Files
nethack/outdated/sys/amiga/winfuncs.c
2023-11-22 16:01:58 -05:00

2352 lines
68 KiB
C

/* NetHack 3.6 winfuncs.c $NHDT-Date: 1553895320 2019/03/29 21:35:20 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.16 $ */
/* Copyright (c) Gregg Wonderly, Naperville, Illinois, 1991,1992,1993,1996.
*/
/* NetHack may be freely redistributed. See license for details. */
#ifndef CROSS_TO_AMIGA
#include "NH:sys/amiga/windefs.h"
#include "NH:sys/amiga/winext.h"
#include "NH:sys/amiga/winproto.h"
#else
#include "windefs.h"
#include "winext.h"
#include "winproto.h"
#endif
#include "patchlevel.h"
#include "date.h"
extern struct TagItem scrntags[];
#ifndef CROSS_TO_AMIGA
extern struct Library *ConsoleDevice;
#else
extern struct Device *
# ifdef __CONSTLIBBASEDECL__
__CONSTLIBBASEDECL__
# endif /* __CONSTLIBBASEDECL__ */
ConsoleDevice;
#endif
static BitMapHeader amii_bmhd;
static void cursor_common(struct RastPort *, int, int);
#ifdef CLIPPING
int CO, LI;
/* Changing clipping region, skip clear of screen in overview window. */
int reclip;
/* Must be set to at least two or you will get stuck! */
int xclipbord = 4, yclipbord = 2;
#endif
int mxsize, mysize;
struct Rectangle amii_oldover;
struct Rectangle amii_oldmsg;
extern struct TextFont *RogueFont;
int amii_msgAPen;
int amii_msgBPen;
int amii_statAPen;
int amii_statBPen;
int amii_menuAPen;
int amii_menuBPen;
int amii_textAPen;
int amii_textBPen;
int amii_otherAPen;
int amii_otherBPen;
long amii_libvers = LIBRARY_FONT_VERSION;
void
ami_wininit_data(dir)
int dir;
{
extern unsigned short amii_init_map[AMII_MAXCOLORS];
extern unsigned short amiv_init_map[AMII_MAXCOLORS];
if (dir != WININIT)
return;
if (!WINVERS_AMIV) {
amii_numcolors = 8;
amii_defpens[0] = C_BLACK; /* DETAILPEN */
amii_defpens[1] = C_BLUE; /* BLOCKPEN */
amii_defpens[2] = C_BROWN; /* TEXTPEN */
amii_defpens[3] = C_WHITE; /* SHINEPEN */
amii_defpens[4] = C_BLUE; /* SHADOWPEN */
amii_defpens[5] = C_CYAN; /* FILLPEN */
amii_defpens[6] = C_WHITE; /* FILLTEXTPEN */
amii_defpens[7] = C_CYAN; /* BACKGROUNDPEN */
amii_defpens[8] = C_RED; /* HIGHLIGHTTEXTPEN */
amii_defpens[9] = C_WHITE; /* BARDETAILPEN */
amii_defpens[10] = C_CYAN; /* BARBLOCKPEN */
amii_defpens[11] = C_BLUE; /* BARTRIMPEN */
amii_defpens[12] = (unsigned short) ~0;
amii_msgAPen = C_WHITE;
amii_msgBPen = C_BLACK;
amii_statAPen = C_WHITE;
amii_statBPen = C_BLACK;
amii_menuAPen = C_WHITE;
amii_menuBPen = C_BLACK;
amii_textAPen = C_WHITE;
amii_textBPen = C_BLACK;
amii_otherAPen = C_RED;
amii_otherBPen = C_BLACK;
mxsize = 8;
mysize = 8;
amii_libvers = LIBRARY_FONT_VERSION;
memcpy(amii_initmap, amii_init_map, sizeof(amii_initmap));
} else {
mxsize = 16;
mysize = 16;
amii_numcolors = 16;
amii_defpens[0] = C_BLACK; /* DETAILPEN */
amii_defpens[1] = C_WHITE; /* BLOCKPEN */
amii_defpens[2] = C_BLACK; /* TEXTPEN */
amii_defpens[3] = C_CYAN; /* SHINEPEN */
amii_defpens[4] = C_BLUE; /* SHADOWPEN */
amii_defpens[5] = C_GREYBLUE; /* FILLPEN */
amii_defpens[6] = C_LTGREY; /* FILLTEXTPEN */
amii_defpens[7] = C_GREYBLUE; /* BACKGROUNDPEN */
amii_defpens[8] = C_RED; /* HIGHLIGHTTEXTPEN */
amii_defpens[9] = C_WHITE; /* BARDETAILPEN */
amii_defpens[10] = C_GREYBLUE; /* BARBLOCKPEN */
amii_defpens[11] = C_BLUE; /* BARTRIMPEN */
amii_defpens[12] = (unsigned short) ~0;
amii_msgAPen = C_WHITE;
amii_msgBPen = C_GREYBLUE;
amii_statAPen = C_WHITE;
amii_statBPen = C_GREYBLUE;
amii_menuAPen = C_BLACK;
amii_menuBPen = C_LTGREY;
amii_textAPen = C_BLACK;
amii_textBPen = C_LTGREY;
amii_otherAPen = C_RED;
amii_otherBPen = C_BLACK;
amii_libvers = LIBRARY_TILE_VERSION;
memcpy(amii_initmap, amiv_init_map, sizeof(amii_initmap));
}
#ifdef OPT_DISPMAP
dispmap_sanity();
#endif
memcpy(sysflags.amii_dripens, amii_defpens,
sizeof(sysflags.amii_dripens));
}
#ifdef INTUI_NEW_LOOK
struct Hook SM_FilterHook;
struct Hook fillhook;
struct TagItem wintags[] = {
{ WA_BackFill, (ULONG) &fillhook },
{ WA_PubScreenName, (ULONG) "NetHack" },
{ TAG_END, 0 },
};
#endif
void amii_destroy_nhwindow(win) /* just hide */
register winid win;
{
int i;
int type;
register struct amii_WinDesc *cw;
if (win == WIN_ERR || (cw = amii_wins[win]) == NULL) {
panic(winpanicstr, win, "destroy_nhwindow");
}
if (WINVERS_AMIV) {
if (cw->type == NHW_MAP) {
/* If inventory is up, close it now, it will be freed later */
if (alwaysinvent && WIN_INVEN != WIN_ERR && amii_wins[WIN_INVEN]
&& amii_wins[WIN_INVEN]->win) {
dismiss_nhwindow(WIN_INVEN);
}
/* Tear down overview window if it is up */
if (WIN_OVER != WIN_ERR) {
amii_destroy_nhwindow(WIN_OVER);
WIN_OVER = WIN_ERR;
}
} else if (cw->type == NHW_OVER) {
struct Window *w = amii_wins[WIN_OVER]->win;
amii_oldover.MinX = w->LeftEdge;
amii_oldover.MinY = w->TopEdge;
amii_oldover.MaxX = w->Width;
amii_oldover.MaxY = w->Height;
if (WIN_MESSAGE != WIN_ERR && amii_wins[WIN_MESSAGE]) {
w = amii_wins[WIN_MESSAGE]->win;
amii_oldmsg.MinX = w->LeftEdge;
amii_oldmsg.MinY = w->TopEdge;
amii_oldmsg.MaxX = w->Width;
amii_oldmsg.MaxY = w->Height;
SizeWindow(amii_wins[WIN_MESSAGE]->win,
(amiIDisplay->xpix
- amii_wins[WIN_MESSAGE]->win->LeftEdge)
- amii_wins[WIN_MESSAGE]->win->Width,
0);
}
}
}
/* Tear down the Intuition stuff */
dismiss_nhwindow(win);
type = cw->type;
if (cw->resp) {
free(cw->resp);
cw->resp = NULL;
}
if (cw->canresp) {
free(cw->canresp);
cw->canresp = NULL;
}
if (cw->morestr) {
free(cw->morestr);
cw->morestr = NULL;
}
if (cw->hook) {
free(cw->hook);
cw->hook = NULL;
}
if (cw->data && (cw->type == NHW_MESSAGE || cw->type == NHW_MENU
|| cw->type == NHW_TEXT)) {
for (i = 0; i < cw->maxrow; ++i) {
if (cw->data[i])
free(cw->data[i]);
}
free(cw->data);
}
free(cw);
amii_wins[win] = NULL;
/* Set globals to WIN_ERR for known one-of-a-kind windows. */
if (win == WIN_MAP)
WIN_MAP = WIN_ERR;
else if (win == WIN_STATUS)
WIN_STATUS = WIN_ERR;
else if (win == WIN_MESSAGE)
WIN_MESSAGE = WIN_ERR;
else if (win == WIN_INVEN)
WIN_INVEN = WIN_ERR;
}
#ifdef INTUI_NEW_LOOK
struct FillParams {
struct Layer *layer;
struct Rectangle bounds;
WORD offsetx;
WORD offsety;
};
#ifdef __GNUC__
#ifdef __PPC__
void PPC_LayerFillHook(void);
struct EmulLibEntry LayerFillHook = { TRAP_LIB, 0,
(void (*)(void)) PPC_LayerFillHook };
void
PPC_LayerFillHook(void)
{
struct Hook *hk = (struct Hook *) REG_A0;
struct RastPort *rp = (struct RastPort *) REG_A2;
struct FillParams *fp = (struct FillParams *) REG_A1;
#else
void
LayerFillHook(void)
{
register struct Hook *hk asm("a0");
register struct RastPort *rp asm("a2");
register struct FillParams *fp asm("a1");
#endif
#else
void
#ifndef _DCC
__interrupt
#endif
__saveds __asm LayerFillHook(register __a0 struct Hook *hk,
register __a2 struct RastPort *rp,
register __a1 struct FillParams *fp)
{
#endif
register long x, y, xmax, ymax;
register int apen;
struct RastPort rptmp;
memcpy(&rptmp, rp, sizeof(struct RastPort));
rptmp.Layer = NULL;
switch ((int) hk->h_Data) {
case NHW_STATUS:
apen = amii_statBPen;
break;
case NHW_MESSAGE:
apen = amii_msgBPen;
break;
case NHW_TEXT:
apen = amii_textBPen;
break;
case NHW_MENU:
apen = amii_menuBPen;
break;
case -2:
apen = amii_otherBPen;
break;
case NHW_BASE:
case NHW_MAP:
case NHW_OVER:
default:
apen = C_BLACK;
break;
}
x = fp->bounds.MinX;
y = fp->bounds.MinY;
xmax = fp->bounds.MaxX;
ymax = fp->bounds.MaxY;
SetAPen(&rptmp, apen);
SetBPen(&rptmp, apen);
SetDrMd(&rptmp, JAM2);
RectFill(&rptmp, x, y, xmax, ymax);
}
#endif
amii_create_nhwindow(type) register int type;
{
register struct Window *w = NULL;
register struct NewWindow *nw = NULL;
register struct amii_WinDesc *wd = NULL;
struct Window *mapwin = NULL, *stwin = NULL, *msgwin = NULL;
register int newid;
int maph, stath, scrfontysize;
scrfontysize = HackScreen->Font->ta_YSize;
/*
* Initial mapwindow height, this might change later in tilemode
* and low screen
*/
maph = (21 * mxsize) + 2
+ (bigscreen
? HackScreen->WBorTop + HackScreen->WBorBottom
+ scrfontysize + 1
: 0);
/* Status window height, avoids having to calculate many times */
stath =
txheight * 2 + 2 + (WINVERS_AMIV || bigscreen
? HackScreen->WBorTop + HackScreen->WBorBottom
+ (bigscreen ? scrfontysize + 1 : 0)
: 0);
if (WIN_STATUS != WIN_ERR && amii_wins[WIN_STATUS])
stwin = amii_wins[WIN_STATUS]->win;
if (WIN_MESSAGE != WIN_ERR && amii_wins[WIN_MESSAGE])
msgwin = amii_wins[WIN_MESSAGE]->win;
if (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP])
mapwin = amii_wins[WIN_MAP]->win;
/* Create Port anytime that we need it */
if (HackPort == NULL) {
HackPort = CreateMsgPort();
if (!HackPort)
panic("no memory for msg port");
}
nw = &new_wins[type].newwin;
nw->Width = amiIDisplay->xpix;
nw->Screen = HackScreen;
if (WINVERS_AMIV) {
nw->DetailPen = C_WHITE;
nw->BlockPen = C_GREYBLUE;
} else {
nw->DetailPen = C_WHITE;
nw->BlockPen = C_BLACK;
}
if (type == NHW_BASE) {
nw->LeftEdge = 0;
nw->TopEdge = HackScreen->BarHeight + 1;
nw->Width = HackScreen->Width;
nw->Height = HackScreen->Height - nw->TopEdge;
} else if (!WINVERS_AMIV && type == NHW_MAP) {
nw->LeftEdge = 0;
nw->Height = maph;
if (msgwin && stwin) {
nw->TopEdge = stwin->TopEdge - maph;
} else {
panic("msgwin and stwin must open before map");
}
if (nw->TopEdge < 0)
panic("Too small screen to fit map");
} else if (type == NHW_MAP && WINVERS_AMIV) {
struct Window *w;
w = amii_wins[WIN_MESSAGE]->win;
nw->LeftEdge = 0;
nw->TopEdge = w->TopEdge + w->Height;
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
w = amii_wins[WIN_STATUS]->win;
nw->Height = w->TopEdge - nw->TopEdge;
nw->MaxHeight = 0xffff;
nw->MaxWidth = 0xffff;
if (nw->TopEdge + nw->Height > amiIDisplay->ypix - 1)
nw->Height = amiIDisplay->ypix - nw->TopEdge - 1;
} else if (type == NHW_STATUS) {
if (!WINVERS_AMIV && (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP]))
w = amii_wins[WIN_MAP]->win;
else if (WIN_BASE != WIN_ERR && amii_wins[WIN_BASE])
w = amii_wins[WIN_BASE]->win;
else
panic("No window to base STATUS location from");
nw->Height = stath;
nw->TopEdge = amiIDisplay->ypix - nw->Height;
nw->LeftEdge = w->LeftEdge;
if (nw->LeftEdge + nw->Width >= amiIDisplay->xpix)
nw->LeftEdge = 0;
if (nw->Width >= amiIDisplay->xpix - nw->LeftEdge)
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
} else if (WINVERS_AMIV && type == NHW_OVER) {
nw->Flags |= WINDOWSIZING | WINDOWDRAG | WINDOWCLOSE;
nw->IDCMPFlags |= CLOSEWINDOW;
/* Bring up window as half the width of the message window, and make
* the message window change to one half the width...
*/
if (amii_oldover.MaxX != 0) {
nw->LeftEdge = amii_oldover.MinX;
nw->TopEdge = amii_oldover.MinY;
nw->Width = amii_oldover.MaxX;
nw->Height = amii_oldover.MaxY;
ChangeWindowBox(amii_wins[WIN_MESSAGE]->win, amii_oldmsg.MinX,
amii_oldmsg.MinY, amii_oldmsg.MaxX,
amii_oldmsg.MaxY);
} else {
nw->LeftEdge = (amii_wins[WIN_MESSAGE]->win->Width * 4) / 9;
nw->TopEdge = amii_wins[WIN_MESSAGE]->win->TopEdge;
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
nw->Height = amii_wins[WIN_MESSAGE]->win->Height;
SizeWindow(amii_wins[WIN_MESSAGE]->win,
nw->LeftEdge - amii_wins[WIN_MESSAGE]->win->Width, 0);
}
} else if (type == NHW_MESSAGE) {
if (!WINVERS_AMIV && (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP]))
w = amii_wins[WIN_MAP]->win;
else if (WIN_BASE != WIN_ERR && amii_wins[WIN_BASE])
w = amii_wins[WIN_BASE]->win;
else
panic("No window to base STATUS location from");
nw->TopEdge = bigscreen ? HackScreen->BarHeight + 1 : 0;
/* Assume highest possible message window */
nw->Height = HackScreen->Height - nw->TopEdge - maph - stath;
/* In tilemode we can cope with this */
if (WINVERS_AMIV && nw->Height < 0)
nw->Height = 0;
/* If in fontmode messagewindow is too small, open it with 3 lines
and overlap it with map */
if (nw->Height < txheight + 2) {
nw->Height = txheight * 4 + 3 + HackScreen->WBorTop
+ HackScreen->WBorBottom;
}
if ((nw->Height - 2) / txheight < 3) {
scrollmsg = 0;
nw->Title = 0;
} else {
nw->FirstGadget = &MsgScroll;
nw->Flags |= WINDOWSIZING | WINDOWDRAG;
nw->Flags &= ~BORDERLESS;
if (WINVERS_AMIV || nw->Height == 0) {
if (WINVERS_AMIV) {
nw->Height = TextsFont->tf_YSize + HackScreen->WBorTop + 3
+ HackScreen->WBorBottom;
if (bigscreen)
nw->Height += (txheight * 6);
else
nw->Height += (txheight * 3);
} else {
nw->Height =
HackScreen->Height - nw->TopEdge - stath - maph;
}
}
}
/* Do we have room for larger message window ?
* This is possible if we can show full height map in tile
* mode with default scaling.
*/
if (nw->Height + stath + maph < HackScreen->Height - nw->TopEdge)
nw->Height = HackScreen->Height - nw->TopEdge - 1 - maph - stath;
#ifdef INTUI_NEW_LOOK
if (IntuitionBase->LibNode.lib_Version >= 37) {
MsgPropScroll.Flags |= PROPNEWLOOK;
PropScroll.Flags |= PROPNEWLOOK;
}
#endif
}
nw->IDCMPFlags |= MENUPICK;
/* Check if there is "Room" for all this stuff... */
if ((WINVERS_AMIV || bigscreen) && type != NHW_BASE) {
nw->Flags &= ~(BORDERLESS | BACKDROP);
if (WINVERS_AMIV) {
if (type == NHW_STATUS) {
nw->Flags &=
~(WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT | WINDOWSIZING);
nw->IDCMPFlags &= ~NEWSIZE;
} else {
nw->Flags |=
(WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT | WINDOWSIZING);
nw->IDCMPFlags |= NEWSIZE;
}
} else {
if (HackScreen->Width < 657) {
nw->Flags |= (WINDOWDRAG | WINDOWDEPTH);
} else {
nw->Flags |= (WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT);
}
}
}
if (WINVERS_AMII && type == NHW_MAP)
nw->Flags &= ~WINDOWSIZING;
if (type == NHW_MESSAGE && scrollmsg) {
nw->Flags |= WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT | WINDOWSIZING;
nw->Flags &= ~BORDERLESS;
}
/* No titles on a hires only screen except for messagewindow */
if (!(WINVERS_AMIV && type == NHW_MAP) && !bigscreen
&& type != NHW_MESSAGE)
nw->Title = 0;
wd = (struct amii_WinDesc *) alloc(sizeof(struct amii_WinDesc));
memset(wd, 0, sizeof(struct amii_WinDesc));
/* Both, since user may have changed the pen settings so respect those */
if (WINVERS_AMII || WINVERS_AMIV) {
/* Special backfill for these types of layers */
switch (type) {
case NHW_MESSAGE:
case NHW_STATUS:
case NHW_TEXT:
case NHW_MENU:
case NHW_BASE:
case NHW_OVER:
case NHW_MAP:
if (wd) {
#ifdef __GNUC__
fillhook.h_Entry = (void *) &LayerFillHook;
#else
fillhook.h_Entry = (ULONG (*) ()) LayerFillHook;
#endif
fillhook.h_Data = (void *) type;
fillhook.h_SubEntry = 0;
wd->hook = alloc(sizeof(fillhook));
memcpy(wd->hook, &fillhook, sizeof(fillhook));
memcpy(wd->wintags, wintags, sizeof(wd->wintags));
wd->wintags[0].ti_Data = (long) wd->hook;
nw->Extension = (void *) wd->wintags;
}
break;
}
}
/* Don't open MENU or TEXT windows yet */
if (type == NHW_MENU || type == NHW_TEXT)
w = NULL;
else
w = OpenShWindow((void *) nw);
if (w == NULL && type != NHW_MENU && type != NHW_TEXT) {
char buf[100];
sprintf(buf, "nw type (%d) dims l: %d, t: %d, w: %d, h: %d", type,
nw->LeftEdge, nw->TopEdge, nw->Width, nw->Height);
raw_print(buf);
panic("bad openwin %d", type);
}
/* Check for an empty slot */
for (newid = 0; newid < MAXWIN + 1; newid++) {
if (amii_wins[newid] == 0)
break;
}
if (newid == MAXWIN + 1)
panic("time to write re-alloc code\n");
/* Set wincnt accordingly */
if (newid > wincnt)
wincnt = newid;
/* Do common initialization */
amii_wins[newid] = wd;
wd->newwin = NULL;
wd->win = w;
wd->type = type;
wd->wflags = 0;
wd->active = FALSE;
wd->curx = wd->cury = 0;
wd->resp = wd->canresp = wd->morestr = 0; /* CHECK THESE */
wd->maxrow = new_wins[type].maxrow;
wd->maxcol = new_wins[type].maxcol;
if (type != NHW_TEXT && type != NHW_MENU) {
if (TextsFont && (type == NHW_MESSAGE || type == NHW_STATUS)) {
SetFont(w->RPort, TextsFont);
txheight = w->RPort->TxHeight;
txwidth = w->RPort->TxWidth;
txbaseline = w->RPort->TxBaseline;
if (type == NHW_MESSAGE) {
if (scrollmsg) {
if (WINVERS_AMIV) {
WindowLimits(w, 100, w->BorderTop + w->BorderBottom
+ ((txheight + 1) * 2) + 1,
0, 0);
} else {
WindowLimits(w, w->Width,
w->BorderTop + w->BorderBottom
+ ((txheight + 1) * 2) + 1,
0, 0);
}
} else {
WindowLimits(w, w->Width, w->BorderTop + w->BorderBottom
+ txheight + 2,
0, 0);
}
}
}
if (type != NHW_MAP) {
SetFont(w->RPort, TextsFont);
}
#ifdef HACKFONT
else if (HackFont)
SetFont(w->RPort, HackFont);
#endif
}
/* Text and menu windows are not opened yet */
if (w) {
wd->rows = (w->Height - w->BorderTop - w->BorderBottom - 2)
/ w->RPort->TxHeight;
wd->cols = (w->Width - w->BorderLeft - w->BorderRight - 2)
/ w->RPort->TxWidth;
}
/* Okay, now do the individual type initialization */
switch (type) {
/* History lines for MESSAGE windows are stored in cw->data[?].
* maxcol and maxrow are used as cursors. maxrow is the count
* of the number of history lines stored. maxcol is the cursor
* to the last line that was displayed by ^P.
*/
case NHW_MESSAGE:
SetMenuStrip(w, MenuStrip);
MsgScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
iflags.msg_history = wd->rows * 10;
if (iflags.msg_history < 40)
iflags.msg_history = 40;
if (iflags.msg_history > 400)
iflags.msg_history = 400;
iflags.window_inited = TRUE;
wd->data = (char **) alloc(iflags.msg_history * sizeof(char *));
memset(wd->data, 0, iflags.msg_history * sizeof(char *));
wd->maxrow = wd->maxcol = 0;
/* Indicate that we have not positioned the cursor yet */
wd->curx = -1;
break;
/* A MENU contains a list of lines in wd->data[?]. These
* lines are created in amii_putstr() by reallocating the size
* of wd->data to hold enough (char *)'s. wd->rows is the
* number of (char *)'s allocated. wd->maxrow is the number
* used. wd->maxcol is used to track how wide the menu needs
* to be. wd->resp[x] contains the characters that correspond
* to selecting wd->data[x]. wd->resp[x] corresponds to
* wd->data[x] for any x. Elements of wd->data[?] that are not
* valid selections have the corresponding element of
* wd->resp[] set to a value of '\01'; i.e. a ^A which is
* not currently a valid keystroke for responding to any
* MENU or TEXT window.
*/
case NHW_MENU:
MenuScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
wd->resp = (char *) alloc(256);
wd->resp[0] = 0;
wd->rows = wd->maxrow = 0;
wd->cols = wd->maxcol = 0;
wd->data = NULL;
break;
/* See the explanation of MENU above. Except, wd->resp[] is not
* used for TEXT windows since there is no selection of a
* a line performed/allowed. The window is always full
* screen width.
*/
case NHW_TEXT:
MenuScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
wd->rows = wd->maxrow = 0;
wd->cols = wd->maxcol = amiIDisplay->cols;
wd->data = NULL;
wd->morestr = NULL;
break;
/* The status window has only two lines. These are stored in
* wd->data[], and here we allocate the space for them.
*/
case NHW_STATUS:
SetMenuStrip(w, MenuStrip);
/* wd->cols is the number of characters which fit across the
* screen.
*/
wd->data = (char **) alloc(3 * sizeof(char *));
wd->data[0] = (char *) alloc(wd->cols + 10);
wd->data[1] = (char *) alloc(wd->cols + 10);
wd->data[2] = NULL;
break;
/* NHW_OVER does not use wd->data[] or the other text
* manipulating members of the amii_WinDesc structure.
*/
case NHW_OVER:
SetMenuStrip(w, MenuStrip);
break;
/* NHW_MAP does not use wd->data[] or the other text
* manipulating members of the amii_WinDesc structure.
*/
case NHW_MAP:
SetMenuStrip(w, MenuStrip);
if (WINVERS_AMIV) {
CO = (w->Width - w->BorderLeft - w->BorderRight) / mxsize;
LI = (w->Height - w->BorderTop - w->BorderBottom) / mysize;
amii_setclipped();
SetFont(w->RPort, RogueFont);
SetAPen(w->RPort, C_WHITE); /* XXX not sufficient */
SetBPen(w->RPort, C_BLACK);
SetDrMd(w->RPort, JAM2);
} else {
if (HackFont)
SetFont(w->RPort, HackFont);
}
break;
/* The base window must exist until CleanUp() deletes it. */
case NHW_BASE:
SetMenuStrip(w, MenuStrip);
/* Make our requesters come to our screen */
{
register struct Process *myProcess =
(struct Process *) FindTask(NULL);
pr_WindowPtr = (struct Window *) (myProcess->pr_WindowPtr);
myProcess->pr_WindowPtr = (APTR) w;
}
/* Need this for RawKeyConvert() */
ConsoleIO.io_Data = (APTR) w;
ConsoleIO.io_Length = sizeof(struct Window);
ConsoleIO.io_Message.mn_ReplyPort = CreateMsgPort();
if (OpenDevice("console.device", -1L, (struct IORequest *) &ConsoleIO,
0L) != 0) {
Abort(AG_OpenDev | AO_ConsoleDev);
}
ConsoleDevice =
#ifndef CROSS_TO_AMIGA
(struct Library *)
#else
(struct Device *
# ifdef __CONSTLIBBASEDECL__
__CONSTLIBBASEDECL__
# endif /* __CONSTLIBBASEDECL__ */
)
#endif
ConsoleIO.io_Device;
KbdBuffered = 0;
#ifdef HACKFONT
if (TextsFont)
SetFont(w->RPort, TextsFont);
else if (HackFont)
SetFont(w->RPort, HackFont);
#endif
txwidth = w->RPort->TxWidth;
txheight = w->RPort->TxHeight;
txbaseline = w->RPort->TxBaseline;
break;
default:
panic("bad create_nhwindow( %d )\n", type);
return WIN_ERR;
}
return (newid);
}
#ifdef __GNUC__
#ifdef __PPC__
int PPC_SM_Filter(void);
struct EmulLibEntry SM_Filter = { TRAP_LIB, 0,
(int (*)(void)) PPC_SM_Filter };
int
PPC_SM_Filter(void)
{
struct Hook *hk = (struct Hook *) REG_A0;
ULONG modeID = (ULONG) REG_A1;
struct ScreenModeRequester *smr = (struct ScreenModeRequester *) REG_A2;
#else
int
SM_Filter(void)
{
register struct Hook *hk asm("a0");
register ULONG modeID asm("a1");
register struct ScreenModeRequester *smr asm("a2");
#endif
#else
int
#ifndef _DCC
__interrupt
#endif
__saveds __asm SM_Filter(
register __a0 struct Hook *hk, register __a1 ULONG modeID,
register __a2 struct ScreenModeRequester *smr)
{
#endif
struct DimensionInfo dims;
struct DisplayInfo disp;
DisplayInfoHandle handle;
handle = FindDisplayInfo(modeID);
if (handle) {
GetDisplayInfoData(handle, (char *) &dims, sizeof(dims), DTAG_DIMS,
modeID);
GetDisplayInfoData(handle, (char *) &disp, sizeof(disp), DTAG_DISP,
modeID);
if (!disp.NotAvailable && dims.MaxDepth <= 8
&& dims.StdOScan.MaxX >= WIDTH - 1
&& dims.StdOScan.MaxY >= SCREENHEIGHT - 1) {
return 1;
}
}
return 0;
}
/* Initialize the windowing environment */
void
amii_init_nhwindows(argcp, argv)
int *argcp;
char **argv;
{
int i;
struct Screen *wbscr;
int forcenobig = 0;
if (HackScreen)
panic("init_nhwindows() called twice", 0);
/* run args & set bigscreen from -L(1)/-l(-1) */
{
int lclargc = *argcp;
int t;
char **argv_in = argv;
char **argv_out = argv;
for (t = 1; t <= lclargc; t++) {
if (!strcmp("-L", *argv_in) || !strcmp("-l", *argv_in)) {
bigscreen = (*argv_in[1] == 'l') ? -1 : 1;
/* and eat the flag */
(*argcp)--;
} else {
*argv_out = *argv_in; /* keep the flag */
argv_out++;
}
argv_in++;
}
*argv_out = 0;
}
WIN_MESSAGE = WIN_ERR;
WIN_MAP = WIN_ERR;
WIN_STATUS = WIN_ERR;
WIN_INVEN = WIN_ERR;
WIN_BASE = WIN_ERR;
WIN_OVER = WIN_ERR;
if ((IntuitionBase = (struct IntuitionBase *) OpenLibrary(
"intuition.library", amii_libvers)) == NULL) {
Abort(AG_OpenLib | AO_Intuition);
}
if ((GfxBase = (struct GfxBase *) OpenLibrary("graphics.library",
amii_libvers)) == NULL) {
Abort(AG_OpenLib | AO_GraphicsLib);
}
if ((LayersBase = (struct Library *) OpenLibrary("layers.library",
amii_libvers)) == NULL) {
Abort(AG_OpenLib | AO_LayersLib);
}
if ((GadToolsBase = OpenLibrary("gadtools.library", amii_libvers))
== NULL) {
Abort(AG_OpenLib | AO_GadTools);
}
if ((AslBase = OpenLibrary("asl.library", amii_libvers)) == NULL) {
Abort(AG_OpenLib);
}
amiIDisplay =
(struct amii_DisplayDesc *) alloc(sizeof(struct amii_DisplayDesc));
memset(amiIDisplay, 0, sizeof(struct amii_DisplayDesc));
/* Use Intuition sizes for overscan screens... */
amiIDisplay->xpix = 0;
#ifdef INTUI_NEW_LOOK
if (IntuitionBase->LibNode.lib_Version >= 37) {
if (wbscr = LockPubScreen("Workbench")) {
amiIDisplay->xpix = wbscr->Width;
amiIDisplay->ypix = wbscr->Height;
UnlockPubScreen(NULL, wbscr);
}
}
#endif
if (amiIDisplay->xpix == 0) {
amiIDisplay->ypix = GfxBase->NormalDisplayRows;
amiIDisplay->xpix = GfxBase->NormalDisplayColumns;
}
amiIDisplay->cols = amiIDisplay->xpix / FONTWIDTH;
amiIDisplay->toplin = 0;
amiIDisplay->rawprint = 0;
amiIDisplay->lastwin = 0;
if (bigscreen == 0) {
if ((GfxBase->ActiView->ViewPort->Modes & LACE) == LACE) {
amiIDisplay->ypix *= 2;
NewHackScreen.ViewModes |= LACE;
bigscreen = 1;
} else if (GfxBase->NormalDisplayRows >= 300
|| amiIDisplay->ypix >= 300) {
bigscreen = 1;
}
} else if (bigscreen == -1) {
bigscreen = 0;
forcenobig = 1;
} else if (bigscreen) {
/* If bigscreen requested and we don't have enough rows in
* noninterlaced mode, switch to interlaced...
*/
if (GfxBase->NormalDisplayRows < 300) {
amiIDisplay->ypix *= 2;
NewHackScreen.ViewModes |= LACE;
}
}
if (!bigscreen) {
alwaysinvent = 0;
}
amiIDisplay->rows = amiIDisplay->ypix / FONTHEIGHT;
#ifdef HACKFONT
/*
* Load the fonts that we need.
*/
if (DiskfontBase = OpenLibrary("diskfont.library", amii_libvers)) {
Hack80.ta_Name -= SIZEOF_DISKNAME;
HackFont = OpenDiskFont(&Hack80);
Hack80.ta_Name += SIZEOF_DISKNAME;
/* Textsfont13 is filled in with "FONT=" settings. The default is
* courier/13.
*/
TextsFont = NULL;
if (bigscreen)
TextsFont = OpenDiskFont(&TextsFont13);
/* Try hack/8 for texts if no user specified font */
if (TextsFont == NULL) {
Hack80.ta_Name -= SIZEOF_DISKNAME;
TextsFont = OpenDiskFont(&Hack80);
Hack80.ta_Name += SIZEOF_DISKNAME;
}
/* If no fonts, make everything topaz 8 for non-view windows.
*/
Hack80.ta_Name = "topaz.font";
RogueFont = OpenFont(&Hack80);
if (!RogueFont)
panic("Can't get topaz:8");
if (!HackFont || !TextsFont) {
if (!HackFont) {
HackFont = OpenFont(&Hack80);
if (!HackFont)
panic("Can't get a map font, topaz:8");
}
if (!TextsFont) {
TextsFont = OpenFont(&Hack80);
if (!TextsFont)
panic("Can't open text font");
}
}
CloseLibrary(DiskfontBase);
DiskfontBase = NULL;
}
#endif
/* Adjust getlin window size to font */
if (TextsFont) {
extern SHORT BorderVectors1[];
extern SHORT BorderVectors2[];
extern struct Gadget Gadget2;
extern struct Gadget String;
extern struct NewWindow StrWindow;
BorderVectors1[2] +=
(TextsFont->tf_XSize - 8) * 6; /* strlen("Cancel") == 6 */
BorderVectors1[4] += (TextsFont->tf_XSize - 8) * 6;
BorderVectors1[5] += TextsFont->tf_YSize - 8;
BorderVectors1[7] += TextsFont->tf_YSize - 8;
BorderVectors2[2] += (TextsFont->tf_XSize - 8) * 6;
BorderVectors2[4] += (TextsFont->tf_XSize - 8) * 6;
BorderVectors2[5] += TextsFont->tf_YSize - 8;
BorderVectors2[7] += TextsFont->tf_YSize - 8;
Gadget2.TopEdge += TextsFont->tf_YSize - 8;
Gadget2.Width += (TextsFont->tf_XSize - 8) * 6;
Gadget2.Height += TextsFont->tf_YSize - 8;
String.LeftEdge += (TextsFont->tf_XSize - 8) * 6;
String.TopEdge += TextsFont->tf_YSize - 8;
String.Width += TextsFont->tf_XSize - 8;
String.Height += TextsFont->tf_YSize - 8;
StrWindow.Width += (TextsFont->tf_XSize - 8) * 7;
StrWindow.Height +=
(TextsFont->tf_YSize - 8) * 2; /* Titlebar + 1 row of gadgets */
}
/* This is the size screen we want to open, within reason... */
NewHackScreen.Width = max(WIDTH, amiIDisplay->xpix);
NewHackScreen.Height = max(SCREENHEIGHT, amiIDisplay->ypix);
{
static char fname[18];
sprintf(fname, "NetHack %d.%d.%d", VERSION_MAJOR, VERSION_MINOR,
PATCHLEVEL);
NewHackScreen.DefaultTitle = fname;
}
#if 0
NewHackScreen.BlockPen = C_BLACK;
NewHackScreen.DetailPen = C_WHITE;
#endif
#ifdef INTUI_NEW_LOOK
if (IntuitionBase->LibNode.lib_Version >= 37) {
int i;
struct DimensionInfo dims;
DisplayInfoHandle handle;
struct DisplayInfo disp;
ULONG modeid = DEFAULT_MONITOR_ID | HIRES_KEY;
NewHackScreen.Width = STDSCREENWIDTH;
NewHackScreen.Height = STDSCREENHEIGHT;
#ifdef HACKFONT
if (TextsFont) {
NewHackScreen.Font = &TextsFont13;
}
#endif
if (amii_scrnmode == 0xffffffff) {
struct ScreenModeRequester *SMR;
#ifdef __GNUC__
SM_FilterHook.h_Entry = (void *) &SM_Filter;
#else
SM_FilterHook.h_Entry = (ULONG (*) ()) SM_Filter;
#endif
SM_FilterHook.h_Data = 0;
SM_FilterHook.h_SubEntry = 0;
SMR = AllocAslRequest(ASL_ScreenModeRequest, NULL);
if (AslRequestTags(SMR, ASLSM_FilterFunc, (ULONG) &SM_FilterHook,
TAG_END))
amii_scrnmode = SMR->sm_DisplayID;
else
amii_scrnmode = 0;
FreeAslRequest(SMR);
}
if (forcenobig == 0) {
if ((wbscr = LockPubScreen("Workbench")) != NULL
|| (wbscr = LockPubScreen(NULL)) != NULL) {
/* Get the default pub screen's size */
modeid = GetVPModeID(&wbscr->ViewPort);
if (modeid == INVALID_ID || ModeNotAvailable(modeid)
|| (handle = FindDisplayInfo(modeid)) == NULL
|| GetDisplayInfoData(handle, (char *) &dims,
sizeof(dims), DTAG_DIMS,
modeid) <= 0
|| GetDisplayInfoData(handle, (char *) &disp,
sizeof(disp), DTAG_DISP,
modeid) <= 0) {
modeid = DEFAULT_MONITOR_ID | HIRES_KEY;
/* If the display database seems to not work, use the
* screen
* dimensions
*/
NewHackScreen.Height = wbscr->Height;
NewHackScreen.Width = wbscr->Width;
/*
* Request LACE if it looks laced. For 2.1/3.0, we will
* get
* promoted to the users choice of modes (if promotion is
* allowed)
* If the user is using a dragable screen, things will get
* hosed
* but that is life...
*/
if (wbscr->ViewPort.Modes & LACE)
NewHackScreen.ViewModes |= LACE;
modeid = -1;
} else {
/* Use the display database to get the correct information
*/
if (disp.PropertyFlags & DIPF_IS_LACE)
NewHackScreen.ViewModes |= LACE;
NewHackScreen.Height = dims.StdOScan.MaxY + 1;
NewHackScreen.Width = dims.StdOScan.MaxX + 1;
}
NewHackScreen.TopEdge = 0;
NewHackScreen.LeftEdge = 0;
UnlockPubScreen(NULL, wbscr);
}
}
for (i = 0; scrntags[i].ti_Tag != TAG_DONE; ++i) {
switch (scrntags[i].ti_Tag) {
case SA_DisplayID:
if (!amii_scrnmode || ModeNotAvailable(amii_scrnmode)) {
if (ModeNotAvailable(modeid)) {
scrntags[i].ti_Tag = TAG_IGNORE;
break;
} else
scrntags[i].ti_Data = (long) modeid;
} else
modeid = scrntags[i].ti_Data = (long) amii_scrnmode;
if ((handle = FindDisplayInfo(modeid)) != NULL
&& GetDisplayInfoData(handle, (char *) &dims,
sizeof(dims), DTAG_DIMS, modeid) > 0
&& GetDisplayInfoData(handle, (char *) &disp,
sizeof(disp), DTAG_DISP,
modeid) > 0) {
if (disp.PropertyFlags & DIPF_IS_LACE)
NewHackScreen.ViewModes |= LACE;
NewHackScreen.Height = dims.StdOScan.MaxY + 1;
NewHackScreen.Width = dims.StdOScan.MaxX + 1;
}
break;
case SA_Pens:
scrntags[i].ti_Data = (long) sysflags.amii_dripens;
break;
}
}
}
#endif
if (WINVERS_AMIV)
amii_bmhd = ReadTileImageFiles();
else
memcpy(amii_initmap, amii_init_map, sizeof(amii_initmap));
memcpy(sysflags.amii_curmap, amii_initmap, sizeof(sysflags.amii_curmap));
/* Find out how deep the screen needs to be, 32 planes is enough! */
for (i = 0; i < 32; ++i) {
if ((1L << i) >= amii_numcolors)
break;
}
NewHackScreen.Depth = i;
/* If for some reason Height/Width became smaller than the required,
have the required one */
if (NewHackScreen.Height < SCREENHEIGHT)
NewHackScreen.Height = SCREENHEIGHT;
if (NewHackScreen.Width < WIDTH)
NewHackScreen.Width = WIDTH;
#ifdef HACKFONT
i = max(TextsFont->tf_XSize, HackFont->tf_XSize);
if (NewHackScreen.Width < 80 * i + 4)
NewHackScreen.Width = 80 * i + 4;
#endif
/* While openscreen fails try fewer colors to see if that is the problem.
*/
while ((HackScreen = OpenScreen((void *) &NewHackScreen)) == NULL) {
if (--NewHackScreen.Depth < 3)
Abort(AN_OpenScreen & ~AT_DeadEnd);
}
amii_numcolors = 1L << NewHackScreen.Depth;
if (HackScreen->Height > 300 && forcenobig == 0)
bigscreen = 1;
else
bigscreen = 0;
#ifdef INTUI_NEW_LOOK
if (IntuitionBase->LibNode.lib_Version >= 37)
PubScreenStatus(HackScreen, 0);
#endif
amiIDisplay->ypix = HackScreen->Height;
amiIDisplay->xpix = HackScreen->Width;
LoadRGB4(&HackScreen->ViewPort, sysflags.amii_curmap, amii_numcolors);
VisualInfo = GetVisualInfo(HackScreen, TAG_END);
MenuStrip = CreateMenus(GTHackMenu, TAG_END);
LayoutMenus(MenuStrip, VisualInfo, GTMN_NewLookMenus, TRUE, TAG_END);
/* Display the copyright etc... */
if (WIN_BASE == WIN_ERR)
WIN_BASE = amii_create_nhwindow(NHW_BASE);
amii_clear_nhwindow(WIN_BASE);
amii_putstr(WIN_BASE, 0, "");
amii_putstr(WIN_BASE, 0, "");
amii_putstr(WIN_BASE, 0, "");
amii_putstr(WIN_BASE, 0, COPYRIGHT_BANNER_A);
amii_putstr(WIN_BASE, 0, COPYRIGHT_BANNER_B);
amii_putstr(WIN_BASE, 0, COPYRIGHT_BANNER_C);
amii_putstr(WIN_BASE, 0, COPYRIGHT_BANNER_D);
amii_putstr(WIN_BASE, 0, "");
Initialized = 1;
}
void
amii_sethipens(struct Window *w, int type, int attr)
{
switch (type) {
default:
SetAPen(w->RPort, attr ? C_RED : amii_otherAPen);
SetBPen(w->RPort, C_BLACK);
break;
case NHW_STATUS:
SetAPen(w->RPort, attr ? C_WHITE : amii_statAPen);
SetBPen(w->RPort, amii_statBPen);
break;
case NHW_MESSAGE:
SetAPen(w->RPort, attr ? C_WHITE : amii_msgAPen);
SetBPen(w->RPort, amii_msgBPen);
break;
case NHW_MENU:
SetAPen(w->RPort, attr ? C_BLACK : amii_menuAPen);
SetBPen(w->RPort, amii_menuBPen);
break;
case NHW_TEXT:
SetAPen(w->RPort, attr ? C_BLACK : amii_textAPen);
SetBPen(w->RPort, amii_textBPen);
case -2:
SetBPen(w->RPort, amii_otherBPen);
SetAPen(w->RPort, attr ? C_RED : amii_otherAPen);
break;
}
}
void
amii_setfillpens(struct Window *w, int type)
{
switch (type) {
case NHW_MESSAGE:
SetAPen(w->RPort, amii_msgBPen);
SetBPen(w->RPort, amii_msgBPen);
break;
case NHW_STATUS:
SetAPen(w->RPort, amii_statBPen);
SetBPen(w->RPort, amii_statBPen);
break;
case NHW_MENU:
SetAPen(w->RPort, amii_menuBPen);
SetBPen(w->RPort, amii_menuBPen);
break;
case NHW_TEXT:
SetAPen(w->RPort, amii_textBPen);
SetBPen(w->RPort, amii_textBPen);
break;
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
default:
SetAPen(w->RPort, C_BLACK);
SetBPen(w->RPort, C_BLACK);
break;
case -2:
SetAPen(w->RPort, amii_otherBPen);
SetBPen(w->RPort, amii_otherBPen);
break;
}
}
void
amii_setdrawpens(struct Window *w, int type)
{
switch (type) {
case NHW_MESSAGE:
SetAPen(w->RPort, amii_msgAPen);
SetBPen(w->RPort, amii_msgBPen);
break;
case NHW_STATUS:
SetAPen(w->RPort, amii_statAPen);
SetBPen(w->RPort, amii_statBPen);
break;
case NHW_MENU:
SetAPen(w->RPort, amii_menuAPen);
SetBPen(w->RPort, amii_menuBPen);
break;
case NHW_TEXT:
SetAPen(w->RPort, amii_textAPen);
SetBPen(w->RPort, amii_textBPen);
break;
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
SetAPen(w->RPort, C_WHITE);
SetBPen(w->RPort, C_BLACK);
break;
default:
SetAPen(w->RPort, amii_otherAPen);
SetBPen(w->RPort, amii_otherBPen);
break;
}
}
/* Clear the indicated window */
void
amii_clear_nhwindow(win)
register winid win;
{
register struct amii_WinDesc *cw;
register struct Window *w;
if (reclip == 2)
return;
if (win == WIN_ERR || (cw = amii_wins[win]) == NULL)
panic(winpanicstr, win, "clear_nhwindow");
/* Clear the overview window too if it is displayed */
if (WINVERS_AMIV
&& (cw->type == WIN_MAP && WIN_OVER != WIN_ERR && reclip == 0)) {
amii_clear_nhwindow(WIN_OVER);
}
if (w = cw->win)
SetDrMd(w->RPort, JAM2);
else
return;
if ((cw->wflags & FLMAP_CURSUP)) {
if (cw->type != NHW_MAP)
cursor_off(win);
else
cw->wflags &= ~FLMAP_CURSUP;
}
amii_setfillpens(w, cw->type);
SetDrMd(w->RPort, JAM2);
if (cw->type == NHW_MENU || cw->type == NHW_TEXT) {
RectFill(w->RPort, w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight - 1,
w->Height - w->BorderBottom - 1);
} else {
if (cw->type == NHW_MESSAGE) {
amii_curs(win, 1, 0);
if (!scrollmsg)
TextSpaces(w->RPort, cw->cols);
} else {
RectFill(w->RPort, w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight - 1,
w->Height - w->BorderBottom - 1);
}
}
cw->cury = 0;
cw->curx = 0;
amii_curs(win, 1, 0);
}
/* Dismiss the window from the screen */
void
dismiss_nhwindow(win)
register winid win;
{
register struct Window *w;
register struct amii_WinDesc *cw;
if (win == WIN_ERR || (cw = amii_wins[win]) == NULL) {
panic(winpanicstr, win, "dismiss_nhwindow");
}
w = cw->win;
if (w) {
/* All windows have this stuff attached to them. */
if (cw->type == NHW_MAP || cw->type == NHW_OVER
|| cw->type == NHW_BASE || cw->type == NHW_MESSAGE
|| cw->type == NHW_STATUS) {
ClearMenuStrip(w);
}
/* Save where user like inventory to appear */
if (win == WIN_INVEN) {
lastinvent.MinX = w->LeftEdge;
lastinvent.MinY = w->TopEdge;
lastinvent.MaxX = w->Width;
lastinvent.MaxY = w->Height;
}
/* Close the window */
CloseShWindow(w);
cw->win = NULL;
/* Free copy of NewWindow structure for TEXT/MENU windows. */
if (cw->newwin)
FreeNewWindow((void *) cw->newwin);
cw->newwin = NULL;
}
}
void
amii_exit_nhwindows(str)
const char *str;
{
/* Seems strange to have to do this... but we need the BASE window
* left behind...
*/
kill_nhwindows(0);
if (WINVERS_AMIV)
FreeTileImageFiles();
if (str) {
raw_print(""); /* be sure we're not under the top margin */
raw_print(str);
}
}
void
amii_display_nhwindow(win, blocking)
winid win;
boolean blocking;
{
menu_item *mip;
int cnt;
static int lastwin = -1;
struct amii_WinDesc *cw;
if (!Initialized)
return;
lastwin = win;
if (win == WIN_ERR || (cw = amii_wins[win]) == NULL)
panic(winpanicstr, win, "display_nhwindow");
if (cw->type == NHW_MESSAGE)
cw->wflags &= ~FLMAP_SKIP;
if (cw->type == NHW_MESSAGE || cw->type == NHW_STATUS)
return;
if (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP]) {
flush_glyph_buffer(amii_wins[WIN_MAP]->win);
}
if (cw->type == NHW_MENU || cw->type == NHW_TEXT) {
cnt = DoMenuScroll(win, blocking, PICK_ONE, &mip);
} else if (cw->type == NHW_MAP) {
amii_end_glyphout(win);
/* Do more if it is time... */
if (blocking == TRUE && amii_wins[WIN_MESSAGE]->curx) {
outmore(amii_wins[WIN_MESSAGE]);
}
}
}
void
amii_curs(window, x, y)
winid window;
register int x, y; /* not xchar: perhaps xchar is unsigned and
curx-x would be unsigned as well */
{
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
if (window == WIN_ERR || (cw = amii_wins[window]) == NULL)
panic(winpanicstr, window, "curs");
if ((w = cw->win) == NULL) {
if (cw->type == NHW_MENU || cw->type == NHW_TEXT)
return;
else
panic("No window open yet in curs() for winid %d\n", window);
}
amiIDisplay->lastwin = window;
/* Make sure x is within bounds */
if (x > 0)
--x; /* column 0 is never used */
else
x = 0;
cw->curx = x;
cw->cury = y;
#ifdef DEBUG
if (x < 0 || y < 0 || y >= cw->rows || x >= cw->cols) {
char *s = "[unknown type]";
switch (cw->type) {
case NHW_MESSAGE:
s = "[topl window]";
break;
case NHW_STATUS:
s = "[status window]";
break;
case NHW_MAP:
s = "[map window]";
break;
case NHW_MENU:
s = "[menu window]";
break;
case NHW_TEXT:
s = "[text window]";
break;
case NHW_BASE:
s = "[base window]";
break;
case NHW_OVER:
s = "[overview window]";
break;
}
impossible("bad curs positioning win %d %s (%d,%d)", window, s, x, y);
return;
}
#endif
#ifdef CLIPPING
if (clipping && cw->type == NHW_MAP) {
x -= clipx;
y -= clipy;
}
#endif
/* Output all saved output before doing cursor movements for MAP */
if (cw->type == NHW_MAP) {
flush_glyph_buffer(w);
}
/* Actually do it */
rp = w->RPort;
if (cw->type == NHW_MENU) {
if (WINVERS_AMIV) {
if (window == WIN_INVEN) {
Move(rp, (x * rp->TxWidth) + w->BorderLeft + 1
+ pictdata.xsize + 4,
(y * max(rp->TxHeight, pictdata.ysize + 3))
+ rp->TxBaseline + pictdata.ysize - rp->TxHeight
+ w->BorderTop + 4);
} else {
Move(rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y * rp->TxHeight) + rp->TxBaseline + w->BorderTop + 1);
}
} else {
Move(rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y * rp->TxHeight) + rp->TxBaseline + w->BorderTop + 1);
}
} else if (cw->type == NHW_TEXT) {
Move(rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y * rp->TxHeight) + rp->TxBaseline + w->BorderTop + 1);
} else if (cw->type == NHW_MAP || cw->type == NHW_BASE) {
/* These coordinate calculations must be synced with those
* in flush_glyph_buffer() in winchar.c. curs_on_u() will
* use this code, all other drawing occurs through the glyph
* code. In order for the cursor to appear on top of the hero,
* the code must compute X,Y in the same manner relative to
* the RastPort coordinates.
*
* y = w->BorderTop + (g_nodes[i].y-2) * rp->TxHeight +
* rp->TxBaseline + 1;
* x = g_nodes[i].x * rp->TxWidth + w->BorderLeft;
*/
if (WINVERS_AMIV) {
if (cw->type == NHW_MAP) {
if (Is_rogue_level(&u.uz)) {
#if 0
int qqx= (x * w->RPort->TxWidth) + w->BorderLeft;
int qqy= w->BorderTop + ( (y+1) * w->RPort->TxHeight ) + 1;
printf("pos: (%d,%d)->(%d,%d)\n",x,y,qqx,qqy);
#endif
SetAPen(w->RPort,
C_WHITE); /* XXX should be elsewhere (was 4)*/
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + ((y + 1) * w->RPort->TxHeight) + 1);
} else {
Move(rp, (x * mxsize) + w->BorderLeft,
w->BorderTop + ((y + 1) * mysize) + 1);
}
} else {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + ((y + 1) * w->RPort->TxHeight)
+ w->RPort->TxBaseline + 1);
}
} else {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + (y * w->RPort->TxHeight)
+ w->RPort->TxBaseline + 1);
}
} else if (WINVERS_AMIV && cw->type == NHW_OVER) {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
w->BorderTop + w->RPort->TxBaseline + 3);
} else if (cw->type == NHW_MESSAGE && !scrollmsg) {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
w->BorderTop + w->RPort->TxBaseline + 3);
} else if (cw->type == NHW_STATUS) {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
(y * (w->RPort->TxHeight + 1)) + w->BorderTop
+ w->RPort->TxBaseline + 1);
} else {
Move(rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
(y * w->RPort->TxHeight) + w->BorderTop + w->RPort->TxBaseline
+ 1);
}
}
void
amii_set_text_font(name, size)
char *name;
int size;
{
register int i;
register struct amii_WinDesc *cw;
int osize = TextsFont13.ta_YSize;
static char nname[100];
strncpy(nname, name, sizeof(nname) - 1);
nname[sizeof(nname) - 1] = 0;
TextsFont13.ta_Name = nname;
TextsFont13.ta_YSize = size;
/* No alternate text font allowed for 640x269 or smaller */
if (!HackScreen || !bigscreen)
return;
/* Look for windows to set, and change them */
if (DiskfontBase = OpenLibrary("diskfont.library", amii_libvers)) {
TextsFont = OpenDiskFont(&TextsFont13);
for (i = 0; TextsFont && i < MAXWIN; ++i) {
if ((cw = amii_wins[i]) && cw->win != NULL) {
switch (cw->type) {
case NHW_STATUS:
MoveWindow(cw->win, 0, -(size - osize) * 2);
SizeWindow(cw->win, 0, (size - osize) * 2);
SetFont(cw->win->RPort, TextsFont);
break;
case NHW_MESSAGE:
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
SetFont(cw->win->RPort, TextsFont);
break;
}
}
}
}
CloseLibrary(DiskfontBase);
DiskfontBase = NULL;
}
void
kill_nhwindows(all)
register int all;
{
register int i;
register struct amii_WinDesc *cw;
/* Foreach open window in all of amii_wins[], CloseShWindow, free memory
*/
for (i = 0; i < MAXWIN; ++i) {
if ((cw = amii_wins[i]) && (cw->type != NHW_BASE || all)) {
amii_destroy_nhwindow(i);
}
}
}
void
amii_cl_end(cw, curs_pos)
register struct amii_WinDesc *cw;
register int curs_pos;
{
register struct Window *w = cw->win;
register int oy, ox;
if (!w)
panic("NULL window pointer in amii_cl_end()");
oy = w->RPort->cp_y;
ox = w->RPort->cp_x;
TextSpaces(w->RPort, cw->cols - curs_pos);
Move(w->RPort, ox, oy);
}
void
cursor_off(window)
winid window;
{
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
int curx, cury;
int x, y;
long dmode;
short apen, bpen;
unsigned char ch;
if (window == WIN_ERR || (cw = amii_wins[window]) == NULL) {
iflags.window_inited = 0;
panic(winpanicstr, window, "cursor_off");
}
if (!(cw->wflags & FLMAP_CURSUP))
return;
w = cw->win;
if (!w)
return;
cw->wflags &= ~FLMAP_CURSUP;
rp = w->RPort;
/* Save the current information */
curx = rp->cp_x;
cury = rp->cp_y;
x = cw->cursx;
y = cw->cursy;
dmode = rp->DrawMode;
apen = rp->FgPen;
bpen = rp->BgPen;
SetAPen(rp, cw->curs_apen);
SetBPen(rp, cw->curs_bpen);
SetDrMd(rp, COMPLEMENT);
/*printf("CURSOR OFF: %d %d\n",x,y);*/
if (WINVERS_AMIV && cw->type == NHW_MAP) {
cursor_common(rp, x, y);
if (Is_rogue_level(&u.uz))
Move(rp, curx, cury);
} else {
ch = CURSOR_CHAR;
Move(rp, x, y);
Text(rp, &ch, 1);
/* Put back the other stuff */
Move(rp, curx, cury);
}
SetDrMd(rp, dmode);
SetAPen(rp, apen);
SetBPen(rp, bpen);
}
void
cursor_on(window)
winid window;
{
int x, y;
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
unsigned char ch;
long dmode;
short apen, bpen;
if (window == WIN_ERR || (cw = amii_wins[window]) == NULL) {
/* tty does this differently - is this OK? */
iflags.window_inited = 0;
panic(winpanicstr, window, "cursor_on");
}
/*printf("CURSOR ON: %d %d\n",cw->win->RPort->cp_x,
* cw->win->RPort->cp_y);*/
if ((cw->wflags & FLMAP_CURSUP))
cursor_off(window);
w = cw->win;
if (!w)
return;
cw->wflags |= FLMAP_CURSUP;
rp = w->RPort;
/* Save the current information */
#ifdef DISPMAP
if (WINVERS_AMIV && cw->type == NHW_MAP && !Is_rogue_level(&u.uz))
x = cw->cursx = (rp->cp_x & -8) + 8;
else
#endif
x = cw->cursx = rp->cp_x;
y = cw->cursy = rp->cp_y;
apen = rp->FgPen;
bpen = rp->BgPen;
dmode = rp->DrawMode;
/* Draw in complement mode. The cursor body will be C_WHITE */
cw->curs_apen = 0xff; /* Last color/all planes, regardless of depth */
cw->curs_bpen = 0xff;
SetAPen(rp, cw->curs_apen);
SetBPen(rp, cw->curs_bpen);
SetDrMd(rp, COMPLEMENT);
if (WINVERS_AMIV && cw->type == NHW_MAP) {
cursor_common(rp, x, y);
} else {
Move(rp, x, y);
ch = CURSOR_CHAR;
Text(rp, &ch, 1);
Move(rp, x, y);
}
SetDrMd(rp, dmode);
SetAPen(rp, apen);
SetBPen(rp, bpen);
}
static void
cursor_common(rp, x, y)
struct RastPort *rp;
int x, y;
{
int x1, x2, y1, y2;
if (Is_rogue_level(&u.uz)) {
x1 = x - 2;
y1 = y - rp->TxHeight;
x2 = x + rp->TxWidth + 1;
y2 = y + 3;
/*printf("COMM: (%d %d) (%d %d) (%d %d) (%d
* %d)\n",x1,y1,x2,y2,x1+2,y1+2,x2-2,y2-2);*/
} else {
x1 = x;
y1 = y - mysize - 1;
x2 = x + mxsize - 1;
y2 = y - 2;
RectFill(rp, x1, y1, x2, y2);
}
RectFill(rp, x1 + 2, y1 + 2, x2 - 2, y2 - 2);
}
void
amii_suspend_nhwindows(str)
const char *str;
{
if (HackScreen)
ScreenToBack(HackScreen);
}
void
amii_resume_nhwindows()
{
if (HackScreen)
ScreenToFront(HackScreen);
}
void
amii_bell()
{
DisplayBeep(NULL);
}
void
removetopl(cnt)
int cnt;
{
struct amii_WinDesc *cw = amii_wins[WIN_MESSAGE];
/* NB - this is sufficient for
* yn_function, but that's it
*/
if (cw->curx < cnt)
cw->curx = 0;
else
cw->curx -= cnt;
amii_curs(WIN_MESSAGE, cw->curx + 1, cw->cury);
amii_cl_end(cw, cw->curx);
}
/*#endif /* AMIGA_INTUITION */
#ifdef PORT_HELP
void
port_help()
{
display_file(PORT_HELP, 1);
}
#endif
/*
* print_glyph
*
* Print the glyph to the output device. Don't flush the output device.
*
* Since this is only called from show_glyph(), it is assumed that the
* position and glyph are always correct (checked there)!
*/
void
amii_print_glyph(win, x, y, glyph, bkglyph)
winid win;
xchar x, y;
int glyph, bkglyph;
{
struct amii_WinDesc *cw;
uchar ch;
int color, och;
extern const int zapcolors[];
unsigned special;
/* In order for the overview window to work, we can not clip here */
if (!WINVERS_AMIV) {
#ifdef CLIPPING
/* If point not in visible part of window just skip it */
if (clipping) {
if (x <= clipx || y < clipy || x >= clipxmax || y >= clipymax)
return;
}
#endif
}
if (win == WIN_ERR || (cw = amii_wins[win]) == NULL
|| cw->type != NHW_MAP) {
panic(winpanicstr, win, "amii_print_glyph");
}
#if 0
{
static int x=-1;
if(u.uz.dlevel != x){
fprintf(stderr,"lvlchg: %d (%d)\n",u.uz.dlevel,Is_rogue_level(&u.uz));
x = u.uz.dlevel;
}
}
#endif
if (WINVERS_AMIV && !Is_rogue_level(&u.uz)) {
amii_curs(win, x, y);
amiga_print_glyph(win, 0, glyph);
} else /* AMII, or Rogue level in either version */
{
/* map glyph to character and color */
#if 0
(void) mapglyph(glyph, &och, &color, &special, x, y, 0);
ch = (uchar) och;
#else
glyph_info gi;
map_glyphinfo(0, 0, glyph, 0, &gi);
ch = gi.ttychar;
#endif
if (WINVERS_AMIV) { /* implies Rogue level here */
amii_curs(win, x, y);
amiga_print_glyph(win, NO_COLOR, ch + 10000);
} else {
/* Move the cursor. */
amii_curs(win, x, y + 2);
/* Turn off color if rogue level. */
if (Is_rogue_level(&u.uz))
color = NO_COLOR;
amiga_print_glyph(win, color, ch);
cw->curx++; /* one character over */
}
}
}
/* Make sure the user sees a text string when no windowing is available */
void
amii_raw_print(s)
register const char *s;
{
int argc = 0;
if (!s)
return;
if (amiIDisplay)
amiIDisplay->rawprint++;
if (!Initialized) { /* Not yet screen open ... */
puts(s);
fflush(stdout);
return;
}
if (Initialized == 0 && WIN_BASE == WIN_ERR)
init_nhwindows(&argc, (char **) 0);
if (amii_rawprwin != WIN_ERR)
amii_putstr(amii_rawprwin, 0, s);
else if (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP])
amii_putstr(WIN_MAP, 0, s);
else if (WIN_BASE != WIN_ERR && amii_wins[WIN_BASE])
amii_putstr(WIN_BASE, 0, s);
else {
puts(s);
fflush(stdout);
}
}
/* Make sure the user sees a bold text string when no windowing
* is available
*/
void
amii_raw_print_bold(s)
register const char *s;
{
int argc = 0;
if (!s)
return;
if (amiIDisplay)
amiIDisplay->rawprint++;
if (!Initialized) { /* Not yet screen open ... */
puts(s);
fflush(stdout);
return;
}
if (Initialized == 0 && WIN_BASE == WIN_ERR)
init_nhwindows(&argc, (char **) 0);
if (amii_rawprwin != WIN_ERR)
amii_putstr(amii_rawprwin, 1, s);
else if (WIN_MAP != WIN_ERR && amii_wins[WIN_MAP])
amii_putstr(WIN_MAP, 1, s);
else if (WIN_BASE != WIN_ERR && amii_wins[WIN_BASE])
amii_putstr(WIN_BASE, 1, s);
else {
printf("\33[1m%s\33[0m\n", s);
fflush(stdout);
}
}
/* Rebuild/update the inventory if the window is up.
*/
void
amii_update_inventory()
{
register struct amii_WinDesc *cw;
if (WIN_INVEN != WIN_ERR && (cw = amii_wins[WIN_INVEN])
&& cw->type == NHW_MENU && cw->win) {
display_inventory(NULL, FALSE);
}
}
/* Humm, doesn't really do anything useful */
void
amii_mark_synch()
{
if (!amiIDisplay)
fflush(stderr);
/* anything else? do we need this much? */
}
/* Wait for everything to sync. Nothing is asynchronous, so we just
* ask for a key to be pressed.
*/
void
amii_wait_synch()
{
if (!amiIDisplay || amiIDisplay->rawprint) {
if (amiIDisplay)
amiIDisplay->rawprint = 0;
} else {
if (WIN_MAP != WIN_ERR) {
display_nhwindow(WIN_MAP, TRUE);
flush_glyph_buffer(amii_wins[WIN_MAP]->win);
}
}
}
void
amii_setclipped()
{
#ifdef CLIPPING
clipping = TRUE;
clipx = clipy = 0;
clipxmax = CO;
clipymax = LI;
/* some of this is now redundant with top of amii_cliparound XXX */
#endif
}
/* XXX still to do: suppress scrolling if we violate the boundary but the
* edge of the map is already displayed
*/
void
amii_cliparound(x, y)
register int x, y;
{
#ifdef CLIPPING
int oldx = clipx, oldy = clipy;
int oldxmax = clipxmax, oldymax = clipymax;
int COx, LIx;
#define SCROLLCNT 1 /* Get there in 3 moves... */
int scrollcnt = SCROLLCNT; /* ...or 1 if we changed level */
if (!clipping) /* And 1 in anycase, cleaner, simpler, quicker */
return;
if (Is_rogue_level(&u.uz)) {
struct Window *w = amii_wins[WIN_MAP]->win;
struct RastPort *rp = w->RPort;
COx = (w->Width - w->BorderLeft - w->BorderRight) / rp->TxWidth;
LIx = (w->Height - w->BorderTop - w->BorderBottom) / rp->TxHeight;
} else {
COx = CO;
LIx = LI;
}
/*
* On a level change, move the clipping region so that for a
* reasonablely large window extra motion is avoided; for
* the rogue level hopefully this means no motion at all.
*/
{
static d_level saved_level = { 127, 127 }; /* XXX */
if (!on_level(&u.uz, &saved_level)) {
scrollcnt = 1; /* jump with blanking */
clipx = clipy = 0;
clipxmax = COx;
clipymax = LIx;
saved_level = u.uz; /* save as new current level */
}
}
if (x <= clipx + xclipbord) {
clipx = max(0, x - (clipxmax - clipx) / 2);
clipxmax = clipx + COx;
} else if (x > clipxmax - xclipbord) {
clipxmax = min(COLNO, x + (clipxmax - clipx) / 2);
clipx = clipxmax - COx;
}
if (y <= clipy + yclipbord) {
clipy = max(0, y - (clipymax - clipy) / 2);
clipymax = clipy + LIx;
} else if (y > clipymax - yclipbord) {
clipymax = min(ROWNO, y + (clipymax - clipy) / 2);
clipy = clipymax - LIx;
}
reclip = 1;
if (clipx != oldx || clipy != oldy || clipxmax != oldxmax
|| clipymax != oldymax) {
#ifndef NOSCROLLRASTER
struct Window *w = amii_wins[WIN_MAP]->win;
struct RastPort *rp = w->RPort;
int xdelta, ydelta, xmod, ymod, i;
int incx, incy, mincx, mincy;
int savex, savey, savexmax, saveymax;
int scrx, scry;
if (Is_rogue_level(&u.uz)) {
scrx = rp->TxWidth;
scry = rp->TxHeight;
} else {
scrx = mxsize;
scry = mysize;
}
/* Ask that the glyph routines not draw the overview window */
reclip = 2;
cursor_off(WIN_MAP);
/* Compute how far we are moving in terms of tiles */
mincx = clipx - oldx;
mincy = clipy - oldy;
/* How many tiles to get there in SCROLLCNT moves */
incx = (clipx - oldx) / scrollcnt;
incy = (clipy - oldy) / scrollcnt;
/* If less than SCROLLCNT tiles, then move by 1 tile if moving at all
*/
if (incx == 0)
incx = (mincx != 0);
if (incy == 0)
incy = (mincy != 0);
/* Get count of pixels to move each iteration and final pixel count */
xdelta = ((clipx - oldx) * scrx) / scrollcnt;
xmod = ((clipx - oldx) * scrx) % scrollcnt;
ydelta = ((clipy - oldy) * scry) / scrollcnt;
ymod = ((clipy - oldy) * scry) % scrollcnt;
/* Preserve the final move location */
savex = clipx;
savey = clipy;
saveymax = clipymax;
savexmax = clipxmax;
/*
* Set clipping rectangle to be just the region that will be exposed so
* that drawing will be faster
*/
#if 0 /* Doesn't seem to work quite the way it should */
/* In some cases hero is 'centered' offscreen */
if( xdelta < 0 )
{
clipx = oldx;
clipxmax = clipx + incx;
}
else if( xdelta > 0 )
{
clipxmax = oldxmax;
clipx = clipxmax - incx;
}
else
{
clipx = oldx;
clipxmax = oldxmax;
}
if( ydelta < 0 )
{
clipy = oldy;
clipymax = clipy + incy;
}
else if( ydelta > 0 )
{
clipymax = oldymax;
clipy = clipymax - incy;
}
else
{
clipy = oldy;
clipymax = oldymax;
}
#endif
/* Now, in scrollcnt moves, move the picture toward the final view */
for (i = 0; i < scrollcnt; ++i) {
#ifdef DISPMAP
if (i == scrollcnt - 1 && (xmod != 0 || ymod != 0)
&& (xdelta != 0 || ydelta != 0)) {
incx += (clipx - oldx) % scrollcnt;
incy += (clipy - oldy) % scrollcnt;
xdelta += xmod;
ydelta += ymod;
}
#endif
/* Scroll the raster if we are scrolling */
if (xdelta != 0 || ydelta != 0) {
ScrollRaster(rp, xdelta, ydelta, w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight - 1,
w->Height - w->BorderBottom - 1);
if (mincx == 0)
incx = 0;
else
mincx -= incx;
clipx += incx;
clipxmax += incx;
if (mincy == 0)
incy = 0;
else
mincy -= incy;
clipy += incy;
clipymax += incy;
/* Draw the exposed portion */
redraw_map();
flush_glyph_buffer(amii_wins[WIN_MAP]->win);
}
}
clipx = savex;
clipy = savey;
clipymax = saveymax;
clipxmax = savexmax;
#endif
redraw_map();
flush_glyph_buffer(amii_wins[WIN_MAP]->win);
}
reclip = 0;
#endif
}
void
flushIDCMP(port)
struct MsgPort *port;
{
struct Message *msg;
while (msg = GetMsg(port))
ReplyMsg(msg);
}