If a tame or peaceful monster was trapped and blind hero hadn't seen the trap yet, attempting to swap places would report that the monster couldn't "move out of that trap". And if the 'tips' option was True, the game would suggest attempting #untrap. But #untrap would report that the hero wasn't aware of any trap at the spot, and fail. Change the original message to "move out of that <type-of-trap>" and if hero hasn't seen it yet, map it and vary the wording slightly "... a|an <type-of-trap>". If #untrap is attempted, it will now be dealing with a known trap.
179 KiB
179 KiB