Wizard mode or explore mode can be forced on (via -D or -X on the command line, or now via OPTIONS=playmode:debug|explore) when restoring a saved game; explore mode handling was confined to restgamestate(), but wizard mode handling was replicated in every main(). Treat `wizard' the same as `discover'. Also, prevent a new game started when restore fails from using the old game's option settings if partial restore attempt got far enough to load the flags struct. And update bemain.c and macmain.c to catch up with the others modified by the playmode patch.
297 lines
6.4 KiB
C
297 lines
6.4 KiB
C
/* SCCS Id: @(#)macmain.c 3.5 2007/02/15 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* main.c - Mac NetHack */
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#include "hack.h"
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#include "dlb.h"
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#include "macwin.h"
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#include "mactty.h"
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#if 1 /*!TARGET_API_MAC_CARBON*/
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#include <OSUtils.h>
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#include <files.h>
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#include <Types.h>
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#include <Dialogs.h>
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#include <Packages.h>
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#include <ToolUtils.h>
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#include <Resources.h>
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#include <Errors.h>
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#endif
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#ifndef O_RDONLY
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#include <fcntl.h>
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#endif
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static void NDECL(set_playmode);
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static void finder_file_request(void);
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int main(void);
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#if __SC__ || __MRC__
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QDGlobals qd;
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#endif
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int
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main (void)
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{
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register int fd = -1;
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int argc = 1;
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boolean resuming = FALSE; /* assume new game */
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windowprocs = mac_procs;
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InitMac ();
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hname = "Mac Hack";
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hackpid = getpid();
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/*
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* Initialisation of the boundaries of the mazes
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* Both boundaries have to be even.
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*/
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x_maze_max = COLNO-1;
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if (x_maze_max % 2)
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x_maze_max--;
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y_maze_max = ROWNO-1;
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if (y_maze_max % 2)
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y_maze_max--;
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setrandom();
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initoptions();
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init_nhwindows(&argc, (char **)&hname);
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/*
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* It seems you really want to play.
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*/
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u.uhp = 1; /* prevent RIP on early quits */
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finder_file_request ();
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dlb_init(); /* must be before newgame() */
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/*
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* Initialize the vision system. This must be before mklev() on a
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* new game or before a level restore on a saved game.
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*/
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vision_init();
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display_gamewindows();
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set_playmode(); /* sets plname to "wizard" for wizard mode */
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if (!*plname || !strncmp(plname, "player", 4) ||
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!strncmp(plname, "games", 4))
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askname();
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plnamesuffix(); /* strip suffix from name; calls askname() */
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/* again if suffix was whole name */
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/* accepts any suffix */
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Sprintf (lock, "%d%s", getuid (), plname);
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getlock ();
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if ((fd = restore_saved_game()) >= 0) {
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#ifdef NEWS
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if(iflags.news) {
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display_file(NEWS, FALSE);
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iflags.news = FALSE; /* in case dorecover() fails */
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}
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#endif
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pline("Restoring save file...");
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mark_synch(); /* flush output */
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game_active = 1;
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if (dorecover(fd)) {
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resuming = TRUE; /* not starting new game */
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if (discover || wizard) {
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if(yn("Do you want to keep the save file?") == 'n')
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(void) delete_savefile();
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else {
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nh_compress(fqname(SAVEF, SAVEPREFIX, 0));
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}
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}
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}
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}
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if (!resuming) {
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player_selection();
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game_active = 1; /* done with selection, draw active game window */
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newgame();
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}
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if (discover)
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You("are in non-scoring discovery mode.");
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UndimMenuBar (); /* Yes, this is the place for it (!) */
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moveloop(resuming);
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exit(EXIT_SUCCESS);
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/*NOTREACHED*/
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return 0;
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}
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static OSErr
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copy_file(short src_vol, long src_dir, short dst_vol, long dst_dir,
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Str255 fName,
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pascal OSErr (*opener)(short vRefNum, long dirID,
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ConstStr255Param fileName,
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signed char permission, short *refNum)) {
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short src_ref, dst_ref;
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OSErr err = (*opener)(src_vol, src_dir, fName, fsRdPerm, &src_ref);
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if (err == noErr) {
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err = (*opener)(dst_vol, dst_dir, fName, fsWrPerm, &dst_ref);
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if (err == noErr) {
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long file_len;
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err = GetEOF(src_ref, &file_len);
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if (err == noErr) {
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Handle buf;
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long count = MaxBlock();
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if (count > file_len)
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count = file_len;
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buf = NewHandle(count);
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err = MemError();
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if (err == noErr) {
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while (count > 0) {
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OSErr rd_err = FSRead(src_ref, &count, *buf);
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err = FSWrite(dst_ref, &count, *buf);
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if (err == noErr)
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err = rd_err;
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file_len -= count;
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}
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if (file_len == 0)
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err = noErr;
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DisposeHandle(buf);
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}
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}
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FSClose(dst_ref);
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}
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FSClose(src_ref);
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}
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return err;
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}
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static void
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force_hdelete(short vol, long dir, Str255 fName)
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{
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HRstFLock(vol, dir, fName);
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HDelete (vol, dir, fName);
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}
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void
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process_openfile (short src_vol, long src_dir, Str255 fName, OSType ftype)
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{
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OSErr err = noErr;
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if (ftype != SAVE_TYPE)
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return; /* only deal with save files */
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if (src_vol != theDirs.dataRefNum || src_dir != theDirs.dataDirID &&
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CatMove(src_vol, src_dir, fName, theDirs.dataDirID, "\p:") != noErr) {
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HCreate(theDirs.dataRefNum, theDirs.dataDirID, fName, MAC_CREATOR, SAVE_TYPE);
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err = copy_file(src_vol, src_dir, theDirs.dataRefNum, theDirs.dataDirID,
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fName, &HOpen); /* HOpenDF is only there under 7.0 */
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if (err == noErr)
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err = copy_file(src_vol, src_dir, theDirs.dataRefNum, theDirs.dataDirID,
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fName, &HOpenRF);
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if (err == noErr)
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force_hdelete(src_vol, src_dir, fName);
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else
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HDelete(theDirs.dataRefNum, theDirs.dataDirID, fName);
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}
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if (err == noErr) {
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short ref;
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ref = HOpenResFile(theDirs.dataRefNum, theDirs.dataDirID, fName, fsRdPerm);
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if (ref != -1) {
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Handle name = Get1Resource('STR ', PLAYER_NAME_RES_ID);
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if (name) {
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Str255 save_f_p;
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P2C(*(StringHandle)name, plname);
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set_savefile_name(TRUE);
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C2P(fqname(SAVEF, SAVEPREFIX, 0), save_f_p);
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force_hdelete(theDirs.dataRefNum, theDirs.dataDirID, save_f_p);
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if (HRename(theDirs.dataRefNum, theDirs.dataDirID, fName, save_f_p) == noErr)
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macFlags.gotOpen = 1;
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}
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CloseResFile(ref);
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}
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}
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}
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static void
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finder_file_request(void)
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{
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if (macFlags.hasAE) {
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/* we're capable of handling Apple Events, so let's see if we have any */
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EventRecord event;
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long toWhen = TickCount () + 20; /* wait a third of a second for all initial AE */
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while (TickCount () < toWhen) {
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if (WaitNextEvent (highLevelEventMask, &event, 3L, 0)) {
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AEProcessAppleEvent(&event);
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if (macFlags.gotOpen)
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break;
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}
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}
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}
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#if 0
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#ifdef MAC68K
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else {
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short finder_msg, file_count;
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CountAppFiles(&finder_msg, &file_count);
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if (finder_msg == appOpen && file_count == 1) {
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OSErr err;
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AppFile src;
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FSSpec filespec;
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GetAppFiles(1, &src);
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err = FSMakeFSSpec(src.vRefNum, 0, src.fName, &filespec);
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if (err == noErr && src.fType == SAVE_TYPE) {
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process_openfile (filespec.vRefNum, filespec.parID, filespec.name, src.fType);
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if (macFlags.gotOpen)
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ClrAppFiles(1);
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}
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}
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}
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#endif /* MAC68K */
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#endif /* 0 */
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}
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/* validate wizard mode if player has requested access to it */
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static void
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set_playmode()
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{
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if (wizard) {
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#ifdef WIZARD
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/* other ports validate user name or character name here */
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#else
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wizard = FALSE;
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#endif
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if (!wizard) {
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discover = TRUE;
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#ifdef WIZARD
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} else {
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discover = FALSE; /* paranoia */
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Strcpy(plname, "wizard");
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#endif
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}
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}
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/* don't need to do anything special for explore mode or normal play */
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}
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/*macmain.c*/
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