The earlier patch made sure that bribe() didn't pass an invalid value to money2mon(). This one changes money2mon() so that if some other code else does so, reporting the impossible situation won't be followed by a splitobj panic. Most of this patch is reformatting though.
280 lines
6.4 KiB
C
280 lines
6.4 KiB
C
/* SCCS Id: @(#)minion.c 3.3 2002/01/23 */
|
|
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* NetHack may be freely redistributed. See license for details. */
|
|
|
|
#include "hack.h"
|
|
#include "emin.h"
|
|
#include "epri.h"
|
|
|
|
void
|
|
msummon(ptr) /* ptr summons a monster */
|
|
register struct permonst *ptr;
|
|
{
|
|
register int dtype = NON_PM, cnt = 0;
|
|
aligntyp atyp = sgn(ptr->maligntyp);
|
|
|
|
if (is_dprince(ptr) || (ptr == &mons[PM_WIZARD_OF_YENDOR])) {
|
|
dtype = (!rn2(20)) ? dprince(atyp) :
|
|
(!rn2(4)) ? dlord(atyp) : ndemon(atyp);
|
|
cnt = (!rn2(4) && is_ndemon(&mons[dtype])) ? 2 : 1;
|
|
} else if (is_dlord(ptr)) {
|
|
dtype = (!rn2(50)) ? dprince(atyp) :
|
|
(!rn2(20)) ? dlord(atyp) : ndemon(atyp);
|
|
cnt = (!rn2(4) && is_ndemon(&mons[dtype])) ? 2 : 1;
|
|
} else if (is_ndemon(ptr)) {
|
|
dtype = (!rn2(20)) ? dlord(atyp) :
|
|
(!rn2(6)) ? ndemon(atyp) : monsndx(ptr);
|
|
cnt = 1;
|
|
} else if (is_lminion(ptr)) {
|
|
dtype = (is_lord(ptr) && !rn2(20)) ? llord() :
|
|
(is_lord(ptr) || !rn2(6)) ? lminion() : monsndx(ptr);
|
|
cnt = (!rn2(4) && !is_lord(&mons[dtype])) ? 2 : 1;
|
|
}
|
|
|
|
if (dtype == NON_PM) return;
|
|
|
|
/* sanity checks */
|
|
if (cnt > 1 && (mons[dtype].geno & G_UNIQ)) cnt = 1;
|
|
/*
|
|
* If this daemon is unique and being re-summoned (the only way we
|
|
* could get this far with an extinct dtype), try another.
|
|
*/
|
|
if (mvitals[dtype].mvflags & G_GONE) {
|
|
dtype = ndemon(atyp);
|
|
if (dtype == NON_PM) return;
|
|
}
|
|
|
|
while (cnt > 0) {
|
|
(void)makemon(&mons[dtype], u.ux, u.uy, NO_MM_FLAGS);
|
|
cnt--;
|
|
}
|
|
return;
|
|
}
|
|
|
|
void
|
|
summon_minion(alignment, talk)
|
|
aligntyp alignment;
|
|
boolean talk;
|
|
{
|
|
register struct monst *mon;
|
|
int mnum;
|
|
|
|
switch ((int)alignment) {
|
|
case A_LAWFUL:
|
|
mnum = lminion();
|
|
break;
|
|
case A_NEUTRAL:
|
|
mnum = PM_AIR_ELEMENTAL + rn2(4);
|
|
break;
|
|
case A_CHAOTIC:
|
|
case A_NONE:
|
|
mnum = ndemon(alignment);
|
|
break;
|
|
default:
|
|
impossible("unaligned player?");
|
|
mnum = ndemon(A_NONE);
|
|
break;
|
|
}
|
|
if (mnum == NON_PM) {
|
|
mon = 0;
|
|
} else if (mons[mnum].pxlth == 0) {
|
|
struct permonst *pm = &mons[mnum];
|
|
mon = makemon(pm, u.ux, u.uy, MM_EMIN);
|
|
if (mon) {
|
|
mon->isminion = TRUE;
|
|
EMIN(mon)->min_align = alignment;
|
|
}
|
|
} else if (mnum == PM_ANGEL) {
|
|
mon = makemon(&mons[mnum], u.ux, u.uy, NO_MM_FLAGS);
|
|
if (mon) {
|
|
mon->isminion = TRUE;
|
|
EPRI(mon)->shralign = alignment; /* always A_LAWFUL here */
|
|
}
|
|
} else
|
|
mon = makemon(&mons[mnum], u.ux, u.uy, NO_MM_FLAGS);
|
|
if (mon) {
|
|
if (talk) {
|
|
pline_The("voice of %s booms:", align_gname(alignment));
|
|
verbalize("Thou shalt pay for thy indiscretion!");
|
|
if (!Blind)
|
|
pline("%s appears before you.", Amonnam(mon));
|
|
}
|
|
mon->mpeaceful = FALSE;
|
|
/* don't call set_malign(); player was naughty */
|
|
}
|
|
}
|
|
|
|
#define Athome (Inhell && !mtmp->cham)
|
|
|
|
int
|
|
demon_talk(mtmp) /* returns 1 if it won't attack. */
|
|
register struct monst *mtmp;
|
|
{
|
|
long demand, offer;
|
|
|
|
if (uwep && uwep->oartifact == ART_EXCALIBUR) {
|
|
pline("%s looks very angry.", Amonnam(mtmp));
|
|
mtmp->mpeaceful = mtmp->mtame = 0;
|
|
newsym(mtmp->mx, mtmp->my);
|
|
return 0;
|
|
}
|
|
|
|
/* Slight advantage given. */
|
|
if (is_dprince(mtmp->data) && mtmp->minvis) {
|
|
mtmp->minvis = mtmp->perminvis = 0;
|
|
if (!Blind) pline("%s appears before you.", Amonnam(mtmp));
|
|
newsym(mtmp->mx,mtmp->my);
|
|
}
|
|
if (youmonst.data->mlet == S_DEMON) { /* Won't blackmail their own. */
|
|
pline("%s says, \"Good hunting, %s.\"",
|
|
Amonnam(mtmp), flags.female ? "Sister" : "Brother");
|
|
if (!tele_restrict(mtmp)) rloc(mtmp);
|
|
return(1);
|
|
}
|
|
#ifndef GOLDOBJ
|
|
demand = (u.ugold * (rnd(80) + 20 * Athome)) /
|
|
#else
|
|
demand = (money_cnt(invent) * (rnd(80) + 20 * Athome)) /
|
|
#endif
|
|
(100 * (1 + (sgn(u.ualign.type) == sgn(mtmp->data->maligntyp))));
|
|
if (!demand) /* you have no gold */
|
|
return mtmp->mpeaceful = 0;
|
|
else {
|
|
pline("%s demands %ld %s for safe passage.",
|
|
Amonnam(mtmp), demand, currency(demand));
|
|
|
|
if ((offer = bribe(mtmp)) >= demand) {
|
|
pline("%s vanishes, laughing about cowardly mortals.",
|
|
Amonnam(mtmp));
|
|
} else {
|
|
if ((long)rnd(40) > (demand - offer)) {
|
|
pline("%s scowls at you menacingly, then vanishes.",
|
|
Amonnam(mtmp));
|
|
} else {
|
|
pline("%s gets angry...", Amonnam(mtmp));
|
|
return mtmp->mpeaceful = 0;
|
|
}
|
|
}
|
|
}
|
|
mongone(mtmp);
|
|
return(1);
|
|
}
|
|
|
|
long
|
|
bribe(mtmp)
|
|
struct monst *mtmp;
|
|
{
|
|
char buf[BUFSZ];
|
|
long offer;
|
|
#ifdef GOLDOBJ
|
|
long umoney = money_cnt(invent);
|
|
#endif
|
|
|
|
getlin("How much will you offer?", buf);
|
|
if (sscanf(buf, "%ld", &offer) != 1) offer = 0L;
|
|
|
|
/*Michael Paddon -- fix for negative offer to monster*/
|
|
/*JAR880815 - */
|
|
if (offer < 0L) {
|
|
You("try to shortchange %s, but fumble.",
|
|
mon_nam(mtmp));
|
|
return 0L;
|
|
} else if (offer == 0L) {
|
|
You("refuse.");
|
|
return 0L;
|
|
#ifndef GOLDOBJ
|
|
} else if (offer >= u.ugold) {
|
|
You("give %s all your gold.", mon_nam(mtmp));
|
|
offer = u.ugold;
|
|
} else {
|
|
You("give %s %ld %s.", mon_nam(mtmp), offer, currency(offer));
|
|
}
|
|
u.ugold -= offer;
|
|
mtmp->mgold += offer;
|
|
#else
|
|
} else if (offer >= umoney) {
|
|
You("give %s all your gold.", mon_nam(mtmp));
|
|
offer = umoney;
|
|
} else {
|
|
You("give %s %ld %s.", mon_nam(mtmp), offer, currency(offer));
|
|
}
|
|
(void) money2mon(mtmp, offer);
|
|
#endif
|
|
flags.botl = 1;
|
|
return(offer);
|
|
}
|
|
|
|
int
|
|
dprince(atyp)
|
|
aligntyp atyp;
|
|
{
|
|
int tryct, pm;
|
|
|
|
for (tryct = 0; tryct < 20; tryct++) {
|
|
pm = rn1(PM_DEMOGORGON + 1 - PM_ORCUS, PM_ORCUS);
|
|
if (!(mvitals[pm].mvflags & G_GONE) &&
|
|
(atyp == A_NONE || sgn(mons[pm].maligntyp) == sgn(atyp)))
|
|
return(pm);
|
|
}
|
|
return(dlord(atyp)); /* approximate */
|
|
}
|
|
|
|
int
|
|
dlord(atyp)
|
|
aligntyp atyp;
|
|
{
|
|
int tryct, pm;
|
|
|
|
for (tryct = 0; tryct < 20; tryct++) {
|
|
pm = rn1(PM_YEENOGHU + 1 - PM_JUIBLEX, PM_JUIBLEX);
|
|
if (!(mvitals[pm].mvflags & G_GONE) &&
|
|
(atyp == A_NONE || sgn(mons[pm].maligntyp) == sgn(atyp)))
|
|
return(pm);
|
|
}
|
|
return(ndemon(atyp)); /* approximate */
|
|
}
|
|
|
|
/* create lawful (good) lord */
|
|
int
|
|
llord()
|
|
{
|
|
if (!(mvitals[PM_ARCHON].mvflags & G_GONE))
|
|
return(PM_ARCHON);
|
|
|
|
return(lminion()); /* approximate */
|
|
}
|
|
|
|
int
|
|
lminion()
|
|
{
|
|
int tryct;
|
|
struct permonst *ptr;
|
|
|
|
for (tryct = 0; tryct < 20; tryct++) {
|
|
ptr = mkclass(S_ANGEL,0);
|
|
if (ptr && !is_lord(ptr))
|
|
return(monsndx(ptr));
|
|
}
|
|
|
|
return NON_PM;
|
|
}
|
|
|
|
int
|
|
ndemon(atyp)
|
|
aligntyp atyp;
|
|
{
|
|
int tryct;
|
|
struct permonst *ptr;
|
|
|
|
for (tryct = 0; tryct < 20; tryct++) {
|
|
ptr = mkclass(S_DEMON, 0);
|
|
if (ptr && is_ndemon(ptr) &&
|
|
(atyp == A_NONE || sgn(ptr->maligntyp) == sgn(atyp)))
|
|
return(monsndx(ptr));
|
|
}
|
|
|
|
return NON_PM;
|
|
}
|
|
|
|
/*minion.c*/
|