Add support for hilite_pet to X11 text map mode (hilite_pet was already supported when tiles were enabled). While testing this, I found a missing newsym() in the code implementing the creation of a "tame" monster.
Add support for hilite_pet to X11 text map mode (hilite_pet was already supported when tiles were enabled). While testing this, I found a missing newsym() in the code implementing the creation of a "tame" monster.