Files
nethack/doc/fixes34.1
cohrs 31c4ccd43b R363 - can't drown breathless monsters
- if you're polymorphed into an eel, you were able to drown things like xorns
- also, fix the tombstone message when an eel drowns you, it was basing the
message on your location, not the eel's location
2002-04-01 05:33:32 +00:00

67 lines
3.3 KiB
Groff

$RCSfile$ $Revision$ $Date$
General Fixes and Modified Features
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prevent panic() obj_not_free when pushing a boulder over a landmine
there was no feedback when successfully hitting shock resistant monsters
with Mjollnir via hand-to-hand attack
unbought single-bite food eaten in shops was not billed properly
charge for shop contents inside "no charge" containers
add wishing for "nothing" and genociding "none" to the conduct section
of the Guidebook
allow both wishing and genocide to accept either "none" or "nothing" when
the player wants to decline
left word in format string in get_wet() causing "The spellbook fadefades"
two bad wizkit items in a row shouldn't make the user hit space many times
kicking thrones no longer loosens rocks
wall symbol not replaced when digging while blind and levitating
print regular death message when leashed, mounted steed dies of starvation
fix more funny messages, new and old
restore the behavior of bumping into closed doors when moving while impaired
fix iron ball cases that could put the chain in solid rock
discovering a mimic on a closed door location should not unblock the location
don't drop corpse when a monster kills another monster on an inaccessible
location (i.e. behave like xkilled behaves)
half-physical-damage from gas spore explosion should only affect you
Sunsword didn't stop glowing when hero killed a monster wielding it
mimics caught in explosions with messages printed about them are discovered
let lev_comp and dgn_comp accept optional carriage return character prior to
the terminating newline in special level and dungeon description files
Wizard of Yendor will start harassing you after the invocation if you've
managed to get that far without ever killing him
characters polymorphed into centaurs can't wear boots
if an unknown rolling boulder trap kills a monster, you shouldn't be a murderer
touchstone entry in data.base
specific message for engraving headstone with wand of digging
wielded/quivered chained ball should be unwielded when thrown
polymorphing into a form that cannot twoweapon should immediately disable
twoweapon mode
taking partial count of merged objects from a container while your pack
was full split the object and did not re-merge
animal_parts are not always appropriate for ravens
prevent panic if tombstone window cannot be created
clarify travel command behavior in the Guidebook
touch_artifact checks needed when snagging w/bullwhip and stealing
cannot trip over submerged objects if you're water walking
wand of striking was not identified if it activated a statue trap
cannot sacrifice while you're swallowed
player polymorphed into an eel cannot drown breathless/amphibious monsters
Platform- and/or Interface-Specific Fixes
-----------------------------------------
win32: win32 build no longer defines MICRO
win32: allow error save files to be generated
win32gui: make error() work; it was essentially non-operative in 3.4.0
win32tty: honour the use_inverse option and default to ATR_BOLD if disabled
X11: restore support for non-square tiles when USE_XPM is defined
Gnome: add support for non-square tiles
tty: remove #define DEBUG that forced debug behavior in production builds
X11: getlin dialog got steadily narrower each time it was used
General New Features
--------------------
lootabc option
showrace option