Add options 'showvers' (boolean) and 'versinfo' (numeric mask) to show nethack's version on the status lines during play. It won't be particularly interesting to ordinary players but should be useful when making screenshots or video to be streamed, or for someone who switches between git branches or between nethack and variants. I worked on this several months back but it was combined with unfinished changes to 'hitpointbar'. I've separated it out so that it can be put into use. When enabled, one or more components of "<name> <branch> <version>" will be shown right justified after status conditions. At present the default is "<branch>" if that is available and overall status isn't 'released', or "<version>" if 'released' or if branch isn't available. That might need some refinement. It works as intended for tty and curses, although some abbreviation mechanism would be useful if/when the program resorts to abbreviating status conditions to make things narrow enough to fit. For X11, it works ok for fancy_status:True (the default, controlled via NetHack.ad settings) but is messed up for tty-style status. The text is positioned correctly but there are gaps in it, making it appear garbled, similar to what I saw when I tried and failed to implement statuslines:3 for X11. [It might be due to having empty condition widgets be 1 pixel wide instead of being totally removed but I don't think the situation is that simple.] For Qt, if the text needs to be truncated in order to fit, the center portion of the string will be shown, discarding parts from the left and right. That ought to discard from left and retain rightmost portion instead. For win32|mswin|Win GUI, no attempt to support it has been included. Things should be ok when 'showvers' is left as False (the default) but I don't know what will happen if that gets toggled to True. At a minimum, the version info won't be right justified. The information, or at least some of it, is displayed in the game window's title bar so there isn't any pressing need to add it to status, but toggling the option will need to behave sensibly if it doesn't already.
96 lines
1.9 KiB
C++
96 lines
1.9 KiB
C++
// Copyright (c) Warwick Allison, 1999.
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// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
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// NetHack may be freely redistributed. See license for details.
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// qt_set.h -- the Qt settings
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#ifndef QT4SET_H
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#define QT4SET_H
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#define ENHANCED_PAPERDOLL /* separate size from map tiles, can be hidden */
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#include "qt_bind.h" // needed for mainWidget() for updateInventory()
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namespace nethack_qt_ {
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class NetHackQtGlyphs;
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class NetHackQtMainWindow;
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class NetHackQtSettings : public QDialog {
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Q_OBJECT
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public:
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int tileWidth = 16, tileHeight = 16;
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#ifdef ENHANCED_PAPERDOLL
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int dollWidth = 32, dollHeight = 32;
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bool doll_is_shown = true;
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#endif
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bool xcmd_by_row = false;
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int xcmd_set = 0; // all_cmds
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// dialog box for Qt-specific settings
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NetHackQtSettings();
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void updateXcmd(bool by_row, int which_set);
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NetHackQtGlyphs& glyphs();
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const QFont& normalFont();
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const QFont& normalFixedFont();
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const QFont& largeFont();
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const QFont& smallFont();
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bool ynInMessages();
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signals:
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void fontChanged();
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void tilesChanged();
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public slots:
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void toggleGlyphSize();
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void setGlyphSize(bool);
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#ifdef ENHANCED_PAPERDOLL
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void toggleDollShown();
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void setDollShown(bool);
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void resizeDoll();
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#endif
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private:
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QSettings settings;
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QCheckBox whichsize;
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QSpinBox tilewidth;
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QSpinBox tileheight;
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QLabel widthlbl;
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QLabel heightlbl;
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QSize othersize;
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#ifdef ENHANCED_PAPERDOLL
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QCheckBox dollshown;
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QSpinBox dollwidth;
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QSpinBox dollheight;
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QLabel dollwidthlbl;
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QLabel dollheightlbl;
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#endif
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QComboBox fontsize;
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QFont normal, normalfixed, large, small;
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NetHackQtGlyphs* theglyphs;
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#if 0
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void updateInventory()
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{
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static_cast <NetHackQtMainWindow *> (NetHackQtBind::mainWidget())
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->updateInventory();
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}
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#endif
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private slots:
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void resizeTiles();
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void changedFont();
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};
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extern NetHackQtSettings* qt_settings;
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} // namespace nethack_qt_
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#endif
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