Files
nethack/src/pline.c
nethack.rankin 8f07e5ee39 fix #H2397 - "<Mon> turns to flee" when paralyzed (trunk only)
From a bug report, a
monster incapable of moving could yield the message "<Mon> turns to flee!"
when hit by an attack which scared it.  I thought that something to fix
this had already been done, but that wasn't the case.  Now it will give
"The immobile <mon> seems to flinch" instead.  I'd rather use
  mon->data->mmove == 0 ? "immobile <mon>" :
    mon->paralyzed ? "paralyzed <mon>" : "sleeping <mon>"
but it presently isn't possible to distinguish between sleep, paralysis,
and being busy doning armor because mon->mfrozen is used for all three.
(I'm not going to worry about the busy case, even though "immobile" sounds
inaccurate for it.)

     Also, stethoscope and probing were suppressing "scared" after giving
"can't move", in order to reduce the chance of wrapping the top line.
This changes it to display both status conditions so that scared state
isn't hidden when the target is paralyzed or asleep (or busy).
2011-08-20 00:22:20 +00:00

505 lines
13 KiB
C

/* NetHack 3.5 pline.c $Date$ $Revision$ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#define NEED_VARARGS /* Uses ... */ /* comment line for pre-compiled headers */
#include "hack.h"
static boolean no_repeat = FALSE;
static char *FDECL(You_buf, (int));
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vpline, (const char *, va_list));
void
pline VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vpline(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vpline(const char *line, va_list the_args) {
# else
static void
vpline(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
#define vpline pline
void
pline VA_DECL(const char *, line)
#endif /* USE_STDARG | USE_VARARG */
char pbuf[3*BUFSZ];
int ln;
/* Do NOT use VA_START and VA_END in here... see above */
if (!line || !*line) return;
#ifdef HANGUPHANDLING
if (program_state.done_hup) return;
#endif
#ifdef WIZARD
if (program_state.wizkit_wishing) return;
#endif
if (index(line, '%')) {
Vsprintf(pbuf,line,VA_ARGS);
line = pbuf;
}
if ((ln = (int)strlen(line)) > BUFSZ-1) {
if (line != pbuf) /* no '%' was present */
(void)strncpy(pbuf, line, BUFSZ-1); /* caveat: unterminated */
/* truncate, preserving the final 3 characters:
"___ extremely long text" -> "___ extremely l...ext"
(this may be suboptimal if overflow is less than 3) */
(void)strncpy(pbuf + BUFSZ-1 - 6, "...", 3);
/* avoid strncpy; buffers could overlap if excess is small */
pbuf[BUFSZ-1 - 3] = line[ln - 3];
pbuf[BUFSZ-1 - 2] = line[ln - 2];
pbuf[BUFSZ-1 - 1] = line[ln - 1];
pbuf[BUFSZ-1] = '\0';
line = pbuf;
}
if (!iflags.window_inited) {
raw_print(line);
iflags.last_msg = PLNMSG_UNKNOWN;
return;
}
#ifndef MAC
# ifdef UNICODE_WIDEWINPORT
if (no_repeat && !nhwstrcmp(toplines, line))
# else
if (no_repeat && !strcmp(toplines, line))
# endif
return;
#endif /* MAC */
if (vision_full_recalc) vision_recalc(0);
if (u.ux) flush_screen(1); /* %% */
putstr(WIN_MESSAGE, 0, line);
/* this gets cleared after every pline message */
iflags.last_msg = PLNMSG_UNKNOWN;
}
/*VARARGS1*/
void
Norep VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, const char *);
no_repeat = TRUE;
vpline(line, VA_ARGS);
no_repeat = FALSE;
VA_END();
return;
}
/* work buffer for You(), &c and verbalize() */
static char *you_buf = 0;
static int you_buf_siz = 0;
static char *
You_buf(siz)
int siz;
{
if (siz > you_buf_siz) {
if (you_buf) free((genericptr_t) you_buf);
you_buf_siz = siz + 10;
you_buf = (char *) alloc((unsigned) you_buf_siz);
}
return you_buf;
}
void
free_youbuf()
{
if (you_buf) free((genericptr_t) you_buf), you_buf = (char *)0;
you_buf_siz = 0;
}
/* `prefix' must be a string literal, not a pointer */
#define YouPrefix(pointer,prefix,text) \
Strcpy((pointer = You_buf((int)(strlen(text) + sizeof prefix))), prefix)
#define YouMessage(pointer,prefix,text) \
strcat((YouPrefix(pointer, prefix, text), pointer), text)
/*VARARGS1*/
void
You VA_DECL(const char *, line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
Your VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "Your ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_feel VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
if (Unaware)
YouPrefix(tmp, "You dream that you feel ", line);
else
YouPrefix(tmp, "You feel ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_cant VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "You can't ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
pline_The VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "The ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
There VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
vpline(YouMessage(tmp, "There ", line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_hear VA_DECL(const char *,line)
char *tmp;
if (Deaf || !flags.acoustics) return;
VA_START(line);
VA_INIT(line, const char *);
if (Underwater)
YouPrefix(tmp, "You barely hear ", line);
else if (Unaware)
YouPrefix(tmp, "You dream that you hear ", line);
else
YouPrefix(tmp, "You hear ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/*VARARGS1*/
void
You_see VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
if (Unaware)
YouPrefix(tmp, "You dream that you see ", line);
else if (Blind) /* caller should have caught this... */
YouPrefix(tmp, "You sense ", line);
else
YouPrefix(tmp, "You see ", line);
vpline(strcat(tmp, line), VA_ARGS);
VA_END();
}
/* Print a message inside double-quotes.
* The caller is responsible for checking deafness.
* Gods can speak directly to you in spite of deafness.
*/
/*VARARGS1*/
void
verbalize VA_DECL(const char *,line)
char *tmp;
VA_START(line);
VA_INIT(line, const char *);
tmp = You_buf((int)strlen(line) + sizeof "\"\"");
Strcpy(tmp, "\"");
Strcat(tmp, line);
Strcat(tmp, "\"");
vpline(tmp, VA_ARGS);
VA_END();
}
/*VARARGS1*/
/* Note that these declarations rely on knowledge of the internals
* of the variable argument handling stuff in "tradstdc.h"
*/
#if defined(USE_STDARG) || defined(USE_VARARGS)
static void FDECL(vraw_printf,(const char *,va_list));
void
raw_printf VA_DECL(const char *, line)
VA_START(line);
VA_INIT(line, char *);
vraw_printf(line, VA_ARGS);
VA_END();
}
# ifdef USE_STDARG
static void
vraw_printf(const char *line, va_list the_args) {
# else
static void
vraw_printf(line, the_args) const char *line; va_list the_args; {
# endif
#else /* USE_STDARG | USE_VARARG */
void
raw_printf VA_DECL(const char *, line)
#endif
char pbuf[3*BUFSZ];
int ln;
/* Do NOT use VA_START and VA_END in here... see above */
if (index(line, '%')) {
Vsprintf(pbuf,line,VA_ARGS);
line = pbuf;
}
if ((ln = (int)strlen(line)) > BUFSZ-1) {
if (line != pbuf) line = strncpy(pbuf, line, BUFSZ-1);
/* unlike pline, we don't futz around to keep last few chars */
pbuf[BUFSZ-1] = '\0'; /* terminate strncpy or truncate vsprintf */
}
raw_print(line);
}
/*VARARGS1*/
void
impossible VA_DECL(const char *, s)
VA_START(s);
VA_INIT(s, const char *);
if (program_state.in_impossible)
panic("impossible called impossible");
program_state.in_impossible = 1;
{
char pbuf[BUFSZ];
Vsprintf(pbuf,s,VA_ARGS);
paniclog("impossible", pbuf);
}
vpline(s,VA_ARGS);
pline("Program in disorder - perhaps you'd better #quit.");
program_state.in_impossible = 0;
VA_END();
}
const char *
align_str(alignment)
aligntyp alignment;
{
switch ((int)alignment) {
case A_CHAOTIC: return "chaotic";
case A_NEUTRAL: return "neutral";
case A_LAWFUL: return "lawful";
case A_NONE: return "unaligned";
}
return "unknown";
}
void
mstatusline(mtmp)
register struct monst *mtmp;
{
aligntyp alignment = mon_aligntyp(mtmp);
char info[BUFSZ], monnambuf[BUFSZ];
info[0] = 0;
if (mtmp->mtame) { Strcat(info, ", tame");
#ifdef WIZARD
if (wizard) {
Sprintf(eos(info), " (%d", mtmp->mtame);
if (!mtmp->isminion)
Sprintf(eos(info), "; hungry %ld; apport %d",
EDOG(mtmp)->hungrytime, EDOG(mtmp)->apport);
Strcat(info, ")");
}
#endif
}
else if (mtmp->mpeaceful) Strcat(info, ", peaceful");
if (mtmp->cham >= LOW_PM && mtmp->data != &mons[mtmp->cham])
/* don't reveal the innate form (chameleon, vampire, &c),
just expose the fact that this current form isn't it */
Strcat(info, ", shapechanger");
/* pets eating mimic corpses mimic while eating, so this comes first */
if (mtmp->meating) Strcat(info, ", eating");
/* a stethoscope exposes mimic before getting here so this
won't be relevant for it, but wand of probing doesn't */
if (mtmp->m_ap_type)
Sprintf(eos(info), ", mimicking %s",
(mtmp->m_ap_type == M_AP_FURNITURE) ?
an(defsyms[mtmp->mappearance].explanation) :
(mtmp->m_ap_type == M_AP_OBJECT) ?
((mtmp->mappearance == GOLD_PIECE) ? "gold" :
an(simple_typename(mtmp->mappearance))) :
(mtmp->m_ap_type == M_AP_MONSTER) ?
an(mons[mtmp->mappearance].mname) :
something); /* impossible... */
if (mtmp->mcan) Strcat(info, ", cancelled");
if (mtmp->mconf) Strcat(info, ", confused");
if (mtmp->mblinded || !mtmp->mcansee)
Strcat(info, ", blind");
if (mtmp->mstun) Strcat(info, ", stunned");
if (mtmp->msleeping) Strcat(info, ", asleep");
#if 0 /* unfortunately mfrozen covers temporary sleep and being busy
(donning armor, for instance) as well as paralysis */
else if (mtmp->mfrozen) Strcat(info, ", paralyzed");
#else
else if (mtmp->mfrozen || !mtmp->mcanmove)
Strcat(info, ", can't move");
#endif
/* [arbitrary reason why it isn't moving] */
else if (mtmp->mstrategy & STRAT_WAITMASK)
Strcat(info, ", meditating");
if (mtmp->mflee) Strcat(info, ", scared");
if (mtmp->mtrapped) Strcat(info, ", trapped");
if (mtmp->mspeed) Strcat(info,
mtmp->mspeed == MFAST ? ", fast" :
mtmp->mspeed == MSLOW ? ", slow" :
", ???? speed");
if (mtmp->mundetected) Strcat(info, ", concealed");
if (mtmp->minvis) Strcat(info, ", invisible");
if (mtmp == u.ustuck) Strcat(info,
sticks(youmonst.data) ? ", held by you" :
!u.uswallow ? ", holding you" :
attacktype_fordmg(u.ustuck->data, AT_ENGL, AD_DGST) ?
", digesting you" :
is_animal(u.ustuck->data) ? ", swallowing you" :
", engulfing you");
#ifdef STEED
if (mtmp == u.usteed) Strcat(info, ", carrying you");
#endif
/* avoid "Status of the invisible newt ..., invisible" */
/* and unlike a normal mon_nam, use "saddled" even if it has a name */
Strcpy(monnambuf, x_monnam(mtmp, ARTICLE_THE, (char *)0,
(SUPPRESS_IT|SUPPRESS_INVISIBLE), FALSE));
pline("Status of %s (%s): Level %d HP %d(%d) AC %d%s.",
monnambuf,
align_str(alignment),
mtmp->m_lev,
mtmp->mhp,
mtmp->mhpmax,
find_mac(mtmp),
info);
}
void
ustatusline()
{
char info[BUFSZ];
info[0] = '\0';
if (Sick) {
Strcat(info, ", dying from");
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " food poisoning");
if (u.usick_type & SICK_NONVOMITABLE) {
if (u.usick_type & SICK_VOMITABLE)
Strcat(info, " and");
Strcat(info, " illness");
}
}
if (Stoned) Strcat(info, ", solidifying");
if (Slimed) Strcat(info, ", becoming slimy");
if (Strangled) Strcat(info, ", being strangled");
if (Vomiting) Strcat(info, ", nauseated"); /* !"nauseous" */
if (Confusion) Strcat(info, ", confused");
if (Blind) {
Strcat(info, ", blind");
if (u.ucreamed) {
if ((long)u.ucreamed < Blinded || Blindfolded
|| !haseyes(youmonst.data))
Strcat(info, ", cover");
Strcat(info, "ed by sticky goop");
} /* note: "goop" == "glop"; variation is intentional */
}
if (Stunned) Strcat(info, ", stunned");
#ifdef STEED
if (!u.usteed)
#endif
if (Wounded_legs) {
const char *what = body_part(LEG);
if ((Wounded_legs & BOTH_SIDES) == BOTH_SIDES)
what = makeplural(what);
Sprintf(eos(info), ", injured %s", what);
}
if (Glib) Sprintf(eos(info), ", slippery %s",
makeplural(body_part(HAND)));
if (u.utrap) Strcat(info, ", trapped");
if (Fast) Strcat(info, Very_fast ?
", very fast" : ", fast");
if (u.uundetected) Strcat(info, ", concealed");
if (Invis) Strcat(info, ", invisible");
if (u.ustuck) {
if (sticks(youmonst.data))
Strcat(info, ", holding ");
else
Strcat(info, ", held by ");
Strcat(info, mon_nam(u.ustuck));
}
pline("Status of %s (%s%s): Level %d HP %d(%d) AC %d%s.",
plname,
(u.ualign.record >= 20) ? "piously " :
(u.ualign.record > 13) ? "devoutly " :
(u.ualign.record > 8) ? "fervently " :
(u.ualign.record > 3) ? "stridently " :
(u.ualign.record == 3) ? "" :
(u.ualign.record >= 1) ? "haltingly " :
(u.ualign.record == 0) ? "nominally " :
"insufficiently ",
align_str(u.ualign.type),
Upolyd ? mons[u.umonnum].mlevel : u.ulevel,
Upolyd ? u.mh : u.uhp,
Upolyd ? u.mhmax : u.uhpmax,
u.uac,
info);
}
void
self_invis_message()
{
pline("%s %s.",
Hallucination ? "Far out, man! You" : "Gee! All of a sudden, you",
See_invisible ? "can see right through yourself" :
"can't see yourself");
}
/*pline.c*/