Files
nethack/win/share/tile.h
nethack.allison 51f9892b3b Allow MICRO and WIN32 code paths to diverge
There's still a lot of overlap for 3.4.1, but not
100% any longer and it facilitates some improvements
- Allow error save files on WIN32
2002-03-30 19:09:56 +00:00

47 lines
984 B
C

typedef unsigned char pixval;
typedef struct {
pixval r, g, b;
} pixel;
#define MAXCOLORMAPSIZE 256
#define CM_RED 0
#define CM_GREEN 1
#define CM_BLUE 2
/* shared between reader and writer */
extern pixval ColorMap[3][MAXCOLORMAPSIZE];
extern int colorsinmap;
/* writer's accumulated colormap */
extern pixval MainColorMap[3][MAXCOLORMAPSIZE];
extern int colorsinmainmap;
#include "dlb.h" /* for MODEs */
/* size of tiles */
#ifndef TILE_X
#define TILE_X 16
#endif
#ifndef TILE_Y
#define TILE_Y 16
#endif
#define Fprintf (void) fprintf
extern boolean FDECL(fopen_text_file, (const char *, const char *));
extern boolean FDECL(read_text_tile, (pixel (*)[TILE_X]));
extern boolean FDECL(write_text_tile, (pixel (*)[TILE_X]));
extern int NDECL(fclose_text_file);
extern void NDECL(init_colormap);
extern void NDECL(merge_colormap);
#if defined(MICRO) || defined(WIN32)
#undef exit
# if !defined(MSDOS) && !defined(WIN32)
extern void FDECL(exit, (int));
# endif
#endif