72 lines
2.6 KiB
Lua
72 lines
2.6 KiB
Lua
-- NetHack bigroom bigrm-2.lua $NHDT-Date: 1652196021 2022/05/10 15:20:21 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1 $
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-- Copyright (c) 1989 by Jean-Christophe Collet
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-- Copyright (c) 1990 by M. Stephenson
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-- NetHack may be freely redistributed. See license for details.
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--
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des.level_init({ style = "solidfill", fg = " " });
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des.level_flags("mazelevel", "noflip");
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des.map([[
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---------------------------------------------------------------------------
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|.........................................................................|
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|.........................................................................|
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---------------------------------------------------------------------------
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]]);
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-- Dungeon Description
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des.region(selection.area(01,01,73,16),"lit");
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local darkness;
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local choice = math.random(0, 3)
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if choice == 0 then
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darkness = selection.area(01,07,22,09)
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| selection.area(24,01,50,05)
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| selection.area(24,11,50,16)
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| selection.area(52,07,73,09);
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elseif choice == 1 then
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darkness = selection.area(24,01,50,16);
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elseif choice == 2 then
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darkness = selection.area(01,01,22,16)
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| selection.area(52,01,73,16);
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end
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if darkness ~= nil then
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des.region(darkness,"unlit");
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if percent(25) then
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des.replace_terrain({ selection = darkness:grow(),
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fromterrain = ".", toterrain = "I" });
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end
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end
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-- Stairs
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des.stair("up");
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des.stair("down");
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-- Non diggable walls
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des.non_diggable();
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-- Objects
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for i = 1,15 do
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des.object();
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end
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-- Random traps
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for i = 1,6 do
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des.trap();
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end
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-- Random monsters.
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for i = 1,28 do
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des.monster();
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end
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