Files
nethack/win/win32/mhfont.c
nethack.allison ad2e81c296 Fixes:
- B1026  [confirmed] win32: setting multiple options
- bugfix: menu: set focus to the item and make it visible when it is
selected  with accelerator key.
- increased menu font size by 1 point
- layout the main window on WM_MOVE message so the menu windows stays with
the main window  (it was not changing the location before)
- got rid of WinCE specific define (ARM)
- handle all keyboard input via WM_KEYDOWN instead WM_CHAR

Files affected: config1.h mhmsg.h mhmain.c mhmenu.c mswproc.c resource.h
winhack.rc

Notes:
 That overrides Yitzhak's mhmenu patch - I don't like the menu prompt on the
title bar since it can be null and in most cases it is. It looks much better
as a header column in the list and is displayed only if present.

I moved ARM-related (processor) defines to wceconf.h  You cannot undef ARM
before windows.h is processed - ARM version won't compile.

.rc files are generated by IDE - you cannot edit them directly or your
changes will be gone next time the file is saved. If anything needs to be
added to winhack.rc file manually it has to be marked by the following
defines or via menu option View->Resource Includes:
#define APSTUDIO_READONLY_SYMBOLS
...
#undef APSTUDIO_READONLY_SYMBOLS
2002-01-27 23:28:02 +00:00

132 lines
5.2 KiB
C

/* Copyright (C) 2001 by Alex Kompel <shurikk@pacbell.net> */
/* NetHack may be freely redistributed. See license for details. */
/* font management and such */
#include "mhfont.h"
#define MAXFONTS 64
/* font table - 64 fonts ought to be enough */
static struct font_table_entry {
int code;
HFONT hFont;
} font_table[MAXFONTS] ;
static int font_table_size = 0;
#define NHFONT_CODE(win, attr) (((attr&0xFF)<<8)|(win_type&0xFF))
/* create font based on window type, charater attributes and
window device context */
HGDIOBJ mswin_create_font(int win_type, int attr, HDC hdc)
{
HFONT fnt = NULL;
LOGFONT lgfnt;
int font_size;
int i;
ZeroMemory( &lgfnt, sizeof(lgfnt) );
/* try find font in the table */
for(i=0; i<font_table_size; i++) {
if(NHFONT_CODE(win_type, attr)==font_table[i].code) {
return font_table[i].hFont;
}
}
switch(win_type) {
case NHW_STATUS:
lgfnt.lfHeight = -8*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = FW_BOLD; // font weight
lgfnt.lfItalic = FALSE; // italic attribute option
lgfnt.lfUnderline = FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = FIXED_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_MENU:
font_size = (attr==ATR_INVERSE)? 8 : 8;
lgfnt.lfHeight = -font_size*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = FIXED_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_MESSAGE:
font_size = (attr==ATR_INVERSE)? 10 : 9;
lgfnt.lfHeight = -font_size*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = VARIABLE_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
case NHW_TEXT:
lgfnt.lfHeight = -8*GetDeviceCaps(hdc, LOGPIXELSY)/72; // height of font
lgfnt.lfWidth = 0; // average character width
lgfnt.lfEscapement = 0; // angle of escapement
lgfnt.lfOrientation = 0; // base-line orientation angle
lgfnt.lfWeight = (attr==ATR_BOLD || attr==ATR_INVERSE)? FW_BOLD : FW_NORMAL; // font weight
lgfnt.lfItalic = (attr==ATR_BLINK)? TRUE: FALSE; // italic attribute option
lgfnt.lfUnderline = (attr==ATR_ULINE)? TRUE : FALSE; // underline attribute option
lgfnt.lfStrikeOut = FALSE; // strikeout attribute option
lgfnt.lfCharSet = OEM_CHARSET; // character set identifier
lgfnt.lfOutPrecision = OUT_DEFAULT_PRECIS; // output precision
lgfnt.lfClipPrecision = CLIP_DEFAULT_PRECIS; // clipping precision
lgfnt.lfQuality = DEFAULT_QUALITY; // output quality
lgfnt.lfPitchAndFamily = FIXED_PITCH; // pitch and family
/* lgfnt.lfFaceName */
break;
}
fnt = CreateFontIndirect(&lgfnt);
/* add font to the table */
if( font_table_size>=MAXFONTS ) panic( "font table overflow!" );
font_table[font_table_size].code = NHFONT_CODE(win_type, attr);
font_table[font_table_size].hFont = fnt;
font_table_size++;
return fnt;
}
/* dispose the font object */
void mswin_destroy_font( HGDIOBJ fnt )
{
/* do nothing - we are going to reuse the font,
then it will destroyed when application exits
(at least I hope it will) */
/* if(fnt) DeleteObject(fnt); */
}