Some support of new code #defines to faciliate cross-compiling:
OPTIONS_AT_RUNTIME If this is defined, code to support obtaining
the compile time options and features is
included. If you define this, you'll also have
to compile sys/mdlib.c and link the resulting
object file into your game binary/executable.
CROSSCOMPILE Flags that this is a cross-compiled NetHack build,
where there are two stages:
1. makedefs and some other utilities are compiled
on the host platform and executed there to generate
some output files and header files needed by the
game.
2. the NetHack game files are compiled by a
cross-compiler to generate binary/executables for
a different platform than the one the build is
being run on. The executables produced for the
target platform may not be able to execute on the
build platform, except perhaps via a software
emulator.
The 2-stage process (1. host, 2.target) can be done
on the same platform to test the cross-compile
process. In that case, the host and target platforms
would be the same.
CROSSCOMPILE_HOST Separates/identifies code paths that should only be
be included in the compile on the host side, for
utilities that will be run on the host as part of
stage 1 to produce output files needed to build the
game. Examples are the code for makedefs, tile
conversion utilities, uudecode, dlb, etc.
CROSSCOMPILE_TARGET Separates/identifies code paths that should be
included on the build for the target platform
during stage 2, the cross-compiler stage. That
includes most of the pieces of the game itself
but the code is only flagged as such if it must
not execute on the host.
If you don't define any of those, things should build as before.
One follow-on change that is likely required is setting the new dependency
makedefs has on src/mdlib.c in Makefiles etc.
More information about the changes:
makedefs
- splinter off some of makedefs functionality into a separate file
called src/mdlib.c.
- src/mdlib.c, while included during the compile of makedefs.c
for producing the makedefs utility, can also be compiled
as a stand-alone object file for inclusion in the link step
of your NetHack game build. The src/mdlib.c code can then
deliver the same functionality that it provided to makedefs
right to your NetHack game code at run-time.
For example, do_runtime_info() will provide the caller with
the features and options that were built into the game.
Previously, that information was produced at build time on the
host and stored in a dat file. Under a cross-compile situation,
those values are highly suspect and might not even reflect the
correct options and setting for the cross-compiled target
platform's binary/executable. The compile of those values and
the functionality to obtain them needs to move to the target
cross-compiler stage of the build (stage 2).
- date information on the target-side binary is produced from
the cross-compiler preprocessor pre-defined macros __DATE__
and __TIME__, as they reflect the actual compile time of the
cross-compiled target and not host-side execution of a utility
to produce them. The cross-compiler itself, through those
pre-defined preprocessor macros, provides them to the target
platform binary/executable. They reflect the actual build
time of the target binary/executable (not values produced
at the time the makefiles utility was built and the
appropriate option selected to store them in a text file.)
- most Makefiles should not require adding the new file
src/mdlib.c because util/makedefs.c has a preprocessor
include "../src/mdlib.c" to draw in its contents. As previously
stated though, the Makefile dependency may be required:
makedefs.o: ../util/makedefs.c ../src/mdlib.c
^^^^^^^^^^^^^^^
1143 lines
40 KiB
Plaintext
1143 lines
40 KiB
Plaintext
# NetHack 3.7 Makefile2.cross
|
|
# Cross-compile msdos version of NetHack using a
|
|
# linux-hosted djgpp cross-compiler.
|
|
#
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# Makefile1.cross is for the host-side obj files and utilities that
|
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# will run on the host platform only.
|
|
#
|
|
# Makefile2.cross (this file) is the the target platform obj files
|
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# and utilities.
|
|
#
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# Makefile2 utilizes the djgpp cross-compiler from Andrew Wu:
|
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# https://github.com/andrewwutw/build-djgpp
|
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#
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# In NetHack 3.7, the cross-compile for msdos can be used to
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# build the entire game to a complete ms-dos package and
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# result (in theory).
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#
|
|
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# Game Installation Variables
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# NOTE: Make sure GAMEDIR exists before make is started.
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GAME = NETHACK
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# The GNU Make has a problem if you include a drive spec below (unfortunately).
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GAMEDIR =../msdos-binary
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|
|
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# Optional PDCurses support
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# Uncomment these and set them appropriately if you want to
|
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# include curses port support alongside TTY support in your
|
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# NetHack.exe binary.
|
|
#
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# You'll have to set PDCURSES_H to the correct location of the
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# PDCurses header (.h) files and PDCURSES_C to the location
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# of your PDCurses C files which must already be resident on
|
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# your machine.
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#
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ADD_CURSES=Y
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PDCURSES_TOP=../../pdcurses
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|
|
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# Set top of djgpp if not specified through ENV variables prior to make:
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#DJGPP_TOP = $(HOME)/djgpp
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|
|
|
#---------------------------------------------------------------
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|
# Location of LUA
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|
#
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|
# Original source needs to be obtained from:
|
|
# http://www.lua.org/ftp/lua-5.3.5.tar.gz
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#
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# This build assumes that the LUA sources are located
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# at the specified location. If they are actually elsewhere
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# you'll need to specify the correct spot below in order to
|
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# successfully build NetHack-3.7.
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#
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ADD_LUA=Y
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LUATOP=../lib/lua-5.3.5
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#
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|
#
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|
#==============================================================================
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# This marks the end of the BUILD DECISIONS section.
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|
#==============================================================================
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#
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# Directories, gcc likes unix style directory specs
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|
#
|
|
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TARGET = msdos
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OBJ = $(TARGET)_o
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HOBJ = host_o
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DAT = ../dat
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DOC = ../doc
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|
INCL = ../include
|
|
MSYS = ../sys/msdos
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SRC = ../src
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SSHR = ../sys/share
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UTIL = ../util
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WIN = ../win/tty
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WCURSES = ../win/curses
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WSHR = ../win/share
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|
|
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#
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# Executables.
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ifndef DJGPP_TOP
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ifdef TRAVIS_BUILD_DIR
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DJGPP_TOP = TRAVIS_BUILD_DIR/djgpp
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else
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DJGPP_TOP = $(HOME)/djgpp
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|
endif
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endif
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|
|
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TARGET_CC = $(DJGPP_TOP)/i586-pc-msdosdjgpp/bin/gcc
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TARGET_LINK = $(DJGPP_TOP)/i586-pc-msdosdjgpp/bin/gcc
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TARGET_STUBEDIT = $(DJGPP_TOP)/i586-pc-msdosdjgpp/bin/stubedit
|
|
TARGET_AR = $(DJGPP_TOP)/i586-pc-msdosdjgpp/bin/ar
|
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MAKEBIN = make
|
|
|
|
#
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|
# Special libraries and how to link them in.
|
|
|
|
LIBS = -lpc
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|
|
|
# If TERMLIB is defined in pcconf.h, comment out the upper line and
|
|
# uncomment the lower. Note that you must build the termc library
|
|
# and place it in djgpp's lib directory. See termcap.zip for details
|
|
|
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TERMLIB =
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#TERMLIB = -ltermc
|
|
|
|
LIBRARIES = $(LIBS) $(TERMLIB)
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|
|
|
#
|
|
# Yacc/Lex ... if you got 'em.
|
|
#
|
|
# If you have yacc/lex or a work-alike set YACC_LEX to Y
|
|
#
|
|
YACC_LEX = N
|
|
|
|
ifeq "$(YACC_LEX)" "Y"
|
|
DO_YACC = YACC_ACT
|
|
DO_LEX = LEX_ACT
|
|
endif
|
|
|
|
# If YACC_LEX is Y above, set the following to values appropriate for
|
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# your tools.
|
|
#
|
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YACC = bison -y
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LEX = lex
|
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#
|
|
# If your flex and bison port mess with the output names directly
|
|
# you must set the file names to the appropriate output file names
|
|
# here
|
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#YTABC = y_tab.c
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#YTABH = y_tab.h
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#LEXYYC = lexyy.c
|
|
#
|
|
# If your flex and bison are able to produce files named
|
|
# y.tab.c, y.tab.h or lex.yy.c you might have to set these
|
|
# to the short file name equivalent (DIR /X to reveal them):
|
|
YTABC = ytab~1.c
|
|
YTABH = ytab~1.h
|
|
LEXYYC = lexyy~1.c
|
|
|
|
#
|
|
# Uncomment the line below if you want to store all the level files,
|
|
# help files, etc. in a single library file.
|
|
|
|
USE_DLB = Y
|
|
|
|
# djgpp includes ls.exe and touch.exe in fil41b.zip from the v2gnu
|
|
# folder so be sure to include that when downloading djgpp. Doing
|
|
# so will make changing this unnecessary.
|
|
|
|
LS = ls -1 # ls.exe from djgpp distribution
|
|
#LS = dir /l/b # DOS command
|
|
|
|
# To build a binary without any graphics
|
|
# suitable for blind players,
|
|
# set SUPPRESS_GRAPHICS to Y
|
|
# (Note: binary will require ANSI.SYS driver or equivalent loaded)
|
|
# SUPPRESS_GRAPHICS = Y
|
|
SUPPRESS_GRAPHICS =
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|
|
|
# ZLIB Support
|
|
# To support zlib compression in bones and save files, you must
|
|
# define ZLIB_COMP in include/config.h.
|
|
# You must also have a zlib library to link NetHack with, and
|
|
# for the djgpp build, you need one compatible with djgpp.
|
|
# At the time that this was written (post-NetHack 3.4.3) the
|
|
# following URL was a valid place to get a pre-built djgpp library
|
|
# to add to your djgpp tools directory tree.
|
|
# http://www.delorie.com/pub/djgpp/current/v2tk/zlib114b.zip
|
|
#
|
|
# If you defined ZLIB_COMP in include/config.h to build in support
|
|
# for ZLIB compression, you need to uncomment the line below.
|
|
#ZLIB= -lz
|
|
|
|
#===============================================
|
|
#======= End of Modification Section ===========
|
|
#===============================================
|
|
################################################
|
|
# #
|
|
# Nothing below here should have to be changed.#
|
|
# #
|
|
################################################
|
|
|
|
GAMEFILE = $(GAMEDIR)/$(GAME).EXE
|
|
|
|
# Changing this conditional block is not recommended
|
|
ifeq "$(USE_DLB)" "Y"
|
|
DLBFLG = -DDLB
|
|
else
|
|
DLBFLG =
|
|
endif
|
|
|
|
TERMLIB =
|
|
# Build NetHack suitable for blind players
|
|
|
|
#==========================================
|
|
#================ MACROS ==================
|
|
#==========================================
|
|
# This section creates shorthand macros for many objects
|
|
# referenced later on in the Makefile.
|
|
#
|
|
# Have windows path styles available for use in commands
|
|
#
|
|
W_OBJ =$(subst /,\, $(OBJ))
|
|
W_INCL =$(subst /,\, $(INCL))
|
|
W_DAT =$(subst /,\, $(DAT))
|
|
W_DOC =$(subst /,\, $(DOC))
|
|
W_UTIL =$(subst /,\, $(UTIL))
|
|
W_SRC =$(subst /,\, $(SRC))
|
|
W_SSYS =$(subst /,\, $(SSYS))
|
|
W_MSWSYS =$(subst /,\, $(MSWSYS))
|
|
W_TTY =$(subst /,\, $(TTY))
|
|
W_MSWIN =$(subst /,\, $(MSWIN))
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
W_WCURSES =$(subst /,\, $(WCURSES))
|
|
endif
|
|
W_WSHR =$(subst /,\, $(WSHR))
|
|
W_GAMEDIR =$(subst /,\, $(GAMEDIR))
|
|
|
|
#
|
|
# Shorten up the location for some files
|
|
#
|
|
|
|
O = $(OBJ)/
|
|
HOST_O = $(HOBJ)/
|
|
U = $(UTIL)/
|
|
|
|
#==========================================
|
|
# Tile related object files.
|
|
#==========================================
|
|
|
|
#ifeq ($(SUPPRESS_GRAPHICS),Y)
|
|
#TILOBJ =
|
|
#TILOBJ2 =
|
|
#TEXTIO =
|
|
#TEXTIO2 =
|
|
#TILE_BMP =
|
|
#TILEUTIL =
|
|
#TILEFILES =
|
|
#TILEFILES2 =
|
|
#GIFREADERS =
|
|
#GIFREAD2 =
|
|
#PPMWRITERS =
|
|
#PPMWRIT2 =
|
|
#
|
|
#else
|
|
#
|
|
#TILOBJ = $(O)tile.o $(VIDEO_OBJ)
|
|
#
|
|
#TILOBJ2 = $(O)tileset.o $(O)bmptiles.o $(O)giftiles.o
|
|
#
|
|
#TEXTIO = $(HOST_O)tiletext.o $(HOST_O)tiletxt.o $(HOST_O)drawing.o $(HOST_O)decl.o $(HOST_O)monst.o \
|
|
# $(HOST_O)objects.o $(HOST_O)stubvid.o
|
|
#
|
|
#TEXTIO2 = $(HOST_O)tiletex2.o $(HOST_O)tiletxt2.o $(HOST_O)drawing.o $(HOST_O)decl.o $(HOST_O)monst.o \
|
|
# $(HOST_O)objects.o $(HOST_O)stubvid.o
|
|
#TILEUTIL = $(TILOBJ) $(U)tile2bin $(U)til2bin2 $(TILE_BMP) $(PLANAR_TIB) $(OVERVIEW_TIB)
|
|
#
|
|
#TILEFILES = $(WSHR)/monsters.txt $(WSHR)/objects.txt $(WSHR)/other.txt
|
|
#
|
|
#TILEFILES2 = $(WSHR)/monthin.txt $(WSHR)/objthin.txt $(WSHR)/oththin.txt
|
|
#
|
|
#GIFREADERS = $(HOST_O)gifread.o $(HOST_O)alloc.o $(HOST_O)panic.o
|
|
#
|
|
#GIFREAD2 = $(HOST_O)gifread2.o $(HOST_O)alloc.o $(HOST_O)panic.o
|
|
#
|
|
#PPMWRITERS = $(HOST_O)ppmwrite.o $(HOST_O)alloc.o $(HOST_O)panic.o
|
|
#
|
|
#PPMWRIT2 = $(HOST_O)ppmwrit2.o $(HOST_O)alloc.o $(HOST_O)panic.o
|
|
#endif
|
|
|
|
PLANAR_TIB = $(DAT)/NETHACK1.tib
|
|
OVERVIEW_TIB = $(DAT)/NETHACKO.tib
|
|
TILE_BMP = $(DAT)/NHTILES.BMP
|
|
|
|
##REGEX = $(O)pmatchregex.o
|
|
##REGEX = $(O)cppregex.o
|
|
REGEX = $(O)posixreg.o
|
|
DLBOBJ = $(O)dlb.o
|
|
VIDEO_OBJ = $(O)vidvga.o $(O)vidvesa.o $(O)tile.o $(O)tileset.o $(O)bmptiles.o $(O)giftiles.o
|
|
RECOVOBJS = $(O)recover.o
|
|
|
|
# Object files for the game itself.
|
|
|
|
|
|
VOBJ01 = $(O)allmain.o $(O)alloc.o $(O)apply.o $(O)artifact.o $(O)attrib.o
|
|
VOBJ02 = $(O)ball.o $(O)bones.o $(O)botl.o $(O)cmd.o $(O)dbridge.o
|
|
VOBJ03 = $(O)decl.o $(O)detect.o $(O)display.o $(O)do.o $(O)do_name.o
|
|
VOBJ04 = $(O)do_wear.o $(O)dog.o $(O)dogmove.o $(O)dokick.o $(O)dothrow.o
|
|
VOBJ05 = $(O)drawing.o $(O)dungeon.o $(O)eat.o $(O)end.o $(O)engrave.o
|
|
VOBJ06 = $(O)exper.o $(O)explode.o $(O)extralev.o $(O)files.o $(O)fountain.o
|
|
VOBJ07 = $(O)getline.o $(O)hack.o $(O)hacklib.o $(O)invent.o $(O)lock.o
|
|
VOBJ08 = $(O)mail.o $(O)main.o $(O)makemon.o $(O)mapglyph.o $(O)mcastu.o $(O)mhitm.o
|
|
VOBJ09 = $(O)mhitu.o $(O)minion.o $(O)mkmap.o $(O)mklev.o $(O)mkmaze.o
|
|
VOBJ10 = $(O)mkobj.o $(O)mkroom.o $(O)mon.o $(O)mondata.o $(O)monmove.o
|
|
VOBJ11 = $(O)monst.o $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
|
|
VOBJ12 = $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o $(O)options.o
|
|
VOBJ13 = $(O)pickup.o $(O)pline.o $(O)polyself.o $(O)potion.o $(O)quest.o
|
|
VOBJ14 = $(O)questpgr.o $(O)pager.o $(O)pray.o $(O)priest.o $(O)read.o
|
|
VOBJ15 = $(O)rect.o $(O)restore.o $(O)rip.o $(O)rnd.o $(O)role.o
|
|
VOBJ16 = $(O)rumors.o $(O)save.o $(O)shk.o $(O)shknam.o $(O)sit.o
|
|
VOBJ17 = $(O)sounds.o $(O)sp_lev.o $(O)spell.o $(O)steal.o $(O)steed.o
|
|
VOBJ18 = $(O)termcap.o $(O)timeout.o $(O)topl.o $(O)topten.o $(O)track.o
|
|
VOBJ19 = $(O)trap.o $(O)u_init.o $(O)uhitm.o $(O)vault.o $(O)vision.o
|
|
VOBJ20 = $(O)vis_tab.o $(O)weapon.o $(O)were.o $(O)wield.o $(O)windows.o
|
|
VOBJ21 = $(O)wintty.o $(O)wizard.o $(O)worm.o $(O)worn.o $(O)write.o
|
|
VOBJ22 = $(O)zap.o $(O)light.o $(O)dlb.o $(O)dig.o $(O)teleport.o
|
|
VOBJ23 = $(O)region.o $(O)sys.o $(REGEX) $(O)isaac64.o $(VIDEO_OBJ)
|
|
VOBJ24 = $(O)sfbase.o $(O)sfdata.o
|
|
VOBJ25 = $(O)sfstruct.o $(O)sfascii.o $(O)sflendian.o
|
|
|
|
SOBJ = $(O)msdos.o $(O)pcsys.o $(O)tty.o $(O)unix.o \
|
|
$(O)video.o $(O)vidtxt.o $(O)pckeys.o
|
|
|
|
VVOBJ = $(O)version.o
|
|
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
LUAOBJ = $(O)nhlua.o $(O)nhlsel.o
|
|
endif
|
|
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
CURSESOBJ= $(O)cursdial.o $(O)cursinit.o $(O)cursinvt.o $(O)cursmain.o \
|
|
$(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o
|
|
else
|
|
CURSESOBJ=
|
|
endif
|
|
|
|
VOBJ = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
|
|
$(VOBJ06) $(VOBJ07) $(VOBJ08) $(VOBJ09) $(VOBJ10) \
|
|
$(VOBJ11) $(VOBJ12) $(VOBJ13) $(VOBJ14) $(VOBJ15) \
|
|
$(VOBJ16) $(VOBJ17) $(VOBJ18) $(VOBJ19) $(VOBJ20) \
|
|
$(VOBJ21) $(VOBJ22) $(VOBJ23) $(VOBJ24) $(VOBJ25) \
|
|
$(LUAOBJ) $(CURSESOBJ)
|
|
|
|
ALLOBJ = $(VOBJ) $(SOBJ) $(TILOBJ) $(TILOBJ2) $(VVOBJ)
|
|
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
#===============-=================================================
|
|
# LUA library
|
|
# Source from http://www.lua.org/ftp/lua-5.3.5.tar.gz
|
|
#=================================================================
|
|
|
|
LUASRC = $(LUATOP)/src
|
|
LUALIB = $(O)lua535s.a
|
|
#LUADLL = $(O)lua535.a
|
|
LUAINCL = -I$(LUASRC)
|
|
#LUAFLAGS = unix added -lm here?
|
|
LUATARGETS = lua.exe luac.exe $(LUALIB)
|
|
#LUATARGETS = $(LUADLL) $(LUALIB)
|
|
|
|
LUASRCFILES = lapi.c lauxlib.c lbaselib.c lbitlib.c lcode.c \
|
|
lcorolib.c lctype.c ldblib.c ldebug.c ldo.c \
|
|
ldump.c lfunc.c lgc.c linit.c liolib.c llex.c \
|
|
lmathlib.c lmem.c loadlib.c lobject.c lopcodes.c \
|
|
loslib.c lparser.c lstate.c lstring.c lstrlib.c \
|
|
ltable.c ltablib.c ltm.c lundump.c lutf8lib.c \
|
|
lvm.c lzio.c
|
|
|
|
LUAOBJFILES1 = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
|
$(O)lcode.o $(O)lcorolib.o $(O)lctype.o $(O)ldblib.o
|
|
LUAOBJFILES2 = $(O)ldebug.o $(O)ldo.o $(O)ldump.o $(O)lfunc.o \
|
|
$(O)lgc.o $(O)linit.o $(O)liolib.o $(O)llex.o
|
|
LUAOBJFILES3 = $(O)lmathlib.o $(O)lmem.o $(O)loadlib.o $(O)lobject.o \
|
|
$(O)lopcodes.o $(O)loslib.o $(O)lparser.o $(O)lstate.o
|
|
LUAOBJFILES3 = $(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
|
$(O)ltm.o $(O)lundump.o $(O)lutf8lib.o $(O)lvm.o $(O)lzio.o
|
|
|
|
#LUAOBJFILES = $(O)lapi.o $(O)lauxlib.o $(O)lbaselib.o $(O)lbitlib.o \
|
|
# $(O)lcode.o $(O)lcorolib.o $(O)lctype.o $(O)ldblib.o \
|
|
# $(O)ldebug.o $(O)ldo.o $(O)ldump.o $(O)lfunc.o \
|
|
# $(O)lgc.o $(O)linit.o $(O)liolib.o $(O)llex.o \
|
|
# $(O)lmathlib.o $(O)lmem.o $(O)loadlib.o $(O)lobject.o \
|
|
# $(O)lopcodes.o $(O)loslib.o $(O)lparser.o $(O)lstate.o \
|
|
# $(O)lstring.o $(O)lstrlib.o $(O)ltable.o $(O)ltablib.o \
|
|
# $(O)ltm.o $(O)lundump.o $(O)lutf8lib.o $(O)lvm.o $(O)lzio.o
|
|
|
|
LUALIBOBJS = $(LUAOBJFILES1) $(LUAOBJFILES2) $(LUAOBJFILES3) $(LUAOBJFILES4)
|
|
endif
|
|
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
#==========================================
|
|
# PDCurses build macros
|
|
#==========================================
|
|
PDCURSES_CURSES_H = $(PDCURSES_TOP)/curses.h
|
|
PDCURSES_CURSPRIV_H = $(PDCURSES_TOP)/curspriv.h
|
|
PDCURSES_HEADERS = $(PDCURSES_CURSES_H) $(PDCURSES_CURSPRIV_H)
|
|
PDCSRC = $(PDCURSES_TOP)/pdcurses
|
|
PDCDOS = $(PDCURSES_TOP)/dos
|
|
PDCLIBOBJS1 = $(O)addch.o $(O)addchstr.o $(O)addstr.o $(O)attr.o $(O)beep.o \
|
|
$(O)bkgd.o $(O)border.o $(O)clear.o $(O)color.o $(O)delch.o $(O)deleteln.o \
|
|
$(O)getch.o
|
|
PDCLIBOBJS2 = $(O)getstr.o $(O)getyx.o $(O)inch.o $(O)inchstr.o $(O)initscr.o \
|
|
$(O)inopts.o $(O)insch.o $(O)insstr.o $(O)instr.o $(O)kernel.o \
|
|
$(O)keyname.o $(O)mouse.o
|
|
PDCLIBOBJS3 = $(O)move.o $(O)outopts.o $(O)overlay.o $(O)pad.o $(O)panel.o \
|
|
$(O)printw.o $(O)refresh.o $(O)scanw.o $(O)scr_dump.o $(O)scroll.o \
|
|
$(O)slk.o $(O)termattr.o
|
|
PDCLIBOBJS4 = $(O)touch.o $(O)util.o $(O)window.o $(O)debug.o
|
|
PDCLIBOBJS = $(PDCLIBOBJS1) $(PDCLIBOBJS2) $(PDCLIBOBJS3) $(PDCLIBOBJS4)
|
|
|
|
PDCOBJS = $(O)pdcclip.o $(O)pdcdisp.o $(O)pdcgetsc.o $(O)pdckbd.o \
|
|
$(O)pdcscrn.o $(O)pdcsetsc.o $(O)pdcutil.o
|
|
|
|
#PDCOBJS = $(O)pdcclip.o $(O)pdcdisp.o $(O)pdcgetsc.o $(O)pdckbd.o $(O)pdcscrn.o \
|
|
# $(O)pdcsetsc.o $(O)pdcutil.o
|
|
|
|
PDCLIB = $(O)pdcurses.a
|
|
|
|
#PDCINCL = -I$(PDCURSES_TOP) -I$(PDCSRC) -I$(PDCDOS)
|
|
PDCINCL = -I$(PDCURSES_TOP) -I$(PDCDOS)
|
|
else
|
|
PDCLIB =
|
|
endif
|
|
|
|
#==========================================
|
|
# Header file macros
|
|
#==========================================
|
|
|
|
PATCHLEV_H = $(INCL)/patchlev.h
|
|
DGN_FILE_H = $(INCL)/align.h $(INCL)/dgn_file.h
|
|
DUNGEON_H = $(INCL)/align.h $(INCL)/dungeon.h
|
|
MONDATA_H = $(INCL)/align.h $(INCL)/mondata.h
|
|
MONST_H = $(INCL)/align.h $(INCL)/monst.h $(INCL)/mextra.h
|
|
PERMONST_H = $(INCL)/monattk.h $(INCL)/monflag.h $(INCL)/align.h \
|
|
$(INCL)/permonst.h
|
|
REGION_H = $(INCL)/region.h
|
|
RM_H = $(INCL)/align.h $(INCL)/rm.h
|
|
SKILLS_H = $(INCL)/skills.h
|
|
SP_LEV_H = $(INCL)/align.h $(INCL)/sp_lev.h
|
|
YOUPROP_H = $(PERMONST_H) $(MONDATA_H) $(INCL)/prop.h \
|
|
$(INCL)/pm.h $(INCL)/youprop.h
|
|
YOU_H = $(MONST_H) $(YOUPROP_H) $(INCL)/align.h \
|
|
$(INCL)/attrib.h $(INCL)/you.h
|
|
DISPLAY_H = $(MONDATA_H) $(INCL)/vision.h $(INCL)/display.h
|
|
PCCONF_H = $(INCL)/micro.h $(INCL)/system.h $(INCL)/pcconf.h \
|
|
$(MSYS)/pcvideo.h
|
|
CONFIG_H = $(GLOBAL_H) $(INCL)/tradstdc.h $(INCL)/config1.h \
|
|
$(INCL)/config.h
|
|
DECL_H = $(YOU_H) $(INCL)/spell.h $(INCL)/color.h \
|
|
$(INCL)/obj.h $(INCL)/onames.h $(INCL)/pm.h \
|
|
$(INCL)/decl.h
|
|
GLOBAL_H = $(PCCONF_H) $(INCL)/coord.h $(INCL)/global.h
|
|
HACK_H = $(CONFIG_H) $(INCL)/context.h $(DUNGEON_H) \
|
|
$(DECL_H) $(DISPLAY_H) $(INCL)/monsym.h \
|
|
$(INCL)/mkroom.h $(INCL)/objclass.h $(INCL)/trap.h \
|
|
$(INCL)/flag.h $(RM_H) $(INCL)/vision.h \
|
|
$(INCL)/wintype.h $(INCL)/engrave.h $(INCL)/rect.h \
|
|
$(INCL)/trampoli.h $(INCL)/hack.h $(REGION_H) \
|
|
$(INCL)/sys.h
|
|
DLB_H = $(INCL)/dlb.h
|
|
|
|
ifeq ($(SUPPRESS_GRAPHICS),Y)
|
|
TILE_H =
|
|
else
|
|
TILE_H = $(WSHR)/tile.h $(INCL)/tileset.h
|
|
endif
|
|
|
|
ifeq ($(USE_DLB),Y)
|
|
DLB = dlb
|
|
DLBOBJS = $(O)dlb_main.o $(O)dlb.o $(O)alloc.o $(O)panic.o
|
|
else
|
|
DLB =
|
|
DLBOBJS =
|
|
endif
|
|
|
|
#==========================================
|
|
# More compiler setup macros
|
|
#==========================================
|
|
#
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
CURSESDEF=-D"CURSES_GRAPHICS" -D"CURSES_BRIEF_INCLUDE"
|
|
else
|
|
CURSESDEF=
|
|
CURSESLIB=
|
|
endif
|
|
|
|
INCLDIR=-I../include -I../sys/msdos $(LUAINCL)
|
|
|
|
# Debugging
|
|
#cflags = -pg -c $(INCLDIR) $(DLBFLG) $(CURSESDEF) -DSUPPRESS_GRAPHICS -DCROSSCOMPILE -DCROSSCOMPILE_TARGET
|
|
#LFLAGS = -pg
|
|
|
|
#cflags = -c -O $(INCLDIR) $(DLBFLG) $(CURSESDEF) -DSUPPRESS_GRAPHICS -DCROSSCOMPILE-DCROSSCOMPILE_TARGET
|
|
#LFLAGS =
|
|
|
|
# Debugging
|
|
#cflags = -g -c $(INCLDIR) $(DLBFLG) $(CURSESDEF) -DUSE_TILES -DCROSSCOMPILE -DCROSSCOMPILE_TARGET
|
|
#LFLAGS = -g
|
|
|
|
# Normal
|
|
cflags = -c -O $(INCLDIR) $(DLBFLG) $(CURSESDEF) -DUSE_TILES -DCROSSCOMPILE -DCROSSCOMPILE_TARGET
|
|
LFLAGS =
|
|
|
|
#==========================================
|
|
#================ RULES ==================
|
|
#==========================================
|
|
|
|
.SUFFIXES: .o .til .uu .c .y .l
|
|
|
|
#==========================================
|
|
# Rules for files in src
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : %.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
|
|
$(OBJ)/%.o : $(SRC)/%.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sys/share
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(SSHR)/%.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in sys/msdos
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(MSYS)/%.c
|
|
$(TARGET_CC) $(cflags) -I../sys/msdos -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in util
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(UTIL)/%.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win/share
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(WSHR)/%.c
|
|
$(TARGET_CC) $(cflags) -I../win/share -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win/tty
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(TTY)/%.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in win/curses
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(WCURSES)/%.c
|
|
$(TARGET_CC) -DPDC_NCMOUSE $(PDCINCL) $(cflags) -o$@ $<
|
|
|
|
#==========================================
|
|
# Rules for files in PDCurses
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(PDCURSES_TOP)/%.c
|
|
$(TARGET_CC) $(PDCINCL) $(cflags) -o$@ $<
|
|
|
|
$(OBJ)/%.o : $(PDCSRC)/%.c
|
|
$(TARGET_CC) $(PDCINCL) $(cflags) -o$@ $<
|
|
|
|
$(OBJ)/%.o : $(PDCDOS)/%.c
|
|
$(TARGET_CC) $(PDCINCL) $(cflags) -o$@ $<
|
|
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
#==========================================
|
|
# Rules for LUA files
|
|
#==========================================
|
|
|
|
$(OBJ)/%.o : $(LUASRC)/%.c
|
|
$(TARGET_CC) $(cflags) -o$@ $<
|
|
endif
|
|
|
|
#==========================================
|
|
# Primary Targets.
|
|
#==========================================
|
|
|
|
# The default target.
|
|
|
|
all : install
|
|
|
|
install: $(GAMEFILE) $(O)install.tag
|
|
@echo Done.
|
|
|
|
default: $(GAMEFILE)
|
|
|
|
util: $(O)utility.tag
|
|
|
|
$(O)utility.tag: $(INCL)/date.h $(INCL)/trap.h $(INCL)/onames.h \
|
|
$(INCL)/pm.h vis_tab.c $(TILEUTIL)
|
|
echo utilities made > $@
|
|
|
|
tileutil: $(U)gif2txt $(U)txt2ppm
|
|
@echo Optional tile development utilities are up to date.
|
|
|
|
recover.exe: $(U)recover
|
|
# @$(subst /,\,if exist $(U)recover copy $(U)recover $(GAMEDIR))
|
|
# @$(subst /,\,if exist $(DOC)/recover.txt copy $(DOC)/recover.txt $(GAMEDIR))
|
|
|
|
$(O)install.tag: $(DAT)/nhdat $(GAMEFILE)
|
|
ifeq ($(USE_DLB),Y)
|
|
cp $(DAT)/nhdat $(GAMEDIR)/NHDAT
|
|
cp $(DAT)/license $(GAMEDIR)/LICENSE
|
|
else
|
|
cp $(DAT)/*. $(GAMEDIR)
|
|
cp $(DAT)/*.dat $(GAMEDIR)
|
|
cp $(MSYS)/msdoshlp.txt $(GAMEDIR))
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
cp $(DAT)/*.lua $(GAMEDIR)
|
|
endif
|
|
endif
|
|
ifdef TERMLIB
|
|
cp $(SSHR)/termcap $(GAMEDIR)/TERMCAP)
|
|
endif
|
|
# if [ -f $(TILE_BMP) ]; then rm $(TILE_BMP); fi;
|
|
if [ -f $(TILE_BMP) ]; then cp $(TILE_BMP) $(GAMEDIR)/NHTILES.BMP; fi;
|
|
if [ -f $(DAT)/symbols ]; then cp $(DAT)/symbols $(GAMEDIR)/SYMBOLS; fi;
|
|
if [ -f $(SSHR)/NetHack.cnf ]; then cp $(SSHR)/NetHack.cnf $(GAMEDIR)/NETHACK.CNF; fi;
|
|
-touch $(GAMEDIR)/RECORD
|
|
if [ -f ../sys/winnt/sysconf ]; then cp ../sys/winnt/sysconf $(GAMEDIR)/SYSCONF; fi;
|
|
if [ -f $(DOC)/nethack.txt ]; then cp $(DOC)/nethack.txt $(GAMEDIR)/NETHACK.TXT; fi;
|
|
# if [ -f $(PLANAR_TIB) ]; then cp $(PLANAR_TIB) $(GAMEDIR)/$(PLANAR_TIB^^); fi;
|
|
# if [ -f $(OVERVIEW_TIB ]; then cp $(OVERVIEW_TIB) $(GAMEDIR)/$(OVERVIEW_TIB^^); fi;
|
|
@echo install done > $@
|
|
|
|
#==========================================
|
|
# The main target.
|
|
#==========================================
|
|
|
|
$(GAMEFILE): $(O)obj.tag $(PDCLIB) $(LUALIB) \
|
|
$(O)utility.tag $(ALLOBJ) $(O)$(GAME).lnk
|
|
if [ -f temp.a ]; then rm temp.a; fi;
|
|
@$(TARGET_AR) r temp.a $(VOBJ01)
|
|
@$(TARGET_AR) r temp.a $(VOBJ02)
|
|
@$(TARGET_AR) r temp.a $(VOBJ03)
|
|
@$(TARGET_AR) r temp.a $(VOBJ04)
|
|
@$(TARGET_AR) r temp.a $(VOBJ05)
|
|
@$(TARGET_AR) r temp.a $(VOBJ06)
|
|
@$(TARGET_AR) r temp.a $(VOBJ07)
|
|
@$(TARGET_AR) r temp.a $(VOBJ08)
|
|
@$(TARGET_AR) r temp.a $(VOBJ09)
|
|
@$(TARGET_AR) r temp.a $(VOBJ10)
|
|
@$(TARGET_AR) r temp.a $(VOBJ11)
|
|
@$(TARGET_AR) r temp.a $(VOBJ12)
|
|
@$(TARGET_AR) r temp.a $(VOBJ13)
|
|
@$(TARGET_AR) r temp.a $(VOBJ14)
|
|
@$(TARGET_AR) r temp.a $(VOBJ15)
|
|
@$(TARGET_AR) r temp.a $(VOBJ16)
|
|
@$(TARGET_AR) r temp.a $(VOBJ17)
|
|
@$(TARGET_AR) r temp.a $(VOBJ18)
|
|
@$(TARGET_AR) r temp.a $(VOBJ19)
|
|
@$(TARGET_AR) r temp.a $(VOBJ20)
|
|
@$(TARGET_AR) r temp.a $(VOBJ21)
|
|
@$(TARGET_AR) r temp.a $(VOBJ22)
|
|
@$(TARGET_AR) r temp.a $(VOBJ23)
|
|
@$(TARGET_AR) r temp.a $(VOBJ24)
|
|
@$(TARGET_AR) r temp.a $(VOBJ25)
|
|
@$(TARGET_AR) r temp.a $(VIDEO_OBJ)
|
|
@$(TARGET_AR) r temp.a $(SOBJ)
|
|
@$(TARGET_AR) r temp.a $(TILOBJ)
|
|
@$(TARGET_AR) r temp.a $(TILOBJ2)
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
@$(TARGET_AR) r temp.a $(LUAOBJ)
|
|
endif
|
|
@$(TARGET_AR) r temp.a $(VVOBJ)
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
@$(TARGET_AR) r temp.a $(CURSESOBJ)
|
|
endif
|
|
$(TARGET_LINK) $(LFLAGS) -o$(GAME).exe temp.a $(PDCLIB) $(LUALIB) $(LIBRARIES) $(ZLIB)
|
|
$(TARGET_STUBEDIT) $(GAME).exe minstack=2048K
|
|
cp $(GAME).exe $(GAMEFILE)
|
|
rm $(GAME).exe
|
|
|
|
$(O)$(GAME).lnk: $(ALLOBJ)
|
|
echo $(VOBJ01) > $@
|
|
echo $(VOBJ02) >> $@
|
|
echo $(VOBJ03) >> $@
|
|
echo $(VOBJ04) >> $@
|
|
echo $(VOBJ05) >> $@
|
|
echo $(VOBJ06) >> $@
|
|
echo $(VOBJ07) >> $@
|
|
echo $(VOBJ08) >> $@
|
|
echo $(VOBJ09) >> $@
|
|
echo $(VOBJ10) >> $@
|
|
echo $(VOBJ11) >> $@
|
|
echo $(VOBJ12) >> $@
|
|
echo $(VOBJ13) >> $@
|
|
echo $(VOBJ14) >> $@
|
|
echo $(VOBJ15) >> $@
|
|
echo $(VOBJ16) >> $@
|
|
echo $(VOBJ17) >> $@
|
|
echo $(VOBJ18) >> $@
|
|
echo $(VOBJ19) >> $@
|
|
echo $(VOBJ20) >> $@
|
|
echo $(VOBJ21) >> $@
|
|
echo $(VOBJ22) >> $@
|
|
echo $(VOBJ23) >> $@
|
|
echo $(VOBJ24) >> $@
|
|
echo $(VOBJ25) >> $@
|
|
echo $(SOBJ) >> $@
|
|
echo $(TILOBJ) >> $@
|
|
echo $(TILOBJ2) >> $@
|
|
ifeq "$(ADD_LUA)" "Y"
|
|
echo $(LUAOBJ) >> $@
|
|
endif
|
|
echo $(VVOBJ) >> $@
|
|
ifeq "$(ADD_CURSES)" "Y"
|
|
echo $(CURSESOBJ) >> $@
|
|
endif
|
|
|
|
#==========================================
|
|
#=========== SECONDARY TARGETS ============
|
|
#==========================================
|
|
#
|
|
#==========================================
|
|
# Recover Utility
|
|
#==========================================
|
|
|
|
$(U)recover.exe: $(RECOVOBJS)
|
|
$(TARGET_LINK) $(LFLAGS) -o$@ $(O)recover.o
|
|
|
|
$(O)recover.o: $(CONFIG_H) $(U)recover.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(U)recover.c
|
|
|
|
#==========================================
|
|
# Header file moves required for tile support
|
|
#==========================================
|
|
|
|
ifeq ($(SUPPRESS_GRAPHICS),Y)
|
|
|
|
else
|
|
#
|
|
# Tile Mapping
|
|
#
|
|
|
|
#$(SRC)/tile.c: $(U)tilemap
|
|
# @$(U)tilemap
|
|
# @echo A new $@ has been created
|
|
|
|
endif
|
|
|
|
#==========================================
|
|
# PDCurses Library
|
|
#==========================================
|
|
|
|
$(O)pdcurses.a : $(PDCLIBOBJS) $(PDCOBJS)
|
|
ar rcS $@ $(PDCLIBOBJS1)
|
|
ar rcS $@ $(PDCLIBOBJS2)
|
|
ar rcS $@ $(PDCLIBOBJS3)
|
|
ar rcS $@ $(PDCLIBOBJS4)
|
|
ar rcs $@ $(PDCOBJS)
|
|
|
|
#==========================================
|
|
# Other Util Dependencies.
|
|
#==========================================
|
|
|
|
$(O)alloc.o: $(CONFIG_H) alloc.c
|
|
$(TARGET_CC) $(cflags) -o$@ alloc.c
|
|
|
|
$(O)drawing.o: $(CONFIG_H) drawing.c $(MSYS)/pcvideo.h
|
|
$(TARGET_CC) $(cflags) -I$(MSYS) -o$@ drawing.c
|
|
|
|
$(O)decl.o: $(CONFIG_H) decl.c
|
|
$(TARGET_CC) $(cflags) -o$@ decl.c
|
|
|
|
$(O)monst.o: $(CONFIG_H) $(PERMONST_H) $(INCL)/monsym.h \
|
|
$(INCL)/color.h monst.c
|
|
$(TARGET_CC) $(cflags) -o$@ monst.c
|
|
|
|
$(O)objects.o: $(CONFIG_H) $(INCL)/obj.h $(INCL)/objclass.h \
|
|
$(INCL)/prop.h $(INCL)/color.h objects.c
|
|
$(TARGET_CC) $(cflags) -o$@ objects.c
|
|
|
|
$(O)dat.tag: $(DAT)/nhdat
|
|
@echo dat done >$@
|
|
|
|
#=============================================================
|
|
# Lua
|
|
#=============================================================
|
|
|
|
lua.exe: $(O)lua.o $(LUALIB)
|
|
$(TARGET_LINK) $(LFLAGS) -o$@ $(O)lua.o $(LUALIB)
|
|
|
|
luac.exe: $(O)luac.o $(LUALIB)
|
|
$(TARGET_LINK) $(LFLAGSU) -o$@ $(O)luac.o $(LUALIB)
|
|
|
|
$(O)lua.o: $(LUASRC)/lua.c
|
|
$(O)luac.o: $(LUASRC)/luac.c
|
|
|
|
#==========================================
|
|
# Lua lib
|
|
#==========================================
|
|
|
|
$(LUALIB): $(LUALIBOBJS)
|
|
$(TARGET_AR) rcS $@ $(LUAOBJFILES1)
|
|
$(TARGET_AR) rcS $@ $(LUAOBJFILES2)
|
|
$(TARGET_AR) rcS $@ $(LUAOBJFILES3)
|
|
$(TARGET_AR) rcS $@ $(LUAOBJFILES4)
|
|
|
|
#$(LUADLL): $(LUALIBOBJS)
|
|
# $(TARGET_CC) -shared -Wl,--export-all-symbols \
|
|
# -Wl,--add-stdcall-alias -o $@ $<
|
|
|
|
#==========================================
|
|
# Housekeeping.
|
|
#==========================================
|
|
|
|
clean:
|
|
rm ./o/*.o
|
|
if [ -f $(O)install.tag ]; then rm $(O)install.tag; fi;
|
|
if [ -f $(O)obj.tag ]; then rm $(O)obj.tag; fi;
|
|
if [ -f $(O)$(GAME).lnk ]; then rm temp.a; fi;
|
|
if [ -f temp.a ]; then rm temp.a; fi;
|
|
|
|
spotless: clean
|
|
|
|
if [ -f $(U)recover.exe ]; then rm $(U)recover.exe; fi;
|
|
if [ -f $(INCL)/vis_tab.h ]; then rm $(INCL)/vis_tab.h; fi;
|
|
if [ -f $(INCL)/onames.h ]; then rm $(INCL)/onames.h; fi;
|
|
if [ -f $(INCL)/pm.h ]; then rm $(INCL)/pm.h; fi;
|
|
if [ -f $(INCL)/date.h ]; then rm $(INCL)/date.h; fi;
|
|
# if [ -f $(SRC)/monstr.c ]; then rm $(SRC)/monstr.c; fi;
|
|
if [ -f $(SRC)/vis_tab.c ]; then rm $(SRC)/vis_tab.c; fi;
|
|
if [ -f $(SRC)/tile.c ]; then rm $(SRC)/tile.c; fi;
|
|
if [ -f $(DAT)/options ]; then rm $(DAT)/options; fi;
|
|
if [ -f $(DAT)/data ]; then rm $(DAT)/data; fi;
|
|
if [ -f $(DAT)/rumors ]; then rm $(DAT)/rumors; fi;
|
|
if [ -f $(DAT)/oracles ]; then rm $(DAT)/oracles; fi;
|
|
if [ -f $(DAT)/quest.dat ]; then rm $(DAT)/quest.dat; fi;
|
|
if [ -f $(DAT)/bogusmon ]; then rm $(DAT)/bogusmon; fi;
|
|
if [ -f $(DAT)/engrave ]; then rm $(DAT)/engrave; fi;
|
|
if [ -f $(DAT)/epitaph ]; then rm $(DAT)/epitaph; fi;
|
|
if [ -f $(DAT)/dlb.lst ]; then rm $(DAT)/dlb.lst; fi;
|
|
if [ -f $(TILE_BMP) ]; then rm $(TILE_BMP); fi;
|
|
if [ -f $(PLANAR_TIB) ]; then rm $(PLANAR_TIB); fi;
|
|
if [ -f $(OVERVIEW_TIB) ]; then rm $(OVERVIEW_TIB); fi;
|
|
if [ -f $(WSHR)/monthin.txt ]; then rm $(WSHR)/monthin.txt; fi;
|
|
if [ -f $(WSHR)/objthin.txt ]; then rm $(WSHR)/objthin.txt; fi;
|
|
if [ -f $(WSHR)/oththin.txt ]; then rm $(WSHR)/oththin.txt; fi;
|
|
|
|
#==========================================
|
|
# Create directory for holding object files
|
|
#==========================================
|
|
|
|
$(O)obj.tag:
|
|
-mkdir -p $(OBJ)
|
|
@echo directory ready $(OBJ)
|
|
|
|
#==========================================
|
|
# Game Dependencies
|
|
#==========================================
|
|
|
|
# sys/share
|
|
$(O)main.o: $(HACK_H) $(DLB_H) $(SSHR)/pcmain.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/pcmain.c
|
|
|
|
$(O)tty.o: $(HACK_H) $(INCL)/wintty.h $(SSHR)/pctty.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/pctty.c
|
|
|
|
$(O)unix.o: $(HACK_H) $(SSHR)/pcunix.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/pcunix.c
|
|
|
|
$(O)pcsys.o : $(HACK_H) $(SSHR)/pcsys.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/pcsys.c
|
|
|
|
$(O)posixreg.o : $(HACK_H) $(SSHR)/posixreg.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/posixreg.c
|
|
|
|
$(O)cppregex.o : $(HACK_H) $(SSHR)/cppregex.cpp
|
|
gpp $(cflags) -std=c++11 -o$@ $(SSHR)/cppregex.cpp
|
|
|
|
$(O)pmatchre.o : $(HACK_H) $(SSHR)/pmatchre.c
|
|
$(TARGET_CC) $(cflags) -o$@ $(SSHR)/pmatchre.c
|
|
|
|
# sys/msdos
|
|
$(O)msdos.o : $(HACK_H) $(MSYS)/msdos.c
|
|
$(O)pckeys.o : $(HACK_H) $(MSYS)/pckeys.c
|
|
$(O)pctiles.o : $(HACK_H) $(MSYS)/pctiles.c $(MSYS)/portio.h
|
|
$(TARGET_CC) $(cflags) -I$(MSYS) -I$(WSHR) -o$@ $(MSYS)/pctiles.c
|
|
$(O)sound.o : $(HACK_H) $(MSYS)/sound.c $(MSYS)/portio.h
|
|
$(O)video.o : $(HACK_H) $(MSYS)/pcvideo.h $(MSYS)/portio.h $(MSYS)/video.c
|
|
$(O)vidvga.o : $(HACK_H) $(MSYS)/pcvideo.h $(MSYS)/portio.h $(TILE_H) $(MSYS)/vidvga.c
|
|
$(TARGET_CC) $(cflags) -I$(MSYS) -I$(WSHR) -o$@ $(MSYS)/vidvga.c
|
|
$(O)vidvesa.o : $(HACK_H) $(MSYS)/pcvideo.h $(MSYS)/portio.h $(TILE_H) $(MSYS)/vidvesa.c
|
|
$(TARGET_CC) $(cflags) -I$(MSYS) -I$(WSHR) -o$@ $(MSYS)/vidvesa.c
|
|
$(O)vidtxt.o : $(HACK_H) $(MSYS)/pcvideo.h $(MSYS)/portio.h $(TILE_H) $(MSYS)/vidtxt.c
|
|
$(O)stubvid.o : $(HACK_H) $(MSYS)/pcvideo.h $(MSYS)/video.c
|
|
$(TARGET_CC) $(cflags) -I$(MSYS) -DSTUBVIDEO -o$@ $(MSYS)/video.c
|
|
#
|
|
# The rest are stolen from sys/unix/Makefile.src,
|
|
# with the following changes:
|
|
# o -c (which is included in cflags) substituted with -o$@ ,
|
|
# o an explicit build instruction for dlb.o because it requires
|
|
# a .h file in ../sys/msdos.
|
|
# o the PATCHLEV_H macro is substitued for $(INCL)/patchlevel.h
|
|
# to work around a long filename issue.
|
|
# o $(CFLAGS) changed to $(cflags)
|
|
# Other than that, these dependencies are untouched.
|
|
# That means that there is some irrelevant stuff
|
|
# in here, but maintenance should be easier.
|
|
#
|
|
#
|
|
# src dependencies
|
|
#$(O)tos.o: ../sys/atari/tos.c $(HACK_H) $(INCL)/tcap.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/atari/tos.c
|
|
$(O)pcmain.o: ../sys/share/pcmain.c $(HACK_H) $(INCL)/dlb.h \
|
|
#$(INCL)/win32api.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/pcmain.c
|
|
$(O)pctty.o: ../sys/share/pctty.c $(HACK_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/pctty.c
|
|
$(O)pcunix.o: ../sys/share/pcunix.c $(HACK_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/pcunix.c
|
|
$(O)random.o: ../sys/share/random.c $(HACK_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/random.c
|
|
$(O)ioctl.o: ../sys/share/ioctl.c $(HACK_H) $(INCL)/tcap.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/ioctl.c
|
|
$(O)unixtty.o: ../sys/share/unixtty.c $(HACK_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/share/unixtty.c
|
|
$(O)unixmain.o: ../sys/unix/unixmain.c $(HACK_H) $(INCL)/dlb.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/unix/unixmain.c
|
|
$(O)unixunix.o: ../sys/unix/unixunix.c $(HACK_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/unix/unixunix.c
|
|
$(O)unixres.o: ../sys/unix/unixres.c $(CONFIG_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/unix/unixres.c
|
|
$(O)bemain.o: ../sys/be/bemain.c $(HACK_H) $(INCL)/dlb.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../sys/be/bemain.c
|
|
$(O)getline.o: ../win/tty/getline.c $(HACK_H) $(INCL)/func_tab.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/tty/getline.c
|
|
$(O)termcap.o: ../win/tty/termcap.c $(HACK_H) $(INCL)/tcap.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/tty/termcap.c
|
|
$(O)topl.o: ../win/tty/topl.c $(HACK_H) $(INCL)/tcap.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/tty/topl.c
|
|
$(O)wintty.o: ../win/tty/wintty.c $(HACK_H) $(INCL)/dlb.h \
|
|
$(INCL)/date.h $(PATCHLEV_H) $(INCL)/tcap.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/tty/wintty.c
|
|
$(O)Window.o: ../win/X11/Window.c $(INCL)/xwindowp.h $(INCL)/xwindow.h \
|
|
$(CONFIG_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/Window.c
|
|
$(O)dialogs.o: ../win/X11/dialogs.c $(CONFIG_H)
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/dialogs.c
|
|
$(O)winX.o: ../win/X11/winX.c $(HACK_H) $(INCL)/winX.h $(INCL)/dlb.h \
|
|
$(PATCHLEV_H) ../win/X11/nh72icon \
|
|
../win/X11/nh56icon ../win/X11/nh32icon
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winX.c
|
|
$(O)winmap.o: ../win/X11/winmap.c $(INCL)/xwindow.h $(HACK_H) $(INCL)/dlb.h \
|
|
$(INCL)/winX.h $(INCL)/tile2x11.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winmap.c
|
|
$(O)winmenu.o: ../win/X11/winmenu.c $(HACK_H) $(INCL)/winX.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winmenu.c
|
|
$(O)winmesg.o: ../win/X11/winmesg.c $(INCL)/xwindow.h $(HACK_H) $(INCL)/winX.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winmesg.c
|
|
$(O)winmisc.o: ../win/X11/winmisc.c $(HACK_H) $(INCL)/func_tab.h \
|
|
$(INCL)/winX.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winmisc.c
|
|
$(O)winstat.o: ../win/X11/winstat.c $(HACK_H) $(INCL)/winX.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winstat.c
|
|
$(O)wintext.o: ../win/X11/wintext.c $(HACK_H) $(INCL)/winX.h $(INCL)/xwindow.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/wintext.c
|
|
$(O)winval.o: ../win/X11/winval.c $(HACK_H) $(INCL)/winX.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/X11/winval.c
|
|
#$(O)tile.o: tile.c $(HACK_H)
|
|
#$(HOST_O)tile.o: tile.c $(HACK_H)
|
|
$(O)gnaskstr.o: ../win/gnome/gnaskstr.c ../win/gnome/gnaskstr.h \
|
|
../win/gnome/gnmain.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnaskstr.c
|
|
$(O)gnbind.o: ../win/gnome/gnbind.c ../win/gnome/gnbind.h ../win/gnome/gnmain.h \
|
|
../win/gnome/gnaskstr.h ../win/gnome/gnyesno.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnbind.c
|
|
$(O)gnglyph.o: ../win/gnome/gnglyph.c ../win/gnome/gnglyph.h $(INCL)/tile2x11.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnglyph.c
|
|
$(O)gnmain.o: ../win/gnome/gnmain.c ../win/gnome/gnmain.h ../win/gnome/gnsignal.h \
|
|
../win/gnome/gnbind.h ../win/gnome/gnopts.h $(HACK_H) \
|
|
$(INCL)/date.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnmain.c
|
|
$(O)gnmap.o: ../win/gnome/gnmap.c ../win/gnome/gnmap.h ../win/gnome/gnglyph.h \
|
|
../win/gnome/gnsignal.h $(HACK_H)
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnmap.c
|
|
$(O)gnmenu.o: ../win/gnome/gnmenu.c ../win/gnome/gnmenu.h ../win/gnome/gnmain.h \
|
|
../win/gnome/gnbind.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnmenu.c
|
|
$(O)gnmesg.o: ../win/gnome/gnmesg.c ../win/gnome/gnmesg.h ../win/gnome/gnsignal.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnmesg.c
|
|
$(O)gnopts.o: ../win/gnome/gnopts.c ../win/gnome/gnopts.h ../win/gnome/gnglyph.h \
|
|
../win/gnome/gnmain.h ../win/gnome/gnmap.h $(HACK_H)
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnopts.c
|
|
$(O)gnplayer.o: ../win/gnome/gnplayer.c ../win/gnome/gnplayer.h \
|
|
../win/gnome/gnmain.h $(HACK_H)
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnplayer.c
|
|
$(O)gnsignal.o: ../win/gnome/gnsignal.c ../win/gnome/gnsignal.h \
|
|
../win/gnome/gnmain.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnsignal.c
|
|
$(O)gnstatus.o: ../win/gnome/gnstatus.c ../win/gnome/gnstatus.h \
|
|
../win/gnome/gnsignal.h ../win/gnome/gn_xpms.h \
|
|
../win/gnome/gnomeprv.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnstatus.c
|
|
$(O)gntext.o: ../win/gnome/gntext.c ../win/gnome/gntext.h ../win/gnome/gnmain.h \
|
|
../win/gnome/gn_rip.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gntext.c
|
|
$(O)gnworn.o: ../win/gnome/gnworn.c ../win/gnome/gnworn.h ../win/gnome/gnglyph.h \
|
|
../win/gnome/gnsignal.h ../win/gnome/gnomeprv.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnworn.c
|
|
$(O)gnyesno.o: ../win/gnome/gnyesno.c ../win/gnome/gnbind.h ../win/gnome/gnyesno.h
|
|
$(TARGET_CC) $(cflags) $(GNOMEINC) -o$@ ../win/gnome/gnyesno.c
|
|
$(O)wingem.o: ../win/gem/wingem.c $(HACK_H) $(INCL)/func_tab.h $(INCL)/dlb.h \
|
|
$(PATCHLEV_H) $(INCL)/wingem.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/gem/wingem.c
|
|
$(O)wingem1.o: ../win/gem/wingem1.c $(INCL)/gem_rsc.h $(INCL)/load_img.h \
|
|
$(INCL)/gr_rect.h $(INCL)/wintype.h $(INCL)/wingem.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/gem/wingem1.c
|
|
$(O)load_img.o: ../win/gem/load_img.c $(INCL)/load_img.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/gem/load_img.c
|
|
$(O)gr_rect.o: ../win/gem/gr_rect.c $(INCL)/gr_rect.h
|
|
$(TARGET_CC) $(cflags) -o$@ ../win/gem/gr_rect.c
|
|
$(O)qt_win.o: ../win/Qt/qt_win.cpp $(HACK_H) $(INCL)/func_tab.h \
|
|
$(INCL)/dlb.h $(PATCHLEV_H) $(INCL)/tile2x11.h \
|
|
$(INCL)/qt_win.h $(INCL)/qt_clust.h $(INCL)/qt_kde0.h \
|
|
$(INCL)/qt_xpms.h qt_win.moc qt_kde0.moc qttableview.moc
|
|
$(CXX) $(CXXFLAGS) -o$@ ../win/Qt/qt_win.cpp
|
|
$(O)qt_clust.o: ../win/Qt/qt_clust.cpp $(INCL)/qt_clust.h
|
|
$(CXX) $(CXXFLAGS) -o$@ ../win/Qt/qt_clust.cpp
|
|
$(O)qttableview.o: ../win/Qt/qttableview.cpp $(INCL)/qttableview.h
|
|
$(CXX) $(CXXFLAGS) -o$@ ../win/Qt/qttableview.cpp
|
|
#$(O)monstr.o: monstr.c $(CONFIG_H)
|
|
$(O)vis_tab.o: vis_tab.c $(CONFIG_H) $(INCL)/vis_tab.h
|
|
$(O)allmain.o: allmain.c $(HACK_H)
|
|
$(O)alloc.o: alloc.c $(CONFIG_H)
|
|
$(O)apply.o: apply.c $(HACK_H)
|
|
$(O)artifact.o: artifact.c $(HACK_H) $(INCL)/artifact.h $(INCL)/artilist.h
|
|
$(O)attrib.o: attrib.c $(HACK_H)
|
|
$(O)ball.o: ball.c $(HACK_H)
|
|
$(O)bones.o: bones.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)botl.o: botl.c $(HACK_H)
|
|
$(O)cmd.o: cmd.c $(HACK_H) $(INCL)/func_tab.h
|
|
$(O)dbridge.o: dbridge.c $(HACK_H)
|
|
$(O)decl.o: decl.c $(HACK_H)
|
|
$(O)detect.o: detect.c $(HACK_H) $(INCL)/artifact.h
|
|
$(O)dig.o: dig.c $(HACK_H)
|
|
$(O)display.o: display.c $(HACK_H)
|
|
$(O)dlb.o: dlb.c $(CONFIG_H) $(INCL)/dlb.h
|
|
$(TARGET_CC) $(cflags) -I../sys/msdos -o$@ dlb.c
|
|
$(O)do.o: do.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)do_name.o: do_name.c $(HACK_H)
|
|
$(O)do_wear.o: do_wear.c $(HACK_H)
|
|
$(O)dog.o: dog.c $(HACK_H)
|
|
$(O)dogmove.o: dogmove.c $(HACK_H) $(INCL)/mfndpos.h
|
|
$(O)dokick.o: dokick.c $(HACK_H)
|
|
$(O)dothrow.o: dothrow.c $(HACK_H)
|
|
$(O)drawing.o: drawing.c $(HACK_H) $(INCL)/tcap.h
|
|
$(O)dungeon.o: dungeon.c $(HACK_H) $(INCL)/dgn_file.h $(INCL)/dlb.h
|
|
$(O)eat.o: eat.c $(HACK_H)
|
|
$(O)end.o: end.c $(HACK_H) $(INCL)/lev.h $(INCL)/dlb.h
|
|
$(O)engrave.o: engrave.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)exper.o: exper.c $(HACK_H)
|
|
$(O)explode.o: explode.c $(HACK_H)
|
|
$(O)extralev.o: extralev.c $(HACK_H)
|
|
$(O)files.o: files.c $(HACK_H) $(INCL)/dlb.h
|
|
$(O)fountain.o: fountain.c $(HACK_H)
|
|
$(O)hack.o: hack.c $(HACK_H)
|
|
$(O)hacklib.o: hacklib.c $(HACK_H)
|
|
$(O)invent.o: invent.c $(HACK_H)
|
|
$(O)light.o: light.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)lock.o: lock.c $(HACK_H)
|
|
$(O)mail.o: mail.c $(HACK_H) $(INCL)/mail.h
|
|
$(O)makemon.o: makemon.c $(HACK_H)
|
|
$(O)mapglyph.o: mapglyph.c $(HACK_H)
|
|
$(O)mcastu.o: mcastu.c $(HACK_H)
|
|
$(O)mhitm.o: mhitm.c $(HACK_H) $(INCL)/artifact.h
|
|
$(O)mhitu.o: mhitu.c $(HACK_H) $(INCL)/artifact.h
|
|
$(O)minion.o: minion.c $(HACK_H)
|
|
$(O)mklev.o: mklev.c $(HACK_H)
|
|
$(O)mkmap.o: mkmap.c $(HACK_H) $(INCL)/sp_lev.h
|
|
$(O)mkmaze.o: mkmaze.c $(HACK_H) $(INCL)/sp_lev.h $(INCL)/lev.h
|
|
$(O)mkobj.o: mkobj.c $(HACK_H)
|
|
$(O)mkroom.o: mkroom.c $(HACK_H)
|
|
$(O)mon.o: mon.c $(HACK_H) $(INCL)/mfndpos.h
|
|
$(O)mondata.o: mondata.c $(HACK_H)
|
|
$(O)monmove.o: monmove.c $(HACK_H) $(INCL)/mfndpos.h $(INCL)/artifact.h
|
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$(O)monst.o: monst.c $(CONFIG_H) $(INCL)/permonst.h $(INCL)/align.h \
|
|
$(INCL)/monattk.h $(INCL)/monflag.h $(INCL)/monsym.h \
|
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$(INCL)/color.h
|
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$(O)mplayer.o: mplayer.c $(HACK_H)
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$(O)mthrowu.o: mthrowu.c $(HACK_H)
|
|
$(O)muse.o: muse.c $(HACK_H)
|
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$(O)music.o: music.c $(HACK_H) #interp.c
|
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$(O)o_init.o: o_init.c $(HACK_H) $(INCL)/lev.h
|
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$(O)objects.o: objects.c $(CONFIG_H) $(INCL)/obj.h $(INCL)/objclass.h \
|
|
$(INCL)/prop.h $(INCL)/skills.h $(INCL)/color.h
|
|
$(O)objnam.o: objnam.c $(HACK_H)
|
|
$(O)options.o: options.c $(CONFIG_H) $(INCL)/objclass.h $(INCL)/flag.h \
|
|
$(HACK_H) $(INCL)/tcap.h
|
|
$(O)pager.o: pager.c $(HACK_H) $(INCL)/dlb.h
|
|
$(O)pickup.o: pickup.c $(HACK_H)
|
|
$(O)pline.o: pline.c $(HACK_H)
|
|
$(O)polyself.o: polyself.c $(HACK_H)
|
|
$(O)potion.o: potion.c $(HACK_H)
|
|
$(O)pray.o: pray.c $(HACK_H)
|
|
$(O)priest.o: priest.c $(HACK_H) $(INCL)/mfndpos.h
|
|
$(O)quest.o: quest.c $(HACK_H) $(INCL)/qtext.h
|
|
$(O)questpgr.o: questpgr.c $(HACK_H) $(INCL)/dlb.h $(INCL)/qtext.h
|
|
$(O)read.o: read.c $(HACK_H)
|
|
$(O)rect.o: rect.c $(HACK_H)
|
|
$(O)region.o: region.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)restore.o: restore.c $(HACK_H) $(INCL)/lev.h $(INCL)/tcap.h
|
|
$(O)rip.o: rip.c $(HACK_H)
|
|
$(O)rnd.o: rnd.c $(HACK_H)
|
|
$(O)role.o: role.c $(HACK_H)
|
|
$(O)rumors.o: rumors.c $(HACK_H) $(INCL)/lev.h $(INCL)/dlb.h
|
|
$(O)save.o: save.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)shk.o: shk.c $(HACK_H)
|
|
$(O)shknam.o: shknam.c $(HACK_H)
|
|
$(O)sit.o: sit.c $(HACK_H) $(INCL)/artifact.h
|
|
$(O)sounds.o: sounds.c $(HACK_H)
|
|
$(O)sp_lev.o: sp_lev.c $(HACK_H) $(INCL)/dlb.h $(INCL)/sp_lev.h
|
|
$(O)spell.o: spell.c $(HACK_H)
|
|
$(O)steal.o: steal.c $(HACK_H)
|
|
$(O)steed.o: steed.c $(HACK_H)
|
|
$(O)sys.o: sys.c $(HACK_H)
|
|
$(O)teleport.o: teleport.c $(HACK_H)
|
|
$(O)timeout.o: timeout.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)topten.o: topten.c $(HACK_H) $(INCL)/dlb.h $(PATCHLEV_H)
|
|
$(O)track.o: track.c $(HACK_H)
|
|
$(O)trap.o: trap.c $(HACK_H)
|
|
$(O)u_init.o: u_init.c $(HACK_H)
|
|
$(O)uhitm.o: uhitm.c $(HACK_H)
|
|
$(O)vault.o: vault.c $(HACK_H)
|
|
$(O)version.o: version.c $(HACK_H) $(INCL)/date.h $(PATCHLEV_H)
|
|
$(O)vision.o: vision.c $(HACK_H) $(INCL)/vis_tab.h
|
|
$(O)weapon.o: weapon.c $(HACK_H)
|
|
$(O)were.o: were.c $(HACK_H)
|
|
$(O)wield.o: wield.c $(HACK_H)
|
|
$(O)windows.o: windows.c $(HACK_H) $(INCL)/wingem.h $(INCL)/winGnome.h
|
|
$(O)wizard.o: wizard.c $(HACK_H) $(INCL)/qtext.h
|
|
$(O)worm.o: worm.c $(HACK_H) $(INCL)/lev.h
|
|
$(O)worn.o: worn.c $(HACK_H)
|
|
$(O)write.o: write.c $(HACK_H)
|
|
$(O)zap.o: zap.c $(HACK_H)
|
|
$(O)pmatchre.o: $(SSHR)/pmatchre.c $(HACK_H)
|
|
$(O)tileset.o: $(WSHR)/tileset.c $(HACK_H)
|
|
$(O)bmptiles.o: $(WSHR)/bmptiles.c $(INCL)/config.h $(INCL)/tileset.h $(INCL)/integer.h
|
|
$(O)giftiles.o: $(WSHR)/giftiles.c $(INCL)/config.h $(INCL)/tileset.h $(INCL)/integer.h
|
|
|
|
# end of file
|
|
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