The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.
It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.
Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.
To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.
A global variable named 'amulets', would be found in ga.
ga.amulets
^ ^
A global varable named 'move', would be found in gm.
gm.moves
^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
gv.val_for_n_or_more
^ ^
A global variable named 'youmonst' would be found in gy.
gy.youmonst
^ ^
353 lines
9.0 KiB
C
353 lines
9.0 KiB
C
/* NetHack 3.6 winhack.c $NHDT-Date: 1432512799 2015/05/25 00:13:19 $ $NHDT-Branch: master $:$NHDT-Revision: 1.18 $ */
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/* Copyright (C) 2001 by Alex Kompel */
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// winhack.cpp : Defines the entry point for the application.
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//
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#include "winMS.h"
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#include "hack.h"
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#include "dlb.h"
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#include "mhmain.h"
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#include "mhmap.h"
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extern char orgdir[PATHLEN]; /* also used in pcsys.c, amidos.c */
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extern void nethack_exit(int);
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static TCHAR *_get_cmd_arg(TCHAR *pCmdLine);
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// Global Variables:
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NHWinApp _nethack_app;
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// Foward declarations of functions included in this code module:
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BOOL InitInstance(HINSTANCE, int);
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static void win_hack_init(int, char **);
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static void __cdecl mswin_moveloop(void *);
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static BOOL setMapTiles(const char *fname);
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extern boolean pcmain(int, char **);
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#define MAX_CMDLINE_PARAM 255
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int APIENTRY
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WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine,
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int nCmdShow)
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{
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INITCOMMONCONTROLSEX InitCtrls;
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HWND nethackWnd;
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int argc;
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char *argv[MAX_CMDLINE_PARAM];
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size_t len;
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TCHAR *p;
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TCHAR wbuf[NHSTR_BUFSIZE];
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char buf[NHSTR_BUFSIZE];
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boolean resuming;
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early_init();
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/* ensure that we don't access violate on a panic() */
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windowprocs.win_raw_print = mswin_raw_print;
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windowprocs.win_raw_print_bold = mswin_raw_print_bold;
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/* init applicatio structure */
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_nethack_app.hApp = hInstance;
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_nethack_app.nCmdShow = nCmdShow;
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_nethack_app.hAccelTable =
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LoadAccelerators(hInstance, (LPCTSTR) IDC_WINHACK);
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_nethack_app.hMainWnd = NULL;
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_nethack_app.hPopupWnd = NULL;
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_nethack_app.hMenuBar = NULL;
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_nethack_app.bmpTiles = LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_TILES));
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if (_nethack_app.bmpTiles == NULL)
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panic("cannot load tiles bitmap");
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_nethack_app.bmpPetMark =
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LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_PETMARK));
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if (_nethack_app.bmpPetMark == NULL)
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panic("cannot load pet mark bitmap");
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_nethack_app.bmpMapTiles = _nethack_app.bmpTiles;
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_nethack_app.mapTile_X = TILE_X;
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_nethack_app.mapTile_Y = TILE_Y;
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_nethack_app.mapTilesPerLine = TILES_PER_LINE;
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_nethack_app.bNoHScroll = FALSE;
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_nethack_app.bNoVScroll = FALSE;
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_nethack_app.bCmdPad = !mswin_has_keyboard();
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_nethack_app.bWrapText = TRUE;
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_nethack_app.bFullScreen = TRUE;
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#if defined(WIN_CE_SMARTPHONE)
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_nethack_app.bHideScrollBars = TRUE;
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#else
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_nethack_app.bHideScrollBars = FALSE;
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#endif
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_nethack_app.bUseSIP = TRUE;
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// check for running nethack programs
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nethackWnd = FindWindow(szMainWindowClass, NULL);
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if (nethackWnd) {
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// bring on top
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SetForegroundWindow(nethackWnd);
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return FALSE;
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}
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// init controls
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ZeroMemory(&InitCtrls, sizeof(InitCtrls));
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InitCtrls.dwSize = sizeof(InitCtrls);
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InitCtrls.dwICC = ICC_LISTVIEW_CLASSES;
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if (!InitCommonControlsEx(&InitCtrls)) {
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MessageBox(NULL, TEXT("Cannot init common controls"), TEXT("ERROR"),
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MB_OK | MB_ICONSTOP);
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return FALSE;
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}
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// Perform application initialization:
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if (!InitInstance(hInstance, nCmdShow)) {
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return FALSE;
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}
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/* get command line parameters */
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p = _get_cmd_arg(
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#if defined(WIN_CE_PS2xx) || defined(WIN32_PLATFORM_HPCPRO)
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lpCmdLine
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#else
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GetCommandLine()
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#endif
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);
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for (argc = 1; p && argc < MAX_CMDLINE_PARAM; argc++) {
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len = _tcslen(p);
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if (len > 0) {
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argv[argc] = _strdup(NH_W2A(p, buf, BUFSZ));
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} else {
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argv[argc] = "";
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}
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p = _get_cmd_arg(NULL);
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}
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GetModuleFileName(NULL, wbuf, BUFSZ);
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argv[0] = _strdup(NH_W2A(wbuf, buf, BUFSZ));
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resuming = pcmain(argc, argv);
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moveloop(resuming);
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return 0;
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}
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//
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// FUNCTION: InitInstance(HANDLE, int)
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//
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// PURPOSE: Saves instance handle and creates main window
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//
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// COMMENTS:
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//
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// In this function, we save the instance handle in a global variable
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// and
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// create and display the main program window.
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//
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BOOL
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InitInstance(HINSTANCE hInstance, int nCmdShow)
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{
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return TRUE;
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}
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PNHWinApp
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GetNHApp()
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{
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return &_nethack_app;
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}
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static int
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eraseoldlocks()
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{
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register int i;
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/* cannot use maxledgerno() here, because we need to find a lock name
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* before starting everything (including the dungeon initialization
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* that sets astral_level, needed for maxledgerno()) up
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*/
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for (i = 1; i <= MAXDUNGEON * MAXLEVEL + 1; i++) {
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/* try to remove all */
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set_levelfile_name(gl.lock, i);
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(void) unlink(fqname(gl.lock, LEVELPREFIX, 0));
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}
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set_levelfile_name(gl.lock, 0);
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if (unlink(fqname(gl.lock, LEVELPREFIX, 0)))
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return 0; /* cannot remove it */
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return (1); /* success! */
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}
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void
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getlock()
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{
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const char *fq_lock;
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char tbuf[BUFSZ];
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TCHAR wbuf[BUFSZ];
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HANDLE f;
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int fd;
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int choice;
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/* regularize(lock); */ /* already done in pcmain */
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Sprintf(tbuf, "%s", fqname(gl.lock, LEVELPREFIX, 0));
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set_levelfile_name(gl.lock, 0);
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fq_lock = fqname(gl.lock, LEVELPREFIX, 1);
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f = CreateFile(NH_A2W(fq_lock, wbuf, BUFSZ), GENERIC_READ, 0, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (f == INVALID_HANDLE_VALUE) {
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if (GetLastError() == ERROR_FILE_NOT_FOUND)
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goto gotlock; /* no such file */
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error("Cannot open %s", fq_lock);
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}
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CloseHandle(f);
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/* prompt user that the game alredy exist */
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choice = MessageBox(GetNHApp()->hMainWnd,
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TEXT("There are files from a game in progress under "
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"your name. Recover?"),
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TEXT("Nethack"), MB_YESNO | MB_DEFBUTTON1);
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switch (choice) {
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case IDYES:
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if (recover_savefile()) {
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goto gotlock;
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} else {
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error("Couldn't recover old game.");
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}
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break;
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case IDNO:
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unlock_file(HLOCK);
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error("%s", "Cannot start a new game.");
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break;
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};
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gotlock:
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fd = creat(fq_lock, FCMASK);
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if (fd == -1) {
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error("cannot creat lock file (%s.)", fq_lock);
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} else {
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if (write(fd, (char *) &gh.hackpid, sizeof(gh.hackpid))
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!= sizeof(gh.hackpid)) {
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error("cannot write lock (%s)", fq_lock);
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}
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if (close(fd) == -1) {
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error("cannot close lock (%s)", fq_lock);
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}
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}
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}
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/* misc functions */
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void error
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VA_DECL(const char *, s)
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{
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TCHAR wbuf[1024];
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char buf[1024];
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DWORD last_error = GetLastError();
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VA_START(s);
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VA_INIT(s, const char *);
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/* error() may get called before tty is initialized */
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if (iflags.window_inited)
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end_screen();
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vsprintf(buf, s, VA_ARGS);
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NH_A2W(buf, wbuf, sizeof(wbuf) / sizeof(wbuf[0]));
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if (last_error > 0) {
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LPVOID lpMsgBuf;
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if (FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER
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| FORMAT_MESSAGE_FROM_SYSTEM
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| FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, last_error,
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0, // Default language
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(LPTSTR) &lpMsgBuf, 0, NULL)) {
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_tcsncat(wbuf, TEXT("\nSystem Error: "),
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sizeof(wbuf) / sizeof(wbuf[0]) - _tcslen(wbuf));
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_tcsncat(wbuf, lpMsgBuf,
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sizeof(wbuf) / sizeof(wbuf[0]) - _tcslen(wbuf));
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// Free the buffer.
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LocalFree(lpMsgBuf);
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}
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}
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MessageBox(NULL, wbuf, TEXT("Error"), MB_OK | MB_ICONERROR);
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VA_END();
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exit(EXIT_FAILURE);
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}
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TCHAR *
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_get_cmd_arg(TCHAR *pCmdLine)
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{
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static TCHAR *pArgs = NULL;
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TCHAR *pRetArg;
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BOOL bQuoted;
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if (!pCmdLine && !pArgs)
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return NULL;
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if (!pArgs)
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pArgs = pCmdLine;
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/* skip whitespace */
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for (pRetArg = pArgs; *pRetArg && _istspace(*pRetArg);
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pRetArg = CharNext(pRetArg))
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;
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if (!*pRetArg) {
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pArgs = NULL;
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return NULL;
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}
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/* check for quote */
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if (*pRetArg == TEXT('"')) {
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bQuoted = TRUE;
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pRetArg = CharNext(pRetArg);
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pArgs = _tcschr(pRetArg, TEXT('"'));
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} else {
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/* skip to whitespace */
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for (pArgs = pRetArg; *pArgs && !_istspace(*pArgs);
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pArgs = CharNext(pArgs))
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;
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}
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if (pArgs && *pArgs) {
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TCHAR *p;
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p = pArgs;
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pArgs = CharNext(pArgs);
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*p = (TCHAR) 0;
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} else {
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pArgs = NULL;
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}
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return pRetArg;
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}
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/*
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* Strip out troublesome file system characters.
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*/
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void nt_regularize(s) /* normalize file name */
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register char *s;
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{
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register unsigned char *lp;
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for (lp = s; *lp; lp++)
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if (*lp == '?' || *lp == '"' || *lp == '\\' || *lp == '/'
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|| *lp == '>' || *lp == '<' || *lp == '*' || *lp == '|'
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|| *lp == ':' || (*lp > 127))
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*lp = '_';
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}
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void
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win32_abort()
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{
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if (wizard)
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DebugBreak();
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abort();
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}
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void
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append_port_id(buf)
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char *buf;
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{
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char *portstr = PORT_CE_PLATFORM " " PORT_CE_CPU;
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Sprintf(eos(buf), " %s", portstr);
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}
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