Buffer overflows could occur when interacting with containers while inputting or outputting many items. This commit ensures topline updates do not exceed buffer limits by checking against TBUFSZ. Issue reported by k21971 on IRC.
163 lines
7.9 KiB
Plaintext
163 lines
7.9 KiB
Plaintext
NHDT-Branch: NetHack-5.0 $:$NHDT-Revision: 1.5 $ $NHDT-Date: 1778535648 2026/05/11 21:40:48 $
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General Fixes and Modified Features
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-----------------------------------
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fix some cross-compile package filenames that still referenced 370 instead
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of 500
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Use NHV macro (NHV=500) for filenames in Makefiles and/or hints files to make
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it less likely to overlook or miss them next time
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early startup options such as --showpaths could be run non-interactively, so
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ensure that getret() doesn't prompt and wait for user input
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fix issue where the new game startup message was stating 'Work-in-progress'
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even when NH_DEVEL_STATUS was set to NH_STATUS_POSTRELEASE
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if 'mention_decor' was set in config file or NETHACKOPTIONS,
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starting the game told you that "you are standing on stairs which lead
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out of the dungeon", even when the player entered the tutorial where
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that wasn't true
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when a vault guard was moved off the map, an impossible about trying to update
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map location <0,0> was issued
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doc: use full URL for nethack.org in Guidebook.mn
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doc: fix a paste error in Guidebook.tex
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doc: fix spelling correction in nethack.6
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spelling: "Flanian Pobble Bead" to "Flainian Pobble Bead"
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obey statue type gender (gnome king statue in minetn-5)
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fix statue and figurine genders in special levels in general
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fix buffer overflow in update_topl when handling multiple items in a
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container
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Platform- and/or Interface-Specific Fixes
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-----------------------------------------
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Amiga: fall back to text mode when tile mode is not viable
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Amiga: Detect Workbench depth, display-database MaxDepth, and free chip RAM
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if any signals AMIV can't run (e.g. A1000 with 4-colour WB)
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Amiga: swap windowprocs to amii_procs before opening any screens
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Amiga: disable SYSCF, drop sysconf from package; assure_syscf_file() was
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killing the binary when run outside NetHack: was breaking normal
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launches
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Amiga: honor __stack under libnix; reference __stkinit so the linker pulls
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swapstack.o from libnix.a; without it the program runs on the
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inherited shell stack and crashes inside Lua / level-gen
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Amiga: provide a real v4 UUID via get_nhuuid
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Amiga: ship as a NetHack drawer with drawer icon and README
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Amiga: ship Workbench icons for the binary and text files
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Amiga: fix misleading fallback warning and stale comment
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Amiga: stop rendering CLR_BLACK and CLR_WHITE as inverse video
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Amiga: default number_pad:1 in shipped nethack.cnf
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Amiga: promote AMIGA_INTUITION to supported so it shows up in version info
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Amiga: wire altmeta option to sysflags.altmeta
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Amiga: restore glyph icons in menus
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Amiga: sys/amiga/README.amiga stated "Extract NH50AMI.ZIP" but it could
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be named something else; added a note about the potential suffix
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Amiga: `amiv_lprint_glyph` used an uninitialized `base` in tile-offset math
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Amiga: `amii_clear_nhwindow` overview window never got cleared with the map
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Amiga: `amii_sethipens` fell through from `NHW_TEXT` into `case -2`, clobbering
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text-window pens
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Amiga: `NHW_BASE`/`NHW_OVER` collided with `NHW_PERMINVENT=6`; renumbered
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off `NHW_LAST_TYPE`, matching the `wintty.h` convention
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Amiga: `make_menu_items` sized its output array by
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`sizeof(amii_menu_item)` instead of `sizeof(menu_item)`
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Amiga: `DoMenuScroll` could deref a NULL `amip` on the `SELECTUP` path
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Amiga: `GlyphToIcon`'s ASCII passthrough used `> 10000` instead of `>=`
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Amiga: `fopenp`'s buffer-bound check fired one byte too late
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Amiga: fix port_help double-prefix path
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Amiga: replace WINVERS_AMI* strcmp with WINDOWPORT() id compare
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Amiga: route port paths through fqname()
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Amiga: drop redundant 'either windowtype' guards
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Amiga: deduplicate amii_procs and amiv_procs
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Amiga: route non-menu messages from DoMenuScroll to ProcessMessage
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Amiga: delete outdated/sys/amiga/
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Amiga: graphical tombstone RTG-screen fallback
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Amiga: fix extended-command menu mouse-pick
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Amiga: clamp amii_numcolors and guard tile CMAP loop
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Amiga: fix --more-- infinite loop on overlong words
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Amiga: bound BufferQueueChar; move CloseWindow out of Forbid()
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Amiga: defensive NULL/bounds guards in menus and window creation
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Amiga: tighten input/dialog buffer bounds
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Amiga: header hygiene and palette-size constants
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Amiga: drop UNTESTED AROS path; tighten fopenp separator write
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Amiga: harden host-side bmp/xpm to iff converters
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Amiga: tighten two minor issues from review
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Amiga: fix bitmap/IFF resource handling in winchar.c
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Amiga: fix overview-window crashes
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Amiga: fix latent issue found in code review: fname[18]/sprintf risks
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overflow for >=10 in any version field; switch to snprintf into
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a wider static buffer
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Amiga: fix latent issue found in code review: (1L << i) for i==31 (or
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shifting into the depth-loop terminator) is undefined for signed
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long;use 1UL
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Amiga: fix latent issue found in code review: Drop unused cnt= from
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amii_display_nhwindow's DoMenuScroll call; the menu return value
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is consumed elsewhere, not here
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gcc-16: tiletext.c [-Wdiscarded-qualifiers] warning suppression
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libnh: update get_nhuuid() for libnhmain
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libnh: sys/libnh/libnhmain.c: drop `static` on `whoami()`
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libnh: rewrote sys/unix/hints/macOS.500: rewrote the libnh.a rule. The
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`ar rcs libnh.a $(HOBJ) $(LIBNHSYSOBJ) liblua-$(LUA_VERSION).a` had
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four problems: (a) ar archives liblua.a as a single opaque member
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that macOS ld can't dereference, (b) date.o (DATE_O, kept separate
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from HOBJ) was never archived, so `populate_nomakedefs` and
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`nomakedefs` were missing, (c) hacklib.a was likewise omitted, and
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(d) HOBJ already contains $(SYSOBJ) (with unixmain.o) and $(WINOBJ)
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(the tty windowport), which duplicated symbols from libnhmain.o /
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winshim.o.
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libnh: sys/libnh/libnhmain.c: gate the emscripten-only code in get_nhuuid
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with `#ifdef __EMSCRIPTEN__` instead of `#ifdef NHUUID`
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libnh: sys/unix/hints/macOS.500 in the WANT_LIBNH block, add an explicit
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`recover: lua_support` dependency (gated by MAKEFILE_TOP). When
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$(GAME) is overridden to empty, the regular `recover: $(GAME)` chain
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no longer triggers `lua_support`, so include/nhlua.h never gets
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generated and recover.c's transitive #include of hack.h fails
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macOS: fix ncurses build with Homebrew
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WASM: resolve some build failures in 'make CROSS_TO_WASM=1'
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WASM: hints file cross-pre2.500 update to CFLAGS to include -DNHUUID
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Windows: don't demand keypress on intentional exit
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Windows: correct a NetHack 5.0.0 packaging error if visual studio was
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used; a remnant hard-coded 370 was in package.nmake
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Windows: setting any map_mode option in the config file could trigger
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an app failure on launch by dereferencing a null pointer
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tty: allow custom glyph colors if they're basic 16 nethack colors
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on terminals with less than 256 colors
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General New Features
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--------------------
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Platform- and/or Interface-Specific New Features
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------------------------------------------------
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NetHack Community Patches (or Variation) Included
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-------------------------------------------------
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NCURSES_CFLAGS was being ignored when using hints/linux.500 with only
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WANT_WIN_TTY=1 and not WANT_WIN_CURSES=1 (pr #1522 by torakoya)
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Code Cleanup and Reorganization
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-------------------------------
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add Contributing.md with some guidelines for making a pull request that
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is in an acceptable format
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Make all top-level .md files subject to nhsub substitutions
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Fix subst for luahelper
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Amiga: delete dead files and dead-macro code
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Amiga: delete the .p prototype headers
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Amiga: drop #if 0 dead-code blocks
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Amiga: drop TESTING dev toggle in winchar.c
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Amiga: collapse #ifndef CROSS_TO_AMIGA include forks
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Amiga: clean up amiconf.h
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Amiga: drop OPT_DISPMAP / display_map / fast_map machinery
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Amiga: correct command-line flag doc in amii.hlp
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Amiga: delete outdated/sys/amiga/ source folder tree
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Amiga: drop legacy non-gcc compiler guards
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Amiga: remove remnants of support for compiling on Amiga (the old
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compilers couldn't cope with such a large codebase anymore)
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Amiga: remove old conditionals for running on OS 1.3
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Amiga: remove miscellaneous unused code like TTY/BBS support, commented
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out test code etc
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Amiga: make INTUI_NEW_LOOK unconditional
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Amiga: drop SHAREDLIB dead build flavor
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Amiga: make amigapkg depend on $(GAMEBIN)
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