Files
nethack/sys/amiga/winfuncs.c
2002-01-05 21:05:54 +00:00

2452 lines
59 KiB
C

/* SCCS Id: @(#)winfuncs.c 3.1 2000/01/12 */
/* Copyright (c) Gregg Wonderly, Naperville, Illinois, 1991,1992,1993,1996. */
/* NetHack may be freely redistributed. See license for details. */
#include "NH:sys/amiga/windefs.h"
#include "NH:sys/amiga/winext.h"
#include "NH:sys/amiga/winproto.h"
#include "patchlevel.h"
extern struct TagItem scrntags[];
static BitMapHeader amii_bmhd;
static void cursor_common(struct RastPort *, int, int);
#ifdef CLIPPING
int CO, LI;
/* Changing clipping region, skip clear of screen in overview window. */
int reclip;
/* Must be set to at least two or you will get stuck! */
int xclipbord = 4, yclipbord = 2;
#endif
int mxsize, mysize;
struct Rectangle amii_oldover;
struct Rectangle amii_oldmsg;
extern struct TextFont *RogueFont;
int amii_msgAPen;
int amii_msgBPen;
int amii_statAPen;
int amii_statBPen;
int amii_menuAPen;
int amii_menuBPen;
int amii_textAPen;
int amii_textBPen;
int amii_otherAPen;
int amii_otherBPen;
long amii_libvers = LIBRARY_FONT_VERSION;
void
ami_wininit_data( void )
{
extern unsigned short amii_init_map[ AMII_MAXCOLORS ];
extern unsigned short amiv_init_map[ AMII_MAXCOLORS ];
if( !WINVERS_AMIV )
{
# ifdef TEXTCOLOR
amii_numcolors = 8;
# else
amii_numcolors = 4;
# endif
amii_defpens[ 0 ] = C_BLACK; /* DETAILPEN */
amii_defpens[ 1 ] = C_BLUE; /* BLOCKPEN */
amii_defpens[ 2 ] = C_BROWN; /* TEXTPEN */
amii_defpens[ 3 ] = C_WHITE; /* SHINEPEN */
amii_defpens[ 4 ] = C_BLUE; /* SHADOWPEN */
amii_defpens[ 5 ] = C_CYAN; /* FILLPEN */
amii_defpens[ 6 ] = C_WHITE; /* FILLTEXTPEN */
amii_defpens[ 7 ] = C_CYAN; /* BACKGROUNDPEN */
amii_defpens[ 8 ] = C_RED; /* HIGHLIGHTTEXTPEN */
amii_defpens[ 9 ] = C_WHITE; /* BARDETAILPEN */
amii_defpens[ 10 ] = C_CYAN; /* BARBLOCKPEN */
amii_defpens[ 11 ] = C_BLUE; /* BARTRIMPEN */
amii_defpens[ 12 ] = (unsigned short) ~0;
amii_msgAPen = C_WHITE;
amii_msgBPen = C_BLACK;
amii_statAPen = C_WHITE;
amii_statBPen = C_BLACK;
amii_menuAPen = C_WHITE;
amii_menuBPen = C_BLACK;
amii_textAPen = C_WHITE;
amii_textBPen = C_BLACK;
amii_otherAPen = C_RED;
amii_otherBPen = C_BLACK;
mxsize = 8;
mysize = 8;
amii_libvers = LIBRARY_FONT_VERSION;
memcpy( amii_initmap, amii_init_map, sizeof( amii_initmap ) );
}
else
{
mxsize = 16;
mysize = 16;
amii_numcolors = 16;
amii_defpens[ 0 ] = C_BLACK; /* DETAILPEN */
amii_defpens[ 1 ] = C_WHITE; /* BLOCKPEN */
amii_defpens[ 2 ] = C_BLACK; /* TEXTPEN */
amii_defpens[ 3 ] = C_CYAN; /* SHINEPEN */
amii_defpens[ 4 ] = C_BLUE; /* SHADOWPEN */
amii_defpens[ 5 ] = C_GREYBLUE; /* FILLPEN */
amii_defpens[ 6 ] = C_LTGREY; /* FILLTEXTPEN */
amii_defpens[ 7 ] = C_GREYBLUE; /* BACKGROUNDPEN */
amii_defpens[ 8 ] = C_RED; /* HIGHLIGHTTEXTPEN */
amii_defpens[ 9 ] = C_WHITE; /* BARDETAILPEN */
amii_defpens[ 10] = C_GREYBLUE; /* BARBLOCKPEN */
amii_defpens[ 11] = C_BLUE; /* BARTRIMPEN */
amii_defpens[ 12] = (unsigned short) ~0;
amii_msgAPen = C_WHITE;
amii_msgBPen = C_GREYBLUE;
amii_statAPen = C_WHITE;
amii_statBPen = C_GREYBLUE;
amii_menuAPen = C_BLACK;
amii_menuBPen = C_LTGREY;
amii_textAPen = C_BLACK;
amii_textBPen = C_LTGREY;
amii_otherAPen = C_RED;
amii_otherBPen = C_BLACK;
amii_libvers = LIBRARY_TILE_VERSION;
memcpy( amii_initmap, amiv_init_map, sizeof( amii_initmap ) );
}
#ifdef OPT_DISPMAP
dispmap_sanity();
#endif
memcpy(flags.amii_dripens,amii_defpens,sizeof(flags.amii_dripens));
}
# ifdef INTUI_NEW_LOOK
struct Hook SM_FilterHook;
struct Hook fillhook;
struct TagItem wintags[] =
{
{ WA_BackFill, (ULONG)&fillhook },
{ WA_PubScreenName, (ULONG)"NetHack" },
{ TAG_END, 0 },
};
# endif
void
amii_destroy_nhwindow(win) /* just hide */
register winid win;
{
int i;
int type;
register struct amii_WinDesc *cw;
if( win == WIN_ERR || ( cw = amii_wins[win] ) == NULL )
{
panic(winpanicstr,win,"destroy_nhwindow");
}
if( WINVERS_AMIV )
{
if( cw->type == NHW_MAP )
{
/* If inventory is up, close it now, it will be freed later */
if( alwaysinvent && WIN_INVEN != WIN_ERR &&
amii_wins[ WIN_INVEN ] &&
amii_wins[ WIN_INVEN ]->win )
{
dismiss_nhwindow( WIN_INVEN );
}
/* Tear down overview window if it is up */
if( WIN_OVER != WIN_ERR )
{
amii_destroy_nhwindow( WIN_OVER );
WIN_OVER = WIN_ERR;
}
}
else if( cw->type == NHW_OVER )
{
struct Window *w = amii_wins[ WIN_OVER ]->win;
amii_oldover.MinX = w->LeftEdge;
amii_oldover.MinY = w->TopEdge;
amii_oldover.MaxX = w->Width;
amii_oldover.MaxY = w->Height;
if( WIN_MESSAGE != WIN_ERR && amii_wins[ WIN_MESSAGE ] )
{
w = amii_wins[ WIN_MESSAGE ]->win;
amii_oldmsg.MinX = w->LeftEdge;
amii_oldmsg.MinY = w->TopEdge;
amii_oldmsg.MaxX = w->Width;
amii_oldmsg.MaxY = w->Height;
SizeWindow( amii_wins[ WIN_MESSAGE ]->win,
(amiIDisplay->xpix -
amii_wins[ WIN_MESSAGE ]->win->LeftEdge) -
amii_wins[ WIN_MESSAGE ]->win->Width,
0 );
}
}
}
/* Tear down the Intuition stuff */
dismiss_nhwindow(win);
type = cw->type;
if( cw->resp ) {
free( cw->resp );
cw->resp = NULL;
}
if( cw->canresp ) {
free( cw->canresp );
cw->canresp = NULL;
}
if( cw->morestr ) {
free( cw->morestr );
cw->morestr = NULL;
}
if( cw->hook ) {
free( cw->hook );
cw->hook = NULL;
}
if( cw->data && ( cw->type == NHW_MESSAGE ||
cw->type == NHW_MENU || cw->type == NHW_TEXT ) )
{
for( i = 0; i < cw->maxrow; ++i )
{
if( cw->data[ i ] )
free( cw->data[ i ] );
}
free( cw->data );
}
free( cw );
amii_wins[win] = NULL;
/* Set globals to WIN_ERR for known one-of-a-kind windows. */
if( win == WIN_MAP) WIN_MAP = WIN_ERR;
else if( win == WIN_STATUS) WIN_STATUS = WIN_ERR;
else if( win == WIN_MESSAGE) WIN_MESSAGE = WIN_ERR;
else if( win == WIN_INVEN) WIN_INVEN = WIN_ERR;
}
#ifdef INTUI_NEW_LOOK
struct FillParams
{
struct Layer *layer;
struct Rectangle bounds;
WORD offsetx;
WORD offsety;
};
#ifdef __GNUC__
#ifdef __PPC__
void PPC_LayerFillHook(void);
struct EmulLibEntry LayerFillHook = {TRAP_LIB, 0, (void (*)(void)) PPC_LayerFillHook};
void PPC_LayerFillHook(void) {
struct Hook *hk = (struct Hook*)REG_A0;
struct RastPort *rp = (struct RastPort *)REG_A2;
struct FillParams *fp = (struct FillParams*)REG_A1;
#else
void LayerFillHook(void) {
register struct Hook *hk asm("a0");
register struct RastPort *rp asm("a2");
register struct FillParams *fp asm("a1");
#endif
#else
void
#ifndef _DCC
__interrupt
#endif
__saveds __asm LayerFillHook(
register __a0 struct Hook *hk,
register __a2 struct RastPort *rp,
register __a1 struct FillParams *fp )
{
#endif
register long x, y, xmax, ymax;
register int apen;
struct RastPort rptmp;
memcpy(&rptmp, rp, sizeof(struct RastPort));
rptmp.Layer = NULL;
switch( (int)hk->h_Data )
{
case NHW_STATUS:
apen = amii_statBPen;
break;
case NHW_MESSAGE:
apen = amii_msgBPen;
break;
case NHW_TEXT:
apen = amii_textBPen;
break;
case NHW_MENU:
apen = amii_menuBPen;
break;
case -2:
apen = amii_otherBPen;
break;
case NHW_BASE:
case NHW_MAP:
case NHW_OVER:
default:
apen = C_BLACK;
break;
}
x = fp->bounds.MinX;
y = fp->bounds.MinY;
xmax = fp->bounds.MaxX;
ymax = fp->bounds.MaxY;
SetAPen(&rptmp, apen);
SetBPen(&rptmp, apen);
SetDrMd(&rptmp, JAM2);
RectFill(&rptmp, x, y, xmax, ymax);
}
#endif
amii_create_nhwindow(type)
register int type;
{
register struct Window *w = NULL;
register struct NewWindow *nw = NULL;
register struct amii_WinDesc *wd = NULL;
struct Window *mapwin = NULL, *stwin = NULL, *msgwin = NULL;
register int newid;
int maph, stath, scrfontysize;
scrfontysize = HackScreen->Font->ta_YSize;
/*
* Initial mapwindow height, this might change later in tilemode
* and low screen
*/
maph = ( 21 * mxsize ) + 2 + (bigscreen ?
HackScreen->WBorTop + HackScreen->WBorBottom + scrfontysize + 1 : 0);
/* Status window height, avoids having to calculate many times */
stath = txheight * 2 + 2 + (WINVERS_AMIV || bigscreen ?
HackScreen->WBorTop + HackScreen->WBorBottom +
( bigscreen ? scrfontysize + 1 : 0 ) : 0);
if( WIN_STATUS != WIN_ERR && amii_wins[ WIN_STATUS ] )
stwin = amii_wins[ WIN_STATUS ]->win;
if( WIN_MESSAGE != WIN_ERR && amii_wins[ WIN_MESSAGE ] )
msgwin = amii_wins[ WIN_MESSAGE ]->win;
if( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] )
mapwin = amii_wins[ WIN_MAP ]->win;
/* Create Port anytime that we need it */
if( HackPort == NULL )
{
HackPort = CreateMsgPort();
if( !HackPort )
panic( "no memory for msg port" );
}
nw = &new_wins[ type ].newwin;
nw->Width = amiIDisplay->xpix;
nw->Screen = HackScreen;
if( WINVERS_AMIV )
{
nw->DetailPen = C_WHITE;
nw->BlockPen = C_GREYBLUE;
}
else
{
nw->DetailPen = C_WHITE;
nw->BlockPen = C_BLACK;
}
if ( type == NHW_BASE ) {
nw->LeftEdge = 0;
nw->TopEdge = HackScreen->BarHeight+1;
nw->Width = HackScreen->Width;
nw->Height = HackScreen->Height - nw->TopEdge;
} else if( !WINVERS_AMIV && type == NHW_MAP ) {
nw->LeftEdge = 0;
nw->Height = maph;
if( msgwin && stwin ) {
nw->TopEdge = stwin->TopEdge - maph;
} else {
panic( "msgwin and stwin must open before map" );
}
if (nw->TopEdge < 0)
panic( "Too small screen to fit map" );
}
else if( type == NHW_MAP && WINVERS_AMIV )
{
struct Window *w;
w = amii_wins[ WIN_MESSAGE ]->win;
nw->LeftEdge = 0;
nw->TopEdge = w->TopEdge + w->Height;
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
w = amii_wins[ WIN_STATUS ]->win;
nw->Height = w->TopEdge - nw->TopEdge;
nw->MaxHeight = 0xffff;
nw->MaxWidth = 0xffff;
if( nw->TopEdge + nw->Height > amiIDisplay->ypix - 1 )
nw->Height = amiIDisplay->ypix - nw->TopEdge - 1;
}
else if( type == NHW_STATUS )
{
if( !WINVERS_AMIV && ( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] ) )
w = amii_wins[ WIN_MAP ]->win;
else if( WIN_BASE != WIN_ERR && amii_wins[ WIN_BASE ] )
w = amii_wins[ WIN_BASE ]->win;
else
panic( "No window to base STATUS location from" );
nw->Height = stath;
nw->TopEdge = amiIDisplay->ypix - nw->Height;
nw->LeftEdge = w->LeftEdge;
if( nw->LeftEdge + nw->Width >= amiIDisplay->xpix )
nw->LeftEdge = 0;
if( nw->Width >= amiIDisplay->xpix - nw->LeftEdge )
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
}
else if( WINVERS_AMIV && type == NHW_OVER )
{
nw->Flags |= WINDOWSIZING|WINDOWDRAG|WINDOWCLOSE;
nw->IDCMPFlags |= CLOSEWINDOW;
/* Bring up window as half the width of the message window, and make
* the message window change to one half the width...
*/
if( amii_oldover.MaxX != 0 )
{
nw->LeftEdge = amii_oldover.MinX;
nw->TopEdge = amii_oldover.MinY;
nw->Width = amii_oldover.MaxX;
nw->Height = amii_oldover.MaxY;
ChangeWindowBox( amii_wins[ WIN_MESSAGE ]->win,
amii_oldmsg.MinX, amii_oldmsg.MinY,
amii_oldmsg.MaxX, amii_oldmsg.MaxY );
}
else
{
nw->LeftEdge = (amii_wins[ WIN_MESSAGE ]->win->Width*4)/9;
nw->TopEdge = amii_wins[ WIN_MESSAGE ]->win->TopEdge;
nw->Width = amiIDisplay->xpix - nw->LeftEdge;
nw->Height = amii_wins[ WIN_MESSAGE ]->win->Height;
SizeWindow( amii_wins[ WIN_MESSAGE ]->win,
nw->LeftEdge - amii_wins[ WIN_MESSAGE ]->win->Width, 0 );
}
}
else if( type == NHW_MESSAGE )
{
if( !WINVERS_AMIV && ( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] ) )
w = amii_wins[ WIN_MAP ]->win;
else if( WIN_BASE != WIN_ERR && amii_wins[ WIN_BASE ] )
w = amii_wins[ WIN_BASE ]->win;
else
panic( "No window to base STATUS location from" );
nw->TopEdge = bigscreen ? HackScreen->BarHeight+1 : 0;
/* Assume highest possible message window */
nw->Height = HackScreen->Height - nw->TopEdge - maph - stath;
/* In tilemode we can cope with this */
if (WINVERS_AMIV && nw->Height < 0)
nw->Height = 0;
/* If in fontmode messagewindow is too small, open it with 3 lines
and overlap it with map */
if (nw->Height < txheight+2) {
nw->Height = txheight*4 + 3 + HackScreen->WBorTop + HackScreen->WBorBottom;
}
if ((nw->Height-2)/txheight < 3) {
scrollmsg = 0;
nw->Title = 0;
} else {
nw->FirstGadget = &MsgScroll;
nw->Flags |= WINDOWSIZING|WINDOWDRAG;
nw->Flags &= ~BORDERLESS;
if( WINVERS_AMIV || nw->Height == 0) {
if( WINVERS_AMIV ) {
nw->Height = TextsFont->tf_YSize + HackScreen->WBorTop + 3 +
HackScreen->WBorBottom;
if( bigscreen )
nw->Height += ( txheight * 6 );
else
nw->Height += ( txheight * 3 );
}
else
{
nw->Height = HackScreen->Height - nw->TopEdge - stath - maph;
}
}
}
/* Do we have room for larger message window ?
* This is possible if we can show full height map in tile
* mode with default scaling.
*/
if (nw->Height + stath + maph < HackScreen->Height - nw->TopEdge )
nw->Height = HackScreen->Height - nw->TopEdge - 1 - maph - stath;
#ifdef INTUI_NEW_LOOK
if( IntuitionBase->LibNode.lib_Version >= 37 )
{
MsgPropScroll.Flags |= PROPNEWLOOK;
PropScroll.Flags |= PROPNEWLOOK;
}
#endif
}
nw->IDCMPFlags |= MENUPICK;
/* Check if there is "Room" for all this stuff... */
if( ( WINVERS_AMIV || bigscreen ) &&
type != NHW_BASE )
{
nw->Flags &= ~( BORDERLESS | BACKDROP );
if( WINVERS_AMIV )
{
if( type == NHW_STATUS )
{
nw->Flags &= ~( WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT | WINDOWSIZING );
nw->IDCMPFlags &= ~NEWSIZE;
}
else
{
nw->Flags |= ( WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT | WINDOWSIZING );
nw->IDCMPFlags |= NEWSIZE;
}
}
else
{
if( HackScreen->Width < 657 )
{
nw->Flags |= ( WINDOWDRAG | WINDOWDEPTH );
}
else
{
nw->Flags |= ( WINDOWDRAG | WINDOWDEPTH | SIZEBRIGHT );
}
}
}
if ( WINVERS_AMII && type == NHW_MAP )
nw->Flags &= ~WINDOWSIZING;
if ( type == NHW_MESSAGE && scrollmsg ) {
nw->Flags |= WINDOWDRAG|WINDOWDEPTH|SIZEBRIGHT|WINDOWSIZING;
nw->Flags &= ~BORDERLESS;
}
/* No titles on a hires only screen except for messagewindow */
if( !(WINVERS_AMIV && type == NHW_MAP) && !bigscreen && type != NHW_MESSAGE )
nw->Title = 0;
wd = (struct amii_WinDesc *)alloc(sizeof(struct amii_WinDesc));
memset( wd, 0, sizeof( struct amii_WinDesc ) );
/* Both, since user may have changed the pen settings so respect those */
if( WINVERS_AMII || WINVERS_AMIV )
{
/* Special backfill for these types of layers */
switch( type )
{
case NHW_MESSAGE:
case NHW_STATUS:
case NHW_TEXT:
case NHW_MENU:
case NHW_BASE:
case NHW_OVER:
case NHW_MAP:
if( wd )
{
#ifdef __GNUC__
fillhook.h_Entry = (void *)&LayerFillHook;
#else
fillhook.h_Entry = (ULONG(*)())LayerFillHook;
#endif
fillhook.h_Data = (void *)type;
fillhook.h_SubEntry = 0;
wd->hook = alloc( sizeof( fillhook ) );
memcpy( wd->hook, &fillhook, sizeof( fillhook ) );
memcpy( wd->wintags, wintags, sizeof( wd->wintags) );
wd->wintags[0].ti_Data = (long)wd->hook;
nw->Extension = (void *)wd->wintags;
}
break;
}
}
/* Don't open MENU or TEXT windows yet */
if( type == NHW_MENU || type == NHW_TEXT )
w = NULL;
else
w=OpenShWindow( (void *)nw );
if( w == NULL && type != NHW_MENU && type != NHW_TEXT )
{
char buf[ 100 ];
sprintf( buf, "nw type (%d) dims l: %d, t: %d, w: %d, h: %d",
type,
nw->LeftEdge, nw->TopEdge,
nw->Width, nw->Height );
raw_print( buf );
panic("bad openwin %d",type);
}
/* Check for an empty slot */
for(newid = 0; newid<MAXWIN + 1; newid++)
{
if(amii_wins[newid] == 0)
break;
}
if(newid==MAXWIN+1)
panic("time to write re-alloc code\n");
/* Set wincnt accordingly */
if( newid > wincnt )
wincnt = newid;
/* Do common initialization */
amii_wins[newid] = wd;
wd->newwin = NULL;
wd->win = w;
wd->type = type;
wd->wflags = 0;
wd->active = FALSE;
wd->curx=wd->cury = 0;
wd->resp = wd->canresp = wd->morestr = 0; /* CHECK THESE */
wd->maxrow = new_wins[type].maxrow;
wd->maxcol = new_wins[type].maxcol;
if( type != NHW_TEXT && type != NHW_MENU )
{
if( TextsFont && ( type == NHW_MESSAGE || type == NHW_STATUS ) )
{
SetFont(w->RPort, TextsFont);
txheight = w->RPort->TxHeight;
txwidth = w->RPort->TxWidth;
txbaseline = w->RPort->TxBaseline;
if( type == NHW_MESSAGE )
{
if (scrollmsg )
{
if( WINVERS_AMIV )
{
WindowLimits( w, 100, w->BorderTop +
w->BorderBottom +
((txheight+1)*2) + 1, 0, 0 );
}
else
{
WindowLimits( w, w->Width, w->BorderTop +
w->BorderBottom +
((txheight+1)*2) + 1, 0, 0 );
}
}
else
{
WindowLimits( w, w->Width, w->BorderTop +
w->BorderBottom +
txheight + 2, 0, 0 );
}
}
}
if ( type != NHW_MAP) {
SetFont(w->RPort, TextsFont);
}
#ifdef HACKFONT
else if( HackFont )
SetFont(w->RPort, HackFont);
#endif
}
/* Text and menu windows are not opened yet */
if( w )
{
wd->rows = ( w->Height - w->BorderTop -
w->BorderBottom - 2 ) / w->RPort->TxHeight;
wd->cols = ( w->Width - w->BorderLeft -
w->BorderRight - 2 ) / w->RPort->TxWidth;
}
/* Okay, now do the individual type initialization */
switch(type)
{
/* History lines for MESSAGE windows are stored in cw->data[?].
* maxcol and maxrow are used as cursors. maxrow is the count
* of the number of history lines stored. maxcol is the cursor
* to the last line that was displayed by ^P.
*/
case NHW_MESSAGE:
SetMenuStrip(w, MenuStrip);
MsgScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
iflags.msg_history = wd->rows*10;
if (iflags.msg_history < 40)
iflags.msg_history = 40;
if (iflags.msg_history > 400)
iflags.msg_history = 400;
iflags.window_inited=TRUE;
wd->data = (char **)alloc( iflags.msg_history*sizeof( char * ) );
memset( wd->data, 0, iflags.msg_history * sizeof( char * ) );
wd->maxrow = wd->maxcol = 0;
/* Indicate that we have not positioned the cursor yet */
wd->curx = -1;
break;
/* A MENU contains a list of lines in wd->data[?]. These
* lines are created in amii_putstr() by reallocating the size
* of wd->data to hold enough (char *)'s. wd->rows is the
* number of (char *)'s allocated. wd->maxrow is the number
* used. wd->maxcol is used to track how wide the menu needs
* to be. wd->resp[x] contains the characters that correspond
* to selecting wd->data[x]. wd->resp[x] corresponds to
* wd->data[x] for any x. Elements of wd->data[?] that are not
* valid selections have the corresponding element of
* wd->resp[] set to a value of '\01'; i.e. a ^A which is
* not currently a valid keystroke for responding to any
* MENU or TEXT window.
*/
case NHW_MENU:
MenuScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
wd->resp=(char*)alloc(256);
wd->resp[0]=0;
wd->rows = wd->maxrow = 0;
wd->cols = wd->maxcol = 0;
wd->data = NULL;
break;
/* See the explanation of MENU above. Except, wd->resp[] is not
* used for TEXT windows since there is no selection of a
* a line performed/allowed. The window is always full
* screen width.
*/
case NHW_TEXT:
MenuScroll.TopEdge = HackScreen->WBorTop + scrfontysize + 1;
wd->rows = wd->maxrow = 0;
wd->cols = wd->maxcol = amiIDisplay->cols;
wd->data = NULL;
wd->morestr = NULL;
break;
/* The status window has only two lines. These are stored in
* wd->data[], and here we allocate the space for them.
*/
case NHW_STATUS:
SetMenuStrip(w, MenuStrip);
/* wd->cols is the number of characters which fit across the
* screen.
*/
wd->data=(char **)alloc(3*sizeof(char *));
wd->data[0] = (char *)alloc(wd->cols + 10);
wd->data[1] = (char *)alloc(wd->cols + 10);
wd->data[2] = NULL;
break;
/* NHW_OVER does not use wd->data[] or the other text
* manipulating members of the amii_WinDesc structure.
*/
case NHW_OVER:
SetMenuStrip(w, MenuStrip);
break;
/* NHW_MAP does not use wd->data[] or the other text
* manipulating members of the amii_WinDesc structure.
*/
case NHW_MAP:
SetMenuStrip(w, MenuStrip);
if( WINVERS_AMIV )
{
CO = (w->Width-w->BorderLeft-w->BorderRight)/mxsize;
LI = (w->Height-w->BorderTop-w->BorderBottom)/mysize;
amii_setclipped();
SetFont( w->RPort, RogueFont);
SetAPen( w->RPort, C_WHITE); /* XXX not sufficient */
SetBPen( w->RPort, C_BLACK);
SetDrMd( w->RPort, JAM2);
}
else
{
if( HackFont )
SetFont( w->RPort, HackFont );
}
break;
/* The base window must exist until CleanUp() deletes it. */
case NHW_BASE:
SetMenuStrip(w, MenuStrip);
/* Make our requesters come to our screen */
{
register struct Process *myProcess =
(struct Process *) FindTask(NULL);
pr_WindowPtr = (struct Window *)(myProcess->pr_WindowPtr);
myProcess->pr_WindowPtr = (APTR) w;
}
/* Need this for RawKeyConvert() */
ConsoleIO.io_Data = (APTR) w;
ConsoleIO.io_Length = sizeof( struct Window );
ConsoleIO.io_Message.mn_ReplyPort = CreateMsgPort();
if( OpenDevice("console.device", -1L,
(struct IORequest *) &ConsoleIO, 0L) != 0)
{
Abort(AG_OpenDev | AO_ConsoleDev);
}
ConsoleDevice = (struct Library *) ConsoleIO.io_Device;
KbdBuffered = 0;
#ifdef HACKFONT
if( TextsFont )
SetFont( w->RPort, TextsFont );
else if( HackFont )
SetFont( w->RPort, HackFont );
#endif
txwidth = w->RPort->TxWidth;
txheight = w->RPort->TxHeight;
txbaseline = w->RPort->TxBaseline;
break;
default:
panic("bad create_nhwindow( %d )\n",type);
return WIN_ERR;
}
return( newid );
}
#ifdef __GNUC__
#ifdef __PPC__
int PPC_SM_Filter(void);
struct EmulLibEntry SM_Filter = {TRAP_LIB, 0, (int (*)(void)) PPC_SM_Filter};
int PPC_SM_Filter(void) {
struct Hook *hk = (struct Hook*)REG_A0;
ULONG modeID = (ULONG)REG_A1;
struct ScreenModeRequester *smr = (struct ScreenModeRequester *)REG_A2;
#else
int SM_Filter(void) {
register struct Hook *hk asm("a0");
register ULONG modeID asm("a1");
register struct ScreenModeRequester *smr asm("a2");
#endif
#else
int
#ifndef _DCC
__interrupt
#endif
__saveds __asm SM_Filter(
register __a0 struct Hook *hk,
register __a1 ULONG modeID,
register __a2 struct ScreenModeRequester *smr)
{
#endif
struct DimensionInfo dims;
struct DisplayInfo disp;
DisplayInfoHandle handle;
handle = FindDisplayInfo(modeID);
if (handle) {
GetDisplayInfoData(handle, (char *)&dims, sizeof(dims), DTAG_DIMS, modeID);
GetDisplayInfoData(handle, (char *)&disp, sizeof(disp), DTAG_DISP, modeID);
if (!disp.NotAvailable &&
dims.MaxDepth <= 8 &&
dims.StdOScan.MaxX >= WIDTH-1 &&
dims.StdOScan.MaxY >= SCREENHEIGHT-1) {
return 1;
}
}
return 0;
}
/* Initialize the windowing environment */
void
amii_init_nhwindows(argcp,argv)
int *argcp;
char **argv;
{
int i;
struct Screen *wbscr;
int forcenobig = 0;
if( HackScreen )
panic( "init_nhwindows() called twice", 0 );
/* run args & set bigscreen from -L(1)/-l(-1) */
{
int lclargc = *argcp;
int t;
char **argv_in = argv;
char **argv_out = argv;
for(t=1;t<=lclargc;t++){
if(!strcmp("-L",*argv_in) || !strcmp("-l",*argv_in)){
bigscreen = (*argv_in[1]=='l') ? -1 : 1;
/* and eat the flag */
(*argcp)--;
} else {
*argv_out = *argv_in; /* keep the flag */
argv_out++;
}
argv_in++;
}
*argv_out = 0;
}
WIN_MESSAGE = WIN_ERR;
WIN_MAP = WIN_ERR;
WIN_STATUS = WIN_ERR;
WIN_INVEN = WIN_ERR;
WIN_BASE = WIN_ERR;
WIN_OVER = WIN_ERR;
if ( (IntuitionBase = (struct IntuitionBase *)
OpenLibrary("intuition.library", amii_libvers )) == NULL)
{
Abort(AG_OpenLib | AO_Intuition);
}
if ( (GfxBase = (struct GfxBase *)
OpenLibrary("graphics.library", amii_libvers )) == NULL)
{
Abort(AG_OpenLib | AO_GraphicsLib);
}
if( (LayersBase = (struct Library *)
OpenLibrary("layers.library", amii_libvers )) == NULL)
{
Abort(AG_OpenLib | AO_LayersLib);
}
if ((GadToolsBase = OpenLibrary("gadtools.library", amii_libvers)) == NULL) {
Abort(AG_OpenLib | AO_GadTools);
}
if ((AslBase = OpenLibrary("asl.library", amii_libvers)) == NULL) {
Abort(AG_OpenLib);
}
amiIDisplay=(struct amii_DisplayDesc *)alloc(sizeof(struct amii_DisplayDesc));
memset( amiIDisplay, 0, sizeof( struct amii_DisplayDesc ) );
/* Use Intuition sizes for overscan screens... */
amiIDisplay->xpix = 0;
#ifdef INTUI_NEW_LOOK
if( IntuitionBase->LibNode.lib_Version >= 37 )
{
if( wbscr = LockPubScreen( "Workbench" ) )
{
amiIDisplay->xpix = wbscr->Width;
amiIDisplay->ypix = wbscr->Height;
UnlockPubScreen( NULL, wbscr );
}
}
#endif
if( amiIDisplay->xpix == 0 )
{
amiIDisplay->ypix = GfxBase->NormalDisplayRows;
amiIDisplay->xpix = GfxBase->NormalDisplayColumns;
}
amiIDisplay->cols = amiIDisplay->xpix / FONTWIDTH;
amiIDisplay->toplin=0;
amiIDisplay->rawprint=0;
amiIDisplay->lastwin=0;
if( bigscreen == 0 )
{
if( ( GfxBase->ActiView->ViewPort->Modes & LACE ) == LACE )
{
amiIDisplay->ypix *= 2;
NewHackScreen.ViewModes |= LACE;
bigscreen = 1;
}
else if( GfxBase->NormalDisplayRows >= 300 ||
amiIDisplay->ypix >= 300 )
{
bigscreen = 1;
}
}
else if( bigscreen == -1 )
{
bigscreen = 0;
forcenobig = 1;
}
else if( bigscreen )
{
/* If bigscreen requested and we don't have enough rows in
* noninterlaced mode, switch to interlaced...
*/
if( GfxBase->NormalDisplayRows < 300 )
{
amiIDisplay->ypix *= 2;
NewHackScreen.ViewModes |= LACE;
}
}
if( !bigscreen )
{
alwaysinvent = 0;
}
amiIDisplay->rows = amiIDisplay->ypix / FONTHEIGHT;
#ifdef HACKFONT
/*
* Load the fonts that we need.
*/
if( DiskfontBase =
OpenLibrary( "diskfont.library", amii_libvers ) )
{
Hack80.ta_Name -= SIZEOF_DISKNAME;
HackFont = OpenDiskFont( &Hack80 );
Hack80.ta_Name += SIZEOF_DISKNAME;
/* Textsfont13 is filled in with "FONT=" settings. The default is
* courier/13.
*/
TextsFont = NULL;
if( bigscreen )
TextsFont = OpenDiskFont( &TextsFont13 );
/* Try hack/8 for texts if no user specified font */
if( TextsFont == NULL )
{
Hack80.ta_Name -= SIZEOF_DISKNAME;
TextsFont = OpenDiskFont( &Hack80 );
Hack80.ta_Name += SIZEOF_DISKNAME;
}
/* If no fonts, make everything topaz 8 for non-view windows.
*/
Hack80.ta_Name = "topaz.font";
RogueFont = OpenFont( &Hack80 );
if(!RogueFont) panic("Can't get topaz:8");
if( !HackFont || !TextsFont )
{
if( !HackFont )
{
HackFont = OpenFont( &Hack80 );
if( !HackFont )
panic( "Can't get a map font, topaz:8" );
}
if( !TextsFont )
{
TextsFont = OpenFont( &Hack80 );
if( !TextsFont )
panic( "Can't open text font" );
}
}
CloseLibrary(DiskfontBase);
DiskfontBase = NULL;
}
#endif
/* Adjust getlin window size to font */
if (TextsFont) {
extern SHORT BorderVectors1[];
extern SHORT BorderVectors2[];
extern struct Gadget Gadget2;
extern struct Gadget String;
extern struct NewWindow StrWindow;
BorderVectors1[2] += (TextsFont->tf_XSize-8)*6; /* strlen("Cancel") == 6 */
BorderVectors1[4] += (TextsFont->tf_XSize-8)*6;
BorderVectors1[5] += TextsFont->tf_YSize-8;
BorderVectors1[7] += TextsFont->tf_YSize-8;
BorderVectors2[2] += (TextsFont->tf_XSize-8)*6;
BorderVectors2[4] += (TextsFont->tf_XSize-8)*6;
BorderVectors2[5] += TextsFont->tf_YSize-8;
BorderVectors2[7] += TextsFont->tf_YSize-8;
Gadget2.TopEdge += TextsFont->tf_YSize-8;
Gadget2.Width += (TextsFont->tf_XSize-8)*6;
Gadget2.Height += TextsFont->tf_YSize-8;
String.LeftEdge += (TextsFont->tf_XSize-8)*6;
String.TopEdge += TextsFont->tf_YSize-8;
String.Width += TextsFont->tf_XSize-8;
String.Height += TextsFont->tf_YSize-8;
StrWindow.Width += (TextsFont->tf_XSize-8)*7;
StrWindow.Height += (TextsFont->tf_YSize-8)*2; /* Titlebar + 1 row of gadgets */
}
/* This is the size screen we want to open, within reason... */
NewHackScreen.Width = max( WIDTH, amiIDisplay->xpix );
NewHackScreen.Height = max( SCREENHEIGHT, amiIDisplay->ypix );
{
static char fname[18];
sprintf(fname,"NetHack %d.%d.%d", VERSION_MAJOR, VERSION_MINOR, PATCHLEVEL);
NewHackScreen.DefaultTitle=fname;
}
#if 0
NewHackScreen.BlockPen = C_BLACK;
NewHackScreen.DetailPen = C_WHITE;
#endif
#ifdef INTUI_NEW_LOOK
if( IntuitionBase->LibNode.lib_Version >= 37 )
{
int i;
struct DimensionInfo dims;
DisplayInfoHandle handle;
struct DisplayInfo disp;
ULONG modeid = DEFAULT_MONITOR_ID|HIRES_KEY;
NewHackScreen.Width = STDSCREENWIDTH;
NewHackScreen.Height = STDSCREENHEIGHT;
#ifdef HACKFONT
if (TextsFont) {
NewHackScreen.Font = &TextsFont13;
}
#endif
if ( amii_scrnmode == 0xffffffff ) {
struct ScreenModeRequester *SMR;
#ifdef __GNUC__
SM_FilterHook.h_Entry = (void *)&SM_Filter;
#else
SM_FilterHook.h_Entry = (ULONG(*)())SM_Filter;
#endif
SM_FilterHook.h_Data = 0;
SM_FilterHook.h_SubEntry = 0;
SMR = AllocAslRequest(ASL_ScreenModeRequest,NULL);
if (AslRequestTags(SMR,
ASLSM_FilterFunc, (ULONG)&SM_FilterHook,
TAG_END))
amii_scrnmode = SMR->sm_DisplayID;
else
amii_scrnmode = 0;
FreeAslRequest(SMR);
}
if( forcenobig == 0 )
{
if( ( wbscr = LockPubScreen( "Workbench" ) ) != NULL ||
( wbscr = LockPubScreen( NULL ) ) != NULL )
{
/* Get the default pub screen's size */
modeid = GetVPModeID( &wbscr->ViewPort );
if( modeid == INVALID_ID ||
ModeNotAvailable( modeid ) ||
( handle = FindDisplayInfo( modeid ) ) == NULL ||
GetDisplayInfoData( handle, (char *)&dims, sizeof( dims ),
DTAG_DIMS, modeid ) <= 0 ||
GetDisplayInfoData( handle, (char *)&disp, sizeof( disp ),
DTAG_DISP, modeid ) <= 0 )
{
modeid = DEFAULT_MONITOR_ID|HIRES_KEY;
/* If the display database seems to not work, use the screen
* dimensions
*/
NewHackScreen.Height = wbscr->Height;
NewHackScreen.Width = wbscr->Width;
/*
* Request LACE if it looks laced. For 2.1/3.0, we will get
* promoted to the users choice of modes (if promotion is allowed)
* If the user is using a dragable screen, things will get hosed
* but that is life...
*/
if( wbscr->ViewPort.Modes & LACE )
NewHackScreen.ViewModes |= LACE;
modeid = -1;
}
else
{
/* Use the display database to get the correct information */
if( disp.PropertyFlags & DIPF_IS_LACE )
NewHackScreen.ViewModes |= LACE;
NewHackScreen.Height = dims.StdOScan.MaxY+1;
NewHackScreen.Width = dims.StdOScan.MaxX+1;
}
NewHackScreen.TopEdge = 0;
NewHackScreen.LeftEdge = 0;
UnlockPubScreen( NULL, wbscr );
}
}
for( i = 0; scrntags[i].ti_Tag != TAG_DONE; ++i )
{
switch( scrntags[i].ti_Tag )
{
case SA_DisplayID:
if( !amii_scrnmode || ModeNotAvailable( amii_scrnmode ) )
{
if( ModeNotAvailable( modeid ) )
{
scrntags[i].ti_Tag = TAG_IGNORE;
break;
}
else
scrntags[i].ti_Data = (long)modeid;
}
else
modeid = scrntags[i].ti_Data = (long)amii_scrnmode;
if( ( handle = FindDisplayInfo( modeid ) ) != NULL &&
GetDisplayInfoData( handle, (char *)&dims, sizeof( dims ),
DTAG_DIMS, modeid ) > 0 &&
GetDisplayInfoData( handle, (char *)&disp, sizeof( disp ),
DTAG_DISP, modeid ) > 0 )
{
if( disp.PropertyFlags & DIPF_IS_LACE )
NewHackScreen.ViewModes |= LACE;
NewHackScreen.Height = dims.StdOScan.MaxY+1;
NewHackScreen.Width = dims.StdOScan.MaxX+1;
}
break;
case SA_Pens:
scrntags[i].ti_Data = (long)flags.amii_dripens;
break;
}
}
}
#endif
if( WINVERS_AMIV )
amii_bmhd = ReadTileImageFiles( );
else
memcpy( amii_initmap, amii_init_map, sizeof( amii_initmap ) );
memcpy(flags.amii_curmap,amii_initmap,sizeof(flags.amii_curmap));
/* Find out how deep the screen needs to be, 32 planes is enough! */
for( i = 0; i < 32; ++i )
{
if( ( 1L << i ) >= amii_numcolors )
break;
}
NewHackScreen.Depth = i;
/* If for some reason Height/Width became smaller than the required,
have the required one */
if (NewHackScreen.Height < SCREENHEIGHT)
NewHackScreen.Height = SCREENHEIGHT;
if (NewHackScreen.Width < WIDTH)
NewHackScreen.Width = WIDTH;
#ifdef HACKFONT
i = max(TextsFont->tf_XSize, HackFont->tf_XSize);
if (NewHackScreen.Width < 80*i+4)
NewHackScreen.Width = 80*i+4;
#endif
/* While openscreen fails try fewer colors to see if that is the problem. */
while( ( HackScreen = OpenScreen( (void *)&NewHackScreen ) ) == NULL )
{
#ifdef TEXTCOLOR
if( --NewHackScreen.Depth < 3 )
#else
if( --NewHackScreen.Depth < 2 )
#endif
Abort( AN_OpenScreen & ~AT_DeadEnd );
}
amii_numcolors = 1L << NewHackScreen.Depth;
if( HackScreen->Height > 300 && forcenobig == 0 )
bigscreen = 1;
else
bigscreen = 0;
#ifdef INTUI_NEW_LOOK
if( IntuitionBase->LibNode.lib_Version >= 37 )
PubScreenStatus( HackScreen, 0 );
#endif
amiIDisplay->ypix = HackScreen->Height;
amiIDisplay->xpix = HackScreen->Width;
LoadRGB4(&HackScreen->ViewPort, flags.amii_curmap, amii_numcolors );
VisualInfo = GetVisualInfo(HackScreen, TAG_END);
MenuStrip = CreateMenus(GTHackMenu, TAG_END);
LayoutMenus(MenuStrip, VisualInfo, GTMN_NewLookMenus, TRUE, TAG_END);
/* Display the copyright etc... */
if( WIN_BASE == WIN_ERR )
WIN_BASE = amii_create_nhwindow( NHW_BASE );
amii_clear_nhwindow( WIN_BASE );
amii_putstr( WIN_BASE, 0, "" );
amii_putstr( WIN_BASE, 0, "" );
amii_putstr( WIN_BASE, 0, "" );
amii_putstr( WIN_BASE, 0, COPYRIGHT_BANNER_A);
amii_putstr( WIN_BASE, 0, COPYRIGHT_BANNER_B);
amii_putstr( WIN_BASE, 0, COPYRIGHT_BANNER_C);
amii_putstr( WIN_BASE, 0, "");
Initialized = 1;
}
void
amii_sethipens( struct Window *w, int type, int attr )
{
switch( type )
{
default:
SetAPen( w->RPort, attr ? C_RED : amii_otherAPen );
SetBPen( w->RPort, C_BLACK );
break;
case NHW_STATUS:
SetAPen( w->RPort, attr ? C_WHITE : amii_statAPen );
SetBPen( w->RPort, amii_statBPen );
break;
case NHW_MESSAGE:
SetAPen( w->RPort, attr ? C_WHITE : amii_msgAPen );
SetBPen( w->RPort, amii_msgBPen );
break;
case NHW_MENU:
SetAPen( w->RPort, attr ? C_BLACK : amii_menuAPen );
SetBPen( w->RPort, amii_menuBPen );
break;
case NHW_TEXT:
SetAPen( w->RPort, attr ? C_BLACK : amii_textAPen );
SetBPen( w->RPort, amii_textBPen );
case -2:
SetBPen( w->RPort, amii_otherBPen );
SetAPen( w->RPort, attr ? C_RED : amii_otherAPen );
break;
}
}
void
amii_setfillpens( struct Window *w, int type )
{
switch( type )
{
case NHW_MESSAGE:
SetAPen( w->RPort, amii_msgBPen );
SetBPen( w->RPort, amii_msgBPen );
break;
case NHW_STATUS:
SetAPen( w->RPort, amii_statBPen );
SetBPen( w->RPort, amii_statBPen );
break;
case NHW_MENU:
SetAPen( w->RPort, amii_menuBPen );
SetBPen( w->RPort, amii_menuBPen );
break;
case NHW_TEXT:
SetAPen( w->RPort, amii_textBPen );
SetBPen( w->RPort, amii_textBPen );
break;
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
default:
SetAPen( w->RPort, C_BLACK );
SetBPen( w->RPort, C_BLACK );
break;
case -2:
SetAPen( w->RPort, amii_otherBPen );
SetBPen( w->RPort, amii_otherBPen );
break;
}
}
void
amii_setdrawpens( struct Window *w, int type )
{
switch( type )
{
case NHW_MESSAGE:
SetAPen( w->RPort, amii_msgAPen );
SetBPen( w->RPort, amii_msgBPen );
break;
case NHW_STATUS:
SetAPen( w->RPort, amii_statAPen );
SetBPen( w->RPort, amii_statBPen );
break;
case NHW_MENU:
SetAPen( w->RPort, amii_menuAPen );
SetBPen( w->RPort, amii_menuBPen );
break;
case NHW_TEXT:
SetAPen( w->RPort, amii_textAPen );
SetBPen( w->RPort, amii_textBPen );
break;
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
SetAPen( w->RPort, C_WHITE );
SetBPen( w->RPort, C_BLACK );
break;
default:
SetAPen( w->RPort, amii_otherAPen );
SetBPen( w->RPort, amii_otherBPen );
break;
}
}
/* Clear the indicated window */
void
amii_clear_nhwindow(win)
register winid win;
{
register struct amii_WinDesc *cw;
register struct Window *w;
if( reclip == 2 ) return;
if( win == WIN_ERR || ( cw = amii_wins[win] ) == NULL )
panic( winpanicstr, win, "clear_nhwindow" );
/* Clear the overview window too if it is displayed */
if( WINVERS_AMIV && ( cw->type == WIN_MAP && WIN_OVER != WIN_ERR && reclip == 0 ) )
{
amii_clear_nhwindow( WIN_OVER );
}
if( w = cw->win )
SetDrMd( w->RPort, JAM2);
else
return;
if( (cw->wflags & FLMAP_CURSUP ) )
{
if( cw->type != NHW_MAP )
cursor_off( win );
else
cw->wflags &= ~FLMAP_CURSUP;
}
amii_setfillpens( w, cw->type );
SetDrMd( w->RPort, JAM2 );
if( cw->type == NHW_MENU || cw->type == NHW_TEXT )
{
RectFill( w->RPort, w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight-1,
w->Height - w->BorderBottom-1 );
}
else
{
if( cw->type == NHW_MESSAGE )
{
amii_curs( win, 1, 0 );
if( !scrollmsg )
TextSpaces( w->RPort, cw->cols );
}
else
{
RectFill( w->RPort, w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight-1,
w->Height - w->BorderBottom-1 );
}
}
cw->cury = 0;
cw->curx = 0;
amii_curs( win, 1, 0 );
}
/* Dismiss the window from the screen */
void
dismiss_nhwindow(win)
register winid win;
{
register struct Window *w;
register struct amii_WinDesc *cw;
if( win == WIN_ERR || ( cw = amii_wins[win] ) == NULL )
{
panic(winpanicstr,win, "dismiss_nhwindow");
}
w = cw->win;
if( w )
{
/* All windows have this stuff attached to them. */
if( cw->type == NHW_MAP ||
cw->type == NHW_OVER ||
cw->type == NHW_BASE ||
cw->type == NHW_MESSAGE ||
cw->type == NHW_STATUS )
{
ClearMenuStrip( w );
}
/* Save where user like inventory to appear */
if( win == WIN_INVEN )
{
lastinvent.MinX = w->LeftEdge;
lastinvent.MinY = w->TopEdge;
lastinvent.MaxX = w->Width;
lastinvent.MaxY = w->Height;
}
/* Close the window */
CloseShWindow( w );
cw->win = NULL;
/* Free copy of NewWindow structure for TEXT/MENU windows. */
if( cw->newwin )
FreeNewWindow( (void *)cw->newwin );
cw->newwin = NULL;
}
}
void
amii_exit_nhwindows(str)
const char *str;
{
/* Seems strange to have to do this... but we need the BASE window
* left behind...
*/
kill_nhwindows( 0 );
if( WINVERS_AMIV )
FreeTileImageFiles( );
if( str )
{
raw_print( "" ); /* be sure we're not under the top margin */
raw_print( str );
}
}
void
amii_display_nhwindow(win,blocking)
winid win;
boolean blocking;
{
menu_item *mip;
int cnt;
static int lastwin = -1;
struct amii_WinDesc *cw;
if( !Initialized )
return;
lastwin = win;
if( win == WIN_ERR || ( cw = amii_wins[win] ) == NULL )
panic(winpanicstr,win,"display_nhwindow");
if( cw->type == NHW_MESSAGE )
cw->wflags &= ~FLMAP_SKIP;
if( cw->type == NHW_MESSAGE || cw->type == NHW_STATUS )
return;
if( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] )
{
flush_glyph_buffer( amii_wins[ WIN_MAP ]->win );
}
if( cw->type == NHW_MENU || cw->type == NHW_TEXT )
{
cnt = DoMenuScroll( win, blocking, PICK_ONE, &mip );
}
else if( cw->type==NHW_MAP )
{
amii_end_glyphout( win );
/* Do more if it is time... */
if( blocking == TRUE && amii_wins[ WIN_MESSAGE ]->curx )
{
outmore( amii_wins[ WIN_MESSAGE ] );
}
}
}
void
amii_curs(window, x, y)
winid window;
register int x, y; /* not xchar: perhaps xchar is unsigned and
curx-x would be unsigned as well */
{
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
if( window == WIN_ERR || ( cw = amii_wins[window] ) == NULL )
panic(winpanicstr, window, "curs");
if( (w = cw->win) == NULL )
{
if( cw->type == NHW_MENU || cw->type == NHW_TEXT )
return;
else
panic( "No window open yet in curs() for winid %d\n", window );
}
amiIDisplay->lastwin = window;
/* Make sure x is within bounds */
if( x > 0 )
--x; /* column 0 is never used */
else
x = 0;
cw->curx = x;
cw->cury = y;
#ifdef DEBUG
if( x<0 || y<0 || y >= cw->rows || x >= cw->cols )
{
char *s = "[unknown type]";
switch(cw->type)
{
case NHW_MESSAGE: s = "[topl window]"; break;
case NHW_STATUS: s = "[status window]"; break;
case NHW_MAP: s = "[map window]"; break;
case NHW_MENU: s = "[menu window]"; break;
case NHW_TEXT: s = "[text window]"; break;
case NHW_BASE: s = "[base window]"; break;
case NHW_OVER: s = "[overview window]"; break;
}
impossible("bad curs positioning win %d %s (%d,%d)", window, s, x, y);
return;
}
#endif
#ifdef CLIPPING
if(clipping && cw->type == NHW_MAP)
{
x -= clipx;
y -= clipy;
}
#endif
/* Output all saved output before doing cursor movements for MAP */
if( cw->type == NHW_MAP )
{
flush_glyph_buffer( w );
}
/* Actually do it */
rp = w->RPort;
if( cw->type == NHW_MENU )
{
if( WINVERS_AMIV )
{
if( window == WIN_INVEN )
{
Move( rp, (x * rp->TxWidth) + w->BorderLeft + 1 + pictdata.xsize + 4,
(y * max(rp->TxHeight,pictdata.ysize + 3) ) +
rp->TxBaseline + pictdata.ysize - rp->TxHeight + w->BorderTop + 4 );
}
else
{
Move( rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y * rp->TxHeight) + rp->TxBaseline + w->BorderTop + 1 );
}
}
else
{
Move( rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y*rp->TxHeight ) + rp->TxBaseline + w->BorderTop + 1 );
}
}
else if( cw->type == NHW_TEXT )
{
Move( rp, (x * rp->TxWidth) + w->BorderLeft + 1,
(y*rp->TxHeight ) + rp->TxBaseline + w->BorderTop + 1 );
}
else if( cw->type == NHW_MAP || cw->type == NHW_BASE )
{
/* These coordinate calculations must be synced with those
* in flush_glyph_buffer() in winchar.c. curs_on_u() will
* use this code, all other drawing occurs through the glyph
* code. In order for the cursor to appear on top of the hero,
* the code must compute X,Y in the same manner relative to
* the RastPort coordinates.
*
* y = w->BorderTop + (g_nodes[i].y-2) * rp->TxHeight +
* rp->TxBaseline + 1;
* x = g_nodes[i].x * rp->TxWidth + w->BorderLeft;
*/
if( WINVERS_AMIV )
{
if( cw->type == NHW_MAP )
{
if(Is_rogue_level(&u.uz)){
#if 0
int qqx= (x * w->RPort->TxWidth) + w->BorderLeft;
int qqy= w->BorderTop + ( (y+1) * w->RPort->TxHeight ) + 1;
printf("pos: (%d,%d)->(%d,%d)\n",x,y,qqx,qqy);
#endif
SetAPen(w->RPort,C_WHITE); /* XXX should be elsewhere (was 4)*/
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + ( (y+1) * w->RPort->TxHeight ) + 1 );
} else {
Move( rp, (x * mxsize) + w->BorderLeft,
w->BorderTop + ( (y+1) * mysize ) + 1 );
}
}
else
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + ( (y + 1) * w->RPort->TxHeight ) +
w->RPort->TxBaseline + 1 );
}
}
else
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft,
w->BorderTop + ( y * w->RPort->TxHeight ) +
w->RPort->TxBaseline + 1 );
}
}
else if( WINVERS_AMIV && cw->type == NHW_OVER )
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
w->BorderTop + w->RPort->TxBaseline + 3 );
}
else if( cw->type == NHW_MESSAGE && !scrollmsg )
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
w->BorderTop + w->RPort->TxBaseline + 3 );
}
else if( cw->type == NHW_STATUS )
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
(y*(w->RPort->TxHeight+1)) + w->BorderTop +
w->RPort->TxBaseline + 1 );
}
else
{
Move( rp, (x * w->RPort->TxWidth) + w->BorderLeft + 2,
(y*w->RPort->TxHeight) + w->BorderTop +
w->RPort->TxBaseline + 1 );
}
}
void
amii_set_text_font( name, size )
char *name;
int size;
{
register int i;
register struct amii_WinDesc *cw;
int osize = TextsFont13.ta_YSize;
static char nname[ 100 ];
strncpy( nname, name, sizeof( nname ) - 1 );
nname[ sizeof( nname ) - 1 ] = 0;
TextsFont13.ta_Name = nname;
TextsFont13.ta_YSize = size;
/* No alternate text font allowed for 640x269 or smaller */
if( !HackScreen || !bigscreen )
return;
/* Look for windows to set, and change them */
if( DiskfontBase =
OpenLibrary( "diskfont.library", amii_libvers ) )
{
TextsFont = OpenDiskFont( &TextsFont13 );
for( i = 0; TextsFont && i < MAXWIN; ++i )
{
if( (cw = amii_wins[ i ]) && cw->win != NULL )
{
switch( cw->type )
{
case NHW_STATUS:
MoveWindow( cw->win, 0, -( size - osize ) * 2 );
SizeWindow( cw->win, 0, ( size - osize ) * 2 );
SetFont( cw->win->RPort, TextsFont );
break;
case NHW_MESSAGE:
case NHW_MAP:
case NHW_BASE:
case NHW_OVER:
SetFont( cw->win->RPort, TextsFont );
break;
}
}
}
}
CloseLibrary(DiskfontBase);
DiskfontBase = NULL;
}
void
kill_nhwindows( all )
register int all;
{
register int i;
register struct amii_WinDesc *cw;
/* Foreach open window in all of amii_wins[], CloseShWindow, free memory */
for( i = 0; i < MAXWIN; ++i )
{
if( (cw = amii_wins[ i ]) && (cw->type != NHW_BASE || all) )
{
amii_destroy_nhwindow( i );
}
}
}
void
amii_cl_end( cw, curs_pos )
register struct amii_WinDesc *cw;
register int curs_pos;
{
register struct Window *w = cw->win;
register int oy, ox;
if( !w )
panic("NULL window pointer in amii_cl_end()");
oy = w->RPort->cp_y;
ox = w->RPort->cp_x;
TextSpaces( w->RPort, cw->cols - curs_pos );
Move( w->RPort, ox, oy );
}
void
cursor_off( window )
winid window;
{
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
int curx, cury;
int x, y;
long dmode;
short apen, bpen;
unsigned char ch;
if( window == WIN_ERR || ( cw = amii_wins[window] ) == NULL )
{
iflags.window_inited=0;
panic(winpanicstr,window, "cursor_off");
}
if( !(cw->wflags & FLMAP_CURSUP ) )
return;
w = cw->win;
if( !w )
return;
cw->wflags &= ~FLMAP_CURSUP;
rp = w->RPort;
/* Save the current information */
curx = rp->cp_x;
cury = rp->cp_y;
x = cw->cursx;
y = cw->cursy;
dmode = rp->DrawMode;
apen = rp->FgPen;
bpen = rp->BgPen;
SetAPen( rp, cw->curs_apen );
SetBPen( rp, cw->curs_bpen );
SetDrMd( rp, COMPLEMENT );
/*printf("CURSOR OFF: %d %d\n",x,y);*/
if( WINVERS_AMIV && cw->type == NHW_MAP)
{
cursor_common(rp, x, y);
if(Is_rogue_level(&u.uz))
Move(rp,curx,cury);
}
else
{
ch = CURSOR_CHAR;
Move( rp, x, y );
Text( rp, &ch, 1 );
/* Put back the other stuff */
Move( rp, curx, cury );
}
SetDrMd( rp, dmode );
SetAPen( rp, apen );
SetBPen( rp, bpen );
}
void
cursor_on( window )
winid window;
{
int x, y;
register struct amii_WinDesc *cw;
register struct Window *w;
register struct RastPort *rp;
unsigned char ch;
long dmode;
short apen, bpen;
if( window == WIN_ERR || ( cw = amii_wins[window] ) == NULL )
{
/* tty does this differently - is this OK? */
iflags.window_inited=0;
panic(winpanicstr,window, "cursor_on");
}
/*printf("CURSOR ON: %d %d\n",cw->win->RPort->cp_x, cw->win->RPort->cp_y);*/
if( (cw->wflags & FLMAP_CURSUP ) )
cursor_off( window );
w = cw->win;
if( !w )
return;
cw->wflags |= FLMAP_CURSUP;
rp = w->RPort;
/* Save the current information */
#ifdef DISPMAP
if( WINVERS_AMIV && cw->type == NHW_MAP && !Is_rogue_level(&u.uz))
x = cw->cursx = (rp->cp_x & -8) + 8;
else
#endif
x = cw->cursx = rp->cp_x;
y = cw->cursy = rp->cp_y;
apen = rp->FgPen;
bpen = rp->BgPen;
dmode = rp->DrawMode;
/* Draw in complement mode. The cursor body will be C_WHITE */
cw->curs_apen = 0xff; /* Last color/all planes, regardless of depth */
cw->curs_bpen = 0xff;
SetAPen( rp, cw->curs_apen );
SetBPen( rp, cw->curs_bpen );
SetDrMd( rp, COMPLEMENT );
if( WINVERS_AMIV && cw->type == NHW_MAP)
{
cursor_common(rp, x, y);
}
else
{
Move( rp, x, y );
ch = CURSOR_CHAR;
Text( rp, &ch, 1 );
Move( rp, x, y );
}
SetDrMd( rp, dmode );
SetAPen( rp, apen );
SetBPen( rp, bpen );
}
static void
cursor_common(rp, x, y)
struct RastPort *rp;
int x,y;
{
int x1,x2,y1,y2;
if(Is_rogue_level(&u.uz)){
x1 = x-2; y1 = y-rp->TxHeight;
x2 = x+rp->TxWidth+1; y2 = y+3;
/*printf("COMM: (%d %d) (%d %d) (%d %d) (%d %d)\n",x1,y1,x2,y2,x1+2,y1+2,x2-2,y2-2);*/
} else {
x1 = x; y1 = y-mysize-1;
x2 = x+mxsize-1; y2 = y-2;
RectFill(rp, x1, y1, x2, y2);
}
RectFill(rp, x1+2, y1+2, x2-2, y2-2);
}
void amii_suspend_nhwindows( str )
const char *str;
{
if( HackScreen )
ScreenToBack( HackScreen );
}
void amii_resume_nhwindows()
{
if( HackScreen )
ScreenToFront( HackScreen );
}
void amii_bell()
{
DisplayBeep( NULL );
}
void
removetopl(cnt)
int cnt;
{
struct amii_WinDesc *cw=amii_wins[WIN_MESSAGE];
/* NB - this is sufficient for
* yn_function, but that's it
*/
if(cw->curx < cnt)cw->curx=0;
else cw->curx -= cnt;
amii_curs(WIN_MESSAGE, cw->curx+1, cw->cury);
amii_cl_end(cw, cw->curx);
}
/*#endif /* AMIGA_INTUITION */
#ifdef PORT_HELP
void
port_help()
{
display_file( PORT_HELP, 1 );
}
#endif
/*
* print_glyph
*
* Print the glyph to the output device. Don't flush the output device.
*
* Since this is only called from show_glyph(), it is assumed that the
* position and glyph are always correct (checked there)!
*/
void
amii_print_glyph(win,x,y,glyph)
winid win;
xchar x,y;
int glyph;
{
struct amii_WinDesc *cw;
uchar ch;
int color, och;
extern const int zapcolors[];
unsigned special;
/* In order for the overview window to work, we can not clip here */
if( !WINVERS_AMIV )
{
#ifdef CLIPPING
/* If point not in visible part of window just skip it */
if( clipping )
{
if( x <= clipx || y < clipy || x >= clipxmax || y >= clipymax )
return;
}
#endif
}
if( win == WIN_ERR || (cw=amii_wins[win]) == NULL || cw->type != NHW_MAP)
{
panic(winpanicstr,win,"amii_print_glyph");
}
#if 0
{
static int x=-1;
if(u.uz.dlevel != x){
fprintf(stderr,"lvlchg: %d (%d)\n",u.uz.dlevel,Is_rogue_level(&u.uz));
x = u.uz.dlevel;
}
}
#endif
if(
WINVERS_AMIV
#ifdef REINCARNATION
&& !Is_rogue_level(&u.uz)
#endif
)
{
amii_curs(win,x,y);
amiga_print_glyph(win,0,glyph);
}
else /* AMII, or Rogue level in either version */
{
/* map glyph to character and color */
mapglyph(glyph, &och, &color, &special, x, y);
/* XXX next if should be ifdef REINCARNATION */
ch = (uchar)och;
if( WINVERS_AMIV ){ /* implies Rogue level here */
amii_curs(win,x,y);
amiga_print_glyph(win,NO_COLOR,ch + 10000);
} else {
/* Move the cursor. */
amii_curs(win,x,y+2);
#ifdef TEXTCOLOR
/* Turn off color if rogue level. */
# ifdef REINCARNATION
if (Is_rogue_level(&u.uz))
color = NO_COLOR;
# endif
amiga_print_glyph(win,color,ch);
#else
g_putch(ch); /* print the character */
#endif
cw->curx++; /* one character over */
}
}
}
/* Make sure the user sees a text string when no windowing is available */
void
amii_raw_print(s)
register const char *s;
{
int argc = 0;
if( !s )
return;
if(amiIDisplay)
amiIDisplay->rawprint++;
if (!Initialized) { /* Not yet screen open ... */
puts(s);
fflush(stdout);
return;
}
if( Initialized == 0 && WIN_BASE == WIN_ERR )
init_nhwindows(&argc, (char **)0);
if( amii_rawprwin != WIN_ERR )
amii_putstr( amii_rawprwin, 0, s );
else if( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] )
amii_putstr( WIN_MAP, 0, s );
else if( WIN_BASE != WIN_ERR && amii_wins[ WIN_BASE ] )
amii_putstr( WIN_BASE, 0, s );
else
{
puts( s);
fflush(stdout);
}
}
/* Make sure the user sees a bold text string when no windowing
* is available
*/
void
amii_raw_print_bold(s)
register const char *s;
{
int argc = 0;
if( !s )
return;
if(amiIDisplay)
amiIDisplay->rawprint++;
if (!Initialized) { /* Not yet screen open ... */
puts(s);
fflush(stdout);
return;
}
if( Initialized == 0 && WIN_BASE == WIN_ERR )
init_nhwindows(&argc, (char **)0);
if( amii_rawprwin != WIN_ERR )
amii_putstr( amii_rawprwin, 1, s );
else if( WIN_MAP != WIN_ERR && amii_wins[ WIN_MAP ] )
amii_putstr( WIN_MAP, 1, s );
else if( WIN_BASE != WIN_ERR && amii_wins[ WIN_BASE ] )
amii_putstr( WIN_BASE, 1, s );
else
{
printf("\33[1m%s\33[0m\n",s);
fflush(stdout);
}
}
/* Rebuild/update the inventory if the window is up.
*/
void
amii_update_inventory()
{
register struct amii_WinDesc *cw;
if( WIN_INVEN != WIN_ERR && ( cw = amii_wins[ WIN_INVEN ] ) &&
cw->type == NHW_MENU && cw->win )
{
display_inventory( NULL, FALSE );
}
}
/* Humm, doesn't really do anything useful */
void
amii_mark_synch()
{
if(!amiIDisplay)
fflush(stderr);
/* anything else? do we need this much? */
}
/* Wait for everything to sync. Nothing is asynchronous, so we just
* ask for a key to be pressed.
*/
void
amii_wait_synch()
{
if(!amiIDisplay || amiIDisplay->rawprint)
{
if(amiIDisplay) amiIDisplay->rawprint=0;
}
else
{
if( WIN_MAP != WIN_ERR )
{
display_nhwindow(WIN_MAP,TRUE);
flush_glyph_buffer( amii_wins[ WIN_MAP ]->win );
}
}
}
void
amii_setclipped()
{
#ifdef CLIPPING
clipping = TRUE;
clipx=clipy=0;
clipxmax=CO;
clipymax=LI;
/* some of this is now redundant with top of amii_cliparound XXX */
#endif
}
/* XXX still to do: suppress scrolling if we violate the boundary but the
* edge of the map is already displayed
*/
void
amii_cliparound(x,y)
register int x,y;
{
extern boolean restoring;
#ifdef CLIPPING
int oldx = clipx, oldy = clipy;
int oldxmax = clipxmax, oldymax = clipymax;
int COx, LIx;
#define SCROLLCNT 1 /* Get there in 3 moves... */
int scrollcnt = SCROLLCNT; /* ...or 1 if we changed level */
if (!clipping) /* And 1 in anycase, cleaner, simpler, quicker */
return;
if(Is_rogue_level(&u.uz)){
struct Window *w = amii_wins[WIN_MAP]->win;
struct RastPort *rp = w->RPort;
COx = (w->Width-w->BorderLeft-w->BorderRight)/rp->TxWidth;
LIx = (w->Height-w->BorderTop-w->BorderBottom)/rp->TxHeight;
}else{
COx = CO;
LIx = LI;
}
/*
* On a level change, move the clipping region so that for a
* reasonablely large window extra motion is avoided; for
* the rogue level hopefully this means no motion at all.
*/
{
static d_level saved_level = {127,127}; /* XXX */
if(!on_level(&u.uz, &saved_level)){
scrollcnt = 1; /* jump with blanking */
clipx=clipy=0;
clipxmax = COx; clipymax = LIx;
saved_level = u.uz; /* save as new current level */
}
}
if (x <= clipx + xclipbord ) {
clipx = max(0, x - (clipxmax - clipx)/2 );
clipxmax = clipx + COx;
}
else if (x > clipxmax - xclipbord ) {
clipxmax = min(COLNO, x + (clipxmax - clipx)/2 );
clipx = clipxmax - COx;
}
if (y <= clipy + yclipbord ) {
clipy = max(0, y - (clipymax - clipy) / 2);
clipymax = clipy + LIx;
}
else if (y > clipymax - yclipbord ) {
clipymax = min(ROWNO, y + (clipymax - clipy) / 2);
clipy = clipymax - LIx;
}
reclip = 1;
if (clipx != oldx || clipy != oldy || clipxmax != oldxmax || clipymax != oldymax )
{
#ifndef NOSCROLLRASTER
struct Window *w = amii_wins[ WIN_MAP ]->win;
struct RastPort *rp = w->RPort;
int xdelta, ydelta, xmod, ymod, i;
int incx, incy, mincx, mincy;
int savex, savey, savexmax, saveymax;
int scrx, scry;
if(Is_rogue_level(&u.uz)){
scrx = rp->TxWidth;
scry = rp->TxHeight;
} else {
scrx = mxsize;
scry = mysize;
}
/* Ask that the glyph routines not draw the overview window */
reclip = 2;
cursor_off( WIN_MAP );
/* Compute how far we are moving in terms of tiles */
mincx = clipx - oldx ;
mincy = clipy - oldy ;
/* How many tiles to get there in SCROLLCNT moves */
incx = ( clipx - oldx )/scrollcnt;
incy = ( clipy - oldy )/scrollcnt;
/* If less than SCROLLCNT tiles, then move by 1 tile if moving at all */
if( incx == 0 ) incx = (mincx != 0);
if( incy == 0 ) incy = (mincy != 0);
/* Get count of pixels to move each iteration and final pixel count */
xdelta = ((clipx-oldx )*scrx) / scrollcnt;
xmod = ((clipx-oldx )*scrx) % scrollcnt;
ydelta = ((clipy-oldy )*scry) / scrollcnt;
ymod = ((clipy-oldy )*scry) % scrollcnt;
/* Preserve the final move location */
savex = clipx;
savey = clipy;
saveymax = clipymax;
savexmax = clipxmax;
/*
* Set clipping rectangle to be just the region that will be exposed so
* that drawing will be faster
*/
#if 0 /* Doesn't seem to work quite the way it should */
/* In some cases hero is 'centered' offscreen */
if( xdelta < 0 )
{
clipx = oldx;
clipxmax = clipx + incx;
}
else if( xdelta > 0 )
{
clipxmax = oldxmax;
clipx = clipxmax - incx;
}
else
{
clipx = oldx;
clipxmax = oldxmax;
}
if( ydelta < 0 )
{
clipy = oldy;
clipymax = clipy + incy;
}
else if( ydelta > 0 )
{
clipymax = oldymax;
clipy = clipymax - incy;
}
else
{
clipy = oldy;
clipymax = oldymax;
}
#endif
/* Now, in scrollcnt moves, move the picture toward the final view */
for( i = 0; i < scrollcnt; ++i )
{
#ifdef DISPMAP
if( i == scrollcnt - 1 && (xmod != 0 || ymod != 0) &&
(xdelta != 0 || ydelta != 0) )
{
incx += (clipx - oldx)%scrollcnt;
incy += (clipy - oldy)%scrollcnt;
xdelta += xmod;
ydelta += ymod;
}
#endif
/* Scroll the raster if we are scrolling */
if( xdelta != 0 || ydelta != 0 )
{
ScrollRaster( rp, xdelta, ydelta,
w->BorderLeft, w->BorderTop,
w->Width - w->BorderRight - 1,
w->Height - w->BorderBottom - 1 );
if( mincx == 0 ) incx = 0;
else mincx -= incx;
clipx += incx;
clipxmax += incx;
if( mincy == 0 ) incy = 0;
else mincy -= incy;
clipy += incy;
clipymax += incy;
/* Draw the exposed portion */
if (on_level(&u.uz0, &u.uz) && !restoring)
(void) doredraw();
flush_glyph_buffer( amii_wins[ WIN_MAP ]->win );
}
}
clipx = savex;
clipy = savey;
clipymax = saveymax;
clipxmax = savexmax;
#endif
if (on_level(&u.uz0, &u.uz) && !restoring && moves > 1)
(void) doredraw();
flush_glyph_buffer( amii_wins[ WIN_MAP ]->win );
}
reclip = 0;
#endif
}
void
flushIDCMP( port )
struct MsgPort *port;
{
struct Message *msg;
while( msg = GetMsg( port ) )
ReplyMsg( msg );
}