCII4x6 1
#define MAP_MODE_ASCII6x8 2
#define MAP_MODE_ASCII8x8 3
#define MAP_MODE_ASCII16x8 4
#define MAP_MODE_ASCII7x12 5
#define MAP_MODE_ASCII8x12 6
#define MAP_MODE_ASCII16x12 7
#define MAP_MODE_ASCII12x16 8
#define MAP_MODE_ASCII10x18 9
#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
#define MAP_MODE_TILES_FIT_TO_SCREEN 11
struct wc_Opt {
const char *wc_name;
unsigned long wc_bit;
};
/* Macro for the currently active Window Port whose function
pointers have been loaded */
#if 0
/* 3.7 The string comparison version isn't used anymore */
#define WINDOWPORT(wn) \
(windowprocs.name && !strncmpi((#wn), windowprocs.name, strlen((#wn))))
#endif
#define WINDOWPORT(wn) (windowprocs.wp_id == wp_##wn)
/* role selection by player_selection(); this ought to be in the core... */
#define RS_NAME 0
#define RS_ROLE 1
#define RS_RACE 2
#define RS_GENDER 3
#define RS_ALGNMNT 4
#define RS_filter 5
#define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */
/* Choose_windows() may be called multiple times; these constants tell the
* init function whether the window system is coming or going. */
#define WININIT 0
#define WININIT_UNDO 1
#ifdef WINCHAIN
/* Setup phases for window chain elements.
void * rv = X_procs_chain(int, int, void *, void *, void *);
Xprivate* ALLOC n 0 0 0
- INIT n self next nextdata
where:
Xprivate* is anything window chain entry type X wants back
n is the link count (starting with 1)
self is the Xprivate* returned earlier
next is struct winprocs * or struct chainprocs * for the next link
nextdata is the Xprivate* for the next link in the chain
*/
#define WINCHAIN_ALLOC 0
#define WINCHAIN_INIT 1
/* clang-format on */
#define CARGS void *
extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */
struct chain_procs {
const char *name; /* Names should start with [a-z]. Names must
* not start with '-'. Names starting with
* '+' are reserved for processors. */
enum wp_ids wp_id;
unsigned long wincap; /* window port capability options supported */
unsigned long wincap2; /* additional window port capability options */
boolean has_color[CLR_MAX];
void (*win_init_nhwindows)(CARGS, int *, char **);
void (*win_player_selection)(CARGS);
void (*win_askname)(CARGS);
void (*win_get_nh_event)(CARGS);
void (*win_exit_nhwindows)(CARGS, const char *);
void (*win_suspend_nhwindows)(CARGS, const char *);
void (*win_resume_nhwindows)(CARGS);
winid (*win_create_nhwindow)(CARGS, int);
void (*win_clear_nhwindow)(CARGS, winid);
void (*win_display_nhwindow)(CARGS, winid, boolean);
void (*win_destroy_nhwindow)(CARGS, winid);
void (*win_curs)(CARGS, winid, int, int);
void (*win_putstr)(CARGS, winid, int, const char *);
void (*win_putmixed)(CARGS, winid, int, const char *);
void (*win_display_file)(CARGS, const char *, boolean);
void (*win_start_menu)(CARGS, winid, unsigned long);
void (*win_add_menu)(CARGS, winid, const glyph_info *,
const ANY_P *, char, char, int,
int, const char *, unsigned int);
void (*win_end_menu)(CARGS, winid, const char *);
int (*win_select_menu)(CARGS, winid, int, MENU_ITEM_P **);
char (*win_message_menu)(CARGS, char, int, const char *);
void (*win_mark_synch)(CARGS);
void (*win_wait_synch)(CARGS);
#ifdef CLIPPING
void (*win_cliparound)(CARGS, int, int);
#endif
#ifdef POSITIONBAR
void (*win_update_positionbar)(CARGS, char *);
#endif
void (*win_print_glyph)(CARGS, winid, coordxy, coordxy,
const glyph_info *,
const glyph_info *);
void (*win_raw_print)(CARGS, const char *);
void (*win_raw_print_bold)(CARGS, const char *);
int (*win_nhgetch)(CARGS);
int (*win_nh_poskey)(CARGS, coordxy *, coordxy *, int *);
void (*win_nhbell)(CARGS);
int (*win_doprev_message)(CARGS);
char (*win_yn_function)
(CARGS, const char *, const char *, char);
void (*win_getlin)(CARGS, const char *, char *);
int (*win_get_ext_cmd)(CARGS);
void (*win_number_pad)(CARGS, int);
void (*win_delay_output)(CARGS);
#ifdef CHANGE_COLOR
void (*win_change_color)(CARGS, int, long, int);
#ifdef MAC
void (*win_change_background)(CARGS, int);
short (*win_set_font_name)(CARGS, winid, char *);
#endif
char *(*win_get_color_string)(CARGS);
#endif
void (*win_outrip)(CARGS, winid, int, time_t);
void (*win_preference_update)(CARGS, const char *);
char *(*win_getmsghistory)(CARGS, boolean);
void (*win_putmsghistory)(CARGS, const char *, boolean);
void (*win_status_init)(CARGS);
void (*win_status_finish)(CARGS);
void (*win_status_enablefield)
(CARGS, int, const char *, const char *, boolean);
void (*win_status_update)(CARGS, int, genericptr_t, int, int, int,
unsigned long *);
boolean (*win_can_suspend)(CARGS);
void (*win_update_inventory)(CARGS, int);
win_request_info *(*win_ctrl_nhwindow)(CARGS, winid, int,
win_request_info *);
};
#endif /* WINCHAIN */
#ifdef SAFEPROCS
/*
* window port routines available in sys/share/safeproc.c
*/
extern struct window_procs *get_safe_procs(int);
extern void safe_init_nhwindows(int *, char **);
extern void safe_player_selection(void);
extern void safe_askname(void);
extern void safe_get_nh_event(void);
extern void safe_exit_nhwindows(const char *);
extern void safe_suspend_nhwindows(const char *);
extern void safe_resume_nhwindows(void);
extern winid safe_create_nhwindow(int);
extern void safe_clear_nhwindow(winid);
extern void safe_display_nhwindow(winid, boolean);
extern void safe_destroy_nhwindow(winid);
extern void safe_curs(winid, int, int);
extern void safe_putstr(winid, int, const char *);
extern void safe_putmixed(winid, int, const char *);
extern void safe_display_file(const char *, boolean);
extern void safe_start_menu(winid, unsigned long);
extern void safe_add_menu(winid, const glyph_info *, const ANY_P *,
char, char, int, int, const char *,
unsigned int);
extern void safe_end_menu(winid, const char *);
extern int safe_select_menu(winid, int, MENU_ITEM_P **);
extern char safe_message_menu(char, int, const char *);
extern void safe_mark_synch(void);
extern void safe_wait_synch(void);
#ifdef CLIPPING
extern void safe_cliparound(int, int);
#endif
#ifdef POSITIONBAR
extern void safe_update_positionbar(char *);
#endif
extern void safe_print_glyph(winid, coordxy, coordxy,
const glyph_info *, const glyph_info *);
extern void safe_raw_print(const char *);
extern void safe_raw_print_bold(const char *);
extern int safe_nhgetch(void);
extern int safe_nh_poskey(coordxy *, coordxy *, int *);
extern void safe_nhbell(void);
extern int safe_doprev_message(void);
extern char safe_yn_function(const char *, const char *, char);
extern void safe_getlin(const char *, char *);
extern int safe_get_ext_cmd(void);
extern void safe_number_pad(int);
extern void safe_delay_output(void);
#ifdef CHANGE_COLOR
extern void safe_change_color(int, long, int);
#ifdef MAC
extern void safe_change_background(int);
extern short safe_set_font_name(winid, char *);
#endif
extern char *safe_get_color_string(void);
#endif
extern void safe_outrip(winid, int, time_t);
extern void safe_preference_update(const char *);
extern char *safe_getmsghistory(boolean);
extern void safe_putmsghistory(const char *, boolean);
extern void safe_status_init(void);
extern void safe_status_finish(void);
extern void safe_status_enablefield(int, const char *, const char *,
boolean);
extern void safe_status_update(int, genericptr_t, int, int, int,
unsigned long *);
extern boolean safe_can_suspend(void);
extern void stdio_raw_print(const char *);
extern void stdio_nonl_raw_print(const char *);
extern void stdio_raw_print_bold(const char *);
extern void stdio_wait_synch(void);
extern void safe_update_inventory(int);
extern win_request_info *safe_ctrl_nhwindow(winid, int, win_request_info *);
extern int stdio_nhgetch(void);
#endif /* SAFEPROCS */
#endif /* WINPROCS_H */