Files
nethack/win
PatR 32e2d7cfc5 fix use_inverse (aka wc_inverse) for curses
Highlighting for monsters shown due to extended monster detection and
for lava shown in black and white didn't work because that keys off
of 'iflags.use_inverse' (actually a macro for 'iflags.wc_inverse') and
curses wasn't enabling that window-capability option.  To be fair, it
was probably unconditional at the time the curses interface was first
developed.  It checked for whether a monster was supposed to be drawn
with inverse highlighting but wouldn't draw it that way because the
flag was always false.  Inverse b&w lava is relatively new and curses
hadn't been taught about it.

Various other things such as pets (if hilite_pet is on) and object
piles (if hilite_pile is on) get highlighted with inverse video when
use_color is off, regardless of whether use_inverse is on or off.
That's probably a bug.
2019-10-14 02:28:27 -07:00
..
2018-11-11 10:29:52 -05:00
2019-01-29 17:14:55 -08:00
2019-01-29 17:14:55 -08:00
2018-11-11 10:29:52 -05:00
2019-01-29 17:07:00 -05:00
2019-10-07 22:02:26 -04:00
2019-04-01 09:27:09 -07:00